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Review Archives (Reader Reviews)

You are currently looking through reader reviews for games that are available on every platform the site currently covers. Below, you will find reviews written by all eligible authors and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.

Available Reviews
Sonic Heroes (GameCube)

Sonic Heroes review (GCN)

Reviewed on January 02, 2005

According to Jak and Ratchet, platformers should have big freakin guns and lots of vehicles and stuff. Sly says we should have stealth. And even the king, Mario himself, seems to think we should spend our time collecting stars. I feel like I'm Charlie Brown walking amid all the aluminum trees, searching for the true Christmas spirit, or platforming spirit as the case may be. Doesn't anyone know what platforming's all about? And then I see it, the only real Christmas tree there. Sure, it's ...
mariner's avatar
Metroid II: Return of Samus (Game Boy)

Metroid II: Return of Samus review (GB)

Reviewed on January 01, 2005

Label me elitist, dub me curmudgeonly, call me “old school” to a fault. Certainly, I originally purchased Metroid II out of a sense of obligation -- the cart being the follow-up to my favorite NES game -- and with little desire to actually enjoy myself while playing it. I perceived injustice being done -- I allowed myself to view this black-and-white atrocity as little more than an outright insult to an undeniable classic, an effort lacking in heart as much as in hype from a...
darkfact's avatar
ESPN College Hoops 2K5 (PlayStation 2)

ESPN College Hoops 2K5 review (PS2)

Reviewed on December 31, 2004

A Game John Wooden Can Appreciate
sgreenwell's avatar
Fatal Labyrinth (Genesis)

Fatal Labyrinth review (GEN)

Reviewed on December 30, 2004

The scene opens in a small village set in the shadow of a huge castle; the castle Dragonia no less. Ghouls have come forth from this edifice and stole the holy goblet from the village, and so condemning the world to darkness. Panic is spreading around the town and residents are worried they won’t be able to hang their laundry out no more. So you have been chosen to venture forth into the castle to retake this goblet, and then slay the dragon that sits stop the tallest tower for good measure.
djy8c's avatar
TwinBee (NES)

TwinBee review (NES)

Reviewed on December 30, 2004

If I’d been the big cheese at Konami, there never would have been a multitude of TwinBee games released over multiple platforms. Hell, I never would have even allowed the characters of TwinBee and WinBee to even appear in my company’s Parodius games as playable ships. They’d have been stricken from the record and my first prayer before falling asleep at night would be that no one ever remembered a single game bearing that name ever existed.
overdrive's avatar
Mario Power Tennis (GameCube)

Mario Power Tennis review (GCN)

Reviewed on December 29, 2004

Nintendo scarcely makes sports games (wow, that doesn’t really roll of the tongue). It just so happens that when they do, nine out of ten of the times you have an excellent game that defies the minds of many sports haters. I for one love games like Metroid Prime and Paper Mario. You know, adventure, action, RPG and the like. But as soon as I got my hands on Mario Power Tennis, I was overjoyed. Camelot has an expertise at combining a realistic sports atmosphere with oodles of...
meeptroid's avatar
Metroid Prime (GameCube)

Metroid Prime review (GCN)

Reviewed on December 27, 2004

Prime.
autorock's avatar
Super Star Soldier (TurboGrafx-16)

Super Star Soldier review (TG16)

Reviewed on December 27, 2004

Call me psychotic (and not in the lovable Of Mice and Men way) but in my eyes, nothing gets me into the Christmas spirit quite like the opportunity to have a blast exterminating an entire civilization. I mean, the mere thought of climbing into some freak of technological nature, jetting into the far reaches of the galaxy and blasting everything stupid enough to even contemplate motion is enough to make me jollier than old St. Nick.
overdrive's avatar
Evolution 2: Far Off Promise (Dreamcast)

Evolution 2: Far Off Promise review (DC)

Reviewed on December 24, 2004

Sometimes, you just need to take a break from playing all those "complicated" RPGs. Ya know, the ones that span over fifty or sixty hours, and have battle systems that take at least an hour or two to get used to? Yeah, those RPGs. You need to escape from them every once and awhile and play something simple, something short, and something fun. Evolution 2: Far Off Promise could've been one of those games: it's short, it's simple...... but it's not fun. Which is very unfortunate, because it...
dementedhut's avatar
WarioWare, Inc: Mega Microgame$! (Game Boy Advance)

WarioWare, Inc: Mega Microgame$! review (GBA)

Reviewed on December 22, 2004

200 mini-games? Wow that sounds…
icehawk's avatar
Spider-Man 2 (Xbox)

Spider-Man 2 review (XBX)

Reviewed on December 21, 2004

Spider-Man 2 is a real piece of work, and I like it. It offers you complete control of Spidey, with all the freedom of movement that comes with it. And this time, it’s the real deal.
disco1960's avatar
Berserk: The Millennium Falcon (PlayStation 2)

Berserk: The Millennium Falcon review (PS2)

Reviewed on December 18, 2004

No longer content to wear a smiling yellow mask, death incarnate now dons a frightening visage of hollow-eyed contempt and clenched-teeth ferocity. The kindly divinities of biblical lore have fallen before the fourfold might of the Godhand, an unholy gathering of macabre cenobites inspired by Clive Barker’s hellraising quartet. Brought together by the baleful cry of a suicidal man’s selfish prayer, grandmaster Void and his compatriots Slan, Ubik and Conrad have summoned a menagerie of grotesqu...
lilica's avatar
Goldeneye 007 (Nintendo 64)

Goldeneye 007 review (N64)

Reviewed on December 18, 2004

A tremendous earth-shattering explosion is heard from miles around. Surrounded by towering mountains, the echo is so forceful it feels as if the very fabric of time itself is collapsing. Reality seems to stand still as a bullet train speeds by, all the while slowly being engulfed in a crimson flame. Bodies are hurled across the barren tundra, overshadowed by the ominous night sky. In the midst of the chaos, a shadowy figure rises from the ruined aftermath of fiery scrap, unscathed. Turning off t...
destinati0n's avatar
Bloody Roar: Primal Fury (GameCube)

Bloody Roar: Primal Fury review (GCN)

Reviewed on December 18, 2004

The Gamecube hasn't had the best success in the fighting genre. Soul Caliber 2 and other multiconsole ports have dominated a market with only one prominent first party fighter, Super Smash Brothers Melee. Based off this logic, Hudson's Bloody Roar: Primal Fury, a basic rehash of its Playstation 2 counterpart and the third installment in the Bloody Roar series, attempted to take its slice of the pie. On one end of the spectrum, the release provides a responsive and beautiful entry for the genre s...
evilpoptart937's avatar
Banjo-Tooie (Nintendo 64)

Banjo-Tooie review (N64)

Reviewed on December 17, 2004

What happens when you stick an overly acerbic bird in the backpack of a bear and send them on a noble quest for the bear’s ill-fated little sister, while managing to incorporate shamans, witches, musical notes, washing machines and puzzle pieces? The end result is Banjo-Tooie, the unforgettable sequel to the formerly weirdest game on the N64.
meeptroid's avatar
Unreal Tournament: Game of the Year Edition (PC)

Unreal Tournament: Game of the Year Edition review (PC)

Reviewed on December 16, 2004

I could laboriously detail its six available gameplay modes, I could mention the staggering number of eight difficulty levels, and I could highlight its lasting appeal by mentioning the countless number of user-made modifications available for download – but no such exclamations can truly convey Unreal Tournament’s powerful essence. It’s the essence that can be vaguely understood only by recognizing the masterful design Unreal Tournament effortlessly exudes and the constant effort it demands fro...
radicaldreamer's avatar
Out of this World (PC)

Out of this World review (PC)

Reviewed on December 16, 2004

Arbitrary catch-all labels they may be, but style and substance are useful terms. I'd like to submit a theory regarding these famously independent elements of game design: style and substance are not only separate, but opposing. I submit that slavish devotion to sumptuous visuals and high atmosphere can result in a game with a sensory bite that sullies your experience while it enriches it.
autorock's avatar
Moon Buggy (Commodore 64)

Moon Buggy review (C64)

Reviewed on December 16, 2004

One of the golden rules of game development is that if a game is successful, rip-offs inevitably follow. Sometimes it's just a few good elements that are taken to be incorporated in a different game, and sometimes an attempt is made to reinvent the same game completely; and it's this latter category that usually goes wrong. Moon Buggy is a prime example of a game that tries to emulate a successful predecessor - Moon Patrol, in this case - and falls short by a mile.
sashanan's avatar
Metroid Fusion (Game Boy Advance)

Metroid Fusion review (GBA)

Reviewed on December 16, 2004

After a long while of anticipation, the fourth game in the now-legendary Metroid series hits the Gameboy Advance, allowing gamers to take their favorite, heavily armored female cyborg with them on long journeys. And they will not be disappointed by the sheer quality of the title: solid action, quick gameplay, good variety in areas and enemies, a handful of quite challenging bosses, and plenty of exploration. On the other hand, particularly to a Metroid veteran, there are two areas in which the g...
sashanan's avatar
ActRaiser 2 (SNES)

ActRaiser 2 review (SNES)

Reviewed on December 15, 2004

ActRaiser 2 could have been....no, it SHOULD have been the perfect game. Just imagine....
overdrive's avatar

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