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Review Archives (Reader Reviews)

You are currently looking through reader reviews for games that are available on every platform the site currently covers. Below, you will find reviews written by all eligible authors and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.

Available Reviews

Demon Attack (Atari 2600)

Demon Attack review (A2600)

Reviewed on October 31, 2003

Man, those were the days, weren't they? Way back when, gamers were easily entertained and satisfied with games in which they did nothing more than use a sort of cannon at the bottom of the screen to shoot overhead aliens that just danced back and forth dropping fire at you. It's almost unbelievable how big of a hit Space Invaders was, in retrospect. I guess it was because video games were at such an early age that almost anything new was good to see. But man, the popularity of the space shooting...
retro's avatar
Defender (Atari 2600)

Defender review (A2600)

Reviewed on October 31, 2003

There's not many space shooters that are as classic as this game right here, Defender. Just like the title of the game, your job is to defend all the humanoids in a large city against the wrath of invading alien spacecraft from who knows where.
retro's avatar
Crystal Castles (Atari 2600)

Crystal Castles review (A2600)

Reviewed on October 31, 2003

In Crystal Castles, it's your job to guide Bentley the bear in a journey full of cold, damp castles and terrifying creatures. The object of the game is to collect all the gems scattered around the board (no it's not anything like Pac-Man, believe it or not) in each level. Crystal Castles isn't a 2-D side scroller; Bentley can move around in any direction, 360º, in all the stages. But it's not as easy as it sounds.
retro's avatar
Cookie Monster Munch (Atari 2600)

Cookie Monster Munch review (A2600)

Reviewed on October 31, 2003

Ever since the year 1969, that blue, overgrown puppet that carries 99% of his weight in sugar has been making sure that no cookies in his sight collect dust on a classic show for children called Sesame Street. After 14 years of devouring his favorite food (I think it's the only food he's ever even tried) while millions of laughing children and hunger developing parents watched him on their television sets, the Children's Computer Workshop decided to give the furry little (I mean big) creature hi...
retro's avatar
Combat (Atari 2600)

Combat review (A2600)

Reviewed on October 31, 2003

Just like Super Mario Bros./Duck Hunt was usually the pack-in game for the NES, Combat was the pack-in title for the Atari 2600. There couldn't have been a much better game to use to get the Atari 2600 rolling in the right direction than Combat.
retro's avatar
Circus Atari (Atari 2600)

Circus Atari review (A2600)

Reviewed on October 31, 2003

Ahhh Circus Atari, one of my absolute favorite Atari 2600 games. Circus Atari features clowns who are dying to get some major hang time and pop some balloons for a living. The idea of the game is to move a seesaw back and forth in order to propel frantic stick-figured clowns up to the three sets of horizontally scrolling balloons overhead. When these goofy clowns are propelled to the unbelievable heights of your television screen, they flail their arms in a hyper fashion, which in turn pops the ...
retro's avatar
Chopper Command (Atari 2600)

Chopper Command review (A2600)

Reviewed on October 31, 2003

I've experienced some great video game clones in my day. Lock 'n Chase for the Game Boy takes cloning to another level by being even better than its protégé, Pac-Man. Galaga isn't bad for a Space Invaders clone either, is it? And don't even get me to start mentioning the legions of great platformers that tried to emulate Super Mario Bros. If you're familiar with the classic game for the Atari 2600 called Defender, then you'll pretty much know what to expect from the semi-clone, Chopper Command. ...
retro's avatar
Centipede (Atari 2600)

Centipede review (A2600)

Reviewed on October 31, 2003

The Atari 2600 had more than its share of arcade classics that were made for the system. The majority of them turned out to be almost as great, if not better than the arcade titles themselves. Not to mention that with only a few exceptions, these arcade translations were usually the best sellers for the system. When I think of the best arcade gems that have premiered for the Atari 2600, the first ones I think of are Space Invaders, Crystal Castles, Missile Command, Frogger, Defender, Moon Patrol...
retro's avatar
Casino (Atari 2600)

Casino review (A2600)

Reviewed on October 31, 2003

If you're one of the millions of people who have ever enjoyed playing card games such as solitaire, blackjack, or poker; whether in video games or in real life, you will probably like Casino for the Atari 2600.
retro's avatar
Canyon Bomber (Atari 2600)

Canyon Bomber review (A2600)

Reviewed on October 31, 2003

For as long as I've been playing video games, Canyon Bomber has been one of my favorites for the Atari 2600. It's a very simplistic game that's not deep in the content of its gameplay, but it succeeds in being entertaining and addicting, which is what video gaming is all about.
retro's avatar
Brain Games (Atari 2600)

Brain Games review (A2600)

Reviewed on October 31, 2003

The name of the game says it all in the case of Brain Games. Instead of producing the usual arcade blockbuster, a knockoff of a popular television show or movie, or just a game that defined odd (such as Plaque Attack or Custer's Revenge), some developers decided to make a game called Brain Games that would attempt to give players' brains a workout while playing the numerous types of brain teasers included in the cartridge.
retro's avatar
Bowling (Atari 2600)

Bowling review (A2600)

Reviewed on October 31, 2003

The sport of bowling is a special game. God hasn't made many people who hate losing more than I do, at any game, but especially at those that I like a lot. I hate that side of myself, but I've learned to live with it. I've also learned to deal with the fact that I usually hate any game that I'm not really good at. It takes a special kind of game to keep me liking it even if I suck at it, and bowling is one of those. Rarely do I ever reach the embarrassing total of 100 points in an entire game of...
retro's avatar
Basketball (Atari 2600)

Basketball review (A2600)

Reviewed on October 31, 2003

Like all of the sports games for Atari 2600, Basketball is as basic as it can get. It looks absurd and it's terribly dated, but it can still be a little bit of fun, believe it or not.
retro's avatar
Asteroids (Atari 2600)

Asteroids review (A2600)

Reviewed on October 31, 2003

Like most of the popular arcade hits that were ever made for the Atari 2600 console, Asteroids is a pure classic. In Asteroids, you get to take the controls of a triangular shaped ship that is stationed in outer space. Surrounding the ship on all sides are huge space rocks called asteroids. Most of the asteroids are on the right and left side of the spaceship, which is directly in the center of the screen. These galactic rocks consistently move either up or down the screen. As they move up or do...
retro's avatar
Adventures of Tron (Atari 2600)

Adventures of Tron review (A2600)

Reviewed on October 31, 2003

Adventures of Tron is an adventure unlike any you have ever seen before. But then again, this is an Atari 2600 game, and back in those days, anything, no matter how mindless, unique, or out of this world it was, it was easily accepted and slid onto the store shelves.
retro's avatar
3-D Tic-Tac-Toe (Atari 2600)

3-D Tic-Tac-Toe review (A2600)

Reviewed on October 31, 2003

I'm sure most of you already know how to play tic-tac-toe. If you don't, I feel sorry for you because it's a classic time passer that can get somewhat competitive. By the way, it can also be fun.
retro's avatar
Star Wars Rogue Squadron II: Rogue Leader (GameCube)

Star Wars Rogue Squadron II: Rogue Leader review (GCN)

Reviewed on October 28, 2003

Rogue Squadron was really one of the best N64 games out there. With high production levels, incredible graphics, and that special feeling you get blasting away TIE fighters in the Star Wars universe, I and many others immediately fell in love with it. And why not? Very few Star Wars games, at least on consoles, were any good before this one came around, and it was really the first console game that truly gave you the feeling of being in the Star Wars universe. Rogue Leader continues that tra...
mariner's avatar
The Legend of Zelda: Ocarina of Time / Master Quest (GameCube)

The Legend of Zelda: Ocarina of Time / Master Quest review (GCN)

Reviewed on October 26, 2003

The year is 1986. Your heart is pounding, your breath shortened, and you simply cannot believe you finally won. The enchanted silver arrow embedded itself deep into Ganon's chest, and the monster exploded in a flash of light. All that remained was a pile of ashes and the Triforce of Power. Trembling, you walk over and pick it up. A doorway opens, and there you find Princess Zelda, trapped in her cell. You free her, and the end credits roll. You have mastered the most amazing game you ever saw, a...
mariner's avatar
Metroid Prime (GameCube)

Metroid Prime review (GCN)

Reviewed on October 26, 2003

Many people have commented on how Metroid Prime is the greatest game ever, lavishly heaping praise on every last bit. Many took their time gushing over the smallest details or how innovative the game was or how its perfect and all the whiners complaining about it being first person were all wrong. Others blasted the game, complaining about the controls or the scanning or whatever. But cut out the hype. Ignore the hyperbole and the bashing, and look at the game itself. Is it as good as some peopl...
mariner's avatar
Mortal Kombat Trilogy (PC)

Mortal Kombat Trilogy review (PC)

Reviewed on October 22, 2003

The CD-ROM format has not been kind to the Mortal Kombat franchise. Believe it or not, behind all that 'button-mashing' and 'one-dimensional gameplay', there is a game engine hard at work, constantly loading new material into the fight. Whether it's Shang Tsung and his power to morph into other fighters (with all of their moves, combos, AND fatalities), or the changing battlegrounds and background music, the MK engine, at most times, is too fast for the CD-ROM.
shinnokxz's avatar

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