Review Archives (Reader Reviews)
You are currently looking through reader reviews for games that are available on every platform the site currently covers. Below, you will find reviews written by all eligible authors and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.
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Odama review (GCN)Reviewed on December 17, 2006As dawn creeps over the horizon, you face another day of mindless violence. Roughly a thousand yards away, your enemies are standing poised and ready to attack. They don’t seem like much; just a small group of country folk that refuse to be conquered. Rumor has it that these guys have something called an Odama to help them ensure victory. You’ve got a near infinite amount of expendable soldiers on your side, many of which have already crowded the front lines and are eager to attack. You c... |
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Castlevania: Portrait of Ruin review (DS)Reviewed on December 17, 2006The last thing Portrait of Ruin could be called is innovative. This is the definition of the assembly-line, take-no-chances, use-all-of-the-assets-from-the-previous-game sequel. If you've played Symphony of the Night, any of the three GBA games, or Dawn of Sorrow, you should know exactly what to expect: you'll trek through a labyrinthine castle, upgrading your abilities to access new areas ala Metroid, and beat up a whole bunch of enemies along the way. Luckily, Portrait of Ruin is as well-craft... |
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Every Extend Extra review (PSP)Reviewed on December 17, 2006In a short time, Q Entertainment has managed to make only a few games, but all of them proved to be impressive in one way or another. Lumines became a very good reason to buy a PSP, while Meteos is still considered to be one of the best titles for Nintendo DS. Who's the designer behind all of these successes? Tetsuya Mizuguchi, who started as a game designer at United Game Artists. His first success was Rez, a "music shooter" with a trippy graphics style and original concept, which was released ... |
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Castlevania: Portrait of Ruin review (DS)Reviewed on December 17, 2006Meet Jonathan Morris. He’s the son of the late John Morris, vampire hunter extraordinaire and the late hero of Castlevania: Bloodlines. Unlike his badass of a father, however, Jonathan is moody, self-righteous, and occasionally tempermental. Considering the legacy of his family established from previous adventures, it’s little wonder that this would-be hero has such a massive inferiority complex. He can’t even wield Vampire Killer, the legendary whip handed down from the Belmont family to... |
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Meteos review (DS)Reviewed on December 16, 2006Combining three like objects somehow never loses its appeal, as long as there is a twist, and for Q? Entertainment, that twist was probably found by wanting to reach the stars. With rockets in hand, Meteos lights a fuse under a puzzle concept that has been worked to death and blasts it off into space. Instead of evaporating into the pixilated void after forming lines and assorted shapes, Meteos blocks turn into incendiary squares with fire jets flaring underneath, propelling any bl... |
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Trauma Center: Second Opinion review (WII)Reviewed on December 16, 2006Atlus Co.'s Trauma Center was originally developed for the Nintendo DS a few years ago. It received many positive reactions, and although it did not receive as much attention as it should have, there were still plenty of fans. The Nintendo Wii's Trauma Center: Second Opinion continues the series, while still maintaining a grasp on the core elements we enjoyed on the DS. With heart-pounding episodes, as well as a strange, but creative storyline, Trauma Center will keep you in the Operating Room f... |
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The Great Waldo Search review (GEN)Reviewed on December 14, 2006This’ll be over quick. It won't be pretty. |
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The Legend of Zelda: Twilight Princess review (WII)Reviewed on December 08, 2006Zelda is a franchise that has captivates fans like few, if any other series can. The very title being dropped, without any screenshots or movies, is enough to steal the floor at game expos. Originally announced at E3 in 2004, Twilight Princess was no exception; and fans were immediately interested. The game faced delay after delay however, with promises from Nintendo that it would allow them to improve on the game. News of the delays consistently upset fans, but the delays were worth it. Nintend... |
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WarioWare: Touched! review (DS)Reviewed on December 08, 2006The DS started Nintendo's incredibly irritating use of pathetic innuendos. While people are now ecstatic about playing with their Wii's and the Wii's of others in public, a year ago, they were obsessed with “touching”, “stroking” and “blowing” the DS. Did you find those last sentences funny? Of course you didn't. In fact, every time I hear a DS joke or an ever increasing Wii joke, it puts me off going near any of them, which is a shame because they both have the potential to redefine the way we ... |
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N3: Ninety-Nine Nights review (X360)Reviewed on December 08, 2006As you fight off a rather small group of goblins with your infantry unit in the middle of a stream, you have this feeling something isn't right. It's too easy. Around that point, you suddenly get a short cutscene of a giant troll with his huge army of orcs charge down a hill towards your position. You quickly get rid of the goblins, and with your troops behind you, charge up the same hill to greet them midway. You know it's not gonna be an easy fight, because one of their orcs can easily ... |
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Jump Ultimate Stars review (DS)Reviewed on December 04, 2006Shonen Jump is back. No, not the ever-so-popular Japanese magazine. I’m talking about the animated reality in which Shonen Jump characters exist. The place is inhabited heroes like Goku and Piccolo from Dragon Ball, Monkey D. Luffy and crew from One Piece, and the elite ninjas of Naruto fame. Any of those names sound familiar? If you’re a fan of current anime, a devout reader of its respective mangas, or just watch primetime Cartoon Network, these characters ou... |
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Company of Heroes review (PC)Reviewed on December 03, 2006Your boat arrives at the sandy shore, but what awaits for many is death. Every enemy is ready, guns at their side. The crashing of waves is drowned out by immense fire, bullets flying everywhere. What was once your best friend is now a blood ridden corpse. But you and your comrades push forward with determination. Your infantry uses all the tricks up their sleeves - flanking from various directions, calling in artillery fire. What seems like days of fighting finally ends, and you are victorious.... |
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Gears of War review (X360)Reviewed on December 02, 2006If you take a look at the ol' recipe for success in the video game cookbook, you'll be sure to find excessive violence, chaotic action, and incredible graphics. Gears of War of manages to include all of these ingredients, from blood splatting across the screen to intense battle sequences against a horde of foes. And the graphics...well, they speak for themselves; anyone who doesn't think the game looks impressive needs to get their eyes checked. Along with these key elements, Epic Games throws i... |
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Sonic Rush review (DS)Reviewed on November 30, 2006I don't play Sonic anymore. |
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Sprung: A Game Where Everyone Scores review (DS)Reviewed on November 29, 2006I wasn't around during the glory days of text adventures, but I would expect it to compare slightly to Sprung. This game isn't really a "game" itself, but a dating sim comprised of different choices you pick to beat levels. You don't actually play anything since you only pick choices throughout the game. It definitely won't improve your chances of picking up chicks in the future(good try, though), but the game does have its bright spots where it'll send you tearing up from laughter. |
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Three Sisters' Story review (PC)Reviewed on November 28, 2006For an instant, the photograph appears to exude happiness. A father embraces his sons, an arm around each young man, and smiles light up their faces. Their eyes, however, remain obscured in ominous shadow. The Three Sisters’ Story prologue immediately reveals the family’s unfortunate fate. The proud patriarch, facing financial ruin and public shame, takes his own life. The mother, not even pictured, insignificantly fades into death, unable to bear any of her newfound burden. And the... |
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Sonic the Hedgehog review (X360)Reviewed on November 24, 2006Despite what the title might imply, Sonic won't be the only hedgehog you'll be controlling in Sonic the Hedgehog. However, Shadow, along with the new addition to the cast, Silver, won't be available right away, leaving you to mess around with Sonic for the time-being. Which isn't a bad thing. I mean, it's Sonic, so you'll be treated to the typical, fast-paced, energetic stages that we've all known and love, right? |
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Kickle Cubicle review (NES)Reviewed on November 24, 2006I...I don’t know what to say. |
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Elite Beat Agents review (DS)Reviewed on November 21, 2006Every time I close my eyes, a mesmerizing array of contracting circles invades the void. This afterimage effect isn't unique; it's a universal mark of any all-consuming game, rhythm or otherwise. But this title delivers more than the intense challenge of tapping your stylus to the beat. The Elite Beat Agents appear only in the most dire situations, providing hope and courage with their grooves and sweet boogie moves. How you follow the choreography on the bottom screen affects a cr... |
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Okami review (PS2)Reviewed on November 19, 2006In a gaming field brimming with adrenaline-pumping realism and in-your-face action, Okami is not only proof of the strength of imagination and mysticism, but also a courageous breath of fresh air. |
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