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Review Archives (Reader Reviews)

You are currently looking through reader reviews for games that are available on every platform the site currently covers. Below, you will find reviews written by all eligible authors and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.

Available Reviews
The Legend of Zelda: Twilight Princess (Wii)

The Legend of Zelda: Twilight Princess review (WII)

Reviewed on February 10, 2007

History was made when Nintendo released The Legend of Zelda internationally in 1987 for the Nintendo Entertainment System. A vast world, open-ended gameplay, and a battery autosave function made it one of the most advanced console games of its time. Thus began a franchise with no end in sight.
remylabue's avatar
In the Hunt (Saturn)

In the Hunt review (SAT)

Reviewed on February 06, 2007

The world is screwed up. Well, mostly screwed up, since the Dark Anarchy Society has taken over half of the planet with its use of brute force. And if no one puts a stop to them anytime soon, the rest of the world will be met with D.A.S.'s weapons of mass destruction. Thankfully, all's not lost, because you, yes YOU, have been sent on a mission to invade D.A.S.'s headquarters and put an end to their evil badness.... doings. Basically, a suicide mission. Well, at least you get to control a souped...
dementedhut's avatar
Zone of the Enders: The 2nd Runner (PlayStation 2)

Zone of the Enders: The 2nd Runner review (PS2)

Reviewed on February 06, 2007

In Zone of Enders 2, you beat up robots. The game gives you as many robot beating options you could ever want, so naturally, there’s a lot to like about this game. However, the game ultimately suffers from a lack of content. The gameplay doesn’t get time to develop and the storyline suffers for it too. But if you’re a fan of beat-‘em-ups and you’re a fan of the anime that ZOE2 is so clearly inspired by, you’ll probably be able to see past these issues and have a good time with the game.
phediuk's avatar
Impact Racing (Saturn)

Impact Racing review (SAT)

Reviewed on February 03, 2007

Impact Racing could have turned out to be a decent, combat racing title. Yes, decent. Unfortunately, it fails because it's too demanding at what it tries to do. The concept's interesting: make everything revolve around destroying cars. Need weapons? Destroy a car. Extra time? Destroy a car. Health? Car go boom. It really doesn't sound like much of a big deal, and it's not at the beginning. So, for the first two or so levels, your main concentration goes to making it to the bonus stages fo...
dementedhut's avatar
Mighty Final Fight (NES)

Mighty Final Fight review (NES)

Reviewed on February 03, 2007

Porting an arcade/SNES classic to the NES had to be one of the oddest ideas Capcom has had. How could they possibly recreate the magic that the classic Final Fight created on an outdated console like the 8-bit NES? Not only was this one of the last games to come out for the console, it also happened to come out 2 years after the SNES port! The SNES port was no classic, but it managed to recreate the arcade experience faithfully (for the most part), and there's no way the NES could pull that off,...
psychopenguin's avatar
Klonoa 2: Lunatea's Veil (PlayStation 2)

Klonoa 2: Lunatea's Veil review (PS2)

Reviewed on February 02, 2007

Klonoa 2 is a pretty good platformer, and I had fun with it. It doesn't do anything exceptionally well, but it doesn't have any glaring shortcomings either. It has a solid graphical style, a solid soundtrack, solid level design, and a solid control scheme. It may not be ambitious, but hey, it's just a solid game.
phediuk's avatar
Def Jam: Fight For NY - The Takeover (PSP)

Def Jam: Fight For NY - The Takeover review (PSP)

Reviewed on February 01, 2007

Def Jam: Fight For NY: The Takeover, in addition to having a ridiculously long title, is also based on a ridiculously lousy idea. The game is a hybrid fighting-wrestling game in which rappers do battle with one another. It sounds horrible, and that was my justification for not playing this game when it debuted on the PS2. However, with the launch of the PSP version I again began to hear talks of it, and how good the fighting was. So, preparing for the worst, I decided to play the game. And thoug...
sayainprince's avatar
Kirby's Dream Land (Game Boy)

Kirby's Dream Land review (GB)

Reviewed on February 01, 2007

I always assumed Kirby's Adventure was the first Kirby game, but it turns out the old cotton candy ball of fun had a previous adventure for the Game Boy. Unfortunately, the game is not a classic like its NES sequel was, but I still found myself having an enjoyable time progressing through each of Kirby Dream Land's five outstanding levels.
psychopenguin's avatar
Back to Stone (Game Boy Advance)

Back to Stone review (GBA)

Reviewed on January 31, 2007

As you wake up, waves of dread and sickness overwhelm you. After spewing up some bile and blood, you try to stagger to your feet, only to stumble backwards onto the stony wall of your cell. Trying to get your bearings is pointless; the room was designed to prevent any light from seeping in. You don’t know what time or day it is. You don’t know how long it’s been since you were thrown into this stinking hellhole. In that absolute darkness, the only things you can hear are the sounds of chains cla...
disco's avatar
Phoenix Wright: Ace Attorney - Justice for All (DS)

Phoenix Wright: Ace Attorney - Justice for All review (DS)

Reviewed on January 30, 2007

Justice for All is a complete rehash of the first Phoenix Wright. The engine is the same, just about all of the graphics are reused, some of the music is recycled, and the gameplay is virtually identical. Can you live with that? If the answer is "yes", then you should enjoy your time with Phoenix Wright 2.
phediuk's avatar
Blood Will Tell: Tezuka Osamu's Dororo (PlayStation 2)

Blood Will Tell: Tezuka Osamu's Dororo review (PS2)

Reviewed on January 27, 2007

Meet Hyakkimaru. He’s the epitome of the generic video game samurai hero. He has the stoic attitude befitting of an ancient Japanese warrior, a stylish robe that flows along with his smooth moves, and a single katana that can cut through just about anything. He quietly traverses the countryside, fighting injustice in its various forms, saving innocent people from the morally corrupt and certain death, and trying to figure out his place in the world. His skills with a sword are unparalleled; allo...
disco's avatar
Daytona USA (Saturn)

Daytona USA review (SAT)

Reviewed on January 27, 2007

Daytona USA sucks. Graphically. Playing through the game for the first time, you'll be appalled by the constant pop-ups that plague each track. One second, you'll be seeing nothing up ahead but the pretty, blue sky, only to be staring at a tunnel that you need to enter the very next second. And if you've never played the arcade version before, you'll most likely have a hard time figuring out some of the objects in the game. In the Beginner track, there's an instance where you'll suddenly ...
dementedhut's avatar
Elite Beat Agents (DS)

Elite Beat Agents review (DS)

Reviewed on January 27, 2007

What are the odds that a quirky and comic style music game released by a little known developer would be the best DS game of 2006? Well apparently very good, if Elite Beat Agents is anything to judge by. Elite Beat Agents comes very close to flawlessly combining colorful manga, beat dancing, and saving the world, while still creating an environment that is loads of fun. Developed by little-known company Inis, Elite Beat delivers an experience unlike anything you’ve probably played before. Furthe...
ghostyghost's avatar
Ganbare Goemon: Toukai Douchuu Ooedo Tengurigaeshi no Maki (DS)

Ganbare Goemon: Toukai Douchuu Ooedo Tengurigaeshi no Maki review (DS)

Reviewed on January 24, 2007

As the sun rises of the land of Edo, Goemon wakes up to the sound of angry yelling. Before he can even get his bearings, he is faced with a large mob of irate villagers armed with torches, pitchforks, spears, and other pointy objects. Apparently, they’ve come to either arrest Goemon or lynch him on the spot. Using nothing but his skills of disguise and a little luck, our hero manages to escape his likely death and meet up with Ebisumaru, his best friend/ partner/ ambiguously non-straight ninja. ...
disco's avatar
Wii Sports (Wii)

Wii Sports review (WII)

Reviewed on January 22, 2007

You step up to the tee. You observe the wind, take a look at the lie of the fairway, and aim your shot accordingly. Finally, you select your club, and after a couple of practise shots, you swing for all you are worth.
cheekylee's avatar
Kirby & The Amazing Mirror (Game Boy Advance)

Kirby & The Amazing Mirror review (GBA)

Reviewed on January 21, 2007

Kirby platformer games have always been loaded to the brim with quality and a unique style. Floating through the air, and swallowing enemies to gain their special abilities as our pudgy, pink protagonist is a formula that works, and one that would have continued to work if HAL had stuck with it. But instead of sticking with the tried-and-true method of making a Kirby game, they've decided to give us something new with Kirby and the Amazing Mirror. Taking a leaf out of the Metroid games, The Amaz...
sayainprince's avatar
Samurai Western (PlayStation 2)

Samurai Western review (PS2)

Reviewed on January 21, 2007

As the sun blazes high in the noonday sky, Gojiro Kiryuu prepares for battle. A few hundred paces away, a group of cowboys have their guns pointed at him. All of the residents have either fled the town or been shot to Hell in a hail of bullets. Such terror and murder is bittersweet; at least Gojiro won’t have to worry about any innocent bystanders getting hurt in the upcoming showdown. Aside from this lone hero, the only things left alive in this godforsaken town are the gunmen arming their weap...
disco's avatar
Final Fantasy Tactics (PlayStation)

Final Fantasy Tactics review (PSX)

Reviewed on January 19, 2007

[STORY]
shotgunnova's avatar
The Legend of Zelda: Twilight Princess (GameCube)

The Legend of Zelda: Twilight Princess review (GCN)

Reviewed on January 16, 2007

Twilight Princess' design is often so well thought-out that I have to wonder why Nintendo gave it much of a story at all. Link is transformed into a wolf the very first time he pokes his head into Hyrule Castle, and it's a fantastic moment simply for how wrong everything is. Prison guards are noticably absent from the jails, and would seem absent from the sewers as well were it not for the beast's heightened senses--instead, their spirits can be overheard fearing for their lives due to demons th...
bluberry's avatar
Fatal Frame III: The Tormented (PlayStation 2)

Fatal Frame III: The Tormented review (PS2)

Reviewed on January 16, 2007

This game and its series will take you places not many games can. You follow Rei Kurosawa, a 23 year old photographer. After a terrible car accident, Rei escapes from a roadside ditch on a rainy night. Only to crawl away finding her fiancé lying dead in the wreckage. After the accident, while on a freelance assignment; taking pictures of a haunted mansion, with a befriended assistant Miku Hinasaki. The image of Rei’s deceased fiancé appears in a photograph. As she lowers her camera, she is s...
reticent's avatar

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