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Review Archives (Reader Reviews)

You are currently looking through reader reviews for games that are available on every platform the site currently covers. Below, you will find reviews written by all eligible authors and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.

Available Reviews
Silpheed: The Lost Planet (PlayStation 2)

Silpheed: The Lost Planet review (PS2)

Reviewed on January 09, 2005

Silpheed: Playstation 2’s shooter that fell short?
sclemmons's avatar
Parasite Eve (PlayStation)

Parasite Eve review (PSX)

Reviewed on January 08, 2005

It's the night before Christmas, and the visage of the Statue of Liberty is solemn. A panning camera slides briefly across the New York cityscape, but pauses to contemplate this peculiarity. A sparse snow is falling, and Liberty's lips are puckered in a pout, her head tilted downward looking worryingly at the ever-present hustle below, a thin blotch cascading from the melancholy right eye and down the cheek. Is it a tear?
dogma's avatar
X-Men Legends (PlayStation 2)

X-Men Legends review (PS2)

Reviewed on January 08, 2005

If X-Men Legends was a Diablo expansion pack, would anybody care? What if it was named Final Fight 4? For all the allure provided by the possibility of controlling a squad of X-Men, X-Men Legends comes up amazingly short with tired game design and an overall lack of excitement. This is a cardinal sin for an X-Men game, a comic book series which is anything but tired.
sgreenwell's avatar
Ys Book I & II (Turbografx-CD)

Ys Book I & II review (TGCD)

Reviewed on January 08, 2005

No other game opens quite like Ys.
lilica's avatar
Deus Ex (PC)

Deus Ex review (PC)

Reviewed on January 08, 2005

Is Deus Ex set in the real world, or a fictional one?
autorock's avatar
Shadow Hearts (PlayStation 2)

Shadow Hearts review (PS2)

Reviewed on January 08, 2005

As the camera pans down on the street corner outside a church, we see the bloodied and scattered remains of a body strewn all over the cobbled street. This gruesome collection of bloody flesh and bones is all that remains of a priest who was murdered here by something that couldn’t possibly be human. The body is desecrated beyond recognition. And to make matters worse, the preist's daughter, Alice, is missing. It looks as if she may meet a similar fate. Shadow Hearts establishes a very da...
jerec's avatar
Dragon Ball Z Budokai (GameCube)

Dragon Ball Z Budokai review (GCN)

Reviewed on January 07, 2005

I love Dragon Ball Z and I always get harassed by my parents and my girlfriend about it. It’s something that seems to be part of my life nowadays and no matter how many times I get the third degree about my pile of video cassettes and Graphic novels I still find myself reading them or watching the show quite frequently. However, when it comes to playing Dragon Ball games, I’m usually a little wary. I’ve played a good few of them on various systems, some of them have been great fun like DBZ: ...
goldenvortex's avatar
Rainbow Islands (NES)

Rainbow Islands review (NES)

Reviewed on January 07, 2005

A while back, I had the coolest idea ever. Rather than a side scrolling platformer, I would make a vertical scrolling game. Jumping from platform to platform is what truly defines how fun a Mario clone is, and so how about a game where you're jumping all the time? How about a game where your goal is to climb a tower, constantly going up? It's brilliant! Forever climbing, you will feel the satisfaction of a well timed jump far more often than in Mario or Sonic. And best of all, it's never b...
mariner's avatar
Killzone (PlayStation 2)

Killzone review (PS2)

Reviewed on January 06, 2005

Killzone is the newest FPS for the PlayStation 2, developed by Guerilla. It has been widely acknowledged as being the main competition for the XBox's Halo 2, but I'm going to break the trend, and not compare the two games in this review to remain as unbiased as possible.
diamond_ambience's avatar
Tales of Phantasia (SNES)

Tales of Phantasia review (SNES)

Reviewed on January 06, 2005

It’s amazing how a role-playing game can do just about everything right, but still fall short because of one glaring flaw. Amazing — but possible, as Tales of Phantasia proved to me in a decisive manner.
overdrive's avatar
Final Fantasy VII (PlayStation)

Final Fantasy VII review (PSX)

Reviewed on January 05, 2005

WARNING: Review does contain spoilers (nothing that major though), so read at your own risk.
yamishuryou's avatar
Capcom vs. SNK 2 EO (GameCube)

Capcom vs. SNK 2 EO review (GCN)

Reviewed on January 04, 2005

Capcom hit the big time with their “Street Fighter 2” series, a collection of fighting games that probably made fighting games what they are nowadays. Ryu and Ken are almost household names now, Street Fighter 2 rocked the gaming world back in the early nineties and is still a force today, even after all of this time. SNK were quite prolific in their creations but never reached the true status that Capcom achieved. They developed a few great fighting game series that made it big like “The King o...
goldenvortex's avatar
Jak 3 (PlayStation 2)

Jak 3 review (PS2)

Reviewed on January 03, 2005

Jak II was one of those experience that every gamer either absolutely loved or completely loathed. The game strayed from everything the first Jak game stood for, in that it took a much serious outlook, and it based itself more on the GTA series, that it's own original concept. Jak III does not change any of that, as it truly is a sequel to Jak II, keeping the same basic idea of mission based gameplay, complicated story, and a fairly serious demeanor. Despite that, there is more humor thrown alon...
ratking's avatar
Jak II (PlayStation 2)

Jak II review (PS2)

Reviewed on January 03, 2005

Jak and Daxter was a platforming game based on exploration, simple fight patterns, cool minigames, and lush colorful scenery. All that has changed in Jak II, for no longer is the Jak series perfect for kids of all ages and instead this game is only a little less intense version of Grand Theft Auto.
ratking's avatar
Sonic Heroes (GameCube)

Sonic Heroes review (GCN)

Reviewed on January 02, 2005

According to Jak and Ratchet, platformers should have big freakin guns and lots of vehicles and stuff. Sly says we should have stealth. And even the king, Mario himself, seems to think we should spend our time collecting stars. I feel like I'm Charlie Brown walking amid all the aluminum trees, searching for the true Christmas spirit, or platforming spirit as the case may be. Doesn't anyone know what platforming's all about? And then I see it, the only real Christmas tree there. Sure, it's ...
mariner's avatar
Metroid II: Return of Samus (Game Boy)

Metroid II: Return of Samus review (GB)

Reviewed on January 01, 2005

Label me elitist, dub me curmudgeonly, call me “old school” to a fault. Certainly, I originally purchased Metroid II out of a sense of obligation -- the cart being the follow-up to my favorite NES game -- and with little desire to actually enjoy myself while playing it. I perceived injustice being done -- I allowed myself to view this black-and-white atrocity as little more than an outright insult to an undeniable classic, an effort lacking in heart as much as in hype from a...
darkfact's avatar
ESPN College Hoops 2K5 (PlayStation 2)

ESPN College Hoops 2K5 review (PS2)

Reviewed on December 31, 2004

A Game John Wooden Can Appreciate
sgreenwell's avatar
Fatal Labyrinth (Genesis)

Fatal Labyrinth review (GEN)

Reviewed on December 30, 2004

The scene opens in a small village set in the shadow of a huge castle; the castle Dragonia no less. Ghouls have come forth from this edifice and stole the holy goblet from the village, and so condemning the world to darkness. Panic is spreading around the town and residents are worried they won’t be able to hang their laundry out no more. So you have been chosen to venture forth into the castle to retake this goblet, and then slay the dragon that sits stop the tallest tower for good measure.
djy8c's avatar
TwinBee (NES)

TwinBee review (NES)

Reviewed on December 30, 2004

If I’d been the big cheese at Konami, there never would have been a multitude of TwinBee games released over multiple platforms. Hell, I never would have even allowed the characters of TwinBee and WinBee to even appear in my company’s Parodius games as playable ships. They’d have been stricken from the record and my first prayer before falling asleep at night would be that no one ever remembered a single game bearing that name ever existed.
overdrive's avatar
Mario Power Tennis (GameCube)

Mario Power Tennis review (GCN)

Reviewed on December 29, 2004

Nintendo scarcely makes sports games (wow, that doesn’t really roll of the tongue). It just so happens that when they do, nine out of ten of the times you have an excellent game that defies the minds of many sports haters. I for one love games like Metroid Prime and Paper Mario. You know, adventure, action, RPG and the like. But as soon as I got my hands on Mario Power Tennis, I was overjoyed. Camelot has an expertise at combining a realistic sports atmosphere with oodles of...
meeptroid's avatar

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