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Review Archives (Reader Reviews)

You are currently looking through reader reviews for games that are available on every platform the site currently covers. Below, you will find reviews written by all eligible authors and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.

Available Reviews
Out of this World (PC)

Out of this World review (PC)

Reviewed on December 16, 2004

Arbitrary catch-all labels they may be, but style and substance are useful terms. I'd like to submit a theory regarding these famously independent elements of game design: style and substance are not only separate, but opposing. I submit that slavish devotion to sumptuous visuals and high atmosphere can result in a game with a sensory bite that sullies your experience while it enriches it.
autorock's avatar
Moon Buggy (Commodore 64)

Moon Buggy review (C64)

Reviewed on December 16, 2004

One of the golden rules of game development is that if a game is successful, rip-offs inevitably follow. Sometimes it's just a few good elements that are taken to be incorporated in a different game, and sometimes an attempt is made to reinvent the same game completely; and it's this latter category that usually goes wrong. Moon Buggy is a prime example of a game that tries to emulate a successful predecessor - Moon Patrol, in this case - and falls short by a mile.
sashanan's avatar
Metroid Fusion (Game Boy Advance)

Metroid Fusion review (GBA)

Reviewed on December 16, 2004

After a long while of anticipation, the fourth game in the now-legendary Metroid series hits the Gameboy Advance, allowing gamers to take their favorite, heavily armored female cyborg with them on long journeys. And they will not be disappointed by the sheer quality of the title: solid action, quick gameplay, good variety in areas and enemies, a handful of quite challenging bosses, and plenty of exploration. On the other hand, particularly to a Metroid veteran, there are two areas in which the g...
sashanan's avatar
ActRaiser 2 (SNES)

ActRaiser 2 review (SNES)

Reviewed on December 15, 2004

ActRaiser 2 could have been....no, it SHOULD have been the perfect game. Just imagine....
overdrive's avatar
Kirby's Adventure (NES)

Kirby's Adventure review (NES)

Reviewed on December 14, 2004

Few platformer heroes can hope to match the versatility of Kirby. By swallowing his enemies and absorbing their powers, the pink puffball can gain an immense repretoire of moves ranging from basic melee attacks to awesome, screen-shattering abilities that clear entire fields of enemies. Of course, he can't do all of these at once - Kirby can hold only one power at a time, and enemies he swallows up while holding a power can only be spat out as a projectile.
lurkeratlarge's avatar
Star Wars: Knights of the Old Republic II - The Sith Lords (Xbox)

Star Wars: Knights of the Old Republic II - The Sith Lords review (XBX)

Reviewed on December 13, 2004

[Note: Grab a sandwich.]
xxgcdxx_johnirving's avatar
NBA Street Vol. 2 (GameCube)

NBA Street Vol. 2 review (GCN)

Reviewed on December 13, 2004

The first game in this series was the best arcade sports game ever created. But it wasn't without it's flaws. That's where Volume 2 comes in and completely re-writes what an arcade style experience is supposed to be. NBA Street's mantle has been usurped and even veterans of the series will be pleasantly surprised.
xxgcdxx_johnirving's avatar
1942 (Arcade)

1942 review (ARC)

Reviewed on December 13, 2004

Welcome to the most boring review ever written.
lilica's avatar
Wave Race 64 (Nintendo 64)

Wave Race 64 review (N64)

Reviewed on December 12, 2004

Something barely seen in today’s gaming environment are the realistic racing games. Titles that are devoid of rocket launchers and hyper plasma cannons are a thing of the past. Just looking attentively at the release list for the next generation consoles makes that all too apparent. However, in the quiet beginnings of the classic 64 bit era was Wave Race 64, a serene and submerged Jet Ski racer devoid of the flashy gimmicks and the overrated action attachment. Despite its dated and si...
destinati0n's avatar
Barbie Horse Adventure: Mystery Ride (PC)

Barbie Horse Adventure: Mystery Ride review (PC)

Reviewed on December 12, 2004

The title Barbie’s Horse Adventures could fit way more than a video game. They could turn it into the title for a movie, or perhaps a series of books. Maybe Mattel could make it into a set of dolls for all the little kids. Alternately, a guy named Steve could use the name for a pay-for-porn site and charge people to watch hot blondes get it on with our equestrian friends. Oh the possibilities. However, a Google search only shows Barbie’s Horse Adventures as a game, so as of press t...
asherdeus's avatar
Kirby 64: The Crystal Shards (Nintendo 64)

Kirby 64: The Crystal Shards review (N64)

Reviewed on December 09, 2004

Once a Kirby game is released, you know it’s going to drift away from the pack. It’s going to be innovative, it’s going to be simple, it’s going to be clean, and you know it’s going to be fun to play, even if all the other aspects fall to pieces. It’s just that trademark stability that motivates my purchase. No Kirby games have let me down thus far, and as you can already guess from this blatant presentation, this one bears no exceptions.
meeptroid's avatar
Quasar (Commodore 64)

Quasar review (C64)

Reviewed on December 09, 2004

The only thing that made Quasar noteworthy on my collection of C64 floppies was that it was the only game I had that started with a Q. When you are six years old, that fascinates you. Q is a mysterious letter. You have no clue how to pronounce the name. It logically follows that it's got to be a cool game. Perhaps the designers of Quasar used the same reasoning. Slap on a nice sounding name, rip off a Commodore game that *did* work out - in this case, Buck Rogers - and success is assured, no? No...
sashanan's avatar
Moon Patrol (Commodore 64)

Moon Patrol review (C64)

Reviewed on December 09, 2004

In an age where the appeal of a game is largely determined by how long it takes to play it through, going back to a title where you're happy to live through the first five minutes can be very refreshing. Arcade classic Moon Patrol spawned a Commodore 64 port in 1983, and it's one of those deliciously simple and yet brutally difficult games that the Commodore saw a lot of that year. As the name implies, you are patrolling the moon in a weird blue vehicle with square wheels. As the screen relentle...
sashanan's avatar
XS Moto (Game Boy Advance)

XS Moto review (GBA)

Reviewed on December 08, 2004

In this world of ours, there are top-notch and "middle-of-the-road" developers and publishers. Yet, there are still the "value" (AKA "Bottom of the Barrel") publishers and developers. Such a label tends to stick to the company for a very long time, not that they care. Many of the value publishers only care about making money with games, with very little regard of the quality of the game. In any case, these companies just want to have it produced in the fastest and cheapest way possible, usually ...
sonicthedgehog's avatar
IK+ (Game Boy Advance)

IK+ review (GBA)

Reviewed on December 08, 2004

In today's world, there are plenty of old, outdated video games that are yearning to be remade on a new console. Whether they do well or not is up to the company who handles it, each one being able to bring it back in many different ways, for better or for worse. But how they can go about it depends on how the game needs to be updated. Some can stick the game in a compilation, some can remake the game much like how "Double Dragon" "River City Ransom EX" were handled. But the most dangerous by fa...
sonicthedgehog's avatar
Defender of the Crown (Game Boy Advance)

Defender of the Crown review (GBA)

Reviewed on December 08, 2004

Huzzah! An excellent Cinemaware medieval strategy game (based off an old Amiga game) for the Game Boy Advance. Defender of the Crown has had a long history in the gaming world, and it all started on the Commodore Amiga. Soon, it spread to many platforms (including the Commodore 64, Atari ST, Nintendo Entertainment System, DOS PC, and many more). Defender of the Crown has many mini-games along with a classic turn-based strategy game engine (Which seems to based off the board game "Risk"). Through...
sonicthedgehog's avatar
Wings (Game Boy Advance)

Wings review (GBA)

Reviewed on December 08, 2004

"Wings" is a World War I flight-simulator/shooter game based off an old Amiga game from Cinemaware. The GBA version has many different missions, while keeping to the same formula of the original. There's Dogfighting missions (The Flight-Simulation part), Strafing missions (The Shooter part), and Bombing missions (Pretty self-explanatory). You can be either the Allies or the Germans, with over 100 missions for each side.
sonicthedgehog's avatar
Pikmin 2 (GameCube)

Pikmin 2 review (GCN)

Reviewed on December 08, 2004

Pikmin 2 has a lot to live up to. Its predecessor, Pikmin, was one of those beautiful, typifying moments for Nintendo when they released a genre-bending new franchise that really lived up to their name. Pikmin was my favorite first-wave software title on the GameCube, and even in a post-Wind Waker world it remains at the top of my list. So Pikmin 2 is faced with the realistically obvious but easier-said-than-done task of any sequel—the task of proving itself better than the previous installment,...
richorosai's avatar
XDR: X-Dazedly-Ray (Genesis)

XDR: X-Dazedly-Ray review (GEN)

Reviewed on December 08, 2004

Let’s just cut to the chase — the only interesting thing in Unipacc’s Genesis shooter XDR: X-Dazedly-Ray is its name. I mean, what the hell is an “X-Dazedly-Ray”? It’s the sort of thing one can spend infinite amounts of time trying to figure out. Is it an X-ray gone horribly wrong? Probably not. Is it the game’s final boss? I can see this being the case — I certainly became dazed trying to make out that ship’s many attacks against the rapidly scrolling background. Or is this “X-Dazedly-Ray” some...
overdrive's avatar
Silent Hill 2 (PlayStation 2)

Silent Hill 2 review (PS2)

Reviewed on December 07, 2004

A few years ago, I was one of the many people who assumed Silent Hill was just going to be another Resident Evil. Turns out I was wrong, and Silent Hill actually turned out be a truly scary game with an original storyline. Sure, the storyline was confusing as hell (pun intended), but the atmosphere is where the game shined despite some spotty graphics and “collect the keys” gameplay. With Silent Hill 2, the graphics have been upgraded, the storyline is coherent, th...
djskittles's avatar

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