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Review Archives (Reader Reviews)

You are currently looking through reader reviews for games that are available on every platform the site currently covers. Below, you will find reviews written by all eligible authors and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.

Available Reviews

Final Fantasy III (SNES)

Final Fantasy III review (SNES)

Reviewed on January 26, 2005

Three Imperial soldiers advance upon the mining town of Narshe in search of an ancient being of pure power — just the thing to help their liege, Emperor Gestahl, solidify his tyrannical hold on the world. Two are mere lackeys of the corrupt ruler, but the third, a young female named Terra, is different. Far greater than her companions, this lady possesses a beauty that far transcends mere appearances. She is destined to help save the world from its corrupting influences — and it will be beautif...
overdrive's avatar
OutRun2 (Xbox)

OutRun2 review (XBX)

Reviewed on January 25, 2005

Hey, remember OutRun Europa, Battle OutRun, and *gulps* OutRun 2019?......... Well, AM2 seems to have forgotten them. Or at least they want to forget, which is made more obvious with the latest sequel's title, OutRun2. And who would blame them? I mean, the quality of those previous games ranged from mediocre to just plain sucking balls. So, of course, it's no surprise they want the game to be the followup to the original classic, OutRun. And trust me, af...
pickhut's avatar
Idols Galore! (PC)

Idols Galore! review (PC)

Reviewed on January 25, 2005

Kuro Miyabi stands at the top of his field. Place him in charge of any enterprise, no matter how anemic, and he'll turn a quick profit. Although he possesses a little skill, his success is not a result of any refined entrepreneurial acumen, but because he's willing to do whatever it takes. Blackmail and intimidation are his methods of choice, but really any scheme will do, the dirtier the better. Kuro is a goon, and damn proud of it.
woodhouse's avatar
Half-Life 2 (PC)

Half-Life 2 review (PC)

Reviewed on January 24, 2005

You know, it’s truly a testament to great game design when you beat a game and feel sad that it’s over. Sure, I can always go back and play through Half-Life 2 again, and I will. But will it have that same "magic" like it did my first time? That “what are they going to throw at me this time” element of surprise; where I constantly anticipating what’s around that next turn or in that building? I know it will still be awesome, and I'll still love it and all that jazz, but is it possible to ...
asherdeus's avatar
ICO (PlayStation 2)

ICO review (PS2)

Reviewed on January 24, 2005

Ico was born with horns on his head. It may look like he’s wearing a helmet, but those two buggers are rooted to the bone. Although such an unfortunate devil-horned child would today undergo scientific study and vivisection, Ico lived in less tolerant times. Local villagers shunned the young boy, believing him cursed; his kin fervently waited for the day he would die. On his twelfth birthday, Ico was carried off by dark horsemen to an enchanting but ominous castle built atop a wave-washed cl...
lilica's avatar
Time Crisis II (PlayStation 2)

Time Crisis II review (PS2)

Reviewed on January 23, 2005

Time Crisis 2 is a simple game, but sometimes that’s a good thing. I’m a simple man; I don’t always want to be bombarded with ridiculous amounts of options, puzzles, menus, and storylines that can’t be skipped. Sometimes, I just want to shoot first, ask questions later, like Vin Diesel does in many of his films. Sadly, there are few options out there for people like me, but Namco steps up to the plate and delivers with their lightgun titles, including Time Crisis 2. When you’re han...
asherdeus's avatar
Resident Evil 4 (GameCube)

Resident Evil 4 review (GCN)

Reviewed on January 22, 2005

Maybe things would’ve been better if he stayed home.
sclemmons's avatar
Half-Life: Firearms (PC)

Half-Life: Firearms review (PC)

Reviewed on January 20, 2005

Maybe I’m just skeptical by nature. Or perhaps the community outlook for user-made modifications is overly optimistic. It’s important to keep in mind that user-made modifications – and this goes for any game, not just Half-Life – are made by amateurs, and their chances of being even remotely worthwhile are abysmally low. The general attitude seems to be: “Well, it’s a new game, and it’s totally free! How can you possibly go wrong?” Yet time and time again, a new modification is released which pr...
radicaldreamer's avatar
Virtua Fighter 4: Evolution (PlayStation 2)

Virtua Fighter 4: Evolution review (PS2)

Reviewed on January 20, 2005

If you have even a passing interest in fighting games, chances are you’ve played, or at least heard of Sega’s Virtua Fighter series. As fantastic this latest installment is, Virtua Fighter 4: Evolution’s depth and steep learning curve severely limits its appeal to a very select group of gamers. Only long-time Virtua Fighter fans, hardcore gamers, or anyone with the perseverance and time that Virtua Fighter 4: Evolution demands will truly enjoy it for all it’s worth.
radicaldreamer's avatar
Space Megaforce (SNES)

Space Megaforce review (SNES)

Reviewed on January 20, 2005

With foreboding music playing in the background, the Earth is exhibited at a technological pinnacle with the blue-and-green planet’s nations united in one single coalition. Copilots Ti and Razu of the Earth Defense Force currently lack a diversion from the monotony of their military duties – but they’re about to get one. Cue extraterrestrial space vehicles coming in from the celestial above, their only intent complete and merciless destruction. Mother Earth sends out her offspring to stop this b...
yamishuryou's avatar
Super Smash Bros. Melee (GameCube)

Super Smash Bros. Melee review (GCN)

Reviewed on January 20, 2005

Nintendo decided to take a trip down memory lane again. After the success of Super Smash bros on the N64, they probably thought it would be a good idea to revamp that popular game on the big N’s new (at the time) creation. After gathering the key stars and grouping them together for the first encounter, Nintendo decided to go even further into their library of forgotten and not so forgotten classics. The N64 version provided the player with a substandard cast of fighters, focusing on the true ...
goldenvortex's avatar
Ys (NES)

Ys review (NES)

Reviewed on January 20, 2005

Growing up, I never played Ys on my Nintendo Entertainment System.
overdrive's avatar
Devil May Cry (PlayStation 2)

Devil May Cry review (PS2)

Reviewed on January 19, 2005

In their efforts to show off how much they know, more than a few Capcom enthusiasts are quick to point out that Devil May Cry was originally intended to be the fourth official Resident Evil. Not only is this statement irrelevant (and possibly false) but it’s also misleading: Devil May Cry mirrors the Resident Evil series neither in play nor in pacing.
lilica's avatar
Resident Evil 2 (PlayStation)

Resident Evil 2 review (PSX)

Reviewed on January 19, 2005

Am I destined to hate survival horror games? I shudder to think that I might shun an entire genre because of my experience with only one game. However, it just so happens that this one is considered one of the genre’s quintessential games. I usually find the idea of passionately hating a game a bit absurd, but in some cases I really have to make exceptions. Among the most widely acclaimed of these exceptions would have to be Resident Evil 2, a game that’s about as interesting and lively as the z...
radicaldreamer's avatar
Circle of Blood (PC)

Circle of Blood review (PC)

Reviewed on January 18, 2005

Holiday in Paris – Itinerary for the day.
ceredig's avatar
Grand Theft Auto: Vice City (PlayStation 2)

Grand Theft Auto: Vice City review (PS2)

Reviewed on January 17, 2005

When Grand Theft Auto III was released, the Grand Theft Auto series made a transition from niche product to mainstream. The follow-up, Grand Theft Auto: Vice City, continues this, as it’s basically a slightly improved game with a lot of new content. Constantly I’m finding myself to be the voice of dissent these days, because let me tell you: while Vice City is a good game, it is not stellar. Both this game and its predecessor are impressive primarily because they are successful marriages of mult...
radicaldreamer's avatar
Kingdom Hearts: Chain of Memories (Game Boy Advance)

Kingdom Hearts: Chain of Memories review (GBA)

Reviewed on January 15, 2005

Out of common self-interest, I tend to avoid terrible games.
yamishuryou's avatar
X-Men: Mutant Apocalypse (SNES)

X-Men: Mutant Apocalypse review (SNES)

Reviewed on January 14, 2005

As true believers may be aware of already, the story of X-Men takes place in a world where certain individuals are prone to genetic mutations which grant them superhuman abilities, i.e. mutants. Naturally, this results in their becoming pariahs, which in turn leads to the more disgruntled ones occasionally deciding to take out their resentment on ordinary humanity.
disco1960's avatar
Rayman (PC)

Rayman review (PC)

Reviewed on January 14, 2005

I used to think side scrolling platformers were a surefire key to success. Y’know, the Mario clones - where jumping is key and an emphasis on avoiding enemies or engaging in close range combat. Heck, when all you ever played was Mario and Sonic, you’d probably think the same thing. And yes, there are others that do it well too. But somehow, Rayman does not manage to catch the same instant success feel that Mario and Sonic did. It isn’t even a problem with shoddy programming or anything like that...
mariner's avatar
Vampire Night (PlayStation 2)

Vampire Night review (PS2)

Reviewed on January 13, 2005

I came across Vampire Night at an old arcade in Old Orchard Beach, Maine. I could tell that the arcade unit had seen some use over the years, but now, it was moved to a far corner, pushed aside and replaced with a fancier, brighter, properly working Time Crisis 3 machine. That Vampire Night game, with its calibration that was more than a hair off and a screen that was a little too dark, still seemed to cry “play me!” I only gave that unit a few of my quarters, but it gave me...
asherdeus's avatar

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