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Review Archives (Reader Reviews)

You are currently looking through reader reviews for games that are available on every platform the site currently covers. Below, you will find reviews written by all eligible authors and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.

Available Reviews

Marble Madness (NES)

Marble Madness review (NES)

Reviewed on February 03, 2005

Super Monkey Ball was quite the hit at Gamecube's launch. Sega made a great sleeper hit that has become one of the many well loved games this generation. But do all of the Monkey lovers out there know that this game is not a new concept, but is roughly based on an old game that happened to make its way to the NES? Yes, Marble Madness is in fact similar to design as its more well known and more advanced cousin. But whereas Sega’s game may be wonderfully appreciated, this one does not deserve such...
mariner's avatar
Balloon Fight (NES)

Balloon Fight review (NES)

Reviewed on February 03, 2005

In 1982, Larry Walters fulfilled his lifelong dream. By attaching 45 helium balloons to a lawn chair and armed only with a pellet gun, a radio, a camera, and some soda, he set flight. Sailing over California at 16,000 ft, he got to enjoy an impressive view (yet still forgot to take pictures) and piss off a lot of pilots. By shooting some of the balloons, he made a semi controlled descent, with a remarkable landing right into some high voltage power lines. Once safely on the ground, he was gr...
mariner's avatar
Mega Man 7 (SNES)

Mega Man 7 review (SNES)

Reviewed on February 03, 2005

By the time Capcom was done running their Mega Man franchise into the ground on the NES, it seemed obvious something needed to change. As the sequels had poured in, it seemed each new game had fewer things to set it apart from its predecessors until the NES series culminated with Mega Man 6 — a completely unnecessary game that seemed content to merely rehash elements of the Blue Bomber’s past few outings.
overdrive's avatar
The Getaway: High Speed II (Game Boy)

The Getaway: High Speed II review (GB)

Reviewed on February 02, 2005

I like pinball, I think it's an enjoyable genre. Stay on the board for as long as possible and rake up as many points as you can. Yeah, I consider that entertaining. Now, pinball as a video game is a different story; trying to replicate the real deal into the digital form has been hit or miss. Sometimes developers nail it, while other times they fail miserably. Unfortunately, The Getaway: High Speed II falls into the latter category. Add to the fact that someone thought it was a brilliant...
pickhut's avatar
Resident Evil 4 (GameCube)

Resident Evil 4 review (GCN)

Reviewed on February 02, 2005

Ok, can I just say one thing? Wow. Just... Wow. This game is a lot better than I thought it was going to be, to be completely honest. I mean, there were so many people talking about how this game was going to be so different from the other ones, that it would completely change the series. Well, I don't think it completely changes the series, so yay! Also, I know there were trailers floating around the internet. I have a trailer on my computer that shows what look like shadowy monsters and it tal...
jill's avatar
Ristar (Genesis)

Ristar review (GEN)

Reviewed on February 02, 2005

It never fails. Look at each and every quality videogaming system that’s ever hit the market. They all have had their share of heavily-hyped flops — those games that were awesome to hear about, but nightmarish to play. But, to balance it all out, occasionally you find a surprise. Buried deep in that system’s library, you dig up a game you’ve never heard of before. A game that proves to be one hell of a playing experience. A game like Ristar.
overdrive's avatar
Altered Beast (Genesis)

Altered Beast review (GEN)

Reviewed on February 01, 2005

Altered Beast is the old and rusty classic that most gamers see as poor nowadays. It was the first game on the Sega’s Mega Drive, the classic 16-bit system known better as the Genesis. It was the first of Sega’s arcade games to get a port that looked similar to its arcade counterpart. Back then it was quite big but nowadays it’s something you can get some cheap thrills out of and play again at a later date.
goldenvortex's avatar
Phantasy Star Online (Dreamcast)

Phantasy Star Online review (DC)

Reviewed on January 31, 2005

Imagine playing a console game online with a bunch of friends that are named after DBZ characters. Imagine playing a game where you can communicate with just about anybody in the world. Imagine playing a game that is so incredibly addictive, you forget to eat and sleep for a three days straight. Imagine all that, and you find yourself Sonic Team's innovative installment of the old Phantasy Star series called Phantasy Star Online.
vman's avatar
Alien Storm (Genesis)

Alien Storm review (GEN)

Reviewed on January 31, 2005

Alien Storm was released in 1990 and was yet another arcade game by Sega, which joined the ranks along with other arcade classics such as Altered Beast and Golden Axe. This game was released in the arcades and a few home versions for Sega's systems, the Master System and Mega Drive and a not so good port of the game was also dumped on the NES. The 16-bit version was the best of the home conversions and was a nice addition to the growing Mega Drive collection. Unlike most of Sega's arcade games ...
goldenvortex's avatar
Metal Gear Solid 3: Snake Eater (PlayStation 2)

Metal Gear Solid 3: Snake Eater review (PS2)

Reviewed on January 28, 2005

"There's a saying in the Orient: Loyalty to the end."
eoib's avatar
Chaos Legion (PlayStation 2)

Chaos Legion review (PS2)

Reviewed on January 28, 2005

Love. Betrayal. Vengeance. Richly artistic cinematics explore the depths of the human psyche and emotional repression . . . or something. Capcom gives these stylish but laughably-voiced cinematics the treatment they deserve by making them skippable and shoving them between levels so they don’t interfere with the action.
lilica's avatar
Doom II: Hell on Earth (PC)

Doom II: Hell on Earth review (PC)

Reviewed on January 28, 2005

Doom is probably the only first person shooter that you can never grow tired of. It defined it’s genre back in the early 90’s and was possibly the most popular PC game of the time. Doom made FPS games what they are today, without the popularity of this gem back then I truly believe that games like Half-Life and Halo wouldn’t have been successful as what they are now. Doom 2 stands out in the crowd as one of the greatest first person shooters available and even today, the classic charm and da...
goldenvortex's avatar
ICO (PlayStation 2)

ICO review (PS2)

Reviewed on January 28, 2005

If ICO is one thing, it's underrated.
autorock's avatar
Wild Arms (PlayStation)

Wild Arms review (PSX)

Reviewed on January 26, 2005

Filgaia wasn't always the sparse, barren landscape you'll now find it to be. Once it was a hospitable and green land, filled with life of all sorts. The world’s desolate dunes were once lush hills, the uninhabitable deserts previously great forests that stretched out serenely into the horizon. Then there was war. Nothing apocalypses up a place more than a good war.
EmP's avatar
Final Fantasy Anthology (PlayStation)

Final Fantasy Anthology review (PSX)

Reviewed on January 26, 2005

Being a crazed fanboy can cause people to do stupid things. Take me, for instance. I should really have no reason to own this game. I already play FF6 regularly, and FF5 isn't good enough for me to want to own a copy. But my Playstation was sitting there all lonely and this game was really cheap and, well, here it is. And thus that little urge I get to replay one of my favorite games of all time became irresistible, and I popped the FF6 disk in. Twenty minutes in convinced me that I should...
mariner's avatar
Final Fantasy III (SNES)

Final Fantasy III review (SNES)

Reviewed on January 26, 2005

What do you think you’ve found, here, in this dying world? - Kefka, FF Anthology
mariner's avatar
Final Fantasy III (SNES)

Final Fantasy III review (SNES)

Reviewed on January 26, 2005

Three Imperial soldiers advance upon the mining town of Narshe in search of an ancient being of pure power — just the thing to help their liege, Emperor Gestahl, solidify his tyrannical hold on the world. Two are mere lackeys of the corrupt ruler, but the third, a young female named Terra, is different. Far greater than her companions, this lady possesses a beauty that far transcends mere appearances. She is destined to help save the world from its corrupting influences — and it will be beautif...
overdrive's avatar
OutRun2 (Xbox)

OutRun2 review (XBX)

Reviewed on January 25, 2005

Hey, remember OutRun Europa, Battle OutRun, and *gulps* OutRun 2019?......... Well, AM2 seems to have forgotten them. Or at least they want to forget, which is made more obvious with the latest sequel's title, OutRun2. And who would blame them? I mean, the quality of those previous games ranged from mediocre to just plain sucking balls. So, of course, it's no surprise they want the game to be the followup to the original classic, OutRun. And trust me, af...
pickhut's avatar
Idols Galore! (PC)

Idols Galore! review (PC)

Reviewed on January 25, 2005

Kuro Miyabi stands at the top of his field. Place him in charge of any enterprise, no matter how anemic, and he'll turn a quick profit. Although he possesses a little skill, his success is not a result of any refined entrepreneurial acumen, but because he's willing to do whatever it takes. Blackmail and intimidation are his methods of choice, but really any scheme will do, the dirtier the better. Kuro is a goon, and damn proud of it.
woodhouse's avatar
Half-Life 2 (PC)

Half-Life 2 review (PC)

Reviewed on January 24, 2005

You know, it’s truly a testament to great game design when you beat a game and feel sad that it’s over. Sure, I can always go back and play through Half-Life 2 again, and I will. But will it have that same "magic" like it did my first time? That “what are they going to throw at me this time” element of surprise; where I constantly anticipating what’s around that next turn or in that building? I know it will still be awesome, and I'll still love it and all that jazz, but is it possible to ...
asherdeus's avatar

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