Review Archives (Reader Reviews)
You are currently looking through reader reviews for games that are available on every platform the site currently covers. Below, you will find reviews written by all eligible authors and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.
Saints Row 2: Corporate Warfare review (X360)Reviewed by JoeTheDestroyer on December 10, 2011 - #The lack of missions combined with the dull ending leaves you hungering, but not as terribly as before. The additions are more worth your money, and this DLC doesn't feel like a cleverly disguised advertisement for an upcoming Volition title. Ultimately, what should decide whether or not you purchase Corporate Warfare is how much you enjoyed Saints Row 2. |
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Metroid review (NES)Reviewed by dagoss on December 09, 2011 - #To think that 70% of this game, so familiar to so many players, occupies exactly 0 bytes of data. The glimpses I see of Real Zebes break a spell indeed... It is one thing to understand how a game works, but it is another entirely to see how it work. |
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Deus Ex: Human Revolution review (PC)Reviewed by andgregorik on December 06, 2011 - #When taken at face value and not as the latest entry of a venerable RPG franchise, DE:HR proves to be a very playable FPS with some RPG elements, in fact it stands out as probably the best of its kind this year. |
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Neverwinter Nights 2 review (PC)Reviewed by andgregorik on December 06, 2011 - #Neverwinter Nights 2 is a mixed bag, like a surprisingly tasty diet chicken soup. |
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Saints Row 2: Ultor Exposed review (X360)Reviewed by JoeTheDestroyer on December 05, 2011 - #Ultor Exposed crams a lot of potential greatness in its small package, yet forgets the most important element. Even the presence of pornstar Tera Patrick doesn't save the painfully generic and tame--the last word you would ever want to associate with a Saints Row experience--missions. All three of them. |
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Quake Arena Arcade review (X360)Reviewed by radicaldreamer on December 04, 2011 - #It may seem strange to criticize the game for its single-player considering Quake III built its entire legacy on multiplayer, but it was this version’s one and only chance to prevent itself from being redundant. Instead, redundant is exactly what Quake Arena Arcade is. |
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Saints Row: The Third review (X360)Reviewed by JoeTheDestroyer on December 04, 2011 - #Not only is Saints Row: The Third more efficient, but it handles better. Vehicles drive more smoothly, animation is more fluid and takes full advantage of high definition, and each scenario stands on its own. I'll gladly trade the ability to wear a tie with my hoodie for quality activities, less repetition, and improved mechanics any day. |
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Assassin's Creed: Revelations review (X360)Reviewed by Suskie on December 03, 2011 - #When the game ends, we’re right where we started, only now we have a general idea of where the writers will take us in the next entry. Christ, it’s like Dragon Age II all over again. |
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Travian review (PC)Reviewed by itsjoncharles on December 03, 2011 - #Travian’s well-presented and approachable package ensures players of all skill levels can jump in. While it lacks the depth of StarCraft II or the creativity of Scribblenauts Remix, Travian ensures that browser-based gaming can still pull its weight in this era of triple-A titles and HD remakes. |
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GoldenEye 007: Reloaded review (X360)Reviewed by asherdeus on December 02, 2011 - #The game is in many ways a perfect example of Activision's consistent mishandling of the Bond license. It's certainly gotten a little more polish than your average licensed Activision release, but it’s still not worth your time. |
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Wally Bear and the No Gang review (NES)Reviewed by JoeTheDestroyer on November 29, 2011 - #Lesson learned from Wally Bear and the No Gang: taking drugs is reprehensible, but killing neighborhood dogs with hubcaps is a-okay! |
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Romance of the Three Kingdoms review (NES)Reviewed by dagoss on November 27, 2011 - #After a short hour into a playthrough, the player may feel as though they've accomplished nothing---this is likely true. Do not mistake: there is strategy in Romance of the Three Kingdoms, it is simply difficult to extrapolate when you are falling asleep in your chair. |
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Jackal review (NES)Reviewed by JoeTheDestroyer on November 22, 2011 - #Jackal is a fine slice of 8-bit war game heaven. It keeps the action rolling forward, but isn't completely mindless. Mashing buttons and watching things explode isn't what Jackal is all about. Dodging bullet after bullet and learning to deal with each situation as it arises is the meat of the game, and Jackal handles it without killing the pace. |
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Shadow Hearts From the New World review (PS2)Reviewed by threetimes on November 20, 2011 - #Cola for Kids |
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Otomedius Excellent review (X360)Reviewed by pickhut on November 19, 2011 - #After 26 years of Gradius games and various spin-offs, this is what the long-running franchise has come to: a new series featuring school girls in revealing outfits, piloting equally skimpy ships as they fight Bacterians invading Earth, who, by the way, consist mainly of women in interesting outfits. Also of interest is the ability to move a little cursor on the character select screen; touch their heads and get a cute response... touch their chest and watch them jiggle. |
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Broken Sword: Director's Cut review (PC)Reviewed by radicaldreamer on November 19, 2011 - #Despite all of its pretensions of intrigue and mystery, the most fun to be had in Broken Sword: The Director’s Cut is found by going around, bothering every character by showing them every piece of junk in your inventory, and eliciting their amusingly rude responses to your queries. There was clearly someone involved in Broken Sword who had incredible writing talent, because the colorful cast of characters is truly one of a kind. Unfortunately, this talent was misguided and misused, and having t... |
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Bejeweled 3 review (X360)Reviewed by Masters on November 15, 2011 - #All PopCap could do to evolve the experience was to polish the presentation, and tack on enough variations of the main game to entice us to dive in. Fortunately, they’ve done both fairly well here. The results aren’t spectacular, as they were with EA’s exquisitely refined Tetris, but it’s about as good a job as can be expected. |
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Super Mario Bros. 2 review (NES)Reviewed by JoeTheDestroyer on November 14, 2011 - #Viewed as a sequel, SMB2 is a victory because the experience is as fresh and imaginative as it is challenging and exciting. Viewed as a repackaging, it's still a win because it's a stellar platformer with or without Mario and company. |
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Dream Master review (NES)Reviewed by threetimes on November 10, 2011 - #This nightmare is a delightful dream for any retro gamer. |
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Halloween review (A2600)Reviewed by JoeTheDestroyer on November 10, 2011 - #Once the shock wears thin, you'll still have inventive gameplay. However, the act of running from one room to another, saving children, trying to survive, and stabbing Michael Myers becomes a slow and tedious one. There's little in the way of fast-paced or addictive gameplay, so the simplicity and extreme repetition make for a rather dull experience. |
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