Review Archives (Reader Reviews)
You are currently looking through reader reviews for games that are available on every platform the site currently covers. Below, you will find reviews written by all eligible authors and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.
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Animal Crossing: Wild World review (DS)Reviewed on November 10, 2007Nearly every gamer got their first taste of the world of Animal Crossing when the GameCube original was released, but I was late to the GameCube party, and never managed to get my hands on the title that I had heard so many good things about. Well, I was quick to make sure that the same thing wouldn't happen again and I immediately dove to nab the sequel that was released on the Nintendo DS…Animal Crossing: Wild World. |
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Fury review (PC)Reviewed on November 09, 2007Fury is one of the very few MMOs with a truly apt name. In Fury, you will be mashing the hell out of your buttons as furiously as possible. Ha ha! Get it? |
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World of Warcraft: The Burning Crusade review (PC)Reviewed on November 08, 2007World of Warcraft is considered by many to be about as good as MMORPGs are going to get. It redesigned many things to make it more accessible to a wider audience yet still kept the things that made the genre fun to the hardcore market. While the game kept the constant grind it cut a lot of the actual time out; a single level did not take weeks or months to complete, just a day or even shorter at times. World of Warcraft: The Burning Crusade is the expansion to this and was meant to... |
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Impossible Mission review (DS)Reviewed on November 07, 2007Back in the early eighties on the Commodore 64, Impossible Mission was a well named game. Aside from the obvious reference to a popular espionage series, the game's difficulty lived up to the title. You were a secret agent infiltrating an evil genius' stronghold, hoping to capture him before he could launch a nuclear missile. To accomplish this, you explored the rooms of his hideout, searching assorted furniture for puzzle pieces that you then had to combine to find a password. |
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Phoenix Wright: Ace Attorney - Trials and Tribulations review (DS)Reviewed on November 07, 2007Have you played the first two Phoenix Wright games? Did you like them? If both your answers are yes, then play Phoenix Wright 3. It is exactly the same as the previous games. And I mean exactly. No new gameplay mechanics have been introduced, and half the graphics are lifted directly from Phoenix Wright 1/2. The formula is stale, but there’s still some fun to be had with PW3. |
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Manhunt 2 review (WII)Reviewed on November 06, 2007Meet Daniel Lamb. He’s crazy. Insane. Not playing with a full deck. Loco en la cabeza. But hey, can you blame him? He’s been locked up in a corrupt mental institution for God knows how long. Between all the beatings, shocks, and serums, how could anyone not go nuts? However, such things are the least of Danny’s worries; he’s suffering from amnesia as well. It’s not all bad, though. Thanks to a breach in security, he and his pal Leo have escaped. With his memories resurfacing sporadically,... |
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No One Lives Forever review (PC)Reviewed on November 04, 2007Austin Powers might have been responsible for some good things, such as No One Lives Forever, a unique FPS that took the kitschy 60s aesthetic and blue humor and went for broke. After the dippy opening credits, complete with psychedelic light show and vocal theme music, we see heroine Cate Archer negotiating the hallways of UNITY HQ in a sinfully short bright orange miniskirt. She's out of her element before she even arrives in the office of Mr. Smith for her daily tongue-lashing. ... |
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Half-Life review (PC)Reviewed on November 04, 2007“….Medic!” screams the marine as I plow lead into his back. He retreats around the corner, probably hoping to enlist the help of his comrades. I do not follow; following could be suicide. |
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Cheetahmen II review (NES)Reviewed on November 04, 2007Somewhere in the U.S. in 1992, a team worked on this game. They got together and brain stormed to come up with a story and some gameplay elements, and then they programmed it. They were working for money to feed themselves, their families, and to pay rents and mortgages, like any other American. Many things are forgivable when they are humanized, especially things that don’t ultimately decide your fate, like a videogame for example. One can imagine the time constraints, the difficult editing... |
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Teenage Mutant Ninja Turtles: 1989 Classic Arcade review (X360)Reviewed on November 02, 2007Starting out in a burning apartment complex, you, as one of the four turtles, will fight your way through to April's apartment. The fire won't be the only thing in your way, as Foot Soldiers will walk out of doors, jump out of elevator shafts, and pop out of corners to throw dynamite, filling up the hallways. There's even a bizarre moment when giant boulders come flying down some stairs. You're swinging away, knocking down Foot Soldier after Foot Soldier with your weapons, and watch as they expl... |
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Phoenix Wright: Ace Attorney review (DS)Reviewed on November 02, 2007What would the world be like without lawyers? An inhospitable wasteland full of creeps? Or an amicable society free of backstabbing SOBs? Either way, everyone knows that you can't live them, nor can you live without them. |
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Bleach: The Blade of Fate review (DS)Reviewed on November 01, 2007Handhelds have never been home to the latest and greatest fighting games, though a few gems have graced them over the years. The genre is perfect for small bursts of gaming, making it a seemingly logical choice for portable systems, but I can’t remember a single handheld fighter I’d rather play over its console counterpart (as almost all of them are ports.) This is usually due to poor or simplified controls stunting the experience and/or the inability to play against friends. I suppose it’s a... |
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Dementium: The Ward review (DS)Reviewed on October 30, 2007Dementium. It may not be a real word, but it doesn’t take a genius to realise that it’s a derivative of both “dementia” and “demented”; two words that describe a state of intellectual deterioration and the characteristics of manic behaviour, respectively. Can you feel the darkness already? You awake one night to find yourself holed up in a decrepit room, part of some hospital ward which you don’t remember being admitted into. It’s thundery outside. You can hear the roof tiles ... |
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Castlevania: The Dracula X Chronicles review (PSP)Reviewed on October 28, 2007Classic game compilations are an oddity. You plunk down cash for them while fondly remembering the “glory days” in which the included games were made, and often realize after ten minutes of play that your favorite games of yesteryear were garbage. Castlevania: The Dracula X Chronicles is an exception. Composed of a 3D remake of the formerly Japan-only Castlevania: Rondo of Blood, the original PC-Engine version of Rondo of Blood, and Castlevania: Symphony of the Night | ||
Fire Emblem review (GBA)Reviewed on October 28, 2007Back on Super Smash Bros. Melee for the GameCube two characters caused a large uproar in the video game community. Those two characters were from a popular series in Japan known as Fire Emblem. Fans wanted to know more about the two men Marth and Roy: Where did they come from? What is Fire Emblem? Why was it not released outside of Japan? Nintendo heard the cry and answered. The next Fire Emblem game and all to follow since its debut made their way outs... |
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Totemball review (X360)Reviewed on October 27, 2007The release of the Xbox Live Vision camera has opened up an avenue of opportunity for the Xbox 360. Games have taken advantage of the Vision by using face-in-game technology and allowing you to see real-time video streams of your opponents during gameplay. However, TotemBall, the first game that uses the camera exclusively to dictate gameplay, is a terrible showcase of what the Vision can do. |
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Guitar Hero Encore: Rocks the 80s review (PS2)Reviewed on October 27, 2007The original Guitar Hero’s release in 2005 achieved mass commercial and critical success, almost single-handedly reviving the rhythm game genre. Although the companies behind the phenomenon, Harmonix and RedOctane, have now parted company, their last collaboration is now with us. Guitar Hero Encore: Rocks the 80s is a collection of thirty tracks from the decade; the song list is a bit hit-and-miss, but the real disappointment is the lack of value and lazy presentation. |
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Phoenix Wright: Ace Attorney - Justice for All review (DS)Reviewed on October 27, 2007Although the Phoenix Wright series has been established in Japan for a good number of years as Gyakuten Saiban, it’s still relatively new to the Western world. 2005’s Phoenix Wright: Ace Attorney was a hit in the US and Europe; the twisting murder plots and courtroom drama translated well from East to West. Phoenix Wright: Ace Attorney – Justice for All is very similar to its predecessor. The plotlines are well thought out and the characters well scripted, but it suffers severely from its short ... |
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Virtua Tennis 3 review (X360)Reviewed on October 27, 2007Since the turn of the millennium the Virtua Tennis series has dominated the tennis scene. The past few years may have been a little quiet but Virtua Tennis is back with a bang on the Xbox 360. The game hasn’t changed a great deal since Virtua Tennis 2, but Sega has improved and refined the visual presentation by taking advantage of the Xbox 360’s capabilities. |
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Super Paper Mario review (WII)Reviewed on October 27, 2007The latest instalment of the Paper Mario franchise captures a beauty similar to the paper-folding art of origami; a mixture of vibrant colours, abstract design, and mind-boggling use of 2D and 3D contributes to this, but don’t think Super Paper Mario is a one-trick pony. The side-scrolling action of the classic Mario games, combined with light RPG elements of the Paper Mario sub-franchise, complement each other marvellously. |
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