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Review Archives (Reader Reviews)

You are currently looking through reader reviews for games that are available on every platform the site currently covers. Below, you will find reviews written by all eligible authors and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.

Available Reviews
Xenosaga Episode I: Der Wille zur Macht (PlayStation 2)

Xenosaga Episode I: Der Wille zur Macht review (PS2)

Reviewed on June 08, 2005

Every now and then a title comes along that changes the way we think about video games – something so startlingly different, so revolutionary, so innovative that it redefines a genre or invents one entirely. Mario was one such; Final Fantasy was another. Metal Gear Solid, Resident Evil, the list goes on. Someday the Xenosaga series, too, might be added to it, but it’s not quite there yet.
viridian_moon's avatar
Tiger Woods PGA Tour 2005 (PlayStation 2)

Tiger Woods PGA Tour 2005 review (PS2)

Reviewed on June 08, 2005

Golf is boring. To me, watching the sport is about as entertaining as throwing money at a comatose stripper. So how can Tiger Woods PGA Tour 2005—a game that is more realistic and down-to-earth then any other golf game out there—be entertaining? Because even though there isn’t much joy in watching the game, there is an insane amount of entertainment that comes from playing it; the elation of smashing balls down the fairway, the agony of pitching them into the sand. PGA tour has swayed from all ...
True's avatar
Thunder Force II (Genesis)

Thunder Force II review (GEN)

Reviewed on June 08, 2005

TechnoSoft’s Thunder Force series of shooters has gained much renown over the years as one of the shining stars of the genre. Combining fast-paced, twitchy action with a few diabolically difficult memorization sections, these games have proven capable of challenging virtually every skill a veteran player may have developed.
overdrive's avatar
Mario Power Tennis (GameCube)

Mario Power Tennis review (GCN)

Reviewed on June 08, 2005

To fully judge the merits of Mario Power Tennis you must first take away the glitz, glamour, and venerable fame, push aside the presumptuous stereotypes hastily slapped upon Mario’s name, and simply view the entertainment experienced at the end of your gaming session; it’s fun.
mrmiyamoto's avatar
Sega Rally Championship (Saturn)

Sega Rally Championship review (SAT)

Reviewed on June 08, 2005

There weren't that many rally games out when Sega Rally Championship was released. Add to the fact that there probably weren't that many GOOD rally games, and you'll understand why so many gamers have fond memories of this Sega oldie. Well, that was then. Now we have all kinds of rally games coming out of developer's asses, making for plenty more to choose from. So, looking back, was SRC actually a good game, or were we too hungry for a standout title to even notice if it was? Well...
pickhut's avatar
Final Fantasy VIII (PlayStation)

Final Fantasy VIII review (PSX)

Reviewed on June 07, 2005

Final Fantasy VIII is a gorgeous work of art. It has a damn good story, too. But, to my chagrin, I have to say that Final Fantasy VIII is a pretty shoddy game — one that betrayed the magnificence of the previous two games in the series and, in my eyes, brought Square’s monolithic series plummeting from its perch on top of the role-playing world.
overdrive's avatar
Dead or Alive 3 (Xbox)

Dead or Alive 3 review (XBX)

Reviewed on June 03, 2005

Dead or Alive 3 is all instant gratification, and that's what makes it special. The fighter is generally a genre for the dedicated and the steadfast; the fighter is inherently opposed to the intensely goal-oriented, save-every-five-minutes ethos that prevails in other genres; the fighter is an endless war of one-on-one matches waged against all comers. Only your skill will save you.
careless_whisper's avatar
Lumines (PSP)

Lumines review (PSP)

Reviewed on June 03, 2005

There was a game that came out for the PS2 about 2 years ago that looked set to revolutionise the way videogames looked, by making the gameplay have an impact upon the sound and visuals of the game, and vice versa. The graphics pulsed in time to the pounding techno music, the tunes themselves grew more complex as each level progressed and got trickier, each time an enemy was destroyed they emitted an electronic pulsing sound that went in time to the music. It looked fantastic, sounded beautiful,...
gazgt's avatar
Gargoyle's Quest (Game Boy)

Gargoyle's Quest review (GB)

Reviewed on June 03, 2005

Games, at least to me, are my past time. While other children were out digging their baseball kleets in dirt or breaking their noses getting hit by footballs I was blistering my thumbs on nearly every system ever made. I had so many games they all seem like a jumbled mass inside my head if I think about them now. Very, very few stand out and sadly, only about one for each system. There was, and will always be, only one for the gameboy. A game few have probably heard of and even less have played....
True's avatar
Jackal (NES)

Jackal review (NES)

Reviewed on June 02, 2005

Back in 1988, Konami-designed Metal Gear hit America and earned release on the NES. Its combination of action and espionage was critically acclaimed and paved the way for one of the most successful franchises of recent memory.
overdrive's avatar
Animal Crossing (GameCube)

Animal Crossing review (GCN)

Reviewed on May 31, 2005

Animal Crossing was in my Christmas stocking last year. I had begged my mother to purchase it for me even though she was pretty damn reluctant. “David, this game looks like it’s for kids!” she moaned at me but I didn’t care. From what I’d heard, Animal Crossing was one of the most innovative and enjoyable titles for the Gamecube and I needed a new title to get me back into it. After being disappointed by Nintendo’s old school rebirths like Super Mario and Metroid Prime, I needed a fresh per...
goldenvortex's avatar
Jade Empire (Xbox)

Jade Empire review (XBX)

Reviewed on May 31, 2005

I've only played two Bioware games: Jade Empire and Star Wars: Knights of the Old Republic. I'm already convinced that Bioware is a lazy or maybe just complacent group of game designers. Guys, you clearly know what you're doing, and I'm not advocating an EA-style 100 work week, but maybe the next time around you should spend a couple of extra Saturdays in the office polishing your product?
careless_whisper's avatar
Lord of the Rings: The Third Age (Game Boy Advance)

Lord of the Rings: The Third Age review (GBA)

Reviewed on May 30, 2005

LotR games have been hitting the various consoles lately, and every time a GBA companion game was released as well. While The Two Towers and Return of the King got Diablo-ish hack & slash companion games on the GBA, The Third Age opts to be a tactics RPG instead; a solid choice as this kind of game works really well for the "pick up and play for a bit" attitude that often accompanies handheld gaming. While it's not the best of its kind to be released on the GBA, and it has trouble with some of t...
sashanan's avatar
Zone of the Enders: The Fist of Mars (Game Boy Advance)

Zone of the Enders: The Fist of Mars review (GBA)

Reviewed on May 29, 2005

When one thinks of Japanese culture, they’re most likely to think of four things; anime and manga, giant mechs, video games, and pop (no, not the carbonated beverage). When you combine the former two, you get top-notch shows such as Gundam Wing or Evangelion. When you combine the first three, you get many notable games and series, with the most recent big-name series being that of Hideo Kojima's Zone of the Enders. In Zone of the Enders, humankind has advanced beyond ...
yamishuryou's avatar
Ninja Gaiden (Xbox)

Ninja Gaiden review (XBX)

Reviewed on May 27, 2005

Ninja Gaiden is a superior piece of software. It resembles nothing so much as an exquisitely engineered piece of machinery, and that's both Ninja Gaiden's majesty and its weakness: it works so exquisitely, but it often feels more like a collection of well-oiled parts than a videogame.
careless_whisper's avatar
Devil May Cry 2 (PlayStation 2)

Devil May Cry 2 review (PS2)

Reviewed on May 27, 2005

Super Mario Bros. is the first videogame I ever played, and I loved it. I’ve conquered other electronic worlds, but you always remember your first time. Mine happened to be with the seminal effort that turned the slumping mid-80s gaming scene on its head.
careless_whisper's avatar
The Punisher (Xbox)

The Punisher review (XBX)

Reviewed on May 26, 2005

The last time Frank Castle was in the video game limelight was in 1993; he and Nick Fury beat the crap out of countless thugs and finally brought down Wilson Fisk, the Kingpin. It was one of Capcom’s finest work and an easy arcade classic that captured the gritty world of the Punisher well, without having to resort to over the top violence.
goldenvortex's avatar
Dragon Force (Saturn)

Dragon Force review (SAT)

Reviewed on May 23, 2005

Sequels can be a mess and remakes can teeter on the edge of a needle between outstanding and horrific. While I’m adamant about never begging for anything, I surely wouldn’t be opposed to send a request letter Sega’s way asking them for a re-introduced version of Dragon Force. Of what few epics the Saturn actually produced—most of them being Roleplaying/Strategy games—Dragon Force is the only one that, in my opinion, could go head to head with Shining Force and hold its own. Coming from me that’s...
True's avatar
Mortal Kombat II (Game Boy)

Mortal Kombat II review (GB)

Reviewed on May 22, 2005

Much like its console counterparts, the Gameboy version of Mortal Kombat II improves on pretty much everything the first did. However, Acclaim wouldn't be Acclaim until they go completely blind and look past two very distinct problems. The engine isn't too thrilling, either.
shinnokxz's avatar
Max Payne (Mac)

Max Payne review (MAC)

Reviewed on May 22, 2005

The pallid light bursting from my Macintosh was the only thing my burning eyes were registering at this ungodly hour. It was 4 AM. This time belonged to the street urchins, the disease flowing through the bloodstream of this audibly dying monument to good old American ingenuity, know-how, and monstrous excess. It made my head spin just thinking about all the pests I had exterminated the past few days, with the help of two friends I kept very close to my side. In thigh holsters to be precise. The...
johnny_cairo's avatar

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