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Review Archives (Reader Reviews)

You are currently looking through reader reviews for games that are available on every platform the site currently covers. Below, you will find reviews written by all eligible authors and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.

Available Reviews
Sonic the Hedgehog 2 (Genesis)

Sonic the Hedgehog 2 review (GEN)

Reviewed on November 03, 2005

The sequel to Sonic the Hedgehog may be a perfect example of a follow up that takes the already impressive foundations and builds a more concrete structure over it. The original Sonic game had a few minor problems with level originality and variance but it still provided us with a solid platform adventure that is still enjoyable today. Sonic 2 takes up the similar speedy style that the first game brought forth and adds in shorter yet more creative levels, a spunky new sidekick and a hand...
goldenvortex's avatar
Halo: Combat Evolved (Xbox)

Halo: Combat Evolved review (XBX)

Reviewed on November 03, 2005

Ironically, I only purchased Halo because I’d played Munch’s Oddysee to death and picked it up because it looked “ok.” OK? If I had heard myself say those words a month after my sceptical purchase, it would’ve probably led to some deserved self-harm. However, they had some justification as Halo sat in line up of the Xbox’s mostly putrid launch title selection along with a few morbidly bland titles like Azurik and Nightcaster. Halo shined out as the firs...
goldenvortex's avatar
Lords of Thunder (Turbografx-CD)

Lords of Thunder review (TGCD)

Reviewed on November 01, 2005

When you first play Lords of Thunder, it’s necessary that you increase the volume on your television considerably. Don’t worry about what your mommy and daddy down the hall will think, turn it up LOUD!! It’s the only way that you can possibly appreciate the 21-guitar salute that assaults your ear drums the instance the game is booted up. And with all the grinding and mashing going on, you would think these axes were having sex; it's a beautiful thing.
nemo's avatar
Hitman: Codename 47 (PC)

Hitman: Codename 47 review (PC)

Reviewed on October 31, 2005

So, you wake up, lying on a bed you were previously strapped to, in a mental hospital no less, have no idea who you are, get up, and put on a suit. You then proceed to go through a mini obstacle course, learn close combat, shoot off a couple of rounds from various guns, kill a male nurse, take his clothes, and sneak out of the place in a matter of minutes. What do you do next? You join an agency and become an assassin. Duh. Ok, so that's not exactly a normal, everyday occurrence, but that's the ...
pickhut's avatar
Tsukiyo no Saraba (PlayStation 2)

Tsukiyo no Saraba review (PS2)

Reviewed on October 31, 2005

Originality nowadays is few and far between - The likelyhood of seeing something fresh and innovative is novel, so ideas that are based on existing features of today's acheivements are abundant. The Matrix's bullet time feature is of no exception and this has been used beyond comparison, arguably having been the most utilised mechanic from a movie since maybe Aliens and creeping-down-corridors-and-shooting-monsters.
jinn's avatar
Shining Force Neo (PlayStation 2)

Shining Force Neo review (PS2)

Reviewed on October 29, 2005

In less than a year, Sega has released two brand new games for its already impressive “Shining” franchise—Shining Tears and Shining Force Neo. As the saying goes you can’t get enough of a good thing and even though Shining Tears left me slightly disappointed Neo comes out swinging, reminding me that this series is not only salvageable but one hell of a contender for strategy supremacy.
True's avatar
X-Change (PC)

X-Change review (PC)

Reviewed on October 28, 2005

Amongst H game fans, no title polarizes opinion like X-Change. It’s purportedly the top seller in Peach Princess’ catalogue, an assertion supported by the company’s willingness to fast track the localization of its sequels and spinoffs. Many people will shell out good money for these subsequent efforts because they so enjoyed the premise of the first - to see how the other half lives. They love this gender switching adventure, seeing the illusion of a male’s sexual promiscuity grafte...
woodhouse's avatar
DDR Extreme 2 (PlayStation 2)

DDR Extreme 2 review (PS2)

Reviewed on October 28, 2005

7:30. The crowd shuffles out beneath the dimming lights. The booths at the DigitalLife convention begin to empty as Sunday closes upon DDR NYC 2005. Long, long faces stare blankly where the competition once stood, where a mere video game enraptured in flashing lights and metal led its followers on a stepwise dance that held an audience mesmerized. Yet beneath this memory of flowing color, of wonder and rebirth, a worry creeps from behind. It whispers from the shadows cast by the towering arcade ...
draqq_zyxx's avatar
Fire Emblem (Game Boy Advance)

Fire Emblem review (GBA)

Reviewed on October 27, 2005

Fire Emblem, the first Fire Emblem to arrive to the U.S. What I bet most of you don't know is that Fire Emblem is actually a long series of RPG Strategy, this is the seventh Fire Emblem. The game is similar to Advance Wars, except that you don't have a million soldiers. Let's start from the very beginning.
younglink91's avatar
Chiller (Arcade)

Chiller review (ARC)

Reviewed on October 26, 2005

Firstly, let me ask you something:
goldenvortex's avatar
Drakengard (PlayStation 2)

Drakengard review (PS2)

Reviewed on October 26, 2005

darketernal's avatar
Lufia & The Fortress of Doom (SNES)

Lufia & The Fortress of Doom review (SNES)

Reviewed on October 25, 2005

Would you believe this was my first SNES game? And also my first RPG? Hard to believe, considering it's not all that popular. But it was, and I quite enjoyed it. I was practically obsessed, and the Lufia series is still one of my favorites. Looking back, though, I find it hard to believe I could stand it. The game, so promising in story and direction, is almost unplayable. Which is extremely sad, because it is a charming, well thought out idea that deserves far more respect than this game...
mariner's avatar
Monsterseed (PlayStation)

Monsterseed review (PSX)

Reviewed on October 25, 2005

They could see me coming. They always could. Waft an unknown RPG in my direction, and watch as the saying "a fool and his money are quickly parted" is proved correct. I'd never heard of Monsterseed, yet there it sat on the shelf, looking cheap and purchasable. I bought it. God help me, I bought it.
bside's avatar
Mortal Kombat: Shaolin Monks (PlayStation 2)

Mortal Kombat: Shaolin Monks review (PS2)

Reviewed on October 24, 2005

To think that Midway would take Mortal Kombat to a new 3-D adventure, you would have to be crazy right? Well not all would say that with their new release Mortal Kombat Shaolin Monks. Everyone is use to the old style of 2-D flat screen fighting, but there are those who wish to take the characters to a new level. Fighting Scorpion on a flat screen is only fun for so long, but imagine fighting him in a new 3-D realm where he has total control over his arena. There were limited possibilities on mak...
alucard517's avatar
Pokemon Red (Game Boy)

Pokemon Red review (GB)

Reviewed on October 22, 2005

It's no surprise that this game was as successful as we all know it to be. To me, it's obvious that Nintendo has something special here, something that could (and quite clearly did) make everyone fall in love with these cute little critters. After all, the game's certainly not popular on its own merits. Despite the rash of high scoring reviews, it's pretty obvious that the game has some serious flaws in it. Yet that hasn't stopped it from being a success. Heck, it didn't even stop me from t...
mariner's avatar
Mario Kart: Double Dash!! (GameCube)

Mario Kart: Double Dash!! review (GCN)

Reviewed on October 18, 2005

When the first shots of Double Dash were released to the world, it looked as if it was going to add something fresh and inspiring to an often tired out genre. The premise of having two drivers and the usual Mario Kart craziness was a sure selling point. I tend to dislike most racing games due to their dull drag down to realism. If I’m going to play a racing game, it’s going to have something that allows me to shoot down other racers with over the top weaponry, move through creative courses at ...
goldenvortex's avatar
Yoshi's Touch & Go (DS)

Yoshi's Touch & Go review (DS)

Reviewed on October 16, 2005

Admit it. When you bought your DS, you looked at the plastic stick thing, and wondered just how much use it was actually going to be, didn't you? Oh, sure, the rec room in Super Mario 64 DS was good fun, particularly the catapult Wario minigame. And maybe you even played Wario Ware : Touched too, but you probably thought that was about as far as touch-screen gaming was going to develop on this new console. A nice gimmick, a lovely extra, but ultimately not really an evolution in g...
cheekylee's avatar
Sega Smash Pack Volume 1 (Dreamcast)

Sega Smash Pack Volume 1 review (DC)

Reviewed on October 14, 2005

I can't believe I bought this compilation over Cannon Spike back when they were both new. I guess the allure of owning 12 "classic" Sega games got to me. I figured I would have more fun with a collection of mostly old-school games than I would with one title going for the same price. I was wrong. And here I am, four years later, writing a review of Sega Smash Pack Volume 1, and regretting overlooking a game that is now hard to get and probably going for twice its original retail pr...
pickhut's avatar
Silent Scope 3 (PlayStation 2)

Silent Scope 3 review (PS2)

Reviewed on October 12, 2005

Transitions can be a wonderful thing in the gaming world. Making the jump from Arcade to home systems can mean not having to drive all the way to the mall in the snow because you need a Mortal Kombat fix; it means no longer pumping quarter after quarter into Tekken because some punk kid manages to barely scrape a win past you every time. Domesticating decent arcades can pay off, but sometimes transitions can completely ruin a good thing.
True's avatar
WarioWare, Inc: Mega Microgame$! (Game Boy Advance)

WarioWare, Inc: Mega Microgame$! review (GBA)

Reviewed on October 11, 2005

WarioWare Inc. is a drug. Don't mess with it, kids, or it'll mess with you. It might seem 'cool' or 'hip,' but you'll enjoy the pretty pictures and catchy sounds at the expense of your sanity, dignity, and smug sense of moral superiority. It's like a white-frocked mind doctor, dangling rudimentary aptitude tests in front of your gaping eyes and rewarding you with funny pictures whenever you respond as hypothesised. And you'll obey, giggling and drooling like the witless goonchild that you...
autorock's avatar

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