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Review Archives (Reader Reviews)

You are currently looking through reader reviews for games that are available on every platform the site currently covers. Below, you will find reviews written by all eligible authors and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.

Available Reviews
Wani Wani World (Genesis)

Wani Wani World review (GEN)

Reviewed on November 17, 2005

Imagine taking Bub and Bob, those two cuddly little dinosaurs from Taito’s classic Bubble Bobble and removing them of their bright eyes and their generally cutesy look. Then, take the remaining leftovers, inject them with a bad attitude and give them sneakers. Now, take away their ability to puke out an endless amount of bubbles and replace that with a rather large hammer. Add a dash of the ancient NES game Lode Runner and voila! You get Wani Wani World!!
goldenvortex's avatar
Metal Slug 4 (Xbox)

Metal Slug 4 review (XBX)

Reviewed on November 17, 2005

This was a nice piece of promotion on SNK Playmore’s part. Releasing the fantastic Metal Slug 3 on the Xbox was a fantastic idea as it brought a brilliant albeit hard to access game (loaded with new content) to the mainstream market. However, the release of the vastly inferior Metal Slug 4 on the Xbox with no additional new modes and a few unwanted tweaks appear to S.P playing with the emotions of those hungry Metal Slug fans who can’t be bothered with the tedium of MAME emulation or cann...
goldenvortex's avatar
Unreal Tournament 2004 (PC)

Unreal Tournament 2004 review (PC)

Reviewed on November 11, 2005

The adrenaline pumps through your veins as you make your way through the damp cement hallway alongside 5 other burly, grungy, generally unpleasant looking folk. If you met them on the street you'd probably tuck your valuables a little further into your pockets, but here they are your team and before you lies the field. The din of thousands of screaming fans beckons you onward. You are Michael Jordan, or Barry Sanders. And you have a rocket launcher.
dragoon_of_infinity's avatar
Alex Kidd in Miracle World (Sega Master System)

Alex Kidd in Miracle World review (SMS)

Reviewed on November 11, 2005

Alex Kidd had one rough ride back in those good ol’ 8-bit days. In five games (let’s try to forget about that BMX racer, eh?) he became the icon of the Master System. Although his cheery little face didn’t make as much of an impact like platforming icons Mario and Sonic, he still left us with a handful (a SMALL handful) of reasonably decent and memorable (let’s also try and forget about Alex Kidd in High Tech World, OK?) titles. A range including a simple plat former, a Shinobi cross-o...
goldenvortex's avatar
Counter-Strike: Source (PC)

Counter-Strike: Source review (PC)

Reviewed on November 11, 2005

A few years back, after the release of Half-Life, a team of modders released Counterstrike, a revolutionary modification that became the single biggest online multiplayer game in history. Counterstrike was so popular that people devoted themselves to it like a religion, learning every minor quirk about the gameplay. So, it wasn't surprising that when Half-Life 2 (and subsequently, Counterstrike: Source) was released, most players didn't want to switch. They decried Source as a game for newb...
timrod's avatar
The Matrix: Path of Neo (PlayStation 2)

The Matrix: Path of Neo review (PS2)

Reviewed on November 11, 2005

The Matrix: Path of Neo
jinn's avatar
Alias (PlayStation 2)

Alias review (PS2)

Reviewed on November 10, 2005

A few days ago, I reviewed Final Fantasy X-2, a game I had high expectations for, but ended up sorely disappointing me. Fortunately, there are games out there that manage to not only live up to expectations, but completely blow me away when I least expect it. While these games are not as common as they used to be (I can name dozens of NES games I expected nothing out of and ended up enjoying tremendously), it is still a treat to buy a game not knowing exactly what to expect, yet coming away impr...
psychopenguin's avatar
Spyro: Shadow Legacy (DS)

Spyro: Shadow Legacy review (DS)

Reviewed on November 10, 2005

It's so easy to take back a dead franchise and to make a game out of it, considering you know it's going to sell well if it once was a successful series, but it's harder to bring back to life a dead franchise. Spyro had its days of shame, but we all know his success died the day other companies got their hands on the license. None we able to recreate Spyro's universe like it once was. The last attempt at resurrecting Spyro is Amaze Entertainment's, but if anything, they only knocked him back int...
wishingtikal's avatar
Shadow of the Colossus (PlayStation 2)

Shadow of the Colossus review (PS2)

Reviewed on November 09, 2005

Shadow of the Colossus was hyped to be a completely original experience of gaming. It pits a man against a large array of gigantic monsters called Colossus. It was also said to boast an amazing design in the arts department. Upon completion however, very few of the promised positive aspects were delivered in an effective way. Instead, what we got, was an absolutely huge land, with no enemies or action whatsoever in it, and a boss rush mode.
sayainprince's avatar
No One Lives Forever (PC)

No One Lives Forever review (PC)

Reviewed on November 09, 2005

I remember reading through all the early coverage for No One Lives Forever and thinking to myself that the game looked absolutely moronic. The colors were bright and vibrant, with orange and white latex replacing traditional Marine uniforms and space suits, and, worst of all; it was a first-person shooter that starred a girl, which was completely shocking! Instead of being dark, foreboding, and filled with evil minions under the control of Satan or a similar evil-doer, the levels were ins...
asherdeus's avatar
We Love Katamari (PlayStation 2)

We Love Katamari review (PS2)

Reviewed on November 08, 2005

We Love Katamari is as guilty as a pleasure gets. Never has rolling up a ball of mass destruction been so undeniably fun. Who would have thought picking up chickens, PE teachers, and ice cream sandwiches with a sticky sphere would be so addictive? Even The King of All Cosmos doesn't get it. But with fans of Katamari Damacy screaming for more, how can he not bask in his newfound stardom? Thus he commands his tiny, neon-green prince back to Earth to amass katamaris to please his ador...
draqq_zyxx's avatar
Dragon Ball Z: Budokai Tenkaichi (PlayStation 2)

Dragon Ball Z: Budokai Tenkaichi review (PS2)

Reviewed on November 07, 2005

As a Dragon Ball fan, I’m used to disappointment. I was disappointed that the first Budokai game was rather poor. I was disappointed with the crap anime with its childish themes and its horrible voice acting and I was even disappointed with those pathetically dubbed movies that they released over here; if you ask me that’s a hell of a lot of disappointment. However, the release of Budokai 2 for the ‘cube destroyed the majority of the after taste of that disappointment. I didn’t even...
goldenvortex's avatar
Jade Empire (Xbox)

Jade Empire review (XBX)

Reviewed on November 06, 2005

Bioware gained fame with games like Baldur's Gate and Neverwinter Nights. These games deliver a roleplaying experience much different from console style RPGs, such as Final Fantasy. However, games like Jade Empire seemingly create a third pillar of RPGs. Games like Neverwinter Nights on the surface, looked like an open ended action game. However in combat, you quickly realize how it is a very crudely hidden turnbased system. Jade Empire, on the other hand, while holding all the best aspects of a...
sayainprince's avatar
The Operative: No One Lives Forever (PlayStation 2)

The Operative: No One Lives Forever review (PS2)

Reviewed on November 04, 2005

I've slowly come to the realization that everything deserves a second chance. Cheaters, liars, thieves and even sardonic FPS like No One Lives Forever. Bringing out the lighter side of a very violent genre this game is a complete 180 from anything else. You may scoff at the obvious attempt to break precedence but after years and years of demon hunting and Nazi blasting I think it's a welcome change.
True's avatar
Sonic the Hedgehog 2 (Genesis)

Sonic the Hedgehog 2 review (GEN)

Reviewed on November 03, 2005

The sequel to Sonic the Hedgehog may be a perfect example of a follow up that takes the already impressive foundations and builds a more concrete structure over it. The original Sonic game had a few minor problems with level originality and variance but it still provided us with a solid platform adventure that is still enjoyable today. Sonic 2 takes up the similar speedy style that the first game brought forth and adds in shorter yet more creative levels, a spunky new sidekick and a hand...
goldenvortex's avatar
Halo: Combat Evolved (Xbox)

Halo: Combat Evolved review (XBX)

Reviewed on November 03, 2005

Ironically, I only purchased Halo because I’d played Munch’s Oddysee to death and picked it up because it looked “ok.” OK? If I had heard myself say those words a month after my sceptical purchase, it would’ve probably led to some deserved self-harm. However, they had some justification as Halo sat in line up of the Xbox’s mostly putrid launch title selection along with a few morbidly bland titles like Azurik and Nightcaster. Halo shined out as the firs...
goldenvortex's avatar
Lords of Thunder (Turbografx-CD)

Lords of Thunder review (TGCD)

Reviewed on November 01, 2005

When you first play Lords of Thunder, it’s necessary that you increase the volume on your television considerably. Don’t worry about what your mommy and daddy down the hall will think, turn it up LOUD!! It’s the only way that you can possibly appreciate the 21-guitar salute that assaults your ear drums the instance the game is booted up. And with all the grinding and mashing going on, you would think these axes were having sex; it's a beautiful thing.
nemo's avatar
Hitman: Codename 47 (PC)

Hitman: Codename 47 review (PC)

Reviewed on October 31, 2005

So, you wake up, lying on a bed you were previously strapped to, in a mental hospital no less, have no idea who you are, get up, and put on a suit. You then proceed to go through a mini obstacle course, learn close combat, shoot off a couple of rounds from various guns, kill a male nurse, take his clothes, and sneak out of the place in a matter of minutes. What do you do next? You join an agency and become an assassin. Duh. Ok, so that's not exactly a normal, everyday occurrence, but that's the ...
pickhut's avatar
Tsukiyo no Saraba (PlayStation 2)

Tsukiyo no Saraba review (PS2)

Reviewed on October 31, 2005

Originality nowadays is few and far between - The likelyhood of seeing something fresh and innovative is novel, so ideas that are based on existing features of today's acheivements are abundant. The Matrix's bullet time feature is of no exception and this has been used beyond comparison, arguably having been the most utilised mechanic from a movie since maybe Aliens and creeping-down-corridors-and-shooting-monsters.
jinn's avatar
Shining Force Neo (PlayStation 2)

Shining Force Neo review (PS2)

Reviewed on October 29, 2005

In less than a year, Sega has released two brand new games for its already impressive “Shining” franchise—Shining Tears and Shining Force Neo. As the saying goes you can’t get enough of a good thing and even though Shining Tears left me slightly disappointed Neo comes out swinging, reminding me that this series is not only salvageable but one hell of a contender for strategy supremacy.
True's avatar

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