6,557 reviews · showing 2,941–2,960
Reader Arcade
In Robo Army's quest to add some variety to the robots you'll be beating up, it ends up creating pretty funny designs. As you guide your half man, half machine avatar (or all machine, if you're the second player) through a crippling city…
dementedhut · September 26, 2008
Reader DS
There’s been a rash of new DS titles recently – Kirby Super Star Ultra, the remake of Disgaea: Hour of Darkness, and the craptacular Sonic Chronicles. Yet, out of all the releases this week, most people have forgotten about one that would…
timrod · September 26, 2008
Reader Game Boy Advance
The sad, blunt truth is that the GBA is a black hole as far as creativity is concerned. 95% of companies have decided to "grace" it with Super Nintendo ports rather then strive to make it the 2D revival it should have been; franchise after…
Cornwell · September 25, 2008
Reader NeoGeo HG exclusive
I've long enjoyed the art of combat. I get my kicks by travelling through thug-infested streets with naught but my own body to defend me, or a trusty iron pipe to bash in the skulls of bikers, hippies, lawyers and various other sorts of…
darketernal · September 24, 2008
Reader PC HG exclusive
So get this: I’ve got a friend who has never played Portal yet can still recite the game’s maddeningly catchy end credits song, word for word, along with his two nerdy buddies – I might be one of them – who like to sing the tune in public…
Suskie · September 22, 2008
Reader PC
The term Fantasy RPG has a very entrenched definition. One assumes a linear plot-heavy game with an overworld map and random turn-based combat where small parties with members numbering in the single-digits fight each other with magic and…
magicjuggler · September 21, 2008
Reader PC
When a group of artists labour for months or years on some magnificently coded and presented piece of gaming software, I can't help but feel uncomfortable about kicking their hard work – but Doom 3 is unfortunately boring and there's not…
bloomer · September 18, 2008
Reader Arcade
Capcom has made a lot of beat'em ups during the late 80s and most of the 90s, some of which were street brawlers that involved mayors and ninjas, knights and magicians that fought inside dungeons that possibly included dragons, and a game…
dementedhut · September 17, 2008
Reader PlayStation 2 Review of the Week HG exclusive
Like the average fan of RPGs, I typically do not look back on my years in high school with fondness. So when Atlus began showing trailers of Persona 3, the most recent spin-off in the ever edgy Shin Megami Tensei series, I was obviously…
dagoss · September 16, 2008
Reader GameCube
Late 2002 was a happy time for Nintendo fans. Capcom's famed Production Studio 4 announced a quintuple threat of games for the floundering GameCube, including a cel-shaded superhero game, a new entry in the Resident Evil franchise, a…
Cornwell · September 14, 2008
Reader Commodore 64
To understand why Hacker became a cult classic, first it's necessary to know that the actual game is only part of the package. Think back to 1985, when games were already sold in stores, in a way not all that different from today - flashy…
sashanan · September 14, 2008
Reader PC HG exclusive
The premise behind Spore is simple, really. Take a cell and grow it up until you reach space travel. Sounds simple, don't it? That's because it is. Spore is a very railroaded game until you hit the final stage, then it becomes sandbox…
BLAH_Or_blah · September 14, 2008
Reader PlayStation 2 HG exclusive
Monster Hunter, for me, used to be an obsession. Though that obsession raised me to the upper echelons in the Monster Hunter society. Yes, I was a big shot on a video game, lol@me. I mostly add this to give my credibility some water. This…
BLAH_Or_blah · September 14, 2008
Reader DS
THQ as a company can be summed up in one word: shovelware. All those bad movie tie-in games you see? That’s THQ. I don’t think THQ has ever published a worthwhile game in their entire history as a company. They’re attracted to bad games…
timrod · September 13, 2008
Reader PC HG exclusive
Eve Online A Review By Someone Who Has Actually Played The Game If you were to ask me to describe Eve Online in one word, it would be "large". Everything in the game is daunting. From the scale of the map, to the scale of the ships, to the…
BLAH_Or_blah · September 12, 2008
Reader Genesis
You know what was Sonic 3D Blast's problem? It wasn't that it strayed from the side-scrolling, platforming angle in favor of an isometric viewpoint. Its problem is that it doesn't have a save feature. For an action game, it's pretty long…
dementedhut · September 10, 2008
Reader Genesis HG exclusive
Earthworm Jim thrives on its gaudy humor and wacky experiences. Complex things like plot would be entirely inappropriate here. Players aren’t looking for intricate story-telling or in-depth level design. They’re looking for kicks, for…
wolfqueen001 · September 8, 2008
Reader GameCube Review of the Week
Fire Emblem: Path of Radiance is the epic story of a rag tag band of mercenies fighting their way through a seemingly endless horde of RPG cliches. You've got Ike, the insecure, immature, but inherently heroic young lad with daddy issues…
mariner · September 7, 2008
Reader Wii
The new Alone in the Dark (AITD) is the most original videogame I have played for years. This makes it exciting to talk about, even if the title is not an unqualified success. It bears very little relation to the survival horror games it…
bloomer · September 5, 2008