Ads are gone. We're using Patreon to raise funds so we can grow. Please pledge support today!
Google+   Facebook button  Twitter button 
3DS | DS | PS3 | PS4 | PSP | VITA | WII | WIIU | X360 | XB1 | All

Review Archives (Reader Reviews)

You are currently looking through reader reviews for games that are available on every platform the site currently covers. Below, you will find reviews written by all eligible authors and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.

Available Reviews
Condemned: Criminal Origins (Xbox 360)

Condemned: Criminal Origins review (X360)

Reviewed on May 05, 2006

You’re walking down a dark hallway, littered with trash, torn-up, blood infested walls. The only light above is flickering rapidly, you hear deep breathing- footsteps. You’re holding a bloody shovel, right on the trail of the Torturer, a deadly serial killer. You hear a garbage can rustle and fall and you jump out of your seat! You take some cautious steps forward and peek into a room. Then you see something jump across the room and you hear the loud thump as a drug addict cracks a 2 x 4 over yo...
enders_shadow16's avatar
Gradius III (SNES)

Gradius III review (SNES)

Reviewed on April 29, 2006

First and foremost: Gradius III has some of the worst slowdown ever seen in a scrolling shooter. Yes, yes, this is a common issue in early third-party SNES games, and Gradius III was actually the first third-party game ever released on the system (just two weeks after launch.) Even so, the fact that slowdown is the first thing to come to mind when I think about Gradius III is not a good sign. If more than a few sprites or one larger-than-normal sprite is present (which is almost always, and incl...
phediuk's avatar
SRS: Street Racing Syndicate (PlayStation 2)

SRS: Street Racing Syndicate review (PS2)

Reviewed on April 27, 2006

From the old school arcade to the modern day consoles, racing games have developed a large following. Whether you’re a fan of tearing down the streets racing for pinks in games like Need for Speed or entering the circuit and chasing the checkered flag in games like Sega Rally, there is something for everyone. Even for the guys like me who don’t know anything about racing or even cars for that matter, there are games. Games like Street Racing Syndicate. Maybe not the best thing out there, but cer...
True's avatar
Stubbs the Zombie in Rebel Without a Pulse (Xbox)

Stubbs the Zombie in Rebel Without a Pulse review (XBX)

Reviewed on April 27, 2006

Imagine that after living a crappy life, you were murdered, just like that and even worse, when they threw your ass into a hole in the ground, no one cared. No one came to wish you your best as you began your journey into your afterlife. There were no fancy tombs, no sacrifices, no screaming widows; just a lump left in the Earth after the dirt was thrown on top of you. That would suck. Moments before your death, as your life flashed before your eyes, you’d wish for a chance to come back and do t...
asherdeus's avatar
Tekken 5 (PlayStation 2)

Tekken 5 review (PS2)

Reviewed on April 26, 2006

Tekken 5 was out for more than a year before I even realized it existed. Kind of sad, really, when you consider I’m the guy who spent most of his teenage years pumping enough quarters into Tekken 3 to pay for college. Why? I just didn’t care anymore. Tag was boring and 4 never entered my thoughts let alone my collection, but in browsing I had hope for 5. “Rebuilt engine, customize your characters.” I read. “Prepare for the deepest, most relentless fighting acti...
True's avatar
Top Spin (PlayStation 2)

Top Spin review (PS2)

Reviewed on April 24, 2006

Indisputably a revelation at its initial release, Top Spin spent its first two years of existence secluded in the land of Microsoft. But with the sequel tapped to expand the franchise fiefdom to Nintendo’s handhelds, Sony needed a piece of the action as well. So out came the PS2 version of the original game, raring to teach everyone who avoided the XBox how deep and enjoyable a well done game of tennis could be. Unfortunately, the main lesson here is how much an old and unimproved pi...
woodhouse's avatar
Tetris DS (DS)

Tetris DS review (DS)

Reviewed on April 24, 2006

Did you ever have a friend that you would sit down and play Tetris with and they absolutely sucked at it? No matter what they did, no matter how far they leaned over on the edge of their chair and concentrated, you were still better than them? Well, I was that friend to someone, somewhere. I suck at Tetris. My friends and I play Tetris drunk against each other and even when they’re drunk, I still get totally trounced every single time. I’ll occasionally win a round when they...
asherdeus's avatar
Donkey Kong Country (SNES)

Donkey Kong Country review (SNES)

Reviewed on April 22, 2006

In 1994, Nintendo was in a bit of a pickle. The SNES was starting to be outmatched. 3DO, Jaguar, and now this newfangled "Sega 32X", with the Saturn and PlayStation due next year! And the N64 was still a ways off! How could Nintendo possibly compete with these flurry of formidable 32-bit consoles? (Actually, four of those five "competitors" barely managed to let a fart out before their hasty death, but hey, hindsight is 20/20.) Well, Nintendo struck a deal with Silicon Graphics (the premier CGI ...
phediuk's avatar
Full Auto (Xbox 360)

Full Auto review (X360)

Reviewed on April 21, 2006

I love explosions. Explosions are one of the best things to come out of the 80s. Fuck the big hair bands; give me the explosions of Rambo and Predator and I’m satisfied. And that my friend is what Full Auto gives us. Explosions abound in Full Auto. It’s the whole point of the game. You strap yourself into the seat of some generic vehicle that’s completely loaded with guns and mines and grenades and all sorts of other weapons, and then you take to streets and blow the ...
asherdeus's avatar
Silent Hill 2: Restless Dreams (Xbox)

Silent Hill 2: Restless Dreams review (XBX)

Reviewed on April 16, 2006

After I played the original "Silent Hill", I was left wondering what direction the storyline would take in its sequel. I didn't expect a direct continuation, because the elements of that storyline were so conclusive. But I did at least expect it to take place within the Silent Hill Township, and more importantly within the mythos of the first game. In that first story, a child and her father feel compelled to go to the Silent Hill resort town to resolve a preternatal past that is haunting her. T...
m0zart's avatar
Condemned: Criminal Origins (Xbox 360)

Condemned: Criminal Origins review (X360)

Reviewed on April 15, 2006

Poor Ethan Thomas, he got screwed over big time. Upon investigating a crime scene in a rusty, broken-down building, he and two police officers discover that the killer is still in the place. Sounds like a simple job, right? I mean, it's three armed men against one, they'll have the dude pinned down by the end of the first chapter. Well, a couple of dead hobos later, he witnesses the two police men get shot by the serial killer with his own gun. Sucks, right? It gets worse. Ethan gets framed for ...
pickhut's avatar
Space Harrier II (Genesis)

Space Harrier II review (GEN)

Reviewed on April 14, 2006

Space Harrier is not a game. Space Harrier is an idea. I can envision a programmer at Sega fiddling around with some code during his spare time and creating a functional 3D checkerboard field. Cue the proverbial light bulb.
phediuk's avatar
Resident Evil 4 (PlayStation 2)

Resident Evil 4 review (PS2)

Reviewed on April 13, 2006

The Resident Evil games never really changed that dramatically over the course of the series (up to recently). They never ventured very far beyond the boundaries of standard survival horror, even if the series had itself invented a lot of what now defines the genre. However, as the games progressed, they appeared to become more and more monotonous. There's only so many moaning zombies and skinless dogs a person can take before they begin to ask for something a little different. In the fourth gam...
harvester's avatar
Second Sight (PlayStation 2)

Second Sight review (PS2)

Reviewed on April 12, 2006

Do you like bald men? Yes? Like men with hair? Yes? Well then a person like you must be in a bit of a dilemma over which third-person action/adventure games to invest in. Well, for all those who base their purchases on the state of the characters hair (you know who you are), Second Sight may be the game for you.
harvester's avatar
Darkwatch (PlayStation 2)

Darkwatch review (PS2)

Reviewed on April 11, 2006

Jericho Cross, an outlaw in the wild west, holds up a train one night in an attempt to rob it of any treasure it may hold. However, he soon finds out that what is in the train is slightly more than he bargained for. By holding up the train, he unwittingly released a vampire lord, who curses the west, filling it with blood-hunting demons and monsters. So...it was a bad move.
harvester's avatar
Pac-Man (Atari 2600)

Pac-Man review (A2600)

Reviewed on April 11, 2006

I remember Christmas 1981 so well. It was a season of anticipation for one of the few gifts I wanted that year -- a copy of the Atari 2600 port of "Pac-Man". That game had literally dominated the arcades since it arrived, and I was weary of having to stand in line for a chance to play a game that might only last five minutes. Games of speed and skill like "Pac-Man" took time to master, and it seemed like the ration of time I received in respect to other gamers just wasn't enough to develop the n...
m0zart's avatar
Facade (PC)

Facade review (PC)

Reviewed on April 09, 2006

Questioning whether Façade is a game would be to overlook its importance in game design. In fact, to rant on this independent-party, low-budget, one-gigabyte download would be a failure to admit its inherent production value. Façade does not intend to be a masterpiece. It intends to be an experiment in artificial intelligence and natural language processing, allowing you to type a short sentence of dialogue at any time during a conversation. And what better place to interrupt a con...
draqq_zyxx's avatar
Lightening Force: Quest for the Darkstar (Genesis)

Lightening Force: Quest for the Darkstar review (GEN)

Reviewed on April 08, 2006

The Genesis has a lot of shooters. Not just any type of shooter, mind you, but the variety that encompasses Gradius, R-Type, Darius, etc... You know, the subgenre of shooters that no one can quite settle on a name for. The term "space shooter" doesn't include games with non-space settings, like 1942 or Legendary Wings; "scrolling shooter" doesn't include 3D shooters like Star Fox or stationary shooters like Galaga; "shoot-'em-up" also brings to mind run 'n' guns like Contra and Gunstar Heroes; a...
phediuk's avatar
Battlefield 2: Modern Combat (PlayStation 2)

Battlefield 2: Modern Combat review (PS2)

Reviewed on April 08, 2006

An explosion rings in your ears, and the flaming shell of a light assault vehicle is catapulted into the air. Rounds of suppressing fire spark off everywhere. It is war. A few milliseconds later you are in control of a rocket-toting engineer. You fire off a rocket… Suddenly, you are in control of a tank. Advancing through the burning rubble, you rotate the cannon and fire at a shroud of advancing enemies… Another explosion and you are in control of a sniper, high above the battle. A few of the o...
timmyvermicelli's avatar
Metroid Prime Pinball (DS)

Metroid Prime Pinball review (DS)

Reviewed on April 06, 2006

The amalgamation of genres so inherently different usually elicits a three-letter internet acronym from many a videogamer that begins with a "W" and ends with an "F". This is precisely the reception that Metroid Prime: Pinball got when it was announced, not only because Nintendo rolled up a first person adventure into a tiny pinball, but also because - well - "...it's just a pinball game." Further, because developer Fuse Games was also responsible for the utterly mundane Mario Pinball land, it a...
mrchupon's avatar

Additional Results (20 per page)

[001] [002] [003] [004] [005] [006] [007] [008] [009] [010] [011] [012] [013] [014] [015] [016] [017] [018] [019] [020] [021] [022] [023] [024] [025] [026] [027] [028] [029] [030] [031] [032] [033] [034] [035] [036] [037] [038] [039] [040] [041] [042] [043] [044] [045] [046] [047] [048] [049] [050] [051] [052] [053] [054] [055] [056] [057] [058] [059] [060] [061] [062] [063] [064] [065] [066] [067] [068] [069] [070] [071] [072] [073] [074] [075] [076] [077] [078] [079] [080] [081] [082] [083] [084] [085] [086] [087] [088] [089] [090] [091] [092] [093] [094] [095] [096] [097] [098] [099] [100] [101] [102] [103] [104] [105] [106] [107] [108] [109] [110] [111] [112] [113] [114] [115] [116] [117] [118] [119] [120] [121] [122] [123] [124] [125] [126] [127] [128] [129] [130] [131] [132] [133] [134] [135] [136] [137] [138] [139] [140] [141] [142] [143] [144] [145] [146] [147] [148] [149] [150] [151] [152] [153] [154] [155] [156] [157] [158] [159] [160] [161] [162] [163] [164] [165] [166] [167] [168] [169] [170] [171] [172] [173] [174] [175] [176] [177] [178] [179] [180] [181] [182] [183] [184] [185] [186] [187] [188] [189] [190] [191] [192] [193] [194] [195] [196] [197] [198] [199] [200] [201] [202] [203] [204] [205] [206] [207] [208] [209] [210] [211] [212] [213] [214] [215] [216] [217] [218] [219] [220] [221] [222] [223] [224] [225] [226] [227] [228] [229] [230] [231] [232] [233] [234] [235] [236] [237] [238] [239] [240] [241] [242] [243] [244] [245] [246] [247] [248] [249] [250] [251] [252] [253] [254] [255] [256] [257] [258] [259] [260] [261] [262]

Info | Help | Privacy Policy | Contact | Links

eXTReMe Tracker
© 1998-2014 HonestGamers
None of the material contained within this site may be reproduced in any conceivable fashion without permission from the author(s) of said material. This site is not sponsored or endorsed by Nintendo, Sega, Sony, Microsoft, or any other such party.Opinions expressed on this site do not necessarily represent the opinion of site staff or sponsors. Staff and freelance reviews are typically written based on time spent with a retail review copy or review key for the game that is provided by its publisher.