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Review Archives (Reader Reviews)

You are currently looking through reader reviews for games that are available on every platform the site currently covers. Below, you will find reviews written by all eligible authors and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.

Available Reviews

OutRun 2006: Coast 2 Coast (Xbox)

OutRun 2006: Coast 2 Coast review (XBX)

Reviewed on May 10, 2006

It's been awhile since I've first experienced OutRun2. While I haven't played it a lot lately, I still consider it one of the best titles I've played in recent years. It had an overwhelming feel-goodness to it that was infectious at times. The gameplay was good, too. There were times I thought I wasn't going to play a new game like that for a LONG while. But, here I am, a year and a half later, playing the followup, OutRun 2006: Coast 2 Coast. Is it as good as OR2? He...
pickhut's avatar
Red Dead Revolver (PlayStation 2)

Red Dead Revolver review (PS2)

Reviewed on May 07, 2006

Here are a few examples of bad before and after scenarios. Go work out, then when you’ve exercised yourself until you’re starving eat a bunch of cookies and candy bars. Put an entertainment center or bookshelf together using only tape, and then throw all of your stuff on it at once to see if it holds. And finally, watch a really bad “western” movie (The Quick and the Dead) then search fervently for a “western” game (Red Dead Revolver) to fill the mental gap that is now in your life. Remin...
True's avatar
Resident Evil: Deadly Silence (DS)

Resident Evil: Deadly Silence review (DS)

Reviewed on May 07, 2006

Toss aside the robotic and archaic controls, the seemingly predictable surprises in abundance and the undeniably boring story present in nearly every Resident Evil known to man, and you’re left with what looks to be a scant amount of enjoyable video game material. Adding insult to injury, let’s throw on an antiquated control scheme, and some of the worst voice acting to ever grace a video game system. It sounds like I’m ripping Resident Evil: Deadly Silence a new one, but in truth, I have to a...
mrmiyamoto's avatar
Lords of Thunder (Sega CD)

Lords of Thunder review (SCD)

Reviewed on May 06, 2006

There are two reasons gamers play scrolling shooters. The first is intensity. Yes, intensity, that nebulous, ubiquitous descriptor which encompasses hurtling projectiles, swarms of enemies, huge bosses, and fancy-looking weapon effects. If a shooter has all of these things, it's basically a can't-miss proposition.
phediuk's avatar
The Chronicles of Riddick: Escape from Butcher Bay (Xbox)

The Chronicles of Riddick: Escape from Butcher Bay review (XBX)

Reviewed on May 06, 2006

I used to write articles on a monthly basis for my local newspaper. It was a great little job for me because I got to write about video games and movies and unlike these reviews, I actually got paid for it. I started a “Best Entertainment Bets” column eventually that I used to discuss my top picks for upcoming games and movies, and I picked the Chronicles of Riddick DVD as the best upcoming DVD. I received quite a few comments about my choice. Many people hated the film. I guess I can und...
asherdeus's avatar
Siren (PlayStation 2)

Siren review (PS2)

Reviewed on May 06, 2006

These days it seems like the Japanese have become the torch-bearers for quality horror movies. Frankly, the American formula was getting a bit old, a bit unimaginative, and a bit too action-oriented. Often times, I cannot differentiate the latest American horror film from a comic book or a “Rambo” sequel. Japanese horror does have a more direct effect on me. I think the reason is that it’s a bit more cerebral. Though many traditional Japanese horror stories may seem a bit odd to the America...
m0zart's avatar
Need for Speed: Most Wanted (Xbox 360)

Need for Speed: Most Wanted review (X360)

Reviewed on May 05, 2006

I’m not a racing game fan. I usually prefer an rpg with a good story and unforgettable characters. But once in awhile a great racing game comes out that I must play. One such game was Need for Speed Underground, which was the first of a new genre of racing games. It offered great visuals, awesome cars, and exhilarating fun. Now, two installments later in the Need for Speed series, Most Wanted offers the same exciting gameplay with some new features and the classic police chases that make it just...
enders_shadow16's avatar
Condemned: Criminal Origins (Xbox 360)

Condemned: Criminal Origins review (X360)

Reviewed on May 05, 2006

You’re walking down a dark hallway, littered with trash, torn-up, blood infested walls. The only light above is flickering rapidly, you hear deep breathing- footsteps. You’re holding a bloody shovel, right on the trail of the Torturer, a deadly serial killer. You hear a garbage can rustle and fall and you jump out of your seat! You take some cautious steps forward and peek into a room. Then you see something jump across the room and you hear the loud thump as a drug addict cracks a 2 x 4 over yo...
enders_shadow16's avatar
Gradius III (SNES)

Gradius III review (SNES)

Reviewed on April 29, 2006

First and foremost: Gradius III has some of the worst slowdown ever seen in a scrolling shooter. Yes, yes, this is a common issue in early third-party SNES games, and Gradius III was actually the first third-party game ever released on the system (just two weeks after launch.) Even so, the fact that slowdown is the first thing to come to mind when I think about Gradius III is not a good sign. If more than a few sprites or one larger-than-normal sprite is present (which is almost always, and incl...
phediuk's avatar
SRS: Street Racing Syndicate (PlayStation 2)

SRS: Street Racing Syndicate review (PS2)

Reviewed on April 27, 2006

From the old school arcade to the modern day consoles, racing games have developed a large following. Whether you’re a fan of tearing down the streets racing for pinks in games like Need for Speed or entering the circuit and chasing the checkered flag in games like Sega Rally, there is something for everyone. Even for the guys like me who don’t know anything about racing or even cars for that matter, there are games. Games like Street Racing Syndicate. Maybe not the best thing out there, but cer...
True's avatar
Stubbs the Zombie in Rebel Without a Pulse (Xbox)

Stubbs the Zombie in Rebel Without a Pulse review (XBX)

Reviewed on April 27, 2006

Imagine that after living a crappy life, you were murdered, just like that and even worse, when they threw your ass into a hole in the ground, no one cared. No one came to wish you your best as you began your journey into your afterlife. There were no fancy tombs, no sacrifices, no screaming widows; just a lump left in the Earth after the dirt was thrown on top of you. That would suck. Moments before your death, as your life flashed before your eyes, you’d wish for a chance to come back and do t...
asherdeus's avatar
Tekken 5 (PlayStation 2)

Tekken 5 review (PS2)

Reviewed on April 26, 2006

Tekken 5 was out for more than a year before I even realized it existed. Kind of sad, really, when you consider I’m the guy who spent most of his teenage years pumping enough quarters into Tekken 3 to pay for college. Why? I just didn’t care anymore. Tag was boring and 4 never entered my thoughts let alone my collection, but in browsing I had hope for 5. “Rebuilt engine, customize your characters.” I read. “Prepare for the deepest, most relentless fighting acti...
True's avatar
Top Spin (PlayStation 2)

Top Spin review (PS2)

Reviewed on April 24, 2006

Indisputably a revelation at its initial release, Top Spin spent its first two years of existence secluded in the land of Microsoft. But with the sequel tapped to expand the franchise fiefdom to Nintendo’s handhelds, Sony needed a piece of the action as well. So out came the PS2 version of the original game, raring to teach everyone who avoided the XBox how deep and enjoyable a well done game of tennis could be. Unfortunately, the main lesson here is how much an old and unimproved pi...
woodhouse's avatar
Tetris DS (DS)

Tetris DS review (DS)

Reviewed on April 24, 2006

Did you ever have a friend that you would sit down and play Tetris with and they absolutely sucked at it? No matter what they did, no matter how far they leaned over on the edge of their chair and concentrated, you were still better than them? Well, I was that friend to someone, somewhere. I suck at Tetris. My friends and I play Tetris drunk against each other and even when they’re drunk, I still get totally trounced every single time. I’ll occasionally win a round when they...
asherdeus's avatar
Donkey Kong Country (SNES)

Donkey Kong Country review (SNES)

Reviewed on April 22, 2006

In 1994, Nintendo was in a bit of a pickle. The SNES was starting to be outmatched. 3DO, Jaguar, and now this newfangled "Sega 32X", with the Saturn and PlayStation due next year! And the N64 was still a ways off! How could Nintendo possibly compete with these flurry of formidable 32-bit consoles? (Actually, four of those five "competitors" barely managed to let a fart out before their hasty death, but hey, hindsight is 20/20.) Well, Nintendo struck a deal with Silicon Graphics (the premier CGI ...
phediuk's avatar
Full Auto (Xbox 360)

Full Auto review (X360)

Reviewed on April 21, 2006

I love explosions. Explosions are one of the best things to come out of the 80s. Fuck the big hair bands; give me the explosions of Rambo and Predator and I’m satisfied. And that my friend is what Full Auto gives us. Explosions abound in Full Auto. It’s the whole point of the game. You strap yourself into the seat of some generic vehicle that’s completely loaded with guns and mines and grenades and all sorts of other weapons, and then you take to streets and blow the ...
asherdeus's avatar
Silent Hill 2: Restless Dreams (Xbox)

Silent Hill 2: Restless Dreams review (XBX)

Reviewed on April 16, 2006

After I played the original "Silent Hill", I was left wondering what direction the storyline would take in its sequel. I didn't expect a direct continuation, because the elements of that storyline were so conclusive. But I did at least expect it to take place within the Silent Hill Township, and more importantly within the mythos of the first game. In that first story, a child and her father feel compelled to go to the Silent Hill resort town to resolve a preternatal past that is haunting her. T...
m0zart's avatar
Condemned: Criminal Origins (Xbox 360)

Condemned: Criminal Origins review (X360)

Reviewed on April 15, 2006

Poor Ethan Thomas, he got screwed over big time. Upon investigating a crime scene in a rusty, broken-down building, he and two police officers discover that the killer is still in the place. Sounds like a simple job, right? I mean, it's three armed men against one, they'll have the dude pinned down by the end of the first chapter. Well, a couple of dead hobos later, he witnesses the two police men get shot by the serial killer with his own gun. Sucks, right? It gets worse. Ethan gets framed for ...
pickhut's avatar
Space Harrier II (Genesis)

Space Harrier II review (GEN)

Reviewed on April 14, 2006

Space Harrier is not a game. Space Harrier is an idea. I can envision a programmer at Sega fiddling around with some code during his spare time and creating a functional 3D checkerboard field. Cue the proverbial light bulb.
phediuk's avatar
Resident Evil 4 (PlayStation 2)

Resident Evil 4 review (PS2)

Reviewed on April 13, 2006

The Resident Evil games never really changed that dramatically over the course of the series (up to recently). They never ventured very far beyond the boundaries of standard survival horror, even if the series had itself invented a lot of what now defines the genre. However, as the games progressed, they appeared to become more and more monotonous. There's only so many moaning zombies and skinless dogs a person can take before they begin to ask for something a little different. In the fourth gam...
harvester's avatar

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