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Review Archives (Reader Reviews)

You are currently looking through reader reviews for games that are available on every platform the site currently covers. Below, you will find reviews written by all eligible authors and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.

Available Reviews
Armored Core: Last Raven (PlayStation 2)

Armored Core: Last Raven review (PS2)

Reviewed on July 14, 2006

I've been a fan of the Armored Core series since the first instalment, thrilled as I was with the concept of building an entirely unique battle robot and blowing things up with it. Yet, sadly perhaps, Armored Core has somehow strayed from what made the original great. It has become, some fans feel, bogged down with complexity, particularly in Nexus, one of the previous titles. Nexus had focused on making a realistic mech game to the expense, felt some, of a fun mech game. Ninebreaker came...
WilltheGreat's avatar
Shadow of the Colossus (PlayStation 2)

Shadow of the Colossus review (PS2)

Reviewed on July 13, 2006

With the release of ICO in 2001, a hidden gem emerged out of nowhere. With the game mainly consisting of escorting a young lady around with various puzzles and little combat, the word that may come to the mind of some is “boring.” But this is not true. It was a truly original concept, and it showed that not everything needs to be about blowing away enemies in first person shooters or managing an army in strategy games. This has been carried over to Shadow of the Colossus, with many characteristi...
amlabella's avatar
World of Warcraft (PC)

World of Warcraft review (PC)

Reviewed on July 13, 2006

These are quotes from people close to World of Warcraft users:
amlabella's avatar
Indigo Prophecy (Xbox)

Indigo Prophecy review (XBX)

Reviewed on July 13, 2006

Every year many games come out that are great, but don’t really bring anything new to the table. They may do many things right, but they’re missing something: innovation. With Indigo Prophecy, that is not the case. With highly original concepts that are executed very well, and a game that puts its story and characters above everything else, developer Quantic Dream has succeeded in making a game that sets itself apart from any other one out there. It may not be perfect, but it’s something that sh...
amlabella's avatar
F.E.A.R.: First Encounter Assault Recon (PC)

F.E.A.R.: First Encounter Assault Recon review (PC)

Reviewed on July 13, 2006

Through the years, there have been all kinds of first person shooters released. There's the usual formula of a good combination of guns with some fast-paced action, and so on. But with F.E.A.R, Sierra has created something new. It's combined the aspects of a Japanese horror film with exciting and frantic action to create one of the best FPSs out there.
amlabella's avatar
Teenage Mutant Ninja Turtles 2: The Arcade Game (NES)

Teenage Mutant Ninja Turtles 2: The Arcade Game review (NES)

Reviewed on July 13, 2006

Teenage Mutant Ninja Turtles II: The Arcade Game is a sequel to an NES platformer called...Teenage Mutant Ninja Turtles (shocker.) While some people may have warm fuzzy feelings of nostalgia when thinking of the original TMNT, I'll be honest with you: I hate it. Too many cheap challenges, awkward controls, too many cheap challenges, too many cheap challenges...let's just say that the game is a bit frustrating.
phediuk's avatar
Freelancer (PC)

Freelancer review (PC)

Reviewed on July 10, 2006

Every modern gamer knows the story of the Xbox (and later PC) role-playing game, Fable. It was supposed to be one of the largest and most ambitious games ever released, but turned out to be a short and limiting RPG that paled in comparison to its contemporaries, namely Bioware’s KOTOR. Due to the genre’s mainstream obscurity, most gamers haven’t heard of Freelancer, which was first announced roughly five years prior to its release in 2002 (and was in development for much lon...
Halon's avatar
The Legend of Dragoon (PlayStation)

The Legend of Dragoon review (PSX)

Reviewed on July 09, 2006

When Legend of Dragoon made its way onto the PSX RPG scene, Sony foolishly billed it as a Final Fantasy killer. Gathered together in angered hoards, FF fanatics lit their burning torches and waddled aggressively through the streets, rioting and looting Cheeto stores nation-wide. "This is no Final Fantasy!" some cried while others sobbed over their Sephiroth plushies; it was a dark day, but somewhere behind all the rantings and unbridled hate, a game somehow got forgotten.
bside's avatar
The Hobbit (PlayStation 2)

The Hobbit review (PS2)

Reviewed on July 09, 2006

Bilbo Baggins, as many of us know, is a typical hobbit. He’s portly, laid-back, and perfectly content with never leaving Hobbiton. However, due to his recruitment by a wise wizard and a bunch of dwarves, Bilbo sets out on a quest where he encounters some awkward camera angles, many boring stages, and a final couple levels that hint at what could have been a much better game. So much for the epic journey I expected.
djskittles's avatar
Guitar Hero (PlayStation 2)

Guitar Hero review (PS2)

Reviewed on July 08, 2006

The life of a rock star: full of money, alcohol, and all out partying. Guitar Hero may not be able to provide the fun of passing out drunk on the floor, but it certainly captures the feel of rock in a video game. With all kinds of musical tracks and one of the coolest gaming peripherals, Guitar Hero makes you feel like you’re on that stage, with thousands of screaming fans going crazy. Well, as long as you don’t look at yourself in the mirror. Anyone who is willing to fork over the extra $20 wil...
amlabella's avatar
Super Mario Sunshine (GameCube)

Super Mario Sunshine review (GCN)

Reviewed on July 08, 2006

It took six years to come up with a sequel to Mario 64. Six years. You'd think that would be enough time to make sure they'd get it right. After all, this is the latest in Nintendo's largest and arguably most important franchise, so it certainly deserves special devotion. How, then, can we explain what happened here? How did Nintendo possibly come up with a game that is so, well, forgettable? I mean, I'm not really a fan of Mario 64. I think the concept was excellent, but the execution a ...
mariner's avatar
Dead Connection (Arcade)

Dead Connection review (ARC)

Reviewed on July 06, 2006

Don Nerozzia knows the rules. When a man stands in your way, you bribe him, blackmail him, or influence those around him to neutralize the threat. If he’s unimpeachable, then maybe, just maybe, you reward him with a bullet to the back of the head. You certainly don’t gun down his lady in the street and expect him to slink away. Especially not with Philip, the leader of men making a stand against a gigantic crime. Yes, Nerozzia knows the rules; he just chose to ignore them. So now th...
woodhouse's avatar
Disgaea: Hour of Darkness (PlayStation 2)

Disgaea: Hour of Darkness review (PS2)

Reviewed on July 06, 2006

At a glance, Disgaea: Hour of Darkness looks like your standard strategy RPG: turn-based battles on a grid, a variety of weapons and classes, a small amount of customization. But from the first time you meet the main character, you know that you’re in for a very unusual trip.
viridian_moon's avatar
Armored Core: Nexus (PlayStation 2)

Armored Core: Nexus review (PS2)

Reviewed on July 06, 2006

The Armored Core series has come a long way in the eleven(!!) years since the first title’s release. Yet, in some ways it’s remained the same. The first game’s strongest selling point was customization. Here’s a few hundred parts; buy the core, head, arms, legs, boosters, generator, FCS computer, and weapon systems you like best and put them all together. I can still recall my amazement when I rented Armored Core for my PlayStation, daunted by the seemingly endless combinations of mechs.
WilltheGreat's avatar
Battle Stations (Saturn)

Battle Stations review (SAT)

Reviewed on July 06, 2006

Battlestations could've been a good game..... I don't like saying that a lot since you can basically apply that to any crappy game. But it's true in BS's case. A title where you take control of your own fleet (ranging from patrol boats and mine layers to battleships and aircraft carriers), set sail on the seas, and kick the crap out of any opposing fleet that dares cross your path? Sounds like a kickass game to me. Unfortunately....
pickhut's avatar
God of War (PlayStation 2)

God of War review (PS2)

Reviewed on July 06, 2006

There are two things that are good about this game. Sadly, they are the two things that are good about every “good” game. Usually, these two things make up the bulk a review but I didn’t write this review intending to tell you that this is a fun game and is looks good, blah, blah, woof, woof. In the grander scheme of video-game things, God of War is a big failure. It makes all the same mistakes concerning content that every other high-ranked game does. It’s offensive, it’s hyper-masculine, it m...
gladiator_x's avatar
Devil May Cry 3: Dante's Awakening (PlayStation 2)

Devil May Cry 3: Dante's Awakening review (PS2)

Reviewed on July 05, 2006

Everyone said it was over
True's avatar
Tecmo NBA Basketball (NES)

Tecmo NBA Basketball review (NES)

Reviewed on July 04, 2006

Tecmo NBA Basketball hit stores not long after the 1991 smash debut of Tecmo Super Bowl, a game that succeeded because it stood as the most accurate NES representation of its sport. In terms of presentation and options, these releases exist as equals, but the newer of the two lacks an essential sports game characteristic. Even when mastered, TSB thrived because every down presented an uncertain challenge, be it navigating a broken blocking scheme or reading the oppon...
woodhouse's avatar
Shadow Hearts From the New World (PlayStation 2)

Shadow Hearts From the New World review (PS2)

Reviewed on July 01, 2006

We’re here to take your pornography and sodomize our vast imaginations
True's avatar
Call of Duty 2 (PC)

Call of Duty 2 review (PC)

Reviewed on July 01, 2006

I absolutely loved the original Call of Duty, so I had incredibly high hopes for Call of Duty 2. As soon as the first screenshots came out for it, I instantly proclaimed that the game was going to be awesome and started talking non-stop about it. I’m not usually excited about too many games, but I had a lot of expectations for Call of Duty 2, which I’m sure you got from my first two sentences. Now you’re left wondering if the game lived up to my expectations.
asherdeus's avatar

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