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Review Archives (Reader Reviews)

You are currently looking through reader reviews for games that are available on every platform the site currently covers. Below, you will find reviews written by all eligible authors and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.

Available Reviews
Virtua Racing (Genesis)

Virtua Racing review (GEN)

Reviewed on December 06, 2008

Pushing a games console to its limits can be risky business for developers. Try too hard and the game will get panned for looking ugly and having choppy frame-rates, but games are expected to make some use of the systems potential. Efficiently making the most of the systems resources whilst still making a decent looking, playable game that doesn’t get swamped by slowdown is perhaps one of the greatest challenges in developing a game.
bigcj34's avatar
Spyro 2: Ripto's Rage! (PlayStation)

Spyro 2: Ripto's Rage! review (PSX)

Reviewed on December 06, 2008

There was a time when Spyro games were good. Out of absolutely pure coincidence, this was the same time when Spyro was made by Insomniac, who since moved on to Ratchet and Clank. The original Spyro the Dragon was the start of what would become a hallmark franchise of the PSone platform genre, stripping 3D platforming to its fundamentals and demonstrated how they should be made. A small, cute purple dragon but with an attitude, and, um, fiery breath, how could anyone hate wee Spyro?...
bigcj34's avatar
Pokemon Yellow Version: Special Pikachu Edition (Game Boy)

Pokemon Yellow Version: Special Pikachu Edition review (GB)

Reviewed on December 06, 2008

I remember the days when Pokemon was all the rage in my primary school years. Trading card swapping was everywhere, rushing from school to catch the program on TV and eventually most schools banned any merchandise being brought in because of card theft. How dare they! Those were the days when everyone kept saying Pokemon would never go out of fashion…
bigcj34's avatar
Spyro: Enter the Dragonfly (PlayStation 2)

Spyro: Enter the Dragonfly review (PS2)

Reviewed on December 06, 2008

Oh Spyro. How unfortunate such a franchise suffered a fate that parallels with the likes of Sonic the Hedgehog and Crash Bandicoot. Once good on its console of origin, but a step up on to following platforms and he’s lost his sense of what he was. Yet despite their console mediocrity, they seemed to get it right on portable formats with relatively pleasing results.
bigcj34's avatar
Half-Life: Opposing Force (PC)

Half-Life: Opposing Force review (PC)

Reviewed on December 06, 2008

1998’s Half-life was seen by many as revolutionary to the FPS genre from its atmospheric feel, the first person presentation of the story and it’s astounding gameplay. Since then, dozens of mods spawned from its engine such as Counter-Strike, plus expansions like this and 2001’s Blue Shift. Half-Life: Opposing Force intervenes with the original HL’s plot, playing the role of US Marine Corporal Adrian Shepherd. As part of the Black Mesa clean-up crew, you must s...
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RollerCoaster Tycoon (PC)

RollerCoaster Tycoon review (PC)

Reviewed on December 06, 2008

Chris Sawyer has been no stranger to management games in the 90’s, single-handedly programming Transport Tycoon before his White Knuckle project, eventually renamed Rollercoaster Tycoon. Various expansions and sequels followed, the third seeing a shift to full-on 3D and ending Sawyer’s exclusive development, but this original RCT remains as strong as ever. You’re simply building theme parks with a large emphasis on constructing your own custom rollercoasters. Swanky c...
bigcj34's avatar
Sonic the Hedgehog (Xbox 360)

Sonic the Hedgehog review (X360)

Reviewed on December 05, 2008

Sonic The Hedgehog has been run into the ground by his creators as fast as he once ran along it. That was not a retrospective comment about recent Sonic games generally, that was a comment about Sonic '06, referred to as such to prevent any of the following comments from being associated with the original Sonic the Hedgehog, a memory Sonic fans must cling to now more than ever.
Fedule's avatar
Geometry Wars: Retro Evolved 2 (Xbox 360)

Geometry Wars: Retro Evolved 2 review (X360)

Reviewed on December 05, 2008

I once demonstrated Geometry Wars: Retro Evolved 2 to a person (you all know someone like this) who has no knowledge, let alone experience, of games, who still is unconvinced that they constitute anything more than toys for overgrown children. After the initial realization that there was actually a game in progress under all the flashing lights and loud noises, his first actual comment was, and I quote; "this looks very playable." I think if the phone hadn't rang immediately afterward he may eve...
Fedule's avatar
Shin Megami Tensei: Persona 4 (PlayStation 2)

Shin Megami Tensei: Persona 4 review (PS2)

Reviewed on December 05, 2008

What do you hate about yourself? Come on, be honest. Or are you too ashamed to admit anything? Perhaps you’re not even aware of it. It’s those perceived flaws, those nagging insecurities that can drive a person mad. Maybe you’re afraid of failure, that everything you do in life will ultimately amount to nothing. How about the resentment or jealously you might feel towards someone more successful than you are? A close friend you keep around to satisfy your sense of self-worth and need for accepta...
disco's avatar
Mega Man Soccer (SNES)

Mega Man Soccer review (SNES)

Reviewed on December 03, 2008

When one used to think of a gaming franchise, such as Nintendo’s Super Mario Bros, chances are that the first things that will come into their mind is Mario’s adventures against Bowser. But now with all of the Mario games released not related to the original series, such as Super Mario Kart and Mario Golf, one might not necessarily think of those adventures, but of some other event that he participated in.
Halon's avatar
Kirby's Dream Land 3 (SNES)

Kirby's Dream Land 3 review (SNES)

Reviewed on December 03, 2008

Although not with plenty of flaws, Kirby Super Star was a giant step in the right direction. Having several moves at your disposal that varied with each power and combining multiple styles of gameplay was much better than the previous aging Kirby formula. The game was only slightly above average, but at least there seemed to be some life in the Kirby series.
Halon's avatar
Out to Lunch (SNES)

Out to Lunch review (SNES)

Reviewed on December 03, 2008

Although most of my gaming time is spent playing manly Xbox and PC titles, I have played several messed up games over the years. In the matter of fact The Lost Vikings, a puzzle game starring three goofy Viking misfits is one of my favorite SNES games. Marsupilami for the Sega Genesis is another weird game that I would’ve loved if it wasn’t for a few annoying problems. But these games are nothing compared to Out to Lunch, which is easily the weirdest game I’ve ever played....
Halon's avatar
The Lost Vikings (SNES)

The Lost Vikings review (SNES)

Reviewed on December 03, 2008

Vikings were known for a lot of things such as farming, trading, and exploring, but the trait they are best known for was their brutality. They were fierce warriors that were feared by almost everyone due to their unpredictable raids and Pagan beliefs (the beliefs weren’t popular at the time in an almost entirely Christian Europe). Since videogames that contain a lot of hack and slash action always seemed to be selling very well, I am very surprised that there are very few games, if any that s...
Halon's avatar
bit Generations: Boundish (Game Boy Advance)

bit Generations: Boundish review (GBA)

Reviewed on December 02, 2008

Humorist Lore Sjöberg on Pong:
Synonymous's avatar
Super Mario 64 DS (DS)

Super Mario 64 DS review (DS)

Reviewed on December 01, 2008

What a surprise. With another portable console by Nintendo come more excuses for them to remake Mario games released on their home consoles with similar hardware specs. With the DS effectively being the portable equivalent of the N64, it’s inevitable we’d see a DS remake of Super Mario 64. But the challenge here was how to grind out some use from that second screen.
bigcj34's avatar
Mega Man 9 (PlayStation 3)

Mega Man 9 review (PS3)

Reviewed on November 26, 2008

After finally obtaining a “next generation” gaming system media center (?), it seemed prudent that I should make an effort to experience the best that my new PS3's cell processor could muster. I wanted to make a point to experience a game that was technically beautiful and fresh from all the genre-centric titles that had dominated the previous generation. In that spirit, I purchased Valkyria Chronicles.
dagoss's avatar
Tom Clancy's Splinter Cell: Pandora Tomorrow (Xbox)

Tom Clancy's Splinter Cell: Pandora Tomorrow review (XBX)

Reviewed on November 26, 2008

Tom Clancy’s Splinter Cell left me in awe. When it was released it was easily the best stealth game, and although it had a few shortcomings, its awesome aspects more than made up for them. The idea of stealth and using your environments had never been used this effectively, and I can still recall some of the awesome situations the game put you in. I remember creeping in the dark sewers trying to follow guards unaware of my presence, cutting through a courtyard filled with mines and sni...
Halon's avatar
Rampage Through Time (PlayStation)

Rampage Through Time review (PSX)

Reviewed on November 26, 2008

Imagine controlling a giant mutant. You move carelessly from city to city, destroying buildings, eating people, and kicking over cars. The military and police department are both out to stop you, but you won’t let them stand in your way. You continue to “rampage” from city to city, causing as much chaos and destruction as possible with hopes of someday destroying the whole world.
Halon's avatar
Radical Rex (Genesis)

Radical Rex review (GEN)

Reviewed on November 26, 2008

Why did the dinosaurs die out?
Halon's avatar
Guitar Hero: On Tour (DS)

Guitar Hero: On Tour review (DS)

Reviewed on November 25, 2008

Creating a game multiplatform is one way for a publisher to sit on the fence by selling as many titles as possible without taking the risk of developing for the losing console. When multiplatform games appear on every active format available, you can’t help but think the publisher (*cough*EA*cough*) are trying to milk the franchise a touch. But when we’re talking a multiplatform attempt to downsize a peripheral based game in which the controller isn’t exactly handheld, a la Guitar Hero, s...
bigcj34's avatar

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