Review Archives (Reader Reviews)
You are currently looking through reader reviews for games that are available on every platform the site currently covers. Below, you will find reviews written by all eligible authors and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.
Maximum Chase review (XBX)Reviewed by pickhut on March 25, 2012 - #Developed by Genki, the very same who created so many Tokyo Xtreme Racer games, MC is a hybrid title, meshing high-speed chases with on-rail shooting segments, all wrapped in a silly plot told through cutscenes involving live actors in front of CGI backdrops. It's as goofy as it sounds... which is why I wanted it. |
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Deadly Premonition review (X360)Reviewed by turducken on March 23, 2012 - #“Visit beautiful Greenvale!” |
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Deadly Duck review (A2600)Reviewed by JoeTheDestroyer on March 22, 2012 - #Don't get me wrong, I'm not saying this title is brilliant. Deadly Duck is, however, a competent and addictive addition to the vast number of Space Invaders clones. Don't let the lack of recognition scare you off. If you still play games that require only a single button and you enjoy shooting flying menaces, look up Deadly Duck and defend the pond! |
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Journey review (PS3)Reviewed by threetimes on March 19, 2012 - #ThatGameCompany have proved that it is possible to create a gorgeous and exhilarating game that does not rely on competition but celebrates the joys of online collaboration. |
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The Elder Scrolls V: Skyrim review (X360)Reviewed by Suskie on March 18, 2012 - #It’s very cold – in the thematic sense, though the snow certainly helps. Skyrim is one of the increasingly few Western RPGs to understand that “dark” is not synonymous with “edgy,” and its sheer prettiness prevents it from being as oppressively bleak as post-apocalyptic DC was. |
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Rez HD review (X360)Reviewed by JANUS2 on March 18, 2012 - #In 2007, long after the demise of the Dreamcast, a port of Rez was announced for Xbox Live Arcade. Mizuguchi told reporters at the Tokyo Games Show that he “always dreamed of high-def wide screen and very good sound. Now the future has come." Rez HD was released in 2008 with high-definition wide-screen visuals and 5.1 surround sound. Much to my surprise, I absolutely loved it. I’m not sure whether it was because my tastes had changed in the eight years since I first played Rez |
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Ys II review (NES)Reviewed by wolfqueen001 on March 16, 2012 - #Most of the time, it only takes a couple of levels to crush your enemies. Sure, you might be throwing grapes at elephants for how little damage you do, but you'll never get hurt – even head-on – as long as you constantly press forward. Eventually you'll be able to annihilate them with just a few choice blows. |
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Braid review (PC)Reviewed by JoeTheDestroyer on March 15, 2012 - #What impressed me the most was the willingness the developers showed to craft such an entertaining and challenging title despite placing the lion's share of the emphasis on the metaphoric story. Strip away the plot and we're left with an addictive puzzle/platformer. |
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The 3rd Birthday review (PSP)Reviewed by holdthephone on March 15, 2012 - #This basic sequence of the shooter genome has been in place for a while now, and perhaps that’s enough for some people. But no one puts Aya Brea in a new game without tweaking a little DNA. |
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F1 2011 review (VITA)Reviewed by Dr_Worm on March 14, 2012 - #The Vita has by far the best handheld version of F1 2011, but it could have equalled the home console version with a little more lending to the systems strengths. |
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Final Fight: Streetwise review (XBX)Reviewed by pickhut on March 11, 2012 - #For me, though, there's one particularly insane, earth-shattering scene that sums up all the wrong things about Final Fight: Streetwise. I would like to note this happens AFTER you defeat a monster that attacks with electricity and replenishes health by eating mutant rats. |
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Mole Mania review (GB)Reviewed by aschultz on March 11, 2012 - #After getting frustrated with one level where I made a dumb mistake, I walked around to take my mind off the game. I started whistling a tune, and I realized it was one from the game itself. I sat back down and got it right. |
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Flotilla review (X360)Reviewed by SamildanachEmrys on March 09, 2012 - #I want you to understand just how inept a tactician I am so that you’ll understand the magnitude of my meaning when I say Flotilla makes me feel like I’m in Ender's Game. You won’t spend all day playing it, but you might find you come back every few weeks for a new adventure, and to kick a smug deer’s ass one more time. |
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Xardion review (SNES)Reviewed by threetimes on March 06, 2012 - #Its shortness is its strength, and there's no chance of getting bored since each stage only consists of a few screens. However, that's also its weakness, and it's a shame they didn't make more use of the three characters, or introduce some navigational challenge. |
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Syndicate (2012) review (PC)Reviewed by darketernal on March 05, 2012 - #When all is said and done, one can' t feel but disappointed with Syndicate. It tried to do a lot of things, and for that congratulations are in order, but in most things it tries, it fails. |
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Virtua Athlete 2000 review (DC)Reviewed by pickhut on March 04, 2012 - #Sega's other track and field title for the Dreamcast, Virtua Athlete 2000, rarely gets a mention because of its under-the-radar release, so not a whole lot of players remember or even know of its existence. Hell, Sega didn't even publish the game in North America, despite the allure of being developed by the same team that created the then-hot Virtua Tennis. However, it was snatched up by Agetec, a publisher who was known at the time for releasing niche titles no one else would touch. |
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Resident Evil 4 HD review (X360)Reviewed by Suskie on March 04, 2012 - #I didn’t die all that much during my playthrough of RE4, yet I constantly – constantly – felt like I was within an inch of my death, scraping for ammo, thrust into overwhelming situations that I was ill-equipped to handle. RE4 is a game that unyieldingly makes you feel helpless when you never are. |
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Neverwinter Nights 2: Mask of the Betrayer review (PC)Reviewed by andgregorik on March 03, 2012 - #Mask of the Betrayer is a relatively short but sweet experience that, through its gameplay innovations and flawless writing, injects new life into the very framework of Neverwinter Nights 2 which, in turn, was such an improvement over NWN1. |
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The Curse of Monkey Island review (PC)Reviewed by andgregorik on March 03, 2012 - #Aimed squarely at prospective new fans who were probably still preteens during the run of the original Monkey Island games, Monkey Island 3 is an OK if unremarkable adventure game when taken strictly in isolation. It looks well, plays well and sounds great. But it's not a proper Monkey Island entry. |
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Banana review (NES)Reviewed by aschultz on March 02, 2012 - #Imagine Boulderdash, but instead of collecting goodies and shooting enemies, your character is hoarding for the winter and finding his wife and, occasionally, a new son. |
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