Review Archives (Reader Reviews)
You are currently looking through reader reviews for games that are available on every platform the site currently covers. Below, you will find reviews written by all eligible authors and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.
Lufia II: Rise of the Sinistrals review (SNES)Reviewed by mariner on September 17, 2006 - #Do yourself a favor and go check out Lufia II's world map. Looks rather pathetic, doesn't it? Whether by water, mountain, or random towers, the entire world is divided into tiny chunks that contain exactly one town and one cave/tower/dungeon of some sort. These chunks are strung out in a giant circle, so that you are forced to visit one after another, in succession. And visit them in succession is what ... |
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Chrono Trigger review (SNES)Reviewed by amlabella on September 17, 2006 - #Ever had the longing to travel through time? If so, you probably found it difficult; due to the fact most don’t know how to build a time machine. But don’t let your head hang in sorrow, there is one alternative. You could just play one of the greatest RPGs to ever grace video games. Vortexes and the space continuum may seem more appealing, but don’t let those thoughts deceive you. Chrono Trigger managed to revolutionize role-playing games, and stands the test of time to this day. |
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Animal Crossing: Wild World review (DS)Reviewed by hobunn on September 16, 2006 - #Wild World is the portable version of the GameCube virtual life hit, where you’re plonked in a colourful town full of cute little animals to lead a second life. Little has changed from the original. Upon arriving in your newly named town, Tom Nook, the raccoon owner of the local store, has kindly built a house for you to call your own. Sadly, you are now in debt to him and must slowly repay the large sum. But it doesn’t end there. As soon as you’re done paying off the mortgage, Nook happi... |
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Pump It Up: Exceed review (PS2)Reviewed by draqq_zyxx on September 16, 2006 - #Step onto the Dance Dance Revolution platform. Look at your feet and chances are that you are standing in the middle, on a metal plate that covers not only the center, but also the corners of the pad. You are only a tap away from the arrows. Up, down, left, right. Safe and secure. Then suddenly, the arrows and the metal plates begin to warp. You stagger as the arrows slide into the corners and a center arrow forms beneath your feet. The metal plates now cover the arrows you once knew. |
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Texas Hold 'Em review (X360)Reviewed by ghostyghost on September 16, 2006 - #A few years ago, the average person wouldn't have known that Texas Hold 'Em was a type of poker game. Over the last ten years it has skyrocketed in popularity and can be watched all around the world. Due to its popularity, the game is now available on Xbox Live Arcade. If you were one of the many who downloaded it for free during the first 48 hours then lucky you. Because it now costs a hefty 800 Microsoft points, which is about 10$. Hold ‘Em isn’t perfect by any stretch because of poor AI, only... |
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Uplink: Hacker Elite review (PC)Reviewed by dogma on September 14, 2006 - #There is a brilliant idea that inspires Uplink: Hacker Elite, and it largely rests at the intersection of the state of present day technology, and the timeless intrigue that surrounds crime and criminals, so deeply-rooted that it taps human nature. There have long been games depicting crime, going all the way back to the Atari 2600, and the monumental Grand Theft Auto series is inarguably the one that has most recently brought the issue of game crime and violence into the limelight... |
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Jak II review (PS2)Reviewed by korubi on September 12, 2006 - #Jak II is the product of a long line of cartoony platformers produced by Naughty Dog. Unlike the first game in the series, Jak II tweaks the formula by implementing GTA-esque design. Playing as both Jak and his sidekick Daxter, you'll have an entire city to explore filled with bustling crowds, anxious police officers, and a fair share of futuristic hover cars to take advantage of. Jak II doesn't scrap its roots entirely, though, because most of its missions take place outside the city in setting... |
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Super Mario World 2: Yoshi's Island review (SNES)Reviewed by hobunn on September 11, 2006 - #Though Yoshi's Island is technically the sequel to Super Mario World, it bears almost no resemblance to its predecessor. The game tells the story of the attempted kidnapping of the baby Mario and Luigi. Kamek the Magikoopa, on orders from King Bowser, tries to snatch them from a stork, but only succeeds in taking Luigi. Baby Mario, however, lands on Yoshi’s back, and after realising what has happened, all the Yoshies agree to help Mario rescue his brother. The obliging Yoshies take... |
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Bee 52 review (NES)Reviewed by strawhat on September 10, 2006 - #Some things in real life aren't made to be fun, but video games can mold them into something exhilarating, something worth wasting your free time to do. Video games can make you want to farm, or want to take the role of an old fat guy's life. They have transformed really boring aspects of life into something wild and breathtaking, and there are real gems out there. Bee 52 is not one of them. |
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Fire Emblem: The Sacred Stones review (GBA)Reviewed by strawhat on September 10, 2006 - #I came into this game as another one of those guys who only knew Fire Emblem because of Marth and Roy from Super Smash Bros Melee. So basically, I didn't really know much about the game other than the fact that it's kinda similar to Advance Wars. After playing through the first few minutes of it, I was completely sucked into the world of Princess Eirika and her comrades. |
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Sly Spy review (ARC)Reviewed by dogma on September 10, 2006 - #There is a glee about Sly Spy, a maniacal urge to so blatantly steal and simultaneously disrespect the source material it pays cynical homage to, the wonderful 007 canon, that makes it a grotesque spectacle, somehow both irritating and intriguing at the same time. I’ve always appreciated poorly made side-scrolling action games that are in obvious replication of the James Bond saga (I’m one of six living fans of the campy and tedious Rolling Thunder), and I couldn’t help but ... |
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Mug Smashers review (ARC)Reviewed by dogma on September 08, 2006 - #Mug Smashers, though devastatingly threatening by name, is more of a womanly slap across the cheek than any truly bruising smash. It isn’t as good as Final Fight or Streets of Rage, and certainly doesn’t appear to be too worried about it. It’s bad, and surprisingly content with that. |
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Bone: Out from Boneville review (PC)Reviewed by bside on September 08, 2006 - #While Bone: Out from Boneville lasts, it's an engaging and humorous experience that manages to entertain a wide spectrum of audiences. |
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Indigo Prophecy review (PS2)Reviewed by hobunn on September 07, 2006 - #As one of my closest friends used to say, there are too many identical-looking sequels and too much unoriginality out there in the video game industry. After all, why bother changing the formula if it sells? It is a shame, because we rarely do see fresh, innovative titles nowadays. Bearing this in mind, Quantic Dream knew they were taking a big risk when they started on adventure title Fahrenheit, especially considering that they were experimenting in a genre that was fading away to first... |
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Lock On review (SNES)Reviewed by redemption on September 06, 2006 - #Vic Tokai's Lock-On is a game that'll really get your adrenaline pumping. After all, barreling through waves upon waves of hostile fighters, dodging missiles left to right, and pulling off sick aerial stunts are all in a day's work. Of course, that's not to say it doesn't get old seeing the same palette-swapped polygons zooming around the screen launching rockets at you. Lock-On may be pretty fun from the get-go, but the levels slowly turn repetitious and drab as the game carries o... |
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Terranigma review (SNES)Reviewed by redemption on September 06, 2006 - #Meet Ark, just another mischievous teenager enjoying his easy life in the small town of Crysta. Since the day he was born, his childhood has been limited to the gates of this mysterious village. The Elder seems to be the only soul around who has an understanding of life outside the boundaries of Crysta, but no one dares to ask him what may be beyond the walls. One day, a curious Ark decides to break down a mysterious door that had always remained shut. Inside the dusty room, he releases an evil ... |
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Disgaea 2: Cursed Memories review (PS2)Reviewed by disco on September 05, 2006 - #As the sun rises over the land of Veldime, a young man named Adell is preparing for the battle that will determine his future. His goal is simple: defeat Lord Zenon, the absolute ruler of the land. Should he manage to bring the dark lord to knees, the curse plaguing the land will vanish, turning his now-demonic family back into the humans they once were. He’s got the unparalleled might befitting of an RPG, sheer willpower, and more than enough moxie to get the job done. Unfortunately, that’s ... |
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Feel the Magic: XY/XX review (DS)Reviewed by goldenvortex on September 04, 2006 - #Stylish. Entertaining. Creative. |
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MVP Baseball 2005 review (XBX)Reviewed by amlabella on September 04, 2006 - #Americas pastime - baseball. Oh what great memories you bring. Going out to the ballpark with one’s dad, the sensation of catching a foul ball...steroids. Okay, maybe the latter isn’t something to reminisce, but who doesn’t love a good hot dog and ball game? The MLB has been plagued by recent accusation, but that’s not apparent in a virtual simulation. So why not try out the alternative of MVP Baseball 2005? The game may seem as though it’s on performance enhancing drugs, but that’s not the case... |
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Yanya Caballista City Skater review (PS2)Reviewed by disco on September 03, 2006 - #As dawn approaches San Francisco, the city awakens from its slumber and begins its morning routine. The fog slowly creeps out of the streets and into the bay, revealing countless one-way streets and sprawling neighborhoods. A street-sweeper is churning down an avenue, a bell clangs as a cable car lurches forward, and the smell of baking sourdough bread wafts through the breeze. A lone car travels cross the Golden Gate Bridge, the first of hundreds of thousands of daily commuters. The fishermen h... |
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