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Review Archives (Reader Reviews)

You are currently looking through reader reviews for games that are available on every platform the site currently covers. Below, you will find reviews written by all eligible authors and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.

Available Reviews
Sonic the Hedgehog (Xbox 360)

Sonic the Hedgehog review (X360)

Reviewed on July 01, 2007

Coming from someone who played and A-ranked every 3-D Sonic from Sonic Adventure 2 to Shadow the Hedgehog, I've come to accept Sonic's transition from his roots to what we now see before us in 2006. Sonic Adventure was the blue blur's first step into total 3-D gaming. That was 1998. This is 2006. I expect more from Sonic Team than the same horrible camera, myriad glitches, and deviation from Sonic that both Sonic Adventure and Sonic the Hedgehog supply. This goes especially since this Sonic game...
SuperPhillip's avatar
Resident Evil 4: Wii Edition (Wii)

Resident Evil 4: Wii Edition review (WII)

Reviewed on July 01, 2007

Since its original release in the early part of 2005, Resident Evil 4 has reached a total of four different platforms. Originally a Gamecube exclusive, RE 4 was ported with added goodies onto the PS2 and a year later ported to the PC. Now it has been ported to the Nintendo Wii with the PS2's bonuses and the Wii's trademark waggle controls. This rendition of Resident Evil 4 is easily the best, and quite possibly is the one of the best games of all time. Read more to see why.
SuperPhillip's avatar
Mega Man: Maverick Hunter X (PSP)

Mega Man: Maverick Hunter X review (PSP)

Reviewed on July 01, 2007

Mega Man X premiered on the Super Nintendo in the early part of 1994. The title didn't really change the formula of choose one of eight levels, beat boss, choose another level, beat boss with previous boss' weapon, rinse and repeat as much as it did add to that formula. Now this version of Mega Man could latch onto walls, scaling up them, charge up his X-buster, find capsules to learn new armor modifications, and pummel plasma into new animal-themed bosses. More than a decade later the title has...
SuperPhillip's avatar
Phantasy Star Universe (Xbox 360)

Phantasy Star Universe review (X360)

Reviewed on July 01, 2007

Phantasy Star Universe is the tale of a young man named Ethan Waber.
espiga's avatar
Time Killers (Genesis)

Time Killers review (GEN)

Reviewed on June 30, 2007

The foulness of Time Killers is legendary, but only in the form of its woefully belated Genesis port. The version which hit arcades in 1992 was a direct and pretty sleazy response to Mortal Kombat; Strata's only strategy was to feature more dismemberments and 16-bit gore fountains than Midway's seminal fighting opus. Instead of digitized actors, it used a homey hand-made approach which made it a little more disturbing. While it wasn't too much of a looker, the sprites and backgroun...
johnny_cairo's avatar
Dead or Alive 3 (Xbox)

Dead or Alive 3 review (XBX)

Reviewed on June 30, 2007

Dead or Alive 3 relies heavily on the structure of its predecessors. Somewhere along the line, Team Ninja made a compromise. In their assertion that fans of fighting games didn't need any more content than what was available to them in the last entry. There are only two fresh faces aside from Hayate's alter-ego, EIN. If you haven't tried the other DOA games, there is a singular cross-over from Team Ninja's only other gaming property, which is enough of a reason for any self respecting Ninja Gai...
Calvin's avatar
Rogue Galaxy (PlayStation 2)

Rogue Galaxy review (PS2)

Reviewed on June 29, 2007

Rogue Galaxy is the latest, and most likely last, Playstation 2 RPG from Japanese developer, Level 5. The game takes a number of the action RPG elements from their past series, Dark Cloud, refines them, and throws them into an outer space setting. The result is a game that stands tall even amidst the stiff competition on the Playstation 2.
Chacranajxy's avatar
RollerCoaster Factory (PC)

RollerCoaster Factory review (PC)

Reviewed on June 27, 2007

When it comes to some so-called games that you see in the bargain bin at your favorite electronics store, it really gets to the point where you sometimes wonder at what point someone on the design team said aloud "Hey, this is finished! Alright, let's go home, I need to watch TV and drink large amounts of beer! Yay for liver damage!" It was clear that something like that was said far, far too early in "Roller Coaster Factory's" production, because this coaster building sim doesn't feel complete ...
KompressorFromGFAQs's avatar
Silent Hill 3 (PlayStation 2)

Silent Hill 3 review (PS2)

Reviewed on June 27, 2007

My personal fears are sporadic, but unusual. I'm not afraid of death. I'm not afraid of heights, insects, spiders or pain. I'm not scared of ghosts. However, I am afraid of clowns, dolls, enclosed spaces... and anything that looks like it should be alive but isn't (think: ventriloquists' dolls and mannequins). We are all different. Our hopes and dreams, our feelings, and our fears. None of us are clones and none of us think the same way. To frighten your audience, you must understand your audien...
lisanne's avatar
Tomb Raider: Anniversary (PC)

Tomb Raider: Anniversary review (PC)

Reviewed on June 26, 2007

Tomb Raider: Anniversary is Crystal Dynamics' reimagining of the original Tomb Raider. Whether Tomb Raider's greatest contribution to gaming was its generously portioned main character, Lara Croft, or its unique platforming gameplay, very little about the original game has actually aged well. However, Anniversary takes those few elements that remain strong today -- namely the level design -- and combines them with modern gameplay to create a game that feels fresh and that is spectacularly fun...
Chacranajxy's avatar
Final Fantasy II (NES)

Final Fantasy II review (NES)

Reviewed on June 26, 2007

When it comes to Square's incredibly popular Final Fantasy series, there's one thing that becomes readily apparent right from the start:
espiga's avatar
Revolution X (Genesis)

Revolution X review (GEN)

Reviewed on June 26, 2007

The New Order Nation is ruining everything, attempting to put an end to anything resembling fun. So, as this oppressive army slowly tries to take over the world, what devastating thing do they do next? Kidnap the President of the United States? Invade and take over countries? Threaten everyone with nuclear weapons? Nope, it's much, much worse than all of that. Brace yourselves... they abduct Aerosmith. Oh my God, it's on now. Of course, you just happen to be at the club where they were ab...
pickhut's avatar
Just Cause (PlayStation 2)

Just Cause review (PS2)

Reviewed on June 24, 2007

As the sun rises over the nation of San Esperito, the local townsfolk prepare for another day of senseless bloodshed. Drug traffickers and petty criminals have long overrun the land, turning into it their own private haven. Things have gotten so corrupt that even the President Mendoza is in on the action. Meanwhile, innocent civilians are being gunned down by the dozens, la policia are idly standing by, and poverty continues to run rampant. Indeed, things look pretty grim. Along a curving...
disco's avatar
Shining Force (Genesis)

Shining Force review (GEN)

Reviewed on June 24, 2007

I bought Shining Force because of the cover.
True's avatar
Chaos Legion (PlayStation 2)

Chaos Legion review (PS2)

Reviewed on June 23, 2007

Meet Sieg Warheit. Despite his fancy title of the Dark Knight of Glyph, his job basically involves kicking evil’s ass. Armed with little more than a glowing sword, divine magic, and a flowing cape, Sieg has to wander through medieval Europe and annihilate all the demons roaming the countryside. While brutally slaughtering hordes of random evil beings is little more than a day at the office for him, Sieg’s latest assignment is a bit more intriguing. An angst-ridden villain (who happens to be his ...
disco's avatar
Coryoon (TurboGrafx-16)

Coryoon review (TG16)

Reviewed on June 22, 2007

Shooters are often characterised as incredibly hard, intense games so it's only natural that someone in Japan had the brilliant idea of making a pure shooter aimed squarely at kids. Behold Coryoon: Child of Dragon, the garishly cute product of that idea. Surprisingly enough, it all works well enough that any kid could pick it up and have a blast... until they die. And die. And die again. This sporadically brilliant game is nearly killed by its one major flaw.
johnny_cairo's avatar
Star Wars: Knights of the Old Republic (PC)

Star Wars: Knights of the Old Republic review (PC)

Reviewed on June 21, 2007

Re-watching Star Wars: Episode III lately, I marveled at the complex politics that the ill-fated prequel-ogy introduced to every nerd’s favorite very, very distant galaxy. Indeed, before the vicious Empire and the heroic Rebellion, there was the noble Republic and the scheming Separatists, and, ho! Before all that, there were the Jedi and the Sith—the religious zealots, if you will, of the interstellar Crusades.
Knux's avatar
Sonic CD (Sega CD)

Sonic CD review (SCD)

Reviewed on June 21, 2007

Today's platformers have lost their magic and zing, partly because developers add in gimmicky features that simply do not work. I'm talking about the talking water pumps, the vacuum cleaners, and the freaking pointless "teamwork style" (controlling three characters at once) gameplay that no one (at least not I) asked for. Just because a feature is new in a game series doesn't mean it's good or worthwhile, get that through your heads, game making people, Jesus Christ on a stick. Sonic CD is a shi...
KompressorFromGFAQs's avatar
Threads of Fate (PlayStation)

Threads of Fate review (PSX)

Reviewed on June 20, 2007

Imagine yourself as you run quickly through a beautifully detailed cave. The bluish-green crystalline walls, the distant sound of a waterfall rushing through your ears, and a haunting melody that plays in the background as you hack + slash your way through a myriad of monsters. Suddenly, you come to a ledge. Floating tiles, one of which is flashing, circle around this ledge, and you have to jump on the ones that flash. You hold your breah, and take a leap of faith... and miss. Plunging into the ...
espiga's avatar
Power Stone Collection (PSP)

Power Stone Collection review (PSP)

Reviewed on June 20, 2007

The Power Stone series has returned and delivers great multiplayer fighting action for the PSP. The overall game experience isn't actually new, but due to the fact the Dreamcast console that carried the game was only sold for two years, most gamers probably haven't played it, which means most people will truly be playing a brand new game.
japanaman's avatar

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