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Review Archives (Reader Reviews)

You are currently looking through reader reviews for games that are available on every platform the site currently covers. Below, you will find reviews written by all eligible authors and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.

Available Reviews

Rogue Galaxy (PlayStation 2)

Rogue Galaxy review (PS2)

Reviewed on June 29, 2007

Rogue Galaxy is the latest, and most likely last, Playstation 2 RPG from Japanese developer, Level 5. The game takes a number of the action RPG elements from their past series, Dark Cloud, refines them, and throws them into an outer space setting. The result is a game that stands tall even amidst the stiff competition on the Playstation 2.
Chacranajxy's avatar
RollerCoaster Factory (PC)

RollerCoaster Factory review (PC)

Reviewed on June 27, 2007

When it comes to some so-called games that you see in the bargain bin at your favorite electronics store, it really gets to the point where you sometimes wonder at what point someone on the design team said aloud "Hey, this is finished! Alright, let's go home, I need to watch TV and drink large amounts of beer! Yay for liver damage!" It was clear that something like that was said far, far too early in "Roller Coaster Factory's" production, because this coaster building sim doesn't feel complete ...
KompressorFromGFAQs's avatar
Silent Hill 3 (PlayStation 2)

Silent Hill 3 review (PS2)

Reviewed on June 27, 2007

My personal fears are sporadic, but unusual. I'm not afraid of death. I'm not afraid of heights, insects, spiders or pain. I'm not scared of ghosts. However, I am afraid of clowns, dolls, enclosed spaces... and anything that looks like it should be alive but isn't (think: ventriloquists' dolls and mannequins). We are all different. Our hopes and dreams, our feelings, and our fears. None of us are clones and none of us think the same way. To frighten your audience, you must understand your audien...
lisanne's avatar
Tomb Raider: Anniversary (PC)

Tomb Raider: Anniversary review (PC)

Reviewed on June 26, 2007

Tomb Raider: Anniversary is Crystal Dynamics' reimagining of the original Tomb Raider. Whether Tomb Raider's greatest contribution to gaming was its generously portioned main character, Lara Croft, or its unique platforming gameplay, very little about the original game has actually aged well. However, Anniversary takes those few elements that remain strong today -- namely the level design -- and combines them with modern gameplay to create a game that feels fresh and that is spectacularly fun...
Chacranajxy's avatar
Final Fantasy II (NES)

Final Fantasy II review (NES)

Reviewed on June 26, 2007

When it comes to Square's incredibly popular Final Fantasy series, there's one thing that becomes readily apparent right from the start:
espiga's avatar
Revolution X (Genesis)

Revolution X review (GEN)

Reviewed on June 26, 2007

The New Order Nation is ruining everything, attempting to put an end to anything resembling fun. So, as this oppressive army slowly tries to take over the world, what devastating thing do they do next? Kidnap the President of the United States? Invade and take over countries? Threaten everyone with nuclear weapons? Nope, it's much, much worse than all of that. Brace yourselves... they abduct Aerosmith. Oh my God, it's on now. Of course, you just happen to be at the club where they were ab...
pickhut's avatar
Just Cause (PlayStation 2)

Just Cause review (PS2)

Reviewed on June 24, 2007

As the sun rises over the nation of San Esperito, the local townsfolk prepare for another day of senseless bloodshed. Drug traffickers and petty criminals have long overrun the land, turning into it their own private haven. Things have gotten so corrupt that even the President Mendoza is in on the action. Meanwhile, innocent civilians are being gunned down by the dozens, la policia are idly standing by, and poverty continues to run rampant. Indeed, things look pretty grim. Along a curving...
disco's avatar
Shining Force (Genesis)

Shining Force review (GEN)

Reviewed on June 24, 2007

I bought Shining Force because of the cover.
True's avatar
Chaos Legion (PlayStation 2)

Chaos Legion review (PS2)

Reviewed on June 23, 2007

Meet Sieg Warheit. Despite his fancy title of the Dark Knight of Glyph, his job basically involves kicking evil’s ass. Armed with little more than a glowing sword, divine magic, and a flowing cape, Sieg has to wander through medieval Europe and annihilate all the demons roaming the countryside. While brutally slaughtering hordes of random evil beings is little more than a day at the office for him, Sieg’s latest assignment is a bit more intriguing. An angst-ridden villain (who happens to be his ...
disco's avatar
Coryoon (TurboGrafx-16)

Coryoon review (TG16)

Reviewed on June 22, 2007

Shooters are often characterised as incredibly hard, intense games so it's only natural that someone in Japan had the brilliant idea of making a pure shooter aimed squarely at kids. Behold Coryoon: Child of Dragon, the garishly cute product of that idea. Surprisingly enough, it all works well enough that any kid could pick it up and have a blast... until they die. And die. And die again. This sporadically brilliant game is nearly killed by its one major flaw.
johnny_cairo's avatar
Star Wars: Knights of the Old Republic (PC)

Star Wars: Knights of the Old Republic review (PC)

Reviewed on June 21, 2007

Re-watching Star Wars: Episode III lately, I marveled at the complex politics that the ill-fated prequel-ogy introduced to every nerd’s favorite very, very distant galaxy. Indeed, before the vicious Empire and the heroic Rebellion, there was the noble Republic and the scheming Separatists, and, ho! Before all that, there were the Jedi and the Sith—the religious zealots, if you will, of the interstellar Crusades.
Knux's avatar
Sonic CD (Sega CD)

Sonic CD review (SCD)

Reviewed on June 21, 2007

Today's platformers have lost their magic and zing, partly because developers add in gimmicky features that simply do not work. I'm talking about the talking water pumps, the vacuum cleaners, and the freaking pointless "teamwork style" (controlling three characters at once) gameplay that no one (at least not I) asked for. Just because a feature is new in a game series doesn't mean it's good or worthwhile, get that through your heads, game making people, Jesus Christ on a stick. Sonic CD is a shi...
KompressorFromGFAQs's avatar
Threads of Fate (PlayStation)

Threads of Fate review (PSX)

Reviewed on June 20, 2007

Imagine yourself as you run quickly through a beautifully detailed cave. The bluish-green crystalline walls, the distant sound of a waterfall rushing through your ears, and a haunting melody that plays in the background as you hack + slash your way through a myriad of monsters. Suddenly, you come to a ledge. Floating tiles, one of which is flashing, circle around this ledge, and you have to jump on the ones that flash. You hold your breah, and take a leap of faith... and miss. Plunging into the ...
espiga's avatar
Power Stone Collection (PSP)

Power Stone Collection review (PSP)

Reviewed on June 20, 2007

The Power Stone series has returned and delivers great multiplayer fighting action for the PSP. The overall game experience isn't actually new, but due to the fact the Dreamcast console that carried the game was only sold for two years, most gamers probably haven't played it, which means most people will truly be playing a brand new game.
japanaman's avatar
F-15 Strike Eagle II (Genesis)

F-15 Strike Eagle II review (GEN)

Reviewed on June 20, 2007

The Cold War is over, America having triumphed over the hypothetical Russian threat. Our military technology won out over what the Communists tried to call an "air force". As a downside to that, lots of cheap USSR military surplus became available to neighboring regions, such as the newly formed and conflicted Eastern Bloc territories and further into the Middle East, a mecca for terrorism. In short, the region has not yet been fully stabilized. Enter you, The Destabilizer, in your pimpin' F-15 ...
johnny_cairo's avatar
Pokemon Pearl (DS)

Pokemon Pearl review (DS)

Reviewed on June 19, 2007

Since the beginning of mankind, anyone who has told a story, has furthered the idea of the Hero. In the 1940's, Joseph Campbell wrote a book called "The Hero with a Thousand Faces", in which Joseph claims every story has already been told and it is necessary to continue to retell these stories. He went on to detail the Hero's Journey and the Characters who accompany the hero. So we are telling the exact same story as our ancient ancestors. Campbell's book his inspired one of his best friends to ...
Calvin's avatar
God Hand (PlayStation 2)

God Hand review (PS2)

Reviewed on June 19, 2007

All you do in God Hand is whoop ass. The game doesn’t make a big secret of this; hell, the box art is just a fist punching some guy’s face. Do you like whooping ass? If your answer is yes, then you’d best ignore the so-so reviews God Hand received from gaming critics and give it a whirl, as it is some of the best dumb fun you’ve had in awhile. Yes, that’s right, fun. None of those conceited terms like “depth” could be used in reference to God Hand, but it doesn’t matter, because it provid...
phediuk's avatar
Mortal Kombat II (PlayStation 3)

Mortal Kombat II review (PS3)

Reviewed on June 19, 2007

Love it or hate it, Mortal Kombat has become a household name since its release in 1991. A fighting game that utilized digitized actors depicting acts of gratuitous violence certainly caused a stir amongst critics, and received fairly widespread backlash from politicians. This was a dark yet exciting time for game players, as they got to lavish in a fight to the death—courtesy of their local arcade. But it wasn't until the release of the sequel—aptly titled Mortal Kombat II—that the foundations ...
lordofultima's avatar
Die Hard Arcade (Saturn)

Die Hard Arcade review (SAT)

Reviewed on June 18, 2007

It's quiet. Too quiet. As your red battleship sits at the very top of the screen doing nothing, the rest of the watery field that takes up most of the screen... also has nothing going on with it. But then you look at the sonar and see a bunch of dots arriving from the left and right side of your screen. Seconds later, white submarines pop up and start launching torpedoes to the surface. Obviously, this is the point where you counterattack by throwing depth charges into the sea. It starts off a b...
pickhut's avatar
SNK vs. Capcom: Card Fighters DS (DS)

SNK vs. Capcom: Card Fighters DS review (DS)

Reviewed on June 17, 2007

SNK vs. Capcom. That phrase conjures up images of dozens of martial artists slaughtering each other with a slew of fireballs and flurries of kicks and punches. Those epic clashes were a fighting game fan’s dream come true; who could imagine that Street Fighter’s Ryu would ever trade blows with Fatal Fury’s Terry Bogard? Accordingly, the crossover games were a huge success; they were so popular that they even got their own spin-off titles. Thus SNK vs. Capcom Card Fighter’s Clash...
disco's avatar

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