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Review Archives (Reader Reviews)

You are currently looking through reader reviews for games that are available on every platform the site currently covers. Below, you will find reviews written by all eligible authors and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.

Available Reviews
Scurge: Hive (DS)

Scurge: Hive review (DS)

Reviewed on July 18, 2007

You know her type – she’s an intergalactic bounty hunter. Working for a futuristic space federation, she scours the universe battling evil through countless attempts to restore peace and justice to our existence. Donning a unique spacesuit and sporting all manner of lasers and explosives, she’s equipped to handle just about anything, and if there’s an alien infestation or virus outbreak that must be dealt with, you know who to call.
Suskie's avatar
.hack Part 1: Infection (PlayStation 2)

.hack Part 1: Infection review (PS2)

Reviewed on July 18, 2007

The following is a completely true story.
espiga's avatar
Cool Croc Twins (Commodore 64)

Cool Croc Twins review (C64)

Reviewed on July 17, 2007

Allow yourself to be subjected to one of the cheesiest-but-good platformer-action type games from 1992. It drips with style and cool, or it at the very least tries to. You are one cool crocodile. You wear your baseball cap backwards because you need to let the world know that you're the coolest thing in this universe and in any other universe that may exist. Your brother, however, disagrees. He wears his sunglasses with pride and he is convinced that the world could never comprehend the full ext...
KompressorFromGFAQs's avatar
Christmas NiGHTS (Saturn)

Christmas NiGHTS review (SAT)

Reviewed on July 16, 2007

When you begin Christmas NiGHTS, you realize there's only one dream to play in, Spring Valley. That's nothing compared to the original title's seven dreams, and you assume you'll finish this game in a matter of minutes, living up to being a sampler. Shockingly, that's not the case, and it actually ends up being better than its predecessor.
pickhut's avatar
Metal Gear Solid (Game Boy Color)

Metal Gear Solid review (GBC)

Reviewed on July 16, 2007

Treating Metal Gear Solid as an unchangable work of art probably wasn't the most intelligent thing Konami could have done with this 8-bit re-imagining. Its story is almost an exact retelling only with different character names and a less snowy climate, while its gameplay is quite faithful to the terrible standard set by the original. There's even VR training like you would find on the PSX incarnation. A drastically stripped down version, anyhow, but they get their two points for trying. I...
johnny_cairo's avatar
Donkey Kong: Jungle Beat (GameCube)

Donkey Kong: Jungle Beat review (GCN)

Reviewed on July 16, 2007

Do you remember when they used to make good, classic Donkey Kong games? You know, the side-scrolling kind? With the release of the original Donkey Kong Country for the Super Nintendo Entertainment System, the Kongo Jungle was the place to be. Two characters, platforming goodness, plenty o' stages, good graphics (for the time)-- the game was a prime example of what your average layman's DK fix ought to be.
wayne_steed's avatar
Final Fantasy XII (PlayStation 2)

Final Fantasy XII review (PS2)

Reviewed on July 16, 2007

Progression is a simple concept, I thought. You give me money for every hour of work I put into your company and eventually, there may come a day when you decide to give me more money. . . for whatever reason.
carcinogen_crush's avatar
Max Payne 2: The Fall of Max Payne (Xbox)

Max Payne 2: The Fall of Max Payne review (XBX)

Reviewed on July 16, 2007

Currently, on Max Payne. . .
carcinogen_crush's avatar
Alien Vendetta (PC)

Alien Vendetta review (PC)

Reviewed on July 14, 2007

Alien Vendetta is everything that Final Doom's The Plutonia Experiment should have been, a brutal pack of levels unbeatable by all but the hardiest veterans of Doom II's Ultra-Violence difficulty. Tough enemies aren't tough when Plutonia's level design lets you pick them off and the only choice to be made is whether you'll do the deed with your hundreds of rockets or dozens of BFG cells. It's unsettling to see demons from Doom II's endgame hanging around in the very first map, but the whole thin...
mardraum's avatar
Drakengard 2 (PlayStation 2)

Drakengard 2 review (PS2)

Reviewed on July 14, 2007

Drakengard 2 will piss off Drakengard fans. It’s your standard bad sequel, but it goes further than that. Developers Cavia actually took steps in the right direction and then blew it. With the tweaked mechanics of the flawed yet beloved original game, Drakengard 2 should have been a worthy sequel and one kick ass brawler. Instead, Cavia implemented other “improvements” in hopes of adding variety and eliminating repetition. The resulting game is an awkward mix of brawling, to...
Genj's avatar
NiGHTS into Dreams... (Saturn)

NiGHTS into Dreams... review (SAT)

Reviewed on July 14, 2007

NiGHTS into Dreams... has got to be the prettiest time attack game I've ever played.
pickhut's avatar
Syphon Filter (PlayStation)

Syphon Filter review (PSX)

Reviewed on July 14, 2007

In the spring of 1999, following the milky virtual explosion known as Metal Gear Solid, Sony had their precisely engineered follow-up with a similarly nonsensical title: Syphon Filter. Part Tomb Raider, part GoldenEye, wholly derivative; a "syphon filter" is not something you use when stealing gas out of your neighbor's SUV, but rather a fictional supervirus that makes ethnic cleansing as easy as A-B-C. A worthwhile thing for terrorists to steal, for sure, which is wh...
johnny_cairo's avatar
Romancing SaGa (PlayStation 2)

Romancing SaGa review (PS2)

Reviewed on July 14, 2007

Snow capped summits and frozen glaciers in the winter-land of Valhalland. Sand that burns so hot under the sun that it threatens to eat through your boots, in the confusion of storms that are the Kaklim Desert. Kick back a drink with the local miners at the quaint workman's village of Aurefont.
carcinogen_crush's avatar
Moero! Nekketsu Rhythm Damashii Osu! Tatakae! Ouendan 2 (DS)

Moero! Nekketsu Rhythm Damashii Osu! Tatakae! Ouendan 2 review (DS)

Reviewed on July 13, 2007

With DS rhythm games winning hearts on both sides of the Pacific, iNiS has developed a formula that works, and Moero Nekketsu Rhythm Damashii Osu Tatakae Ouendan 2 doesn’t deviate from the mold. The musical adventure follows the (mostly) male cheerleading crew introduced in the first Ouendan; you must aid their efforts to boost the spirits of people in need. It then borrows the best technical features from its American cousin, Elite Beat Agents, to offer a subtly improv...
woodhouse's avatar
N3: Ninety-Nine Nights (Xbox 360)

N3: Ninety-Nine Nights review (X360)

Reviewed on July 12, 2007

mardraum: HOLY SHIT
mardraum's avatar
Dragon Quest V: Tenkuu no Hanayome (SNES)

Dragon Quest V: Tenkuu no Hanayome review (SNES)

Reviewed on July 12, 2007

There comes a time in everyone's life when they reflect back on their accomplishments and question if what they've worked so hard for has truly been worthwhile. For the hero of this tale, the silent, violet-clad, nameless (until you give him one anyway) protagonist has had quite a lot to reflect upon. His mother disappeared early in his life, and he was raised by his father, who traveled with him all over kingdom come. So much, in fact, that our young hero, a mere five years of age, can't even r...
espiga's avatar
The Barbie Diaries: High School Mystery (Game Boy Advance)

The Barbie Diaries: High School Mystery review (GBA)

Reviewed on July 11, 2007

If you ever get around to playing The Barbie Diaries: High School Mystery, then your health and safety may be at risk. As the warning screen at the start says, you need to read the Health and Safety Precautions Booklet before you start the game, because the last thing we need are people having heart attacks or exploding. Barbie demands it.
pickhut's avatar
Teenage Mutant Ninja Turtles (Commodore 64)

Teenage Mutant Ninja Turtles review (C64)

Reviewed on July 11, 2007

Teenage Mutant Ninja Turtles was one of the hottest franchises of the eighties(and slightly, the nineties). Quickly, Ultra worked at releasing a game for multiple systems that was based on these young heroes. One version hit the NES and fans cheered. Another of these versions hit the Commodore 64, and Commodore fans cheered...for about thirty seconds, I assume. Simply put, this is NOT the C-64 game that fans were looking for at all...
MercenaryCobra1's avatar
Frightmare (Commodore 64)

Frightmare review (C64)

Reviewed on July 11, 2007

A realm of shadows and horrors awaits those who insert the disk containing this game into their system. But will those nightmares follow you after you turn the computer off?
MercenaryCobra1's avatar
The Darkness (Xbox 360)

The Darkness review (X360)

Reviewed on July 11, 2007

Going past the main menu and into the first chapter of The Darkness, I had little idea what would be in store for me as the purchase came on a whim. It's going to sound a little peculiar, but The Darkness unfolds its pages to you with an introduction sequence that could honestly be the most exhilarating, well planned opening of any genre's game in the past number of years, bar none. I wouldn't guess that's what any gamer would generally be expecting of a standard fare first person ...
carcinogen_crush's avatar

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