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Review Archives (Reader Reviews)

You are currently looking through reader reviews for games that are available on every platform the site currently covers. Below, you will find reviews written by all eligible authors and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.

Available Reviews

Thomas the Tank Engine & Friends (SNES)

Thomas the Tank Engine & Friends review (SNES)

Reviewed on July 08, 2007

You've all probably heard of Thomas the Tank Engine but just in case you haven't, Thomas is a tank engine who is one of the engines working on the fictional Island of Sodor railway. Along with his friends, he gets up to mischief and is part of many thrilling adventures. In 'Thomas the Tank Engine and Friends' for the SNES, Thomas takes part in a series of mini-games and puzzles.
bodo_parkour's avatar
Free Running (PlayStation 2)

Free Running review (PS2)

Reviewed on July 08, 2007

As a traceur myself, this game is a little strange for me. I can pick up the controller and do everything that I can do elsewhere on my television. It's a great idea to extend the reach of parkour, or freerunning, to the masses who aren't able to participate themselves. But the game doesn't just teach or show parkour, or even freerunning for that matter. It leaves behind most of the rules and jumps straight up to the jaw dropping stuff we see in the professional media.
bodo_parkour's avatar
Crimson Tears (PlayStation 2)

Crimson Tears review (PS2)

Reviewed on July 07, 2007

Tokyo has seen better days. Somewhere in urban sprawl of seedy karaoke bars and flocks of gothic lolitas, someone has figured out a way to create virtual reality labyrinths. It’s not like society has any practical use for such scientific advancements; ever since the dimensional-warping technology went haywire, the entire city has been reduced to a desolate concrete wasteland. In fact, the entire planet is now little more than a jumbled mess of shifting dimensional rifts haunted by mutated freaks...
disco's avatar
The Sims (PC)

The Sims review (PC)

Reviewed on July 07, 2007

The Sims is a videogame simulation of something that you experience every day: Real life.
Suskie's avatar
Geist (GameCube)

Geist review (GCN)

Reviewed on July 07, 2007

It's a shame Geist isn't very good, because I would like to be able to jam pack this review with lame, obvious puns. "It will possess you!"
Suskie's avatar
Ys Eternal (PC)

Ys Eternal review (PC)

Reviewed on July 07, 2007

Magic.
espiga's avatar
Star Wars Rogue Squadron III: Rebel Strike (GameCube)

Star Wars Rogue Squadron III: Rebel Strike review (GCN)

Reviewed on July 07, 2007

Us reviewers like to exaggerate. Just look at Panzer Dragoon Orta, hailed the world (wide web) over as a grand philosophical statement, or Play magazine's ten page review of Super Mario Sunshine that may as well have called it the second coming. A certain someone on this very website even called that Dead or Alive Volleyball game good. Negative commentary is even worse--I'd know, I've been there myself. It's just too easy to get carried away in one's own hyperbole and say th...
mardraum's avatar
Blinx: The Time Sweeper (Xbox)

Blinx: The Time Sweeper review (XBX)

Reviewed on July 06, 2007

I find it rather difficult to write a review for Blinx: The Time Sweeper, because many of the words that come to mind in my struggle to write a non-troll review for the game just aren't very acceptable. Crap, trash, rubbish, garbage, sucks, worthless, junk, catastrophic, mess, sludge, grime, feces, pitiful, nightmarish, devilish, disgusting, stupid, moronic, idiotic, dumb, mindless, thoughtless, train wreck, nuclear waste… All of those words scream “troll review,” and thus, let's see if w...
Suskie's avatar
Space Megaforce (SNES)

Space Megaforce review (SNES)

Reviewed on July 06, 2007

Is Space Megaforce the best space shooter ever made? I don't know. Probably not. As much as I like space shooters, I'm no expert of the genre, and I'm sure that plenty of shooter buffs would argue the point. I can tell you, though, that of all the space shooters I've ever played, Megaforce takes the cake. No doubt about it.
Suskie's avatar
Pokemon Snap (Nintendo 64)

Pokemon Snap review (N64)

Reviewed on July 06, 2007

It seems that for every great Pokemon RPG we get on handhelds, we get six thousand lame spin-offs on consoles. See, a few people have yet to realize this, but the earlier Pokemon games for Game Boy mark some of the greatest RPGs of all time – they are massive, extraordinarily deep, expansive, immersive, open for all sorts of play strategies, and, as we've seen, accessible to all ages. Pokemon Snap came around the beginning of the great Pokemon revolution – and just wh...
Suskie's avatar
Baten Kaitos: Eternal Wings and the Lost Ocean (GameCube)

Baten Kaitos: Eternal Wings and the Lost Ocean review (GCN)

Reviewed on July 06, 2007

Baten Kaitos: Eternal Wings and the Lost Ocean is a game you can almost review without even playing it. It was published by Namco, who generally issues quality products, and it's the joint production of Monolith Soft and tri-Crescendo; the former is responsible for the Xenosaga series, while the latter I'm not familiar with but is probably related to tri-Ace, the team responsible for the stellar Star Ocean games. The title's stunning art direction was handled by Yasuyuki Hon...
Suskie's avatar
Shadow Hearts (PlayStation 2)

Shadow Hearts review (PS2)

Reviewed on July 06, 2007

There are certain people I know that scan the Internet and store shelves in hopes of finding a hip kind of game.
carcinogen_crush's avatar
Metal Gear Solid (PlayStation)

Metal Gear Solid review (PSX)

Reviewed on July 06, 2007

This alleged PSX "classic" has been ravaged by the years, made totally irrelevant in less than a decade. Even when Metal Gear Solid first hit, consensus was it was "too easy" and contained "too little gameplay"; even though either of those things could kill your garden-variety stealth adventure, most of the overwhelming praise was directed towards its storytelling, rather than actual content. Leave it to rock star game designer Hideo Kojima to make the first interactive spy/romance...
johnny_cairo's avatar
The Bard's Tale (Xbox)

The Bard's Tale review (XBX)

Reviewed on July 05, 2007

If you're a parody – I know you're not, but let's just say you are – then there are two major things you have to do. Number one, you have to be funny. Parodies, spoofs, satires, they're all played for laughs by poking fun at a certain category of music, literature, or in this case, gaming. But the other thing all parodies need to watch out for is that they don't sink to the level of that which they are spoofing. That kind of beats the purpose, you know what I'm sayin'?
Suskie's avatar
DJ Max Portable 2 (PSP)

DJ Max Portable 2 review (PSP)

Reviewed on July 05, 2007

DJ Max Portable 2 hails from Korea, but it might as well sit on every retail shelf in America. The first time it’s loaded up, the game lets you select between options of English, Korean, and Japanese. From that point forward, all instructions appear in the chosen language. This title is an exciting test of your rhythmic ability, it’s packed with an eclectic mix of music, and it’s perfectly accessible to a large portion of the game-playing public.
woodhouse's avatar
The Legend of Zelda: The Minish Cap (Game Boy Advance)

The Legend of Zelda: The Minish Cap review (GBA)

Reviewed on July 05, 2007

If you know me well – and, let’s face it, you probably don’t – then you may have picked up that The Legend of Zelda is my favorite videogame franchise of all time, and that, as far as I'm concerned, few other games can even come close to matching Zelda’s consistency and reliability to deliver challenge, intelligence, and solid thrills all around.
Suskie's avatar
F-Zero GX (GameCube)

F-Zero GX review (GCN)

Reviewed on July 05, 2007

F-Zero GX is almost certainly one of the most beautiful GameCube games on the market. The most recent console entry in the futuristic racer series boasts some of the most varied and detailed environments on the system. The enormous sci-fi cityscapes reach up and engulf the player in a bustling and fully realized videogame world. Ships buzz about. Neon lights flash and whirl. Skyscrapers block out the sun. It’s a sight to behold.
Suskie's avatar
Vagrant Story (PlayStation)

Vagrant Story review (PSX)

Reviewed on July 05, 2007

By and large, most RPGs aren't hard, really. They merely take a lot of time and effort to complete. This is because most RPGs base the player's skill on how much experience they've obtained, how many battles they've won. Racking up experience points is a time-consuming process, and it's hardly a challenge, unless you consider the test of endurance involved “challenging.” Your typical Final Fantasy or Dragon Warrior really doesn't take much skill to beat, now, does it?
Suskie's avatar
Hour of Victory (Xbox 360)

Hour of Victory review (X360)

Reviewed on July 05, 2007

"Dear Seargent Ross, Taggert and Bull. I am writing you not because you represent the best that the allied forces have to offer, but because you are the best that the allies have to offer. The sacrifices that you have made for your country are immense, but the sacrifices that you are about to make are undescribable"
Squanty's avatar
WarioWare: Smooth Moves (Wii)

WarioWare: Smooth Moves review (WII)

Reviewed on July 05, 2007

Have you ever sat on your couch, Wii Remote in hand, wishing you could use it to scrub the dirty hind end of a cow? Probably not. But WarioWare: Smooth Moves allows you to do so. Even after playing the rather enjoyable GameCube incarnation of WarioWare, there seemed to be a lingering feeling that this series should have remained in GBA/DS form. Smooth Moves is bold in it's assertion that you'll enjoy the large number of extremely strange tasks it asks you to perform.
Calvin's avatar

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