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Review Archives (Reader Reviews)

You are currently looking through reader reviews for games that are available on every platform the site currently covers. Below, you will find reviews written by all eligible authors and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.

Available Reviews

GunValkyrie (Xbox)

GunValkyrie review (XBX)

Reviewed on August 30, 2007

Poor GunValkyrie didn't stand a chance. From Sega came a tough but gorgeous game where a hot chick flies around with a jetpack and blows shit up... alright, on a system whose raisons d'ętre were Halo and Dead or Alive, that was probably a good move. But development team Smilebit stupidly—wonderfully, valiantly, but really quite stupidly just the same—refused to cater to any modern gamer's taste, and predictably, gamers hated their game because of it. There's no instant satisfaction to be found h...
mardraum's avatar
Space Channel 5 (Dreamcast)

Space Channel 5 review (DC)

Reviewed on August 30, 2007

Ya know, despite its Simon Says-style gameplay, where you basically repeat what the enemies do on screen, Space Channel 5 can be quite tough at times. And you'll know this when you play the game for the first time. As the first report (stage) begins, you're at a retro-futuristic spaceport, where Morolians, aliens who look like Teletubbies with monitors as faces, are invading. Civilians scatter to safety in their hip, 60s-inspired clothing, but your character, Ulala, decked out in a skimpy...
pickhut's avatar
Kid Icarus (NES)

Kid Icarus review (NES)

Reviewed on August 29, 2007

There is no doubt you have heard the phrase, “Whatever goes up must come down.” Yet in Kid Icarus, there is only one direction, and it’s up. There is no such thing as down in Kid Icarus.
Suskie's avatar
V.I.P. (PC)

V.I.P. review (PC)

Reviewed on August 29, 2007

September, 1983. Millions of unsold copies of E.T., Atari's holy grail of bad taste, were allegedly buried in a landfill site somewhere rather sandy in New Mexico.
lisanne's avatar
Yoshi's Island DS (DS)

Yoshi's Island DS review (DS)

Reviewed on August 29, 2007

Yoshi's Island on the Super Nintendo was nothing less than a fantastic game. Yoshi's Island DS is nothing more than average.
Ben's avatar
Rhythm Tengoku (Game Boy Advance)

Rhythm Tengoku review (GBA)

Reviewed on August 29, 2007

Rhythm Tengoku was the first game I ever imported from Japan.
hobunn's avatar
ZooCube (Game Boy Advance)

ZooCube review (GBA)

Reviewed on August 29, 2007

We all enjoy superproductions, with state-of-the-art graphics and 60-instrument orchestra soundtracks and gameplay as deep and complex as a team of a bajillion developers allows, but when it comes down to it it takes surprisingly little to make a masterpiece out of a videogame. ZooCube proves that.
MartinG's avatar
Rage Racer (PlayStation)

Rage Racer review (PSX)

Reviewed on August 28, 2007

Rage Racer stands out as one of the PlayStation’s games released in its early years, and is a slight spin-off to the Ridge Racer series, changing elements of what made it the arcade racer to be a tad more realistic, with darker colour schemes on the cars and tracks and looks more realistic overall.
bigcj34's avatar
V.I.P. (PlayStation)

V.I.P. review (PSX)

Reviewed on August 28, 2007

Remember when people insisted in telling Pamela Anderson to do things? Like the movie Barb Wire or, more importantly for the sake of our study, the TV series VIP. This series, which amazingly lasted four full seasons, featured Pamela as the comically incompetent boss of an otherwise professional bodyguard agency. Well, somewhere along the line someone coerced Ubisoft into making a game for the PlayStation based on this series.
MartinG's avatar
Shining Force EXA (PlayStation 2)

Shining Force EXA review (PS2)

Reviewed on August 28, 2007

Say it.
True's avatar
Mega Man Star Force: Leo (DS)

Mega Man Star Force: Leo review (DS)

Reviewed on August 27, 2007

Ever since his heroic astronaut father got lost in space, young Geo Stelar has never been the same. He withdrew himself from the world that carried on turning, abandoning school and hence any hope of new-found friendship. Geo became a loner. But then one day, something extraordinary happens. An alien life-form composed entirely of electromagnetic waves lands in Geo’s favourite lookout spot and without stopping to breathe in the fresh oxygenated air, it approaches the emotionally torn boy. The my...
arkrex's avatar
ICO (PlayStation 2)

ICO review (PS2)

Reviewed on August 27, 2007

Books can have a deep influence over a person; I doubt I will ever forget Flannery Culp’s murderous panache in The Basic Eight. So can movies, and paintings too for that matter: the very title of The Hours evokes in me the intense ennui of a desperate Virginia Woolf, and seeing a beach painted by Sorolla is so very much like feeling the real sun on your skin. Until 2002 I had never stopped to think that a videogame could be added to this list of ultimate artistic experiences, but t...
MartinG's avatar
Tony Hawk's Pro Skater 3 (Game Boy Advance)

Tony Hawk's Pro Skater 3 review (GBA)

Reviewed on August 26, 2007

Many gamers consider Tony Hawk’s Pro Skater 3 to be the best in the series. Its well-designed levels, many goals, great soundtrack and cool secret areas kept Playstation gamers happy. But I’m sure only a few of those happy gamers purchased the GBA version of it. Lucky them. The GBA game is like a dumbed-down, uglier version of the original. Sometimes the levels are similar to the Playstation levels, other times they’re only vaguely based on them. Sometimes the goals are the same, other times the...
iamtheprodigy's avatar
Earthworm Jim (Game Boy Advance)

Earthworm Jim review (GBA)

Reviewed on August 26, 2007

Ride with me for a moment, back to freshman biology in high school. It was a time when little else caught my attention beyond the hot brunette that sat next to me. A time when little effort was needed to be exerted to pass a class. A time when Fridays were dissection days. With a double period specifically assigned to slicing open deceased creatures and exploring the innards, not even the hot brunette could distract me (well, maybe just a little but it was time well spent). But this story is not...
iamtheprodigy's avatar
Indigo Prophecy (PlayStation 2)

Indigo Prophecy review (PS2)

Reviewed on August 26, 2007

Playing Fahrenheit is like watching a car crash in slow motion. At first you just see a car moving, maybe it's even a pretty car, but suddenly it hits a lamp-post, curls around itself in a horrible metallic mess and bits of test mannequins fly all over the place.
MartinG's avatar
Nightshade (PlayStation 2)

Nightshade review (PS2)

Reviewed on August 24, 2007

In Nightshade you are Hibana, the deadliest of all kunoichi or female ninjas. As a minor detail, Hibana is also (along with Samus Aran) the only female videogame character I can think of right now who appears fully clothed from her head down to her feet, and doesn’t look like she’s the main investor of a silicone factory.
MartinG's avatar
Pathways Into Darkness (Mac)

Pathways Into Darkness review (MAC)

Reviewed on August 24, 2007

Bungie came from humble beginnings, debuting with a Pong clone in 1985, maturing in 1993 with Pathways Into Darkness, a rather grim RPG/Adventure hybrid featuring graphics rendered from a first-person POV. Technically it was their first "shooter", although shooting takes a backseat to frustrating puzzles and frequent deaths. You're an American Spec Ops paratrooper in a unit inserted deep into the Yucatan jungle. Your chute does not deploy and you fall to earth separated from your s...
johnny_cairo's avatar
Dynasty Warriors 3 (Xbox)

Dynasty Warriors 3 review (XBX)

Reviewed on August 23, 2007

After devoting countless hours to Dynasty Warriors 3 it is extremely easy to pick out flaws and annoyances.
Halon's avatar
Demon Sword (NES)

Demon Sword review (NES)

Reviewed on August 22, 2007

The main character of Demon Sword is a ninja named Victar. I don't know much about him, but I do know one thing: He's cool. Or, at least, that's what the game wants you to think. The game wants you to believe that Victar is tough and all-powerful, that he can do anything, because ninjas are just that cool. And this attitude is reflected in the title screen. Observe.
Suskie's avatar
Project Sylpheed (Xbox 360)

Project Sylpheed review (X360)

Reviewed on August 22, 2007

Project Sylpheed's case lists several things that essentially make the game what it is, but it’s far too modest. Not only is the story here far better than most Sci-Fi original series, but the abilities of your ship’s weapon system go beyond simply “locking-on to multiple targets”. Abnormal brevity may be this space opera’s one and only flaw. It only took me four and a half hours to complete it. This isn’t a frenzied attempt to justify buying such a short game at full price, though; this ...
carcinogen_crush's avatar

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