Review Archives (Reader Reviews)
You are currently looking through reader reviews for games that are available on every platform the site currently covers. Below, you will find reviews written by all eligible authors and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.
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Condemned 2: Bloodshot review (PS3)Reviewed on January 07, 2011I’m the type of person who easily forgives flaws. So long as a game has one incredible, striking element I can ignore shoddy camera angles, loose controls or bad graphics. It’s a requirement that shifts depending on which genre I’m playing. For survival horror, it simply has to do one thing: terrify me. Do that, and I’m willing to dismiss any mechanical issues you may have. |
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ICO review (PS2)Reviewed on January 07, 2011The reason ICO is so difficult to capture in a review is because it is an experience that occurs in the negative spaces that its narrative leaves behind. From the moment you start ICO, you will be struck by how sparse it is. All the game gives players at the beginning is a situation: a young boy with horns is being placed inside a castle, alone. |
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New Play Control! Pikmin review (WII)Reviewed on January 06, 2011Captain Olimar, a tiny space alien, is a manipulative bastard. Upon crash landing on a strange planet, Olimar discovers the Pikmin – little plant creatures that are so brainless they would march to their deaths if Olimar forced them to. And sometimes Olimar does. He has only thirty days to find all the pieces of his ruined space ship, and he needs the help of the Pikmin to carry these pieces, and if some Pikmin need to die to achieve this... then so be it. |
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50 Cent: Blood on the Sand review (X360)Reviewed on January 05, 2011 |
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Final Fantasy: The 4 Heroes of Light review (DS)Reviewed on January 05, 2011Rumors spread that this was going to be a reboot of the original 1987 Final Fantasy for the NES because of its western title and Square Enix's insistence that it would be a "throw back" to the days of 8-bit role playing games. Others thought it would be a remake of the 1991 Gameboy title "Final Fantasy Adventure" because of its Japanese subtitle "Final Fantasy Gaiden". Others still believed it would be a rehashing of another Gameboy title, "Final Fantasy Legend". All these rumors proved to be fa... |
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Archon review (NES)Reviewed on January 05, 2011Conquest! That supreme notion that you have overcome your opponents, that the ground you walk on is now yours, and that all your opponents can do is cry and bleed. Ha-ha, you might laugh. My knights have cut your goblins to ribbons. My unicorns now frolic in the fields littered with the body parts of your manitcores. This is war, this is Archon. It's a strategy game that wins for being simple and addictive, despite being too easy. |
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Gran Turismo 5 review (PS3)Reviewed on January 03, 2011 |
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8 Eyes review (NES)Reviewed on January 02, 2011Everyone compares 8 Eyes to Castlevania, and gamers are split down the middle on which is better. If you couldn't tell by my score, I'm of the “Castlevania is better” persuasion. Both games are marked for having extreme challenge, though the implementation of the challenge differs in both. Castlevania has simple gameplay, but would rather give you difficult situations that require timing and skill. It's m... |
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Gallery: World Cities review (X360)Reviewed on January 01, 2011When I turned on my Microsoft Xbox 360 entertainment system on December 26, 2010, I was just going to play Pac-Man CE DX. Possibly even some X-Men and Doritos Crash Course. However, my life took an unexpected turn when I decided to browse the Game Marketplace. Typically, I checked the Arcade titles first, to see if any of the new releases were worth throwing away 800/1200 MS Points on. Nothing jumped out. Once exited, I curiously dove into the Indie section, since I haven't been there in eons, i... |
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Metroid: Other M review (WII)Reviewed on December 30, 2010Metroid: Other M tells two stories. One is the story of Samus Aran, galactic bounty hunter - a story that is objectionable because it is poorly written and incompetently executed. The other is the story of Yoshio Sakamoto, videogame developer - a story that is objectionable because it keeps barging in on Metroid: Other M. |
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The Adventures of Star Saver review (GB)Reviewed on December 30, 2010Imagine: a run 'n gun game where you play as a tough LAPD cop who looks like he's twelve, surrounded by giant pill bugs, vicious cartoony dogs, and killer music notes, your trusty standard issue handgun drawn and your sentient mech sidekick at your side. Do I sense the makings for a buddy cop film? The landscape is wondrous, but the alien world they are on looks forbidding. The two are grateful to have one another. They know their trials will be many, but don't realize they won't be very try... |
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Street Fighter IV review (X360)Reviewed on December 29, 2010Street Fighter IV has been brawling in the streets and arcades for almost two years now, has spawned a superior sequel and is branching out into new crossover territory next year with Capcom's much anticipated Street Fighter X Tekken release. Here in England you can pick up a copy of this game for under £10 now so with that in mind this review shall explore the relative merits and flaws of Capcom's return to its most beloved franchise. |
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Wizards & Warriors review (NES)Reviewed on December 26, 2010High fantasy hits all-time lows |
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Prince of Persia: The Forgotten Sands review (PS3)Reviewed on December 25, 2010Prince of Persia: The Forgotten Sands is such a sad game. It isn't really that bad, and it aims high, but it just isn't that good. After a failed reboot, the developers sought to resurrect the franchise by bringing it back to its roots. And though it stays true to form and feels just like Prince of Persia: The Sands of Time, it just isn't a whole lot of fun to play. Despite high production values, it doesn't seem like a whole lot of thought went into the game's design, leaving ... |
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Sonic the Hedgehog 4: Episode 1 review (X360)Reviewed on December 24, 2010But, say you're still willing to throw away 1200 MS Points to play Episode 1, what kind of experience will you have? |
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Questron review (C64)Reviewed on December 24, 2010Those of you who have played Ultima 1 will notice the similarity between Questron and that game because Strategic Simulation Inc. (SSI) secured a license from Richard Garriott which SSI then used in structuring the game world. |
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X-Men: The Arcade Game review (X360)Reviewed on December 23, 2010there was never a point where I thought to myself, “man, I wish they’d break all this hardcore super hero violence up with a couple of quick time events!” |
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Ghost in the Shell review (PSX)Reviewed on December 22, 2010I'm not a fan of the franchise, with the only real exposure being the egocentric TV series and the last minutes of the first film, but I always thought it would make for some good video game action, especially with its futuristic, cyborg-infested setting. The PlayStation title, in particular, has aroused my interest for the longest time, ever since I saw images for it in GameFAN; mainly, the concept of driving in Fuchikomas, spider-like tanks that can scale walls and ceilings, is what sold me th... |
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In the Hunt review (ARC)Reviewed on December 16, 2010Even though you successfully blast the first few enemies out of the water and dodge their attacks, you still notice two things off the bat. One is that you move somewhat slowly. Understandable, what with being underwater and all. The other is that you cannot hold the fire button down to rapid fire, but must repeatedly press the button. |
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Dracula review (C64)Reviewed on December 10, 2010Dracula is an exciting, garish and highly confounding 95% text adventure which was released for the Commodore 64 by CRL in 1986. It was the first of a series of similarly themed horror adventures by Rod Pike (and later, other authors) including Frankenstein and The Wolfman. Dracula broadly follows the events of Bram Stoker's novel and remains highly regarded in C64 circles to this day for a multitude of reasons, sensationalism amongst them. The non-text 5% of the game consis... |
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