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Review Archives (Reader Reviews)

You are currently looking through reader reviews for games that are available on every platform the site currently covers. Below, you will find reviews written by all eligible authors and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.

Available Reviews
Walt Disney World Quest: Magical Racing Tour (PlayStation)

Walt Disney World Quest: Magical Racing Tour review (PSX)

Reviewed on December 09, 2007

Walt Disney Magical Racing Tour is a light hearted, fairly fun, kiddish cart racing game. The game is intended for probably ages 8-12, but older players can still get some fun out of the light hearted gameplay. The main selling point of the game is the “Disney” label, but that doesn’t mean the game is too cookie cutter. Although the game is dwarfed by the likes of Crash Team Racing, and Mario Kart, it still manages to bring a few new things to the table, and a totally new racing cast. Read on ...
G_Dub's avatar
Mario to Wario (SNES)

Mario to Wario review (SNES)

Reviewed on December 09, 2007

It's a beautiful day, and you're out taking a pleasant stroll and communing with nature. But your whole day is about to be ruined, as some douchebag decides it'd be absolutely hilarious to drop a bucket on your head. Due to your stubby and useless arms, you just can't get that thing off. Blind and helpless, what do you do? Sit and wait for help, act nonchalant about having a bucket stuck on your head, call out? Not if you're Mario, who feels the best course of action is to blindly walk forward i...
mariner's avatar
Guitar Hero III: Legends of Rock (Xbox 360)

Guitar Hero III: Legends of Rock review (X360)

Reviewed on December 09, 2007

This article was limited to 300 words by the school newspaper.
JEFFARGH's avatar
Mass Effect (Xbox 360)

Mass Effect review (X360)

Reviewed on December 09, 2007

Mass Effect is a challenging game to decipher. Hours in you will have engaged in countless conversations over the most trivial of minutiae, you will have killed (and been killed) by an endless army of Geth droids and you will have flown to and explored numerous uncharted, but disappointingly empty, planets. Even after this, you may not even know what a ‘mass effect’ is, let alone decided whether BioWare’s latest sci-fi opera has been a success in combining intensive role-playing with squad-based...
Carlo84's avatar
The Dukes of Hazzard: Racing for Home (PlayStation)

The Dukes of Hazzard: Racing for Home review (PSX)

Reviewed on December 08, 2007

The Dukes of Hazard Racing for home is the first Dukes of Hazard game. While the game is full of charm, and stay very true to the show, many things make it far from being an enjoyable experience.
G_Dub's avatar
Mega Man ZX (DS)

Mega Man ZX review (DS)

Reviewed on December 08, 2007

If there is one word that can sum up the ongoing Mega Man series, it's "consistent". The series has spawned many games over the years and it consists of a few sub-series like the classic series, the X series and the Zero series. It has also been a very consistent series in many ways. First of all, the quality of the games is usually on a high level concerning action-platformers, bar a few. Second, the series is also known for its very consistent approach in its core gameplay...
Spoink's avatar
Jam Sessions (DS)

Jam Sessions review (DS)

Reviewed on December 08, 2007

...and using Jam Sessions, you'll become a (sort of) master at playing Guitar. Jam Sessions is pretty good if your looking to play chords on the guitar with cool effects, but it doesn't really go much further than that, and you can't play melodies and individual strings.
bodo_parkour's avatar
Harry Potter and the Order of the Phoenix (DS)

Harry Potter and the Order of the Phoenix review (DS)

Reviewed on December 08, 2007

You should be skeptical of almost any game that is based on any form of popular entertainment. Be it a new game version of your favourite gameshow, or a game-version of the latest Hollywood blockbuster. Chances are, it'll be a rapidly assembled game with no innovation nor fun at all. This is entirely true in the case of Harry Potter and the Order of the Phoenix. Never before have I played a tie-in game that has reached such heights of unplayability. I don't know what annoys me more: the fact tha...
bodo_parkour's avatar
Hotel Dusk: Room 215 (DS)

Hotel Dusk: Room 215 review (DS)

Reviewed on December 07, 2007

Take the essence of Phoenix Wright (or for those of you who have experience with Japanese games, a so-called "play novel"). Add in backgrounds done by what look like Team Silent during the time they made Silent Hill 1, and some film noir ripoff graphics ala Max Payne. This is what makes up the game called Hotel Dusk - Room 215. In some ways, it's unique and different. In others, it's exceptionally repetitive and boring.
timrod's avatar
RoadKill (GameCube)

RoadKill review (GCN)

Reviewed on December 07, 2007

Roadkill is the most amazing game of its type for the lowly Gamecube. Just as the title says, “GTA meets Twisted Metal!” What gamer wouldn’t want that combination? Although there was almost no competition to crush in the car combat/GTA genre, Roadkill would kill most other games of the genre anyway. Quite a relatively unknown/unplayed title, it’s too bad Midway’s GTA spin off didn’t get noticed by many. Any readers looking for car destruction, BUY THIS GAME NOW!
G_Dub's avatar
Contra: Hard Corps (Genesis)

Contra: Hard Corps review (GEN)

Reviewed on December 07, 2007

I hate to say it, but Contra: Hard Corps is HARDCORE. Dozens of enemy soldiers swamp you right from the get-go and huge robotic monstrosities tear through the cityscape in order to blast you to hell. Bullets whizz by loud and fast and explosions from countless wreckages fill the screen with dazzling pyrotechnics. With all the carnage going on there's very little time to sit down and think about how you're going to save the world. Oh, and forget about keeping an eye on your life...
arkrex's avatar
Echo Night: Beyond (PlayStation 2)

Echo Night: Beyond review (PS2)

Reviewed on December 05, 2007

Outside the mainstream there's a tradition of slow, simply made horror-adventure games whose gameplay has barely developed for a decade or more. These are the D's, the Notes, the Hellnights, the Echo Nights, etc. The raw stuff of Echo Night Beyond (ENB) is nothing that an original Playstation or something even older couldn't run, but this is a genre where atmosphere goes a long way, and ENB does generate a detailed, restrained outer space creepiness befitting the PS2's graphical capabilities. Th...
bloomer's avatar
Shining Force (Genesis)

Shining Force review (GEN)

Reviewed on December 05, 2007

While not exactly as famous as Final Fantasy or even Sega's own Phantasy Star series, Shining Force has quite a name among Sega RPG fans. Many believe Shining Force to be the first game in the series, although that honour really goes to Shining in the Darkness, a dungeon crawler RPG very unlike the games that follow it. Shining Force, released in 1993, is more of a strategy game with RPG elements than the other way around, and sets the theme for many other titles in the Shining series.
sashanan's avatar
Shining Force: Resurrection of the Dark Dragon (Game Boy Advance)

Shining Force: Resurrection of the Dark Dragon review (GBA)

Reviewed on December 05, 2007

Shining Force - Resurrection of the Dark Dragon, a remake of the 1993 Sega Genesis title Shining Force, is a tactical RPG in which you lead a group of adventurers against the armies of an evil neighboring country. But this is far more than just a port with updated graphics; Shining Force has been redone from scratch, and a fine balance has been struck between preserving the classic game and updating it to stand up to the many other tactical RPGs on the GBA. As such, the end product is likely to ...
sashanan's avatar
Mighty Beanz: Pocket Puzzles (Game Boy Advance)

Mighty Beanz: Pocket Puzzles review (GBA)

Reviewed on December 05, 2007

Life, why must you always throw new challenges in our path? Why do you force us to spend our time on activities that we do not enjoy and that do not get us anywhere? Why, indeed, are we driven to inflicting mental agony on ourselves, to warp our brain and numb our mind, aware of it every painful step, yet unable to resist? Why must we let ourselves be knocked down, trodden upon, only to scramble back up and ask for more? Why, dear God, why am I playing this atrocity of a puzzle game called Might...
sashanan's avatar
Namco Museum (Game Boy Advance)

Namco Museum review (GBA)

Reviewed on December 05, 2007

To the modern day gamer, a title like Namco Museum has little to offer, but to an old schooler it represents pure gold. It consists of five classic arcade titles, and a fairly varied selection at that, and brings a lot of classic goodness to the GBA. I judge it unlikely that anybody who did not grow up with these and similar games will find them much fun, but if the titles Ms. Pacman, Dig Dug, Pole Position, Galaxian and Galaga mean anything to you, here's your chance to replay these arcade clas...
sashanan's avatar
Mega Man ZX Advent (DS)

Mega Man ZX Advent review (DS)

Reviewed on December 03, 2007

Most people stopped liking Megaman at X3. There was X4, which was painfully mediocre. X5 - X9, all of which were horrid abortions of games. There was the Megaman Zero series on the Gameboy Advance, all of which were either unplayably difficult or the same boss fight rehashed a billion times. There was Command Mission, which was mediocre at best. There was the Battle Network series, of which the first one was decent (if repetitive) and the rest were rehashed. There were Legends and Legends 2, whi...
timrod's avatar
Mass Effect (Xbox 360)

Mass Effect review (X360)

Reviewed on December 03, 2007

Man has always wondered whether there is intelligent life beyond the sea of stars in the sky. In BioWare’s latest blockbuster, Mass Effect, mankind is late to the intergalactic party. Alien races have established a council that encompasses the best part of the Milky Way, and humanity is the new kid on the block. After discovering ancient technology on planet Mars, humans got a jump start that allowed them to travel time and space. The majority of the alien races are sceptical and envious of man’...
PAJ89's avatar
Geometry Wars: Retro Evolved (PC)

Geometry Wars: Retro Evolved review (PC)

Reviewed on December 02, 2007

There are not many who lament the loss of the arcade space-shooter. With the great advances in visual technology over the years, it seems a strange choice for a developer to step back a couple of decades and hearken back to a simpler time. But that is exactly the premise behind Geometry Wars: Retro Evolved, as the popular Xbox Live Arcade game makes the transition to the PC.
southy787's avatar
Grand Theft Auto: Vice City Stories (PSP)

Grand Theft Auto: Vice City Stories review (PSP)

Reviewed on December 01, 2007

You know what I hate about the Grand Theft Auto series? The damn cops.
Suskie's avatar

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