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Review Archives (All Reviews)

You are currently looking through all reviews for 3DS games. Below, you will find reviews written by all eligible authors and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.

Available Reviews
Mario Tennis Open (3DS)

Mario Tennis Open review (3DS)

Reviewed on June 04, 2012

Mario Tennis is one of the most underrated spinoff series ever conceived. Ever since its debut over a decade ago, it’s gained a small, but devout following. While not quite as addictive or challenging as the Mario Kart titles, the games won over audiences with a blend of wacky personality and creativity. They demonstrated how the normally tepid sports genre could be made fun and interesting. Though Mario eventually branched out into other pastimes like soccer and baseball, his tenn...
disco's avatar
Mario Tennis Open (3DS)

Mario Tennis Open review (3DS)

Reviewed on May 30, 2012

While you play, your view of the action shifts between two perspectives depending on how you hold the 3DS. If you hold the system in a roughly vertical position, the 3D effect is eliminated and the action is presented from a perspective that lies low against the court, almost behind the players. This allows you to aim serves by swinging the unit left or right. If you hold the system horizontally in your lap, the 3D effect returns.
honestgamer's avatar
Pushmo (3DS)

Pushmo review (3DS)

Reviewed on April 01, 2012

With a seemingly effortless efficiency, the developers of Pushmo have created a puzzler which presents a delicate blend of difficulty and fun, while maintaining variety; things rarely get stale in this downloadable treat.
Linkamoto's avatar
Kid Icarus: Uprising (3DS)

Kid Icarus: Uprising review (3DS)

Reviewed on March 30, 2012

Somehow, the most appealing aspect of any chapter is the game's strong learning curve. Even though you receive a great deal of guidance from the Goddess of Light, that advice only tells you how to interact with your surroundings (such as when she instructs you to grind along rails or explains what activating certain switches might accomplish).
wolfqueen001's avatar
Kid Icarus: Uprising (3DS)

Kid Icarus: Uprising review (3DS)

Reviewed on March 29, 2012

Kid Icarus is finally back, and in style.
disco's avatar
Metal Gear Solid: Snake Eater 3D (3DS)

Metal Gear Solid: Snake Eater 3D review (3DS)

Reviewed on March 19, 2012

When Metal Gear Solid: Snake Eater 3D was announced for the 3DS, many people wondered how it was going to work on a platform the original Metal Gear Solid 3 clearly wasn’t designed for. Once the Metal Gear Solid HD collection was announced for PlayStation 3 and Xbox 360, the question changed from “how?” to “why bother?” There may be a place for both versions, but the value that you’ll find in the portable version mostly comes down to the type of Metal Gear Solid fan you are.
Roto13's avatar
Metal Gear Solid: Snake Eater 3D (3DS)

Metal Gear Solid: Snake Eater 3D review (3DS)

Reviewed on February 27, 2012

One of the best games ever made is back, and now it’s in the palm of your hand.
disco's avatar
Pokémon Rumble Blast (3DS)

Pokémon Rumble Blast review (3DS)

Reviewed on February 16, 2012

Want to beat up Toy Pokemon? This may be a game for you then!
Doublethree1's avatar
Pushmo (3DS)

Pushmo review (3DS)

Reviewed on January 31, 2012

Like Mario in Donkey Kong the hero can leap only a short distance, so a lot of pulling is necessary if he’s going to scale some of the larger puzzles. It starts to feel almost like you’re building your own platformer as you go, which could easily become frustrating except that you can undo the last 15 seconds or so of play by holding the L button to rewind your actions, as in a Prince of Persia title.
honestgamer's avatar
Puzzler Mind Gym 3D (3DS)

Puzzler Mind Gym 3D review (3DS)

Reviewed on December 19, 2011

Puzzler Mind Gym 3D is the first brain training game for the Nintendo 3DS. What sets it apart from most other brain training games is that it’s a 90-day training regimen in which all 90 days are open and available to you right from the start. You can tackle as many sets of puzzles a day as you want, in whatever order you feel comfortable with. Early days are easier and later days are more difficult.
Roto13's avatar
Mario Kart 7 (3DS)

Mario Kart 7 review (3DS)

Reviewed on December 09, 2011

Mario Kart games have been headed in a cheap direction for awhile now, but the issue has been easy enough to ignore that its impact on the overall experience remained relatively minor. This is the first time that players have been forced to face it head-on if they want to get the most out of their brand new game. Mario Kart 7 is a good purchase for action racing fans, but it could have been one of the finest in the series if the development teams would have just realized that losing to a cheating game isn’t fun.
honestgamer's avatar
Pokémon Rumble Blast (3DS)

Pokémon Rumble Blast review (3DS)

Reviewed on November 28, 2011

And so, the game keeps going. You work your way through a corridor-shaped level, such as a lake shore or a forest (the various settings differ only cosmetically and by the types of Pokémon you encounter), fighting mobs of Pokémon that go down in one hit. At the end of the level, you fight a boss. Bosses are just larger versions of regular Pokémon with more health.
Roto13's avatar
Super Mario 3D Land (3DS)

Super Mario 3D Land review (3DS)

Reviewed on November 09, 2011

Super Mario 3D Land is clearly ready to have a love affair with your nostalgic side. You can make a game out of recognizing musical compositions, enemies and even platform types that you recall from elsewhere. Given the raccoon tail, the airships, the mushroom houses and a variety of other returning elements, it’s clear from the start that Super Mario Bros. 3 was the development team’s primary source of inspiration.
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Frogger 3D (3DS)

Frogger 3D review (3DS)

Reviewed on October 19, 2011

There are situations where you’ll find yourself playing through something fiendishly clever and you’ll realize that it’s a perfect extension of the classic gameplay. Of particular note are the stages that finish up each of the worlds. To complete the first world, you’ll have to flatten the tires of a huge truck (the same one that elsewhere has been squishing frogs, I like to think) by pushing a spike strip into its path. The second world concludes with a harrowing ride atop several trucks as you avoid low-hanging signs, eagles and holes.
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Star Fox 64 3D (3DS)

Star Fox 64 3D review (3DS)

Reviewed on September 13, 2011

Unfortunately, Starfox 64 3D doesn’t benefit as much from that finally-genuine third dimension as you might suppose. Depth effects look terrific in the cutscenes that bookend the various stages, certainly, but the levels were never designed to actually utilize three dimensions in any meaningful way. This is essentially a cluttered rail shooter with vast expanses of empty space serving as the backdrop while in the foreground, floating debris from ruined space stations and asteroid fields serve as the points of interest.
honestgamer's avatar
Samurai Warriors Chronicles (3DS)

Samurai Warriors Chronicles review (3DS)

Reviewed on July 25, 2011

There could have been so much more to Samurai Warriors Chronicles…but there isn’t.
disco's avatar
BlazBlue: Continuum Shift II (3DS)

BlazBlue: Continuum Shift II review (3DS)

Reviewed on June 20, 2011

While it might not be as good as the originals, Continuum Shift II is still a fight worth having.
disco's avatar
The Legend of Zelda: Ocarina of Time 3D (3DS)

The Legend of Zelda: Ocarina of Time 3D review (3DS)

Reviewed on June 19, 2011

When I started playing the actual game, though, my perspective changed almost immediately. Link’s prophetic nightmare, the shivering elven boy on the straw mattress, the dying monarch of the forest summoning a fairy and the awkward bump against the fence that looks too much like an open waffle iron all unfolded almost exactly the way I remembered them from previous trips through the game, but I realized with surprise that something unexpected was taking place: I was loving each moment again.
honestgamer's avatar
Dead or Alive: Dimensions (3DS)

Dead or Alive: Dimensions review (3DS)

Reviewed on May 25, 2011

Environments are expectedly gorgeous and expansive, with cascading waterfalls and rope bridges that span wide chasms. There also are the underground laboratory and ancient rooftop venues, and you can still knock your opponent from high ledges and then follow to kick his or her butt on lower ground. In other words, any concessions that had to be made due to the hardware have minimal impact on the presentation… when it comes to fights.
honestgamer's avatar
Super Street Fighter IV: 3D Edition (3DS)

Super Street Fighter IV: 3D Edition review (3DS)

Reviewed on May 21, 2011

Street Fighter IV has received its second update with Super Street Fighter IV: 3D Edition for the Nintendo 3DS. The small portable cart packs quite a punch with every feature from Super Street Fighter IV for Xbox 360 and PS3 along with new features including figure collecting, wireless figure battling, and of course, 3D graphics.
japanaman's avatar

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