Review Archives (All Reviews)
You are currently looking through all reviews for Nintendo 64 games. Below, you will find reviews written by all eligible authors and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.
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Excitebike 64 review (N64)Reviewed on September 12, 2007Imagine, motorheads, if you will, taking your prized Kawasaki out of the garage and overseas to an exotic locale in the midst of the Congo, ripping down a jungle path in the blazing heat, tearing up dust and dirt and leaving the rest of the pack in your tracks. Trees overhang this beautiful course, and you'll fly through their lush branches and vines as you get airborne after ascending steep slopes. The paths you'll rip up in this jungle are so unrefined a rushing stream slices the trails at two... |
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LEGO Racers review (N64)Reviewed on August 04, 2007I've always hated Legos. Perhaps it's my lack of natural building skills, as I've never been into models, Tinker Toys, Jenga, or whatever else there is out there to stack, mold, or design. Figuring that the N64 racing game was just, well, a racing game, I didn't worry that my strong dislike of the toys might come into play. Well, put simply, I was completely wrong. The game involved building and customizing your car and your driver using animated Lego pieces. Alright, so this bugged me. I once a... |
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Mario Party review (N64)Reviewed on August 02, 2007Mini games are generally designed to be a distraction from the main game - a fun little addition to keep you busy if you get bored with the big picture. Other times mini games are cleverly squeezed into the main game as a way to beat enemies, get through some maze, or find an item. But Mario Party is unique in the way it implements its mini games: as the main part of its gameplay. |
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Rampage: World Tour review (N64)Reviewed on July 28, 2007There's a commonly held belief that at least ninety percent of the people who have played Rampage don't have the slightest clue what the story of it is. Most don't understand why they are controlling a giant lizard or monkey or werewolf, and few comprehend why on earth they are destroying popular cities and eating poor, innocent, humans. For most of my gaming life, I was one of these people. Blissfully unaware of why I was doing it, I was killing and destroying left and right. Regretless,... |
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Pokemon Snap review (N64)Reviewed on July 06, 2007It seems that for every great Pokemon RPG we get on handhelds, we get six thousand lame spin-offs on consoles. See, a few people have yet to realize this, but the earlier Pokemon games for Game Boy mark some of the greatest RPGs of all time – they are massive, extraordinarily deep, expansive, immersive, open for all sorts of play strategies, and, as we've seen, accessible to all ages. Pokemon Snap came around the beginning of the great Pokemon revolution – and just wh... |
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The Legend of Zelda: Ocarina of Time review (N64)Reviewed on August 27, 2006No matter how many I save, how many I defeat, the question is never far behind. Is this a burden that all heroes carry, bound before the path? Every step I take, grasping for the earth, brings me closer to death. But even as I lay beneath the silence of night, when all that trembles is doubt, music comes to soothe my soul. As my weary hand finds the ocarina, I hear the melody on my fingertips. The sound of the sky, of the rivers and fields, echoes each sweeping note. Restless in its wake, the sw... |
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NFL Blitz review (N64)Reviewed on August 13, 2006Tired of slower-paced, graphically-accurate football games like Madden? Want to play the sport and have a bit more fun with it also? This is Blitz, where you don't have to know a thing about the game of football, hell, you could even hate the sport, and you could still have serious fun. It takes the real deal, then removes all the penalties and rules that slow it down. Plus it adds huge muscles, attitude, and then speeds everything up twofold. |
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Space Station: Silicon Valley review (N64)Reviewed on July 12, 2006Silicon Valley doesn’t offer action, intrigue, heavy violence, or anything remotely ‘hardcore’. But it does have sheep, floating sheep, sheep with springs for feet, dogs on wheels, rats on wheels, hippos with fecal mines, rabbits with helicopter ears that crap bombs from above, huskies on skis, penguins with infinite snowballs, turtle tanks, irritable sea bass, hyenas with motorcycle bodies, and about twenty others that escape me at the moment. |
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The Legend of Zelda: Majora's Mask review (N64)Reviewed on June 28, 2006MM (the Legend of Zelda: Majora's Mask) is perhaps the single most unique Zelda game. It did something that only one of the others did; it broke away from the classic Zelda story line. MM also has revamped graphics and a new musical score when compared to Ocarina of Time, but the combat is mostly the same. As for the length and difficulty of MM; the difficulty can be gauged, but this game has a very interesting innovation that makes it much more difficult to determine the length of the game: a t... |
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The Legend of Zelda: Ocarina of Time review (N64)Reviewed on March 22, 2006The Nintendo 64 console has gained some infamy over the years for having quite possibly the worst lineup ever seen in a successful console. This is due partially to the fact that Nintendo severely limited the number of third-party developers that were able to make games for the system, and largely because Nintendo opted to stick with a cartridge-based format in an age where everybody and their dogs had made the transition to compact discs, which hold about 10 times as much memory as the largest ... |
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The Legend of Zelda: Majora's Mask review (N64)Reviewed on March 22, 2006Majora's Mask is a difficult game to review. The first time I played it, I hated it with a passion. However, I recently decided to give it another chance and I've now changed my view on the game. I've come to the conclusion that there are two things that anyone should know before plunging into this second N64 Zelda installment: |
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Donkey Kong 64 review (N64)Reviewed on February 04, 2006Back in the day, Donkey Kong was content with kidnapping damsels and tossing barrels at plumbers. Thankfully, starting on the Super Nintendo console, he picked up on a new habit: Starring in exciting platform games. In truth, he was only playable in one of the three Donkey Kong Country games, but that's besides the point. What is important is that time has shown if you create a platform game in which the playable cast consists of monkeys, and the bad guy is a pirate, scientist, or boxer -- depen... |
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Spider-Man review (N64)Reviewed on January 20, 2006It was a magic-spider, he was chosen by a spider-god, he gave birth to himself (long story)…some writers just don’t seem to get it. Simplicity works wonders. Same with life, same with comics, same with games. |
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Wave Race 64 review (N64)Reviewed on December 20, 2005There have been times when I've picked up a gaming console at launch, fully expecting the best experience it could deliver. When the Super Nintendo launched, we received Super Mario World along with Pilot Wings and F-Zero on day one. Even that had seemed impressive to me. However, when the Nintendo 64 fell into greedy U.S. hands, everything fell into place. There was Mario in 3D for the first time, Pilot Wings had received a breath of fresh air, and most importantly of all, two months later a no... |
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Body Harvest review (N64)Reviewed on October 14, 2005You’re just one man, so you’re outnumbered. You’ve just got one gun, so you’re outmatched. You’re Marty McFly with a laser pistol, and you’ve got to do what all the armies of all the nations on the entire planet couldn’t do in a hundred years’ time: Stop the aliens. |
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The Legend of Zelda: Ocarina of Time review (N64)Reviewed on October 03, 2005As Nintendo careens toward a purgatorial stasis, a descent fueled by its irrationality as well as its irrelevance, it's impossible to not lament its better days. For the same company who now relies on portable non-games to keep breath in its collapsing lungs once made the greatest game ever released. That game is Zelda: The Ocarina of Time. |
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WWF No Mercy review (N64)Reviewed on September 14, 2005It's no secret that I am a huge wrestling fan. Despite the fact I have suddenly become disinterested due to the stupid storylines and lack of any sort of continuance, I still enjoy watching wrestling. There has been a sudden explosion of popularity in recent years for the ''sport'', therefore, it comes as no surprise that a ton of wrestling games have been released lately. While each of them have their own qualities and flaws, I think it is safe to say that no wrestling game has ever come as clo... |
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Tsumi to Batsu: Hoshi no Keishousha review (N64)Reviewed on June 14, 2005Sin & Punishment was going to be a defining moment for the Nintendo 64... too bad there was nobody left to care. Released exclusively in Japan at a time when most gamers had already moved onto greener pastures, mainstream success seemed to be an all but impossible dream for this, the little shooter that should have. |
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Neon Genesis Evangelion review (N64)Reviewed on June 03, 2005Based on the hit anime series of the same name, Neon Genesis Evangelion for the Nintendo 64 would initially appear to be what every Eva fan could ever want: a stunningly realized action game, featuring more giant robot action than you could possibly shake a Progressive Knife at. |
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Perfect Dark review (N64)Reviewed on April 03, 2005I'd be remiss if I didn't mention Perfect Dark's wicked multiplayer mode, one packed with enough depth and nuance to make bland crapfests like Timesplitters 2's (admit it, you only liked playing as the monkey) squirm. The design is rad; levels such as the glass-intensive Grid, which features two large rooms connected by an elevator and some tight corridors, never fail to amuse, and the weapons fit just as neatly into this as they do the solo campaign. |
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