Review Archives (All Reviews)
You are currently looking through all reviews for Wii games. Below, you will find reviews written by all eligible authors and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.
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Guinness World Records: The Videogame review (WII)Reviewed on March 10, 2014Reasonably good fun as long as it lasts, but it won't set any records for longevity... |
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Pirates PlundArrr review (WII)Reviewed on March 05, 2014Failed attempts at balanced difficulty hold Pirates PlundArrr down, but they're not enough to sink the ship. |
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Party Pigs: FarmYard Games review (WII)Reviewed on February 11, 2014Pleasant visual design won't stop you from realizing almost immediately that this party is a stinker. |
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DRiiFT Mania review (WII)Reviewed on February 10, 2014A fun little racing game when it's not completely out of control... |
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Impossible Mission review (WII)Reviewed on January 15, 2014There's not a lot to Impossible Mission, but the Wii update is still worth experiencing if you can find it for the right price. |
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Jelly Belly: Ballistic Beans review (WII)Reviewed on January 14, 2014Jelly Belly: Ballistic Beans is a sweet deal for puzzle fans, even if they're not in love with the candy. |
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Heathcliff: The Fast and the Furriest review (WII)Reviewed on January 13, 2014License-based shovelware that ranks among the Wii's very worst offerings. |
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Resident Evil 4: Wii Edition review (WII)Reviewed on October 26, 2013Finally, you can truly aim for the head! |
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Ghost Squad review (WII)Reviewed on June 24, 2013At a glance, Ghost Squad doesn't seem all too different from yesteryear's Virtua Cop 1 & 2, which the game openly borrows from. |
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Rhythm Heaven Fever review (WII)Reviewed on June 15, 2013"As long as you have fun, that's the main thing." |
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FlingSmash review (WII)Reviewed on June 06, 2013Seeing it from a general consumer's point of view, it's easy to understand why one would pass: an unknown IP starring what looks like a smiley-faced dodgeball with a ponytail, featuring what appears to be uninspired gameplay that could get repetitive fast. |
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Fortune Street review (WII)Reviewed on March 18, 2013Before you begin a game, you can choose to play using either “Easy” rules or the “Standard” set. The latter is definitely the way to go, even if it comes with a hefty learning curve, because it has the potential to dramatically alter the way everything flows. Players can invest in stocks in any region, whether they own property there or not. |
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Kirby's Dream Collection: Special Edition review (WII)Reviewed on September 16, 2012While the classic content doesn’t benefit from the same attention to detail that Nintendo might once have lavished on it, however, there’s some new content that’s quite cool. When you first load up the game, you can check out a special mode that presents a timeline of the franchise. It lets you know what was happening in the world around the time that each title hit stores, and there’s also video of games in the series that weren’t included in this particular collection. |
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The Last Story review (WII)Reviewed on August 30, 2012No phoenix downs here, sorry. |
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Xenoblade Chronicles review (WII)Reviewed on May 28, 2012Eons ago, two titans clashed in the middle of an endless ocean. The Bionis and the Mechonis – essentially the deities of natural and mechanical life respectively – fought each other for reasons unknown. Neither side prevailed; locked in an eternal stalemate, both beings eventually died with their bodies petrified in mid-battle stances. Rather than succumbing to the ravages of time, their corpses gradually became a new world. Forests, valleys, whole civilizations grew on top of the fallen ... |
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Xenoblade Chronicles review (WII)Reviewed on May 03, 2012If you like JRPGs and own a Wii, Xenoblade Chronicles is the game you’ve been waiting for. |
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Little King's Story review (WII)Reviewed on March 31, 2012Your royal guard has a tendency to get caught up on fences, on the edge of buildings and so forth. By the time you’re commanding a group of 17 soldiers, it’s all but impossible to make everyone climb a simple staircase without cautious preparation. Such issues also cropped up in games like Pikmin and Overlord, but here their impact on moment-to-moment gameplay is more severe. |
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Mario Party 9 review (WII)Reviewed on March 30, 2012Mario Party 9 operates differently. Rather than four players wandering around a board to buy a star from Toad, all the players travel together in a single vehicle, taking turns at being behind the wheel. The boards aren’t circuits; they have a start and a finish, and they feel like the right length – not too short that the game is over too quickly, not too long that the game drags on. If you only have two or three human players, you don’t have to have an AI controlled character if you don’t want... |
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Wario Land: Shake It! review (WII)Reviewed on March 06, 2012You have to take leaps of faith and frequently you must also deal with sloppy controls (since you’ll be using devices that enhance your speed in many cases). If you happen to time a jump wrong or if you start along the incorrect route, you’ll miss out on some nice rewards. In essence, the game penalizes you for not knowing ahead of time where everything is located. |
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Rhythm Heaven Fever review (WII)Reviewed on February 20, 2012Rhythm Heaven Fever asks that you "relax and have fun." Heck, it even tells you that outright in the opening cutscene. It doesn't want you to become too absorbed or obsessed with beating a high score or freaking out when you make a mistake. Just kick back and enjoy the ride! |
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