Review Archives (All Reviews)
You are currently looking through all reviews for Wii games. Below, you will find reviews written by all eligible authors and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.
Available Reviews | ||
Mario Kart Wii review (WII)Reviewed on October 15, 2008Nintendo should be commended for making genuine improvements to its classic formula, but my resulting goodwill vanished the minute I was reminded that rubber band AI is the devil. |
||
Alone in the Dark review (WII)Reviewed on September 05, 2008The new Alone in the Dark (AITD) is the most original videogame I have played for years. This makes it exciting to talk about, even if the title is not an unqualified success. It bears very little relation to the survival horror games it grew out of, or to previous AITD games, or in fact to anything else around now. AITD consists of a series of dynamic action set pieces which seek to play out as episodically as did the scenes in old laserdisc games like Dragon's Lair. The game throws away nearly... |
||
Little League World Series Baseball 2008 review (WII)Reviewed on August 16, 2008Not every game that promises optimization for Wii has been able to deliver anything noteworthy, but Little League World Series 2008 happens to be one of those rare success stories. It's not likely to win over hardcore baseball fanatics, but for those who simply want some fun gaming sessions with friends, family members or a mixture of the two, Activision's latest definitely warrants a rental or even a purchase. |
||
Resident Evil: The Umbrella Chronicles review (WII)Reviewed on August 15, 2008Capcom has a long history of recycling games they've previously made. A prime example of this is their Street Fighter and Megaman series. Resident Evil(or Biohazard)is no exception. Several of the games in the series have been remade or released. The Umbrella Chronicles, despite containing content from many previous Resident Evil games, The Umbrella Chronicles isn't simply just another release. The game is basically a "reimaging" of the entire Resident Evil story, remade to be played on the Wii ... |
||
Blast Works: Build, Trade, Destroy review (WII)Reviewed on August 08, 2008When was the last time you played an old-school arcade shooter? Come on, be honest. It’s not like you’ve got much of a choice, anyway. Those titles are of a dying breed; considering the onslaught of hundred-hour RPGs and action-packed FPSes, it’s little wonder why the old ways have essentially passed away. As a result, shooters have had to fall back on bland attempts at creating stories or generic anime characters to carry their appeal. Others have been reduced to nothing but a screen filled wit... |
||
SNK Arcade Classics: Vol. 1 review (WII)Reviewed on August 04, 2008... A compilation burdened by games that don’t showcase why players loved SNK so much in the days of the arcade. While there’s definitely some good content here, Vol. 1 feels like a missed opportunity... |
||
Order Up! review (WII)Reviewed on August 01, 2008Despite the solid selection of dishes on hand, cooking for the same motley assortment can get old after awhile and the game doesn't really offer much relief. About the only exceptions are a few mini-games. One has you flicking rats that run along the screen. Another has you quickly scrubbing plates under the eye of the watchful health inspector. Then there are the ones where you must move the Wii Remote to shake your workers awake when the going gets tough. These are nice diversions that fit the humorous cooking theme quite well, but there simply aren't enough of them to entirely dispel the monotony that is inherent to a title of this nature. |
||
Alien Syndrome review (WII)Reviewed on July 23, 2008My Arcade Action Extra magazine from 1988 features an Alien Syndrome spread packed with gameplay tips and outrageously exciting screenshots for what was the then new coin-op from Sega. Two decades later I find myself playing a makeover of this outer space answer to Gauntlet on a motion-sensing console made by Nintendo. How times change. |
||
LostWinds review (WII)Reviewed on July 13, 2008It’s so easy to take for granted. The wind, I mean. Science explains it as the reaction to pressure between two adjacent air masses. Nothing more, nothing less. But for the folks that have a bit more imagination within their grasp, the wind can be mysterious and otherworldly. You can’t see it, but its presence is all too clear. It could be that slight breeze tickling the back of your neck in the early morning. Or maybe it’s that sudden burst of air that sends you a face-full of raindrops during ... |
||
Blast Works: Build, Trade, Destroy review (WII)Reviewed on July 13, 2008The main hook in the campaign and arcade modes is the ability to attract debris to your ship and use it to your advantage. Anything you destroy within a stage (except for the boss) can be pulled to your ship and will stay with you until it has received too much damage and fallen away or until you clear a given mission. The whole process occurs automatically without any special button presses. |
||
Wii Sports review (WII)Reviewed on July 08, 2008First of all... it's free. If you're still not convinced, keep reading. |
||
Red Steel review (WII)Reviewed on July 08, 2008It's funny. Here I am considering getting rid of my Wii because I hardly play it, and yet one of the few games I keep returning to is this launch title that was lambasted by the critics. |
||
Endless Ocean review (WII)Reviewed on July 01, 2008Endless Ocean is indeed potentially endless as an experience, though the oceans contained within the game are only endless if we say that they don't 'end' relative to some starting point. In literal terms, they end everywhere they touch a sparkling beach, which happens to be in a lot of places. All I'm saying is that nobody should bring a Lionel Hutz style lawsuit against this game based on its title, because the title is a lovely and evocative one. |
||
MySims review (WII)Reviewed on June 27, 2008If you found Animal Crossing to be a hugely addictive work of genius and cuteness – or even if you just thought it was pretty good – and you’d like to have a similar experience on the Wii, MySims will supply that experience. It’s not as deep or longevous as Animal Crossing, but the basic setup is the same (uncharitably you could say it’s a ripoff) and so are many gameplay details. |
||
Mario & Sonic at the Olympic Games review (WII)Reviewed on June 23, 2008Being quite a revolutionary game in itself, Mario and Sonic was always going to attract a lot of interest. The two trademark characters of SEGA and Nintendo, respective gaming rivals for years, come together for the very first time and head an enjoyable Wii title that can even cater for two lots of fanboys. Buying the game will certainly lead to a lot of fun if you've got friends coming over, but if you're counting on the game keeping you amused on your more solitary days, maybe it isn't ... |
||
Castle of Shikigami III review (WII)Reviewed on June 18, 2008Alcaland is in trouble. In danger of being wiped of the face of the map, in fact. Not from war or pestilence or anything you might expect; up until now, the country has been thriving under its monarchy. No, this crisis is beyond the constraints of human comprehension. The legendary Swan Castle has reappeared in the skies, blotting out the sun and is now slowly descending onto the helpless populace. Thousands of people have suddenly vanished with the return of this ancient behemoth, and there’s n... |
||
George of the Jungle and the Search for the Secret review (WII)Reviewed on June 12, 2008Despite being an initially promising platformer, its charm is spoiled by pointless motion control, absent collision detection and unforgiving enemy encounters. |
||
Emergency Heroes review (WII)Reviewed on June 09, 2008Well, the way this works is that you have one of three districts—later all combined into one—where you drive through crowded traffic to find glowing columns of light that represent missions. The time spent between said missions is mostly devoid of anything worthwhile, since you can only occasionally find diversions and they can pull you away from wherever you're supposed to be headed. Worse, the traffic you must navigate is downright annoying. |
||
Super Mario Galaxy review (WII)Reviewed on May 24, 2008Super Mario is such forgiving fellow. In one game he may be trying to take Bowser and his henchmen off the throne, and in others he’s playing a gentlemanly game of golf or tennis with him. But Mario games that involve pounding on top of Bowser have become an increased rarity; this is only the third original 3D Mario title ever. For many, this is truly the second, as Super Mario Sunshine didn’t count apparently. |
||
Okami review (WII)Reviewed on May 22, 2008The world is dying. The trees are nothing more than wooden skeletons. The grass has shriveled away and scattered on the wind. Streams, rivers, entire oceans are drying up. The sky is no longer blue, but a pitch-black mess of toxic clouds. The sun is just a memory now; the lack of light and heat has killed off most of the plants and animals. The planet has been reduced to a shell of its former self, a bleak and barren expanse of dirt and darkness. Humans have been left perpetually frozen i... |
Additional Results (20 per page)
[001] [002] [003] [004] [005] [006] [007] [008] [009] [010] [011] [012] [013] [014] [015] [016]
User Help | Contact | Ethics | Sponsor Guide | Links