Review Archives (All Reviews)
You are currently looking through all reviews for PlayStation 3 games. Below, you will find reviews written by all eligible authors and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.
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Need for Speed: Most Wanted [Criterion] review (PS3)Reviewed on November 14, 2012Criterion attempts to make the Most Wanted game of the holiday season |
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Zone of the Enders HD Collection review (PS3)Reviewed on November 08, 2012When it comes to cool looking robots that have defined much of Japan's most popular cultural exports, Jehuty could easily be the sexiest. |
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The Unfinished Swan review (PS3)Reviewed on October 29, 2012I dunno, it seems pretty finished to me. |
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Nights Into Dreams review (PS3)Reviewed on October 13, 2012Doesn't play quite like a dream any more, but close enough. |
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Sonic Adventure 2 review (PS3)Reviewed on October 09, 2012Seems like Sonic Team really did "Live And Learn" m i rite? |
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Assassin's Creed: Revelations review (PS3)Reviewed on October 01, 2012If you try hard enough, you can get past all of that and have a reasonably good time even without prior knowledge, but of course that’s not the point. If you play Assassin’s Creed: Revelations, the point is that you’ve come all this way with Ezio (and Altair), and now you want to find out their stories end. This is the game that will show you that stuff, and you’ll likely enjoy yourself quite a bit more if you actually care about the characters and the ongoing mythology. |
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Jet Set Radio review (PS3)Reviewed on September 18, 2012I would love to love you, Jet Set Radio. |
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Assassin's Creed: Brotherhood review (PS3)Reviewed on September 12, 2012I don’t generally play games to see what twists the narrative will take, but I do have certain standards. Cut away the memorable opening and the even more memorable closer and the story here really just amounts to “Let’s build up a team of assassins so we can save the day!” It basically amounts to filler, the sort of stuff you would expect from an expansion pack, and yet the game as a whole does enough important things that you dare not skip it. |
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Assassin's Creed II review (PS3)Reviewed on September 07, 2012There’s a lot of lore in the Assassin’s Creed series, but most of it was only generally alluded to in the first game. Assassin’s Creed II feels a lot like a remix of the first title, in that regard, only the story has evolved into something more than the curiosity that it was previously. The battle between the assassins and the Templars is explored more thoroughly and the principle characters are for the most part a great deal more compelling. |
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Rock Band Blitz review (PS3)Reviewed on September 03, 2012Rock BandVille |
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Sleeping Dogs review (PS3)Reviewed on September 02, 2012By the end of the game, the combat system has expanded to offer the level of depth you’d more typically expect to find in a dedicated fighting game. Counters, arm breaks, grapples, jump kicks, stuns, and even the environment all can be used to Wei’s advantage. It’s possible to pick up items and wield them as weapons, or to grab a foe and (for example) toss him over the side of a building or shove his face into a whirling fan blade. |
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Legasista review (PS3)Reviewed on August 26, 2012When you’re not advancing the plot, you’ll spend a lot of your time in random dungeons. Those dungeons are really the heart of the game, much like the Item World is in Nippon Ichi Software’s own Disgaea series. They come in several tiers, and you can choose which one you want right from the start by digging a hole in the hub area that serves as the dungeon entrance. When you’re first starting out, you’ll need to find a 30-floor area with weak foes, but puny adversaries don’t yield many experience points. |
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Catherine review (PS3)Reviewed on August 21, 2012A piss the bed nightmare if there ever was one. |
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Papo & Yo review (PS3)Reviewed on August 17, 2012Because alcoholics can be monsters, guys! Get it? Do you get it!? |
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Retro/Grade review (PS3)Reviewed on August 14, 2012*wepwepwep wep wep* |
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Legend of Dragoon review (PS3)Reviewed on July 29, 2012Its initial fragility is often the last impression bestowed upon a gamer. But there’s more to be discovered; I’m not going to reel of a huge list, we’d be here all day. Some things you’ll just have to discover on your own. |
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Dyad review (PS3)Reviewed on July 17, 2012My god. It's full of stars! |
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Journey review (PS3)Reviewed on June 25, 2012I'm not going to say I didn't enjoy Journey. That would be a bold-faced lie. I guess what I'm saying is that I enjoyed it, but could have enjoyed it more. |
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Rock of Ages review (PS3)Reviewed on June 10, 2012This game is probably the last thing Albrecht Dürer’s brain showed him the moment before he died. |
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Max Payne 3 review (PS3)Reviewed on June 05, 2012Thinking on your feet is a necessity. The development, execution, and results of a plan happen almost simultaneously so that, by the time you've decided what to do about the guy sneaking up on your hiding place, you've already blind-pumped bullets into him, leapt out of cover across a bar counter crowded with glass, and bullet-time vaulted your way to a new hiding location—popping a guy in the head who was there before you—and are already dealing with the next situation. |
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