Review Archives (All Reviews)
You are currently looking through all reviews for Xbox 360 games. Below, you will find reviews written by all eligible authors and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.
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Dragon Age: Origins review (X360)Reviewed on December 01, 2009Dragon Age: Origins is grand in every sense of the word. The land of Ferelden and its associated legends and lore create a strong, if slightly predictable, high-fantasy setting that will quite easily consume in excess of forty-hours. As the land prepares for an imminent blight – an invasion of twisted creatures known as darkspawn – your character is recruited into the legendary order of the Grey Wardens, warriors from all walks of life who have came to the world’s aid in blights past. |
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Sam & Max Beyond Time and Space review (X360)Reviewed on November 30, 2009While [Sam & Max: Beyond Space and Time] doesn't progress the genre beyond where it wads a decade ago, it's still a solid resurgence of a lost art. |
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Bust-A-Move Live! review (X360)Reviewed on November 30, 2009I've played plenty of puzzle titles over the decades, like Tetris, Columns, Tube-It, Kunio no Oden, Puyo Puyo, Klax, Baku Baku Animal... I could go on for the entire paragraph. Out of all the games I've played, however, there is one puzzle title that I enjoy the most: Bust-A-Move 2. As with most puzzlers, the gameplay in this one is really simplistic, asking the player to clear each map of designs consisting of bubbles of many colors, which you do by matching up three bubbles of the same color. ... |
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MagnaCarta 2 review (X360)Reviewed on November 24, 2009Disclaimer: For the purpose of this review, I will refer to Magna Carta 2 as a JRPG. I am aware that it is Korean, but if the shoe fits, this game fucking wears it like a champ. |
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Crosstown review (X360)Reviewed on November 23, 2009Fun action games made by smart people: that was the driving spirit behind the 1980 arcades' early successes, and that's the driving spirit behind Crosstown. I highly recommend any fan of the old fixed-screen classics download Studio Hunty's gem as soon as possible. |
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The Last Remnant review (X360)Reviewed on November 23, 2009Some battles will be a bit more difficult than they could be and you'll catch vague references to towns you've never heard of, but odds are significant that you won't really feel that you're missing a thing. It's easy to assume that the names are being dropped in an effort to artificially add color to the environments. Complete a few side quests, though, and you'll find out how wrong such assumptions were. |
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Assassin's Creed II review (X360)Reviewed on November 23, 2009I’d barely hesitate to call this to the most beautifully realized game world of all time, a feat attributed to both its considerable knack for detail and its incredible draw distance – prepare to be wowed the first time you see Ubisoft’s rendition of Venice circa 1484 unveiled before you. The very act of exploring these locations and admiring their beauty is so satisfying that there’s an entire game mechanic based around climbing to high places and enjoying the view. And whereas the three major locales of the last game more or less felt like the same set of buildings shot on a different color of film stock, visual landmarks and a genuine push to instill variety into each district gives every city in Assassin’s Creed II a uniqueness all its own. |
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Call of Duty: Modern Warfare 2 review (X360)Reviewed on November 17, 2009As I write this, I am giddy with delight. I’ve just beaten Modern Warfare 2 for the third time in the week since its release, and I want to tell you everything about it. I want to tell you about the twist one-third of the way through the story that puts a devastating and far more personal touch on the war against the Russian Ultranationalists. I want to tell you about the controversial assignment in which players go undercover as one of the head villain's cronies and are forced to answer ... |
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Brutal Legend review (X360)Reviewed on November 13, 2009Despite some high points, Brutal Legend doesn't take the concept anywhere meaningful, ends abruptly, and ultimately feels like the developers didn't know what they wanted to accomplish. The game reminded me of an inspirational era in music. Now that I've been reminded, I wouldn't mind if someone channels that inspiration into gaming. |
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Borderlands review (X360)Reviewed on November 12, 2009Borderlands was a very anticipated game that alot of people couldn't wait for. I was one of them. For a first person shooter/RPG, it was definitely worth the wait. |
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Call of Duty: Modern Warfare 2 review (X360)Reviewed on November 11, 2009As I ran through the buildings of a bombed out city, I saw one of my comrades fallen and lying in the field. As explosions rattled the structure around us, another soldier lifted the wounded man's body by the arms and began to drag him toward safety... until another bullet cut the hero down mid-stride. It was a set of events that I didn't have to watch. There was no cumbersome cutscene, no prerecorded dialog. It was just one of many such moments so typical of that level and many others, a moment made memorable precisely because no undue attention was called to it. |
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NHL 2K10 review (X360)Reviewed on November 10, 2009NHL 2K10 is a flawed sequel. It doesn’t elevate the franchise in the way you may have hoped or expected, nor does it present a package that you haven’t already seen and played a year ago. But don’t skate away just yet – while this might not be the must-have sports game of the season, it is anything but unplayable. |
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MagnaCarta 2 review (X360)Reviewed on November 10, 2009Those who are willing to set jaded prejudices to the side and play along with MagnaCarta 2's ambitions will find a world of passionate youth and unfeeling beasts, wrapped up in a conflict that's not really about good versus evil. It's a study on the concept of sacrifice for the supposed greater good; national leaders are quick to sacrifice others while the idle populace, safely watching the war from home, praise their heroes' noble deaths. |
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The Elder Scrolls IV: Shivering Isles review (X360)Reviewed on November 05, 2009The paranoid Duchess is convinced someone's out to get her, so you get to escort her inquisitor around town to solve this mystery. Whenever a citizen isn't being forthcoming enough for your tastes, just give the order and (to the townsperson's horror) he'll torture them with a good old-fashioned shock spell to loosen their lips. |
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Too Human review (X360)Reviewed on October 24, 2009A more optimistic person than myself would probably assume that when a development team spends an entire decade on a pet project of theirs, they’re doing it for the love of the craft, to ensure that the final product is as perfect as it could possibly be. It seems infuriating that Too Human could wind up such a monumentally hollow bore after so much time on the workbench, until the realization hits you that good games only take a couple of years, at the most, to generate. When a ti... |
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Raven Squad: Operation Hidden Dagger review (X360)Reviewed on October 19, 2009It’s a shame in many ways, because the idea the entire game heavily relies upon is so simplistically brilliant that I’ve no idea how no one’s made a killer video game from it before. Imagine your average RTS, then imagine that, instead of watching your controllable troops duke it out in static battles via a camera fitted high up in the sky, you could instead jump into their very heads and take the fight on yourself. That’s the big idea behind Atomic Motion’s new multi-talented squad based shooter but, unfortunately, all the brave idea has given rise to is the ability to drop the ball on two separate fronts. |
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Ion Assault review (X360)Reviewed on October 16, 2009It's a good thing Ion Assault gives players unlimited continues, as a good deal of the difficulty in this game comes from simply learning when and where enemies will warp into the screen. During my first trip through the first zone, I died a few times on every level, but the first. During the second trip, the boss was the only thing I found challenging. |
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The King of Fighters XII review (X360)Reviewed on October 11, 2009There are better fighting games out there today, and if you really insist on wanting to check this series out, don’t start with this one. |
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Command & Conquer: Red Alert 3 - Commander's Challenge review (X360)Reviewed on October 10, 2009This extension of the popular Command and Conquer installment is well worth your time and attention. |
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Streets of Fury review (X360)Reviewed on October 08, 2009They're designed and animated using digitalized actors (kind of like Mortal Kombat), which was an interesting choice to say the least. And occasionally comical, as when certain foes go down, they tend to fall as gingerly as possible, as if the actor was thinking, "Gotta be careful! Don't want to bruise my hip or anything making this look good!" |
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