Patreon button  Steam curated reviews  Discord button  Facebook button  Twitter button 
3DS | PC | PS4 | PS5 | SWITCH | VITA | XB1 | XSX | All

Review Archives (All Reviews)

You are currently looking through all reviews for Xbox 360 games. Below, you will find reviews written by all eligible authors and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.

Available Reviews
Zombie Estate (Xbox 360)

Zombie Estate review (X360)

Reviewed on September 18, 2010

B>Zombie Estate is sadistic. It’s pure, overwhelming numbers that know they boarder on cheapness, then double up out of spite, and you’ll love them for it. I’d like to start out by saying ‘things start off slowly’ out of a misguided sense of cliché, but I’d be lying. Things start out manageably. At this point, you’ll only have your basic pistol weapon, and you can finish the hordes off with a small sense of comfort if you find yourself proficient at dual-stick shooters.
EmP's avatar
Dead Space (Xbox 360)

Dead Space review (X360)

Reviewed on September 06, 2010

Dead Space does not start out slow, as in cold blood slowly trickling down the hull-plating in low gravity. But simply slow. In fact, nothing happens. During the introduction, the main character sits completely still. Presently the ship you're on spins slightly dramatically out of control because of a malfunctioning autopilot, while a video of our hero's apparently desperately dying wife is playing in the background, and as a small mutiny is shaping up between the ensign and the captain - and ou...
fleinn's avatar
Kane & Lynch 2: Dog Days (Xbox 360)

Kane & Lynch 2: Dog Days review (X360)

Reviewed on September 05, 2010

Bullets rarely feel as if they’re making proper contact, and aiming serves little purpose other than to give the illusion of accuracy. In an attempt to make the game seem a little more realistic, weapons have been “handicapped,” if you will, to maintain the illusion that these are still two men on the run, testosterone and adrenaline fueling their every move. It doesn’t work, and as a result the game feels artificially lengthened by frustrating firefights and enemies who take more punishment than your controller while playing this game.
MolotovCupcake's avatar
Halo 3: ODST (Xbox 360)

Halo 3: ODST review (X360)

Reviewed on August 31, 2010

It’s an adventuresome idea, but not one that works completely. ODST is, before anything else, largely competent and achieves most of what it sets out to do. The Halo lore is still very much intact, but the insertion of a new protagonist gives the game a new sheen: one of vulnerability.
EmP's avatar
Kane & Lynch 2: Dog Days (Xbox 360)

Kane & Lynch 2: Dog Days review (X360)

Reviewed on August 23, 2010

I didn't think the first Kane & Lynch title, Dead Men, was a terrible game, but it did do a few things wrong that made it only an above-average product. The Campaign mode, for example, while it took gamers on a tour through various locations around the globe, was nothing more than a very basic hide-and-go-shoot action fest. Sure, there were a bunch of police, thugs, and mercenaries on screen trying to kill you, but it mostly felt subdued, especially since you had four or five AI buddies backing ...
dementedhut's avatar
Limbo (Xbox 360)

Limbo review (X360)

Reviewed on August 19, 2010

Limbo is a neat little oddity of a game. It is at once fleshed out and involved but also unrelentingly minimalist. It's a 2D puzzle platformer in the truest sense - your task is to get from one end to the other, your tools are limited to movement, jumps, and "action" (usually grabbing things or pressing buttons). Everything is presented in a black and white style that manages to convey an impressive amount of detail despite being limited to soft, blurry (beautiful) silhouettes. You'll learn more...
Fedule's avatar
Worms (Xbox 360)

Worms review (X360)

Reviewed on August 16, 2010

Team 17 once did their level best to jump the shark, but, as seems to be the trend these days, have established a series reboot, travelled right back to their humble beginnings and rediscovered the magic all over again.
EmP's avatar
Castlevania: Harmony of Despair (Xbox 360)

Castlevania: Harmony of Despair review (X360)

Reviewed on August 14, 2010

Once the casual players have left and only the hardcore remain, will the game become little more than an item hunt with six Alucards all using the lightning-quick and very deadly Yasutsuna blade? Only time will tell.
JANUS2's avatar
Clash of the Titans (Xbox 360)

Clash of the Titans review (X360)

Reviewed on August 13, 2010

Early in the game, after Hades has threatened the royal family of Argos, Perseus has to prove he's worthy to champion their cause. No big deal...until you realize that the other royal soldiers have a seemingly endless list of tasks that get repetitive in a hurry. You'll be running around the city killing monsters, then you'll be trying to outperform a pair of guards at monster-slaying in a set amount of time, then you'll be fighting off five or six guards in the arena...and then you'll be doing it all again, but with different monsters and guards. After enough of this, being told to find a fish for a hungry comrade seems exciting.
overdrive's avatar
Crackdown 2 (Xbox 360)

Crackdown 2 review (X360)

Reviewed on August 12, 2010

It’s easy for a fan of the original to complain about the rehashed content, which includes the same city, many of the same objectives, and a cornucopia of collectibles. But what if you’re in the group of gamers who didn’t like the original and were hoping for something more? In that case, you are doubly screwed.
louis_bedigian's avatar
Bullet Witch (Xbox 360)

Bullet Witch review (X360)

Reviewed on August 08, 2010

In Atari’s Cavia’s third-person shooter Bullet Witch, the dead roam the Earth spreading anarchy and wrecking havoc on the living. Only the sexy, leather-clad witch-babe Alicia stands to exorcise the minions of SATAN with her boomstick. She is aided by a fearless military commando Maxwell Cougar and an eerie disembodied voice clearly inspired by the talking hand from Vampire Hunter D. Oh, and it is afraid of helicopters. Alicia’s goal is pretty simple: kill some...
Genj's avatar
Castlevania: Harmony of Despair (Xbox 360)

Castlevania: Harmony of Despair review (X360)

Reviewed on August 02, 2010

This game wouldn't defeat me, I told myself, not with its very first stage. For once I was even right. Two hours later, I finally had my victory. Along the way I had memorized attack patterns, grown better at my double jumps and I had found the shortest and safest route from the stage entrance to the boss chamber. With better equipment and an actual plan, I won my first round and progressed to the second stage... where steel traps impaled me, men erupted in plumes of poison and walls of flame threatened to burn me to a crisp. Remember what it used to feel like to play a Castlevania game? The people at Konami clearly do.
honestgamer's avatar
Too Human (Xbox 360)

Too Human review (X360)

Reviewed on July 30, 2010

When I first read about Too Human, I was intrigued by the concept of a cyberpunk RPG about humans becoming more machine than man. But at the time I was 13 years old and it was going to be an 8 disc Playstation game. It took nearly a decade with many delays, but Too Human eventually was released as an Xbox 360 hack & slash dungeon crawler. Except now it’s about Norse mythology in the distant future. And it’s not very good. It’s astounding that a vision held on to for so long could c...
Genj's avatar
Jurassic: The Hunted (Xbox 360)

Jurassic: The Hunted review (X360)

Reviewed on July 28, 2010

Dinosaurs might have gone extinct millions of years ago, but the last couple of decades have been very good to them. Spielberg’s “Jurassic Park” ignited the imaginations of the millions who watched, spawning an entire industry of dinosaur-related museum exhibits, documentaries and television shows. And of course, video games. Some of these games have been very enjoyable, most notably the early Turok games. Sadly, some have been Jurassic: The Hunted, miserable games that weren’t...
asherdeus's avatar
Crackdown 2 (Xbox 360)

Crackdown 2 review (X360)

Reviewed on July 26, 2010

When it comes down to it, Crackdown 2 just doesn't do anything well enough to warrant the attention of any but the most die-hard of fans.
frankaustin's avatar
Breath of Death VII: The Beginning (Xbox 360)

Breath of Death VII: The Beginning review (X360)

Reviewed on July 24, 2010

Breath of Death VII is one of those rare parody games that recognises and mocks the pitfalls of its genre, but then sidesteps them in its own design, equipping itself with a veneer of smug satisfaction that transfers to the gamer.
EmP's avatar
Enchanted Arms (Xbox 360)

Enchanted Arms review (X360)

Reviewed on July 23, 2010

The emperor of one of the game's regions is a morbidly obese, incompetent, cowardly moron who spends his time sleeping, eating and cavorting with his personal harem of golem girls (who appear "Chris Hanson is watching" young) while delegating minor things like the enforcement of his rule to an unscrupulous ninja who only cares about the fate of his clan. It's obvious things probably won't end well for Tokimune, but it's still near-impossible to not laugh out loud during every one of his scenes.
overdrive's avatar
Onechanbara: Bikini Samurai Squad (Xbox 360)

Onechanbara: Bikini Samurai Squad review (X360)

Reviewed on July 23, 2010

I’m not exactly sure what did it, but I had huge doubts about Onechanbara right from the start. Maybe it was the opening cinema where our buxom hero Aya showers, lavishing the player with her glistening lower back tattoo while dripping with steamy water, or perhaps it was the fact I was playing a game subtitled Bikini Samurai Squad. Nevertheless, I didn’t expect a brawler about scantily clad women chopping up zombies to be as fun as it turned out to be.
Genj's avatar
Limbo (Xbox 360)

Limbo review (X360)

Reviewed on July 23, 2010

The first thing that you're sure to notice is the monochrome visual design. There's not a drop of color to be seen. You might suppose that Limbo would be an ugly game as a result, or that things would quickly blur together into a thoroughly forgettable mess. Nothing could be further from the truth, however. The lush forests and the imposing industrial areas that you'll explore over the course of your adventure are presented with exemplary attention to detail. Insects fill the air, mist rolls through the trees and clods of dirt fly into the air as the hero scrambles along ledges or wades through knee-high grass. Yet even with the signs of life all around, there's a striking sense of isolation. Something is wrong with the world and, for the right sort of gamer, that will feel very right.
honestgamer's avatar
Singularity (Xbox 360)

Singularity review (X360)

Reviewed on July 21, 2010

Singularity doesn’t merely look and sound like BioShock. It doesn’t merely copy a few of its most popular features. This is a game that actually feels like 2K’s famed shooter. Even the more creative weapons (such as the Time Manipulation Device) feel like they belong in the BioShock universe.
louis_bedigian's avatar

Additional Results (20 per page)

[001] [002] [003] [004] [005] [006] [007] [008] [009] [010] [011] [012] [013] [014] [015] [016] [017] [018] [019] [020] [021] [022] [023] [024] [025] [026] [027] [028] [029] [030] [031] [032] [033] [034] [035] [036] [037] [038] [039] [040] [041] [042]

User Help | Contact | Ethics | Sponsor Guide | Links

eXTReMe Tracker
© 1998 - 2024 HonestGamers
None of the material contained within this site may be reproduced in any conceivable fashion without permission from the author(s) of said material. This site is not sponsored or endorsed by Nintendo, Sega, Sony, Microsoft, or any other such party. Opinions expressed on this site do not necessarily represent the opinion of site staff or sponsors. Staff and freelance reviews are typically written based on time spent with a retail review copy or review key for the game that is provided by its publisher.