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Review Archives (All Reviews)

You are currently looking through all reviews for Xbox 360 games. Below, you will find reviews written by all eligible authors and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.

Available Reviews
The Elder Scrolls V: Skyrim (Xbox 360)

The Elder Scrolls V: Skyrim review (X360)

Reviewed on March 18, 2012

It’s very cold – in the thematic sense, though the snow certainly helps. Skyrim is one of the increasingly few Western RPGs to understand that “dark” is not synonymous with “edgy,” and its sheer prettiness prevents it from being as oppressively bleak as post-apocalyptic DC was.
Suskie's avatar
Rez HD (Xbox 360)

Rez HD review (X360)

Reviewed on March 18, 2012

I don’t think it’s great art, but it is brilliant escapism.
JANUS2's avatar
Mass Effect 3 (Xbox 360)

Mass Effect 3 review (X360)

Reviewed on March 14, 2012

Fans have been railing on BioWare for phasing out certain elements – the side quests are virtually nonexistent at this point, and dialog options are more limited as Shepard speaks quite a bit on his own – yet in my mind, Mass Effect 3 is where all of the things that I truly love about this series come together.
Suskie's avatar
Alan Wake's American Nightmare (Xbox 360)

Alan Wake's American Nightmare review (X360)

Reviewed on March 10, 2012

American Nightmare stops trying to promote itself as the new Silent Hill and camps it right up to great effect.
EmP's avatar
Flotilla (Xbox 360)

Flotilla review (X360)

Reviewed on March 09, 2012

I want you to understand just how inept a tactician I am so that you’ll understand the magnitude of my meaning when I say Flotilla makes me feel like I’m in Ender's Game. You won’t spend all day playing it, but you might find you come back every few weeks for a new adventure, and to kick a smug deer’s ass one more time.
SamildanachEmrys's avatar
Resident Evil 4 HD (Xbox 360)

Resident Evil 4 HD review (X360)

Reviewed on March 03, 2012

I didn’t die all that much during my playthrough of RE4, yet I constantly – constantly – felt like I was within an inch of my death, scraping for ammo, thrust into overwhelming situations that I was ill-equipped to handle. RE4 is a game that unyieldingly makes you feel helpless when you never are.
Suskie's avatar
Neverdead (Xbox 360)

Neverdead review (X360)

Reviewed on February 28, 2012

Playing NeverDead is akin to walking into the game version of a carnival house of mirrors. Everywhere you turn, you see something that looks like a component to a decent action game, only to find it detrimentally mutated in some way.
Pixel's avatar
Alan Wake's American Nightmare (Xbox 360)

Alan Wake's American Nightmare review (X360)

Reviewed on February 25, 2012

While there’s still undeniably appeal in the Alan Wake franchise – the story is interesting for those players willing to read between the lines, and the combat is still a blast in moderation – American Nightmare is an underwhelming follow-up that simultaneously feels abbreviated and spread too thin.
Suskie's avatar
EvilQuest (Xbox 360)

EvilQuest review (X360)

Reviewed on February 25, 2012

EvilQuest gets more than enough to justify its already low asking price, but let’s not let its Indie status colour it completely; The 360’s Indie channel regularly produces titles of great value hidden beneath the muck and Chaosoft’s effort certainly deserves to stand along side them.
EmP's avatar
Final Fantasy XIII (Xbox 360)

Final Fantasy XIII review (X360)

Reviewed on February 24, 2012

At least the fighting was fun — after the game had decided I'd done well enough with the remedial classes and gave me access to everything. Each character can take on a number of roles. Ravagers blitz foes with attack magic, while Commandos deliver powerful melee attacks. Other roles are more specialized, doing things like buffing party members, debuffing foes, casting healing spells and serving as tanks to protect the more frail from powerful assaults. As the game progresses, each character learns new roles, making them more versatile. With a click of a button, you can switch from a set-up with two Ravagers and a Commando to one designed to quickly heal the wounded.
overdrive's avatar
Final Fantasy XIII-2 (Xbox 360)

Final Fantasy XIII-2 review (X360)

Reviewed on February 17, 2012

Final Fantasy XIII may have been a commercial success, selling millions of units around the globe, but it also could also be considered one of this generation’s biggest disappointments. It wasn’t so much that the game was bad, just that a number of fundamental concepts which make Final Fantasy games so enjoyable were stripped away.
Beck's avatar
Final Fantasy XIII-2 (Xbox 360)

Final Fantasy XIII-2 review (X360)

Reviewed on February 12, 2012

I’ve now wasted 60 hours of my life on FFXIII-2. I’ve found all of the fragments, earned all of the achievements, and seen all of the endings. I know this game inside-out. I know it better than many of the people who like it. No one could accuse me of not giving it a fair chance. And yet every effort I made to find value in it was unceremoniously shot down.
Suskie's avatar
The Elder Scrolls V: Skyrim (Xbox 360)

The Elder Scrolls V: Skyrim review (X360)

Reviewed on February 10, 2012

It's the sort of fantasy epic that perfectly matches the game's barbarian choir musical intro and the constant array of thick nordic voices exhorting you to fight for your country. Still, it was dozens upon dozens of hours before any of this main quest work was done for any reason other than me randomly wandering somewhere I was supposed to be.
overdrive's avatar
The Simpsons Arcade Game (Xbox 360)

The Simpsons Arcade Game review (X360)

Reviewed on February 04, 2012

Certainly, you’ll see a large number of recycled goons, but the variety is still impressive considering the game’s era. There are pot-bellied businessmen, women with afros, ninja warriors, ghosts and lanky janitors, among others. New stages always have a new threat or two, and even familiar adversaries will mix things up by bringing weapons to the brawl. You can do the same thing yourself.
honestgamer's avatar
Quarrel (Xbox 360)

Quarrel review (X360)

Reviewed on February 04, 2012

I know what you're thinking: "Just what we needed, another Xbox Live word game..." Well, cheer up, because Quarrel isn't your average Scrabble clone. It's a charming combination of word unscrambling and turn-based strategy warfare. Wait, wha-? No, you didn’t read that wrong; in Quarrel your goal is to control all of the territories on the game board using the unstoppable force of your Word IQ.
Number1SuperGuy's avatar
Star Ocean: The Last Hope (Xbox 360)

Star Ocean: The Last Hope review (X360)

Reviewed on February 03, 2012

The Bonus Board isn't permanent, though, as if an enemy whacks the character you're controlling with a critical hit, you'll watch a number of your bonuses dissipate. I had a knack for killing stuff with critical hits, so at times, I'd be getting at least an additional 100 percent experience. One of those hard hits against me and it was down to 50 percent and I'd have to build my board back to its former glory (or take another couple critical hits and have to start from scratch).
overdrive's avatar
Medal of Honor: Airborne (Xbox 360)

Medal of Honor: Airborne review (X360)

Reviewed on January 31, 2012

There’s plenty to complain about with Medal of Honor: Airborne. There’s simply even more still to appreciate.
EmP's avatar
Scarygirl (Xbox 360)

Scarygirl review (X360)

Reviewed on January 28, 2012

Unfortunately, that joy was often marred by frustration. The controls seem a bit loose, which can make precise leaping more trouble that it's worth. Your character is pretty versatile, using her tentacle arm to whack enemies, briefly hover through the air and swing from objects, but it got tricky to consistently pull off some of those moves, especially since the girl struggles with fundamentals like stopping on a dime.
overdrive's avatar
Rotastic (Xbox 360)

Rotastic review (X360)

Reviewed on January 23, 2012

It's not until you reach the 40s where Rotastic starts presenting some truly tough and frustrating levels. Scenarios within each level change the structure of the map as jewels are collected, blocks broken, and switches pressed. A typical example starts a level off very open and simple, only to turn into a nightmare as walls are moved in, cannons placed in the most irritable locations, and saws, rotating saws, are positioned right beside rows of jewels.
dementedhut's avatar
Halo: Combat Evolved - Anniversary (Xbox 360)

Halo: Combat Evolved - Anniversary review (X360)

Reviewed on January 22, 2012

Anniversary is a remake in the visual department only, and the enhancements actually make Halo a worse overall game. You can avoid this by switching over to Classic Mode, but then you might as well just save yourself a healthy chunk of money and download the original game off XBLA, unless you think it’s worth paying nearly three times the price for widescreen support.
Suskie's avatar

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