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Review Archives (All Reviews)

You are currently looking through all reviews for DS games. Below, you will find reviews written by all eligible authors and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.

Available Reviews
Space Invaders Extreme (DS)

Space Invaders Extreme review (DS)

Reviewed on June 16, 2008

We should have seen this coming. It was inevitable, really. Despite all the bloody battles and hard-earned victories, the human race was never really safe. Not from these things, anyway. No matter how many of them you kill, there will always be more of them. Wave after pixilated wave of spaceships are now wandering the skies, descending ever so slowly like a waterfall in slow motion. There is no water here, though; these bastards are dishing out laser beams, bullets, missiles, and whatever else ...
disco's avatar
Rondo of Swords (DS)

Rondo of Swords review (DS)

Reviewed on June 13, 2008

For a strategy RPG set against a traditional medieval backdrop, Rondo of Swords tries to surprise you. It introduces a radically different method of moving around and engaging the enemy. The objectives of its stages can change at any time, with the express purpose of putting you in the worst possible position. And of course it contains a few major plot twists. Ultimately though, the biggest surprise comes in the form of disappointment. Rondo of Swords fails to strongly augment...
woodhouse's avatar
Speed Racer: The Videogame (DS)

Speed Racer: The Videogame review (DS)

Reviewed on June 13, 2008

You won’t have much time to pay attention to your surroundings, however; in the vein of such series as Wipeout and F-Zero, Speed Racer: The Videogame is set in a futuristic society where races move fast! At the beginning of the race, you can expect to accelerate from zero to 300 miles/h within seconds; at top speed, your vehicle will approach Mach 1. Nevertheless, the experience isn’t completely about speed; it’s also about style...
yamishuryou's avatar
Ys Strategy (DS)

Ys Strategy review (DS)

Reviewed on May 26, 2008

This becomes most apparent in the campaign mode battles, which seem to be aimed at an advanced tutorial rather than the driving force behind Ys Strategy. You’ll constantly switch forces throughout the game, playing as Abel’s allies (and, sometimes, foes) giving you a quick glimpse at the sparse changes of powers promised by each team. Which, basically, amounts to there being very little change in your tactics throughout the campaign.
EmP's avatar
Front Mission (DS)

Front Mission review (DS)

Reviewed on May 19, 2008

One of the main complaints that I, as well as many other gamers that I know, have about the gaming industry nowadays is the fact that there are way too many ports and remakes being released. The Game Boy Advance was notorious for this, especially with the constant Super Mario Advance games. However, the good news about the two main ports/remakes I got for the Nintendo DS is the fact that neither of the games ever came out in America before. I had played them on ROMs on my computer over the years...
psychopenguin's avatar
Final Fantasy III (DS)

Final Fantasy III review (DS)

Reviewed on May 19, 2008

I am a huge fan of the Final Fantasy series, as you may have noticed over the years due to my various Final Fantasy reviews and walkthroughs. Growing up, I always wanted to play the original Final Fantasy 3, but back then there was no translations or emulation available, so it was always one of those mysterious games I knew very little about, yet yearned to play regardless. I had heard the sequel to Final Fantasy was awful (and it turned out to be the truth), but Square really fixed things up fo...
psychopenguin's avatar
Toy Shop (DS)

Toy Shop review (DS)

Reviewed on May 19, 2008

While it's true that a lot of games of this type bury you in menus, they at least have other things going on so that you can remain entertained throughout the process or there's a sense of urgency. With Toy Shop, I would frequently set up my assembly work for the day, then just leave the DS sitting for 2 or 3 minutes while the game did its thing.
honestgamer's avatar
Ninja Gaiden: Dragon Sword (DS)

Ninja Gaiden: Dragon Sword review (DS)

Reviewed on May 18, 2008

With Dragon Sword, Team Ninja has taken a game known for brutal, in-your-face action and made the switch to a control scheme that is far more unconventional and alien to those experienced with Ninja Gaiden. It could have been a disaster – that it’s actually a relatively smooth, entertaining action game (on a handheld, no less) should serve as a testament to the skills the team possesses, especially in an area as potentially hostile as DS development.
Suskie's avatar
Prism: Light the Way (DS)

Prism: Light the Way review (DS)

Reviewed on May 10, 2008

If you have ever taken any physics course, then at some point in time, you may have glossed over the behaviour of light. One point that stays clear is that on a flat, reflective surface, the angle that the light bounces off of is the same angle that it first struck the surface at.
darkstarripclaw's avatar
Teenage Zombies: Invasion of the Alien Brain Thingys! (DS)

Teenage Zombies: Invasion of the Alien Brain Thingys! review (DS)

Reviewed on May 06, 2008

These monsters are planted in specific locations, and your zombies' only defense against them is based on their current ailments. Lefty uses her right arm to whack enemies senseless. Fins uses his tentacles (Or are they fins? They look like tentacles...) to simultaneously strike enemies in three directions. Zack, the young skateboarding star without legs, is able to stretch his body like Dhalsim from Street Fighter II and attack with his board.
louis_bedigian's avatar
Hurry Up Hedgehog! (DS)

Hurry Up Hedgehog! review (DS)

Reviewed on May 06, 2008

Hurry Up Hedgehog is instead a modest title based upon some German board game I’m not even going to try and spell. It presents players with a grid full of pits and challenges them to get three of their four hedgehogs to the other side before any of the other teams can. Along the way, you need to try and push your opposition’s hedgehogs out of the way (and, ideally, into pits) while trying to navigate the safest route through the obstacles and opposition.
EmP's avatar
Powershot Pinball Constructor (DS)

Powershot Pinball Constructor review (DS)

Reviewed on May 05, 2008

As much as the concept of creating your own tables sounds really appealing, the editor is so lacklustre and limiting that it may as well have not existed. And if I’m judging Powershot Pinball Constructor as an ordinary pinball title, its completely uninspiring and sleep-inducing gameplay makes it impossible to recommend.
freelancer's avatar
Bleach: The Blade of Fate (DS)

Bleach: The Blade of Fate review (DS)

Reviewed on April 29, 2008

The window for importing Bleach: Souten ni Kakeru Unmei has officially closed. It will always be one of the standout fighting games on the DS, given its strong technical execution and popular anime appeal. The fact that it come the 2-D masters at Treasure will also make many nod with knowing optimism. But players in glorious Nippon have moved on to the sequel, thinning the ranks for Wi-Fi multiplayer. Most important, though, the English localization is now upon us, providing outsiders...
woodhouse's avatar
Draglade (DS)

Draglade review (DS)

Reviewed on April 28, 2008

As much as Draglade might sound like a cheap energy drink, it’s actually a DS action-RPG that feels like a cross between Pokemon and Megaman Battle Network, with an element of music-and-rhythm thrown in for good measure.
PAJ89's avatar
Contact (DS)

Contact review (DS)

Reviewed on April 25, 2008

Contact has drawn strong comparisons to a few other games, but it reminded me most of Secret of Evermore - of that 16-bit Mana substitute's Frankenstein-like attempt to construct an RPG story without the slightest charm or spark of life. Evermore, though, had Jeremy Soule's evocative music and an inspired idea here and there, like the giant chess board with malevolent pieces or a uniquely sad cameo by Cecil of FF4. Contact, by contrast, boasts a development...
Synonymous's avatar
The World Ends with You (DS)

The World Ends with You review (DS)

Reviewed on April 17, 2008

One of the biggest criticisms of post Final Fantasy 6 Square-Enix titles is Tetsuya Nomura, that being the character designer for pretty much every Square-Enix title that isn’t Dragon Quest related. Criticisms of Nomura include that he has a fetish for belts and zippers, and that he loves making bad emo protagonists (Cloud and Squall from FF7/FF8 respectively). The World Ends With You was supposed to be proof that Squaresoft could make something that wasn’t a standard JRPG with Nomura’s designs....
timrod's avatar
Ninja Gaiden: Dragon Sword (DS)

Ninja Gaiden: Dragon Sword review (DS)

Reviewed on April 15, 2008

When a developer designs a DS action game around the touch screen, they’re just asking for trouble. All too often, action games that use the touch screen as the centerpiece of the experience end up playing like a complete mess. That didn’t stop Ninja Gaiden developer, Team Ninja, from trying. Amazingly, their newest effort, Ninja Gaiden: Dragon Sword, not only makes the touch screen work – it offers up some of the DS’ best thrills to date.
Daisuke02's avatar
Ninja Gaiden: Dragon Sword (DS)

Ninja Gaiden: Dragon Sword review (DS)

Reviewed on April 14, 2008

Dragon Sword sports a three-dimensional feel that is one of the game's most striking elements. Ryu ventures through a variety of hauntingly beautiful environments. Team Ninja does here what Capcom did with the Resident Evil games and that Square did with its PlayStation-era Final Fantasy efforts. You're simply wandering across static backgrounds with points of interactivity.
honestgamer's avatar
Apollo Justice: Ace Attorney (DS)

Apollo Justice: Ace Attorney review (DS)

Reviewed on April 08, 2008

Within the last year I’ve been catching on with various nerdy catchphrases such as Naruto’s “Believe it!” and Link’s “Well excuuuuuuse me, princess!” from the animated cartoon series. After recently getting into the Ace Attorney games, pointing my arm out and shouting “Objection!” has become my new mannerism. There have been three Ace Attorney games released in the U.S. known as Phoenix Wright: Ace Attorney. After the third game in the series, Trials and Tribulations, Phoenix Wright’s story c...
Ness's avatar
Crayola Treasure Adventures (DS)

Crayola Treasure Adventures review (DS)

Reviewed on April 05, 2008

I fully believe that it is possible to make compelling games without even the cartooniest amount of violence or negativity, but that should not be an obstacle to entertainment and complexity. Crayola Treasure Adventures is endearing, but the fun wears down quickly.
MartinG's avatar

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