Review Archives (All Reviews)
You are currently looking through all reviews for DS games. Below, you will find reviews written by all eligible authors and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.
Available Reviews | ||
Ankh: Curse of the Scarab King review (DS)Reviewed on October 12, 2008Ankh remains a game worth playing. Just not in this form. |
||
Time Hollow review (DS)Reviewed on October 10, 2008On the night preceding his seventeenth birthday, Ethan Kairos' peaceful slumber is interrupted by a fiery nightmare. He sees his father and mother struggling to escape a raging inferno. The next morning, he bolts awake into a reality where that dream appears to be truth. Now, he possesses foreign memories of his parents disappearing twelve years ago, along with ones of growing up in the care of his secretive, hotheaded uncle. Yet, the remnants of his original life clearly remain in his consc... |
||
Master of the Monster Lair review (DS)Reviewed on October 09, 2008The thing that keeps a person digging is the sense of ownership. Once you've crafted a beautiful maze, it's fun to return because then you'll get to see what monsters have decided to inhabit your dungeon. If you just built a few bland hallways, perhaps there will be some bats and maybe a boar or two. If you spruced things up with a trash heap, you'll find a slimy little guy. The undesirable tenants you attract are a better reward than virtual piles of gold or sparkling digital badges ever could have been. |
||
Red Bull BC One review (DS)Reviewed on October 06, 2008Even if the simple gameplay were tweaked to its maximum amount of enjoyment, no link is established to the main attraction: breakdancing. Sure, if I refrain from moving the stylus, my tiny dancer will passively bob to a generic beat. And when I complete a shape, his silhouette in the background pulls off some random move in sync with his full figure up on the top screen. But I don't see how my triangles, pentagons, and dodecahedrons specifically translate into coin drops, belly swims, or airchairs. |
||
Operation: Vietnam review (DS)Reviewed on October 03, 2008Attention, Soldier! |
||
New International Track & Field review (DS)Reviewed on September 30, 2008Any year with the Olympic Games is a good year for Olympic games. At least, that seems to be the idea behind New International Track and Field, A DS facelift of Konami's old Track and Field franchise. After lying dormant for eight years, the game made a sudden reappearance now that there were coat tails to ride on, namely those of Beijing. But do they really need an excuse to make another minigame compilation for the DS? |
||
Mah Jong Quest: Expeditions review (DS)Reviewed on September 28, 2008I’ll be honest; I had it all planned out in my head before the cart was even in the DS. We all already know what Mahjong is, so I’d joke about having to met a word quota, throw in an obligatory and basic description on how the ancient Chinese tile-matching game worked then be all flippant while I padded the rest of the review out. Mah Jong Quest: Expeditions foils my plan by not being just another tile flipper aided by stylus prodding. |
||
Jewel Quest: Expeditions review (DS)Reviewed on September 28, 2008Familiar because it’s been seen before. Familiar because there are fourteen puzzle games released on the DS for any other genre and familiar because Jewel Quest has already been seen on XBLA and won the internet over when initially released by IWin.com online. Familiar doesn’t always mean bad. |
||
Disgaea DS review (DS)Reviewed on September 27, 2008When I heard that Atlus/Nippon Ichi had decided to port the first Disgaea to the DS, I was shocked. For one thing, they’d already ported it to the PSP and had hinted at the port being a PSP exclusive. For a second, there was no way the DS’s extremely limited hardware could ever hope to run a game that was originally for the PS2, even if it came nowhere close to stretching the PS2’s hardware limits. What Atlus delivered was a bad port of a good game. |
||
Red Bull BC One review (DS)Reviewed on September 26, 2008A sad, startling revelation came to me the other day. I’ve become that guy. You know, the fellow who’s still trying to be hip but has absolutely no clue about the current pop culture? The kind of person that spouts off outdated slang to his younger friends and ends up coming off like an idiot? Yeah, that guy. This stunning bout of self-awareness was caused by one thing: Red Bull BC One. What kind of name is that for a game? The back of the box gives only a few clues; it stat... |
||
N+ review (DS)Reviewed on September 26, 2008They make it look so easy. The ninjas, I mean. They’re so awesome at what they do. Leaping around rooftops is like playing hopscotch to them. They can make themselves virtually invisible, lurking within the shadows for that single, perfect time to strike. A quick flick of the wrist can leave dozens of bloody, shuriken-ridden corpses littering the scene. But it’s not like ninjas have always been like that; once upon a time, your favorite veiled assassin was just some inept little rookie with drea... |
||
Time Hollow review (DS)Reviewed on September 26, 2008There’s been a rash of new DS titles recently – Kirby Super Star Ultra, the remake of Disgaea: Hour of Darkness, and the craptacular Sonic Chronicles. Yet, out of all the releases this week, most people have forgotten about one that would be the best had Nintendo not decided to release Kirby this week. That game is Time Hollow. |
||
Lock's Quest review (DS)Reviewed on September 13, 2008THQ as a company can be summed up in one word: shovelware. All those bad movie tie-in games you see? That’s THQ. I don’t think THQ has ever published a worthwhile game in their entire history as a company. They’re attracted to bad games like flies to shit. Then I heard a select few morons saying that THQ had finally published a good game – Lock’s Quest. Naturally, I downloaded it to see what was up. What I expected was a bad Western shovelware title, and that’s pretty much exactly what I got. |
||
Dream Pinball 3D review (DS)Reviewed on September 09, 2008The table spans out on the bottom screen, the top sprawled with skulls, magic books and bumpers shaped like medieval castles. For some reason, a few of the bonuses unlock a tweeting bird song, but I’m willing to forgive it. Barely. It’s a very annoying side effect. |
||
N+ review (DS)Reviewed on September 02, 2008There seems to be a big craze these days over difficult acrobatic-based platformers. Most of them were freeware to begin with – Jumper, I Wanna Be The Guy, etc. So far, only one game has made it to a commercial release, that game being Way of the N, ported as N+ to the DS and XBox Live Arcade. Since I could get the game as freeware anyway, I had no qualms about finding the newly-released rom and loading it onto my flashcart. |
||
Izuna 2: The Unemployed Ninja Returns review (DS)Reviewed on August 21, 2008Trudging through a dungeon each time you fight the boss monster might not sound so bad—after all, we did that same thing for years before developers started generously sprinkling save points throughout their labyrinths—but in Izuna 2 it can be decidedly demoralizing. On one run, you might fly through seven or eight floors with barely an issue. Then on the next, a lucky bunch of enemies might defeat you before you reach even the first staircase. It all comes down to trap placement and item allotment. |
||
MYST review (DS)Reviewed on August 15, 2008Sensibilities and expectations have changed over the last 15 years, but not much else has. The game is still a collection of wondrous locales which we must navigate in the crudest of ways—through a poverty of frames such that turning around brings to mind a herky-jerky slide show. Impossibly, the game actually looks worse – far worse – than it did when it first reared its innovative head in 1993. |
||
Windy x Windam review (DS)Reviewed on August 14, 2008Meet Izuna. Some of you might already know her from her starring role in The Legend of the Unemployed Ninja. As the title implies, she hasn’t been working for a while now. It’s understandable; regardless of how undeniably awesome ninjas are, there just isn’t a need for them anymore. The days of shuriken slinging and stealthy assassinations have long passed. Why pay some masked killer a small fortune to carry out a deed that could be solved with a well-placed grenade or a few dozen machin... |
||
Bangai-O Spirits review (DS)Reviewed on August 14, 2008Do me a couple of favors, will you? I want you to stop playing all the popular games on the DS. Not permanently, of course. Put your ridiculously overpowered Final Fantasy IV party aside for a second. Give your Pokemon a rest. Take a break from defending Phoenix Wright’s clients. Whatever you’re playing, just take it out of the card slot and tuck it away somewhere safe. Don’t worry; this won’t take long. Just make sure you’re not distracted by the undeniable quality that those respective ... |
||
Ninja Gaiden: Dragon Sword review (DS)Reviewed on August 12, 2008If you hold any ideas about a DS version of Ninja Gaiden being easy then they will be dispelled after the first level. |
Additional Results (20 per page)
[001] [002] [003] [004] [005] [006] [007] [008] [009] [010] [011] [012] [013] [014] [015] [016] [017] [018] [019] [020] [021] [022] [023] [024] [025] [026]
User Help | Contact | Ethics | Sponsor Guide | Links