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Review Archives (All Reviews)

You are currently looking through all reviews for DS games. Below, you will find reviews written by all eligible authors and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.

Available Reviews
Guitar Hero: On Tour (DS)

Guitar Hero: On Tour review (DS)

Reviewed on November 25, 2008

Creating a game multiplatform is one way for a publisher to sit on the fence by selling as many titles as possible without taking the risk of developing for the losing console. When multiplatform games appear on every active format available, you can’t help but think the publisher (*cough*EA*cough*) are trying to milk the franchise a touch. But when we’re talking a multiplatform attempt to downsize a peripheral based game in which the controller isn’t exactly handheld, a la Guitar Hero, s...
bigcj34's avatar
Tecmo Bowl: Kickoff (DS)

Tecmo Bowl: Kickoff review (DS)

Reviewed on November 25, 2008

Tecmo Bowl: Kickoff isn't just a distant descendant of Tecmo Super Bowl; it's a reincarnation. Recognizable names are the sole component that died for good.
woodhouse's avatar
Last King of Africa (DS)

Last King of Africa review (DS)

Reviewed on November 22, 2008

Last King of Africa is like a Best Of album that does away with all the tracks that never really worked and exist only to bolster the self-esteem of the band, keeps everything that did well enough in the singles chart to indicate the fan base’s enjoyment, then transfers it from vinyl to CD.
EmP's avatar
SpongeBob SquarePants featuring Nicktoons: Globs of Doom (DS)

SpongeBob SquarePants featuring Nicktoons: Globs of Doom review (DS)

Reviewed on November 19, 2008

Globs tries to be Kim Possible meets The Lost Vikings, with inconsistent results.
Masters's avatar
Metal Slug 7 (DS)

Metal Slug 7 review (DS)

Reviewed on November 19, 2008

That's when you realize that something has changed. Somewhere between the first two dull stages and the end of the third frenetic round, you started having fun. Lots of it. Somewhere during that series of jumps and explosions and the escape from the steel ball and slimy worms, the pieces fell into place and Metal Slug 7 stopped feeling like a pale imitation of past glories. The “been there, done that” haze dissipated and suddenly you care.
honestgamer's avatar
Rhapsody: A Musical Adventure (DS)

Rhapsody: A Musical Adventure review (DS)

Reviewed on November 18, 2008

I'm all for that old school format where enemies attack you that you can't even see, but Rhapsody takes that to an irritating extreme. Dungeons are fairly straight-forward in their design (with a map in the top screen that lets you keep track of where you are), but there's still a lot of wandering that must be done if you want to gather assorted items and puppets. Every few steps, it seems like you'll face an attack. The result is that you won't want to explore. You'll wish you had a map that pointed the way to the absolute shortest route, just because every dead end you encounter means you fought two or three unnecessary battles.
honestgamer's avatar
Ninjatown (DS)

Ninjatown review (DS)

Reviewed on November 17, 2008

Ninjatown has thrown me for a bit of a loop, so much so that I just know it’s going to lead to the kind of introduction I’ve been trying to avoid for years, so I might as well get it out of the way early then sulk in the corner for a while. Here goes: Ninjatown has a cute, fluffy exterior that cunningly hides a devious centre.
EmP's avatar
Back at the Barnyard: Slop Bucket Games (DS)

Back at the Barnyard: Slop Bucket Games review (DS)

Reviewed on November 15, 2008

Welcome to the Cowlympics. In Back to the Bardyard: Slop Bucket Games you must best the cast of the Nickelodean series across ten wacky events to earn the ultimate golden bucket. Unfortunately, THQ doesn't bring its A-game in utilizing the full personality of its license.
woodhouse's avatar
Dragon Ball: Origins (DS)

Dragon Ball: Origins review (DS)

Reviewed on November 14, 2008

For many of us, Dragonball Z is synonymous with "my first anime". Big muscle-bound men powering up to over nine-thousand and beyond, taking on aliens, androids and a fat pink blob... Like it or loathe it, Akira Toriyama's testosterone-fuelled series, the first mainstream anime dub, made anime cool.
arkrex's avatar
Castlevania: Order of Ecclesia (DS)

Castlevania: Order of Ecclesia review (DS)

Reviewed on November 06, 2008

Castlevania: Order of Ecclesia is a really good Castlevania game, and among the best games on the DS. 
MrDurandPierre's avatar
Doodle Hex (DS)

Doodle Hex review (DS)

Reviewed on November 01, 2008

Rarely are the nuances of a game so succulently wrapped up in a game’s very title; Doodle Hex is all about slinging spells, curses and arcane incarnations through sketching runes on the touch screen in a frenzied attempt to out-wizard emo rock fairies, millennia-old, pre-teen Norse goddess, Valley-girl witches and flaming djinns hailing from Brooklyn.
EmP's avatar
Runaway: The Dream of the Turtle (DS)

Runaway: The Dream of the Turtle review (DS)

Reviewed on October 31, 2008

A well made adventure with mostly enjoyable puzzles and a distinct, goofy personality that deserves your attention. Don’t let the silly title or the cel-shaded look fool you.
freelancer's avatar
Tornado (DS)

Tornado review (DS)

Reviewed on October 31, 2008

Even when the game isn't tricking you with false level objectives, it can be a drag to play. Simply moving around the screen is frustrating. You have to start by scribbling in circles to build up your meter. Then you can just draw the general route you want to take, but as you heft the landscape into the air, you'll have to occasionally renew your energy lest you turn back into a harmless rodent. When you come up against enemies or large buildings, you actually need to navigate and recharge simultaneously. Furiously scribbling circles in an approximate direction of course means that accuracy is difficult, and you're likely to bounce off objects that are too large for you, making things even more frustrating.
honestgamer's avatar
Final Fantasy Tactics A2: Grimoire of the Rift (DS)

Final Fantasy Tactics A2: Grimoire of the Rift review (DS)

Reviewed on October 28, 2008

Fans of the genre should definitely give this game a try as it features hundreds of hours of content and should keep them busy for a very long time.
Ness's avatar
Boing! Docomodake DS (DS)

Boing! Docomodake DS review (DS)

Reviewed on October 27, 2008

Welcome to my new dilemma. It's called Boing! Docomdake, and it's clearly after my sanity.
EmP's avatar
Hotel Dusk: Room 215 (DS)

Hotel Dusk: Room 215 review (DS)

Reviewed on October 25, 2008

Point and click adventures have arguably been in a declines in recent years of gaming. Another gem that certainly hasn’t been explored enough in games would be the film noir style of story telling. Hotel Dusk: Room 215 is a game that brings both aspects together, in a game that makes full use of the DS’ touch screen capabilities. For those who have ever heard the classic Eagle’s song “Hotel California”, you’ll find many interesting parallels between the song and this game.
Probester's avatar
Castlevania: Order of Ecclesia (DS)

Castlevania: Order of Ecclesia review (DS)

Reviewed on October 25, 2008

Since time immemorial (read: 1997), Konami has promised a worthy sequel to Castlevania: Symphony of the Night. Every couple of years, the developers rise from their graves, and not even a long history of half-assed failures can stop them. First, there was Circle of the Moon and Harmony of Dissonance. Then there was Dawn of Sorrow and Portrait of Ruin. In the middle was Curse of Darkness and Lament of Innocence, both 3D bastard children in a 2D series. The only post-SOTN Castlevania that can even...
timrod's avatar
Commando: Steel Disaster (DS)

Commando: Steel Disaster review (DS)

Reviewed on October 22, 2008

Commando is a completely generic clone of the Metal Slug blueprint, giving us nothing new, except for its own unique list of problems.
Masters's avatar
Dragon Quest IV: Chapters of the Chosen (DS)

Dragon Quest IV: Chapters of the Chosen review (DS)

Reviewed on October 22, 2008

Dragon Quest IV was always about those five stories and they were always interesting, but never to the current extent. Maybe the old translation job was handled poorly or perhaps I was too young at the time to appreciate such things. Perhaps the graphics just weren't up to the task of communicating the required subtleties. Whatever the case, I never cared enough to wonder how the scraps of narrative all fit together. Imagine my surprise, then, when Chapters of the Chosen showed me that the story behind the scenes is actually quite compelling.
honestgamer's avatar
Bangai-O Spirits (DS)

Bangai-O Spirits review (DS)

Reviewed on October 18, 2008

This is how you make shooting games mean something again. Bangai-O Spirits puts so many twists on the genre formula it's hardly recognizable, yet all the more fun for it. Just be prepared to die a lot until you get the hang of it all.
Pixel's avatar

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