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Review Archives (All Reviews)

You are currently looking through all reviews for Commodore 64 games. Below, you will find reviews written by all eligible authors and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.

Available Reviews
Zaxxon (Commodore 64)

Zaxxon review (C64)

Reviewed on July 14, 2015

At the end of this base, the eponymous Zaxxon attacks, a giant killer robot that actually does very little killing. Rather, he lumbers towards you, fires a single missile, and bugs out, ending the stage even if you fail to destroy him in what little time you get. And then it all repeats.
sashanan's avatar
Sex Games (Commodore 64)

Sex Games review (C64)

Reviewed on July 13, 2011

False advertising
JoeTheDestroyer's avatar
Girls They Want to Have Fun (Commodore 64)

Girls They Want to Have Fun review (C64)

Reviewed on June 16, 2011

It's arguable as to whether or not Girls is even a game. You only perform one action, it lasts twenty seconds, and that's it. I'm not a fan of porno games, but I think any actual fan want much more than just a single screen and something they can see in any standard porno mag. Girls doesn't offer any real fun, and it's barely a game. It's just a masturbation simulator.
JoeTheDestroyer's avatar
Godzilla (Commodore 64)

Godzilla review (C64)

Reviewed on May 04, 2011

Has there ever been a Godzilla movie where the military succeeded in defeating him without the help of another monster or a cockamamie invention? No. Congrats, you're the first nimrod in history to accidentally kill Godzilla with the military.
JoeTheDestroyer's avatar
Jim Henson's Muppet Adventure No. 1: Chaos at the Carnival (Commodore 64)

Jim Henson's Muppet Adventure No. 1: Chaos at the Carnival review (C64)

Reviewed on January 10, 2011

If you're a seeker of esoterica or a man with a penchant for playing poorly made license titles, then Jim Henson's Muppet Adventure: Chaos at the Carnival is just the ticket. It's the crème de la crème of awful. Most wouldn't expect much of a Muppet game, maybe mediocrity at best, but I'm sure few would expect to be at the very bottom of the gaming totem pole. It's a license title with hardly any elements that attach it to its source material, loaded with just about every gaming flaw y...
JoeTheDestroyer's avatar
Questron (Commodore 64)

Questron review (C64)

Reviewed on December 24, 2010

Those of you who have played Ultima 1 will notice the similarity between Questron and that game because Strategic Simulation Inc. (SSI) secured a license from Richard Garriott which SSI then used in structuring the game world.
CoarseDragon's avatar
Dracula (Commodore 64)

Dracula review (C64)

Reviewed on December 10, 2010

Dracula is an exciting, garish and highly confounding 95% text adventure which was released for the Commodore 64 by CRL in 1986. It was the first of a series of similarly themed horror adventures by Rod Pike (and later, other authors) including Frankenstein and The Wolfman. Dracula broadly follows the events of Bram Stoker's novel and remains highly regarded in C64 circles to this day for a multitude of reasons, sensationalism amongst them. The non-text 5% of the game consis...
bloomer's avatar
Xyphus (Commodore 64)

Xyphus review (C64)

Reviewed on December 27, 2009

In Xyphus--part hexagonal board game, part RPG--four character tokens move across six lands in succession. Finally, they kill the demon Xyphus with his own heart, behind an invisible maze. Strategy rules: forget towns, separate combat screens, tenuous or reheated riddles, or experience mills. Supplies are limited. So are enemies and magic. Death kills.
aschultz's avatar
Theatre Europe (Commodore 64)

Theatre Europe review (C64)

Reviewed on June 19, 2009

Theatre Europe is a wargame simulating a not-so-peaceful end to the Cold War, namely a Soviet invasion of West Germany and beyond. Taking turns, the NATO and Warsaw Pact players move their armies across a map, attacking each other, with the Warsaw Pact's ultimate goal being the capture of Bonn and several other NATO cities whereas NATO must keep the Red Army at bay for a month. The game plays out as turn-based strategy and is regretfully for one player only, which means the other side will be co...
sashanan's avatar
Serpentine (Commodore 64)

Serpentine review (C64)

Reviewed on June 19, 2009

There are people who consider the idea of worms crawling around a maze trying hard to eat or be eaten quite revolting. Serpentine is not for them. For this is game that brings us to the bare basics of ''survival of the fittest'': you take control of a blue worm in a PacMan-like maze (minus the cute little edible dots), and as you enter each level, so do three big, hostile red worms. They will try to eat you, and your goal is to do the same to them. Eating enemies is done by nibbling away at thei...
sashanan's avatar
Seafox (Commodore 64)

Seafox review (C64)

Reviewed on June 19, 2009

One of my greatest irritations in gaming, right after online cheaters, inexplicable crashes and self-corrupting saved games, is slowdown. Or lag, as we call it on the internet. Whether caused by a slow connection or locally by video issues, there's nothing more effective in breaking a nice gaming experience than the game constantly s-l-o-w-i-n-g down. The music skips, the mouse movements become jerky, the CD drive spins up, and your teeth grit. There's nothing quite like it. Fortunately.
sashanan's avatar
River Raid (Commodore 64)

River Raid review (C64)

Reviewed on June 19, 2009

River Raid is a 1984 Activision game that is counted among the better shooters on the Commodore 64. After all these years it remains as a favorite of many stubborn Commodore gamers, and is among the first games mentioned when such veterans are asked which titles they remember most fondly. River Raid owes this remarkably popularity not to deep gameplay or stunning visuals - it has neither - but to being a simple, solid and lovable title that's easy to get into.
sashanan's avatar
Ring of Power (Commodore 64)

Ring of Power review (C64)

Reviewed on June 19, 2009

To the modern day gamer, the concept of the "text adventure" game genre may be difficult to understand. Without any graphics to go with, and with typed commands being the only way to communicate with the game, the genre will probably appear bland and boring to those who didn't experience it firsthand. Nonetheless, text adventures have been huge throughout the late seventies and early eighties, and Ring of Power is but one of many. Admittedly, it's not nearly the best one - certainly no competito...
sashanan's avatar
Jumpman Junior (Commodore 64)

Jumpman Junior review (C64)

Reviewed on June 19, 2009

Released by Epyx in 1984, Jumpman Junior is the sequel to the original Jumpman game, though especially on the Commodore 64, it is probably more famous than the original. The Commodore version is only slightly different than the Atari original from 1983, consisting of 12 levels rather than 15, but otherwise simply being a port of the same game. Jumpman Junior is an excellent platform game that would have certainly ranked with the best of the Commodore's games, but a multitude of bugs, including a...
sashanan's avatar
Gribbly's Day Out (Commodore 64)

Gribbly's Day Out review (C64)

Reviewed on June 19, 2009

Gamers are strange animals. A game may give us state-of-the-art graphics, an excellent soundtrack, lots of different options and whatever else we may be looking for, and we can still write it off as boring. Another game may look like nothing to the casual observer, but for some reason people fall completely in love with it. In the end, what matters is if a game is fun to play, and it is not always as easy to grasp why it is or why it isn't.
sashanan's avatar
Galaxian (Commodore 64)

Galaxian review (C64)

Reviewed on June 19, 2009

Namco's Galaxian was first released in the arcades in 1979 as a successor to Space Invaders. The Commodore 64 version, which is a remake rather than a direct port, came four years later. The premise is the same as in the original: you pilot a lone spaceship against waves of alien invaders, trying to gun down their formation without getting killed yourself. Galaxian differs from Space Invaders in the sense that enemies leave the formation to make swooping attacks on your craft, carefully at first...
sashanan's avatar
Choplifter (Commodore 64)

Choplifter review (C64)

Reviewed on June 19, 2009

This review takes us back almost twenty years in time, to the first of the two golden years of the Commodore 64: 1982. Many of the most famous Commodore titles are from this year (in which the system was released) and 1983. Some are merely names that may or may no longer be familiar to gamers these days. Others were the beginning of a series that was later continued on other systems. Choplifter is an example of the latter, spawning a second and a third title on various systems including the Supe...
sashanan's avatar
Booga-Boo (Commodore 64)

Booga-Boo review (C64)

Reviewed on June 19, 2009

Few games manage to annoy the player as much as Booga Boo does. Despite the programmer's undoubtedly good intentions, this game is completely devoid of any entertainment value at all, but does manage quite nicely to drive you insane in record time. The concept of the game is to guide a flea who has fallen down a bunch back up to where he started. Walking around is not an option - it's a flea, and therefore we'll be jumping. Using a series of awkward left and right jumps, you must somehow guide h...
sashanan's avatar
O'Riley's Mine (Commodore 64)

O'Riley's Mine review (C64)

Reviewed on April 28, 2009

A gamer can get tired of fighting the good fight and saving the world. After one RPG too many about some selfless youth giving his all to prevent the destruction of life as we know it, it's nice to be able to return to a title where it all comes down to a much more basic motivator: greed. The protagonist in O'Riley's mine is a rich guy who wants to be richer still, and doesn't mind risking his life for it; a concept that's a lot easier for mere mortals like us to grasp, even if it's not as much ...
sashanan's avatar
Ghouls (Commodore 64)

Ghouls review (C64)

Reviewed on April 28, 2009

Buggy games are not just something of the last few years, where PC games sometimes seem like they were released weeks, possibly months before they were actually ready to be sold, and this is hurriedly fixed in downloadable patches. In the days of the Commodore 64, this happened as well, minus the patches. Sometimes, a game would inexplicably appear in the stores when it is clearly so bugged or its design is so flawed that it wouldn't have survived even the sketchiest of beta tests. Ghouls is one...
sashanan's avatar

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