Review Archives (All Reviews)
You are currently looking through all reviews for Turbografx-CD games. Below, you will find reviews written by all eligible authors and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.
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Cosmic Fantasy 2 review (TGCD)Reviewed on July 19, 2023This is no fantasy of mine! |
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Seirei Senshi Spriggan review (TGCD)Reviewed on March 31, 2023This game really should be a lot less obscure on these shores. |
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Ys Book I & II review (TGCD)Reviewed on September 26, 2013I examine Ys Book I & II, a game you'll often find in top 50 lists but you don't often see a lot of people gushing about it the way you find Final Fantasy fanboys do. Is it because it just never caught on or is the game not as great as everyone says? read on for more. |
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Akumajou Dracula X: Chi no Rondo review (TGCD)Reviewed on October 27, 2011Hot blooded |
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Kaizou Chounin Shubibinman 3: Ikai no Princess review (TGCD)Reviewed on October 03, 2010It's just another day in modern Tokyo. A cute schoolgirl (or schoolboy, if you're so inclined to choose) is walking down a metallic pathway, when suddenly, robotic ape/lizard hybrids leap from nowhere, only to be slashed in twain with your sword that leaves a shower of sparkles in its wake. Reinforcements come in from all sides as you continue to press your way to the right. A large humanoid robot attacks, its lanky limbs forcing you to keep your distance. You hold your attack button, and after ... |
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Super Darius II review (TGCD)Reviewed on September 20, 2010 |
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Cho Aniki review (TGCD)Reviewed on September 08, 2010Ever since composer Koji Hayama played the drums for classmates at a school festival, his dream was to "be famous". Cho Aniki's serendipitous success made his dream come true. When the Japanese speak of culturally significant videogames, they speak of Dragon Quest, Final Fantasy, and Cho Aniki. |
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Download 2 review (TGCD)Reviewed on September 02, 2010"Cyberpunk isn’t just a genre -- it’s a mindset. It’s a mindset that knows it’s beneath the thumb of corporate greed, but tries to dig itself out anyway. It’s a mindset that sneers at the shallow mainstreamers who swallow the recycled maxims of pseudo-intellectualism." |
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Cotton: Fantastic Night Dreams review (TGCD)Reviewed on May 16, 2010When I think of "terror", I don't think of dirty hallways in need of a janitor. I think of grim forests populated by child-eating trees. I think of dungeons adorned with living statues that exist solely to murder little girls. Cotton weaves through obstacles in all of these areas, accompanied only by the nearly-naked fairy Silk (don't call Silk an "option"; she hates that). Everything else is trying to kill Cotton. |
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Sylphia review (TGCD)Reviewed on April 11, 2010Sylphia throws so much at players early on, but somehow still keeps producing surprising new opponents for every level. This is not native Japanese mythology, but the designers immersed themselves in the spirit. Winged gargoyles carry crossbow-wielding Spartans. A skeleton charioteer -- one horn broken from his ram's head helmet -- whips at you from afar. The flying chariot is pulled by manticores instead of horses. It's as though the developers stole some child's sketchbook and made a game based off of it. It's as though they stole my sketchbook. |
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Shadow of the Beast review (TGCD)Reviewed on February 06, 2010When I borrowed a Turbo Duo back in 1993, I cycled through over a dozen games in the span of two days. While most of those 48 hours became a blur, a few moments stood out; Shadow of the Beast's conceptually simple title screen was one. Grass gorgeously scrolls underneath the beast's feet as clouds pass overhead, and the quiet soundtrack — initially a simple series of bells — gradually becomes an epic showcase of strong percussion, evocative wind pipes, and resounding chimes. It's simple but inspired. |
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Asuka 120% Maxima Burning Fest review (TGCD)Reviewed on December 14, 2009The idea of schoolgirls beating each other up in sanctioned one-on-one combat is absurd, but the energy, competitive arrogance, and youthful vitality ring true. The concept may not translate as well into American culture, but this club-vs-club extravaganza struck a chord with Japanese gamers. Although outdone by its descendants, Asuka 120% Maxima Burning Fest delivers a fun, hyperkinetic look back at what once made the PC Engine "the" system to own. |
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Insanity review (TGCD)Reviewed on November 29, 2009Insanity is the first TurboGrafx homebrew game in eight years, and the first to ever feature PSG music in addition to a CD soundtrack. Aside from some assistance on the artwork, this Berzerk clone (to use the creator's own words) was essentially programmed by one guy in under one year. |
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Exile review (TGCD)Reviewed on November 14, 2008Today’s review is brought to you by the letter E, commonly found in such words as "execution," "eviscerated," and of course "eroticism" – all of which can likewise be found among the desert wastes of Exile. |
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Ys III: Wanderers From Ys review (TGCD)Reviewed on June 20, 2008In the world of gaming, there's always been one thing that I've noticed: nearly every series seems to have a black sheep of sorts, hated among the masses because of how different it is. Where would the gaming world be without Super Mario 2, Zelda II, and according to a large chunk of the HG userbase, the entire Metal Gear Solid series? Even my eternally-adored action RPG series Ys has been unable to escape such a fate. Where the first two Ys games featured swe... |
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Last Alert review (TGCD)Reviewed on May 01, 2008Last Alert's 'advanced speech' is in stark contrast to its visuals: the game uses an overhead view (much like the one employed by Guerrilla War) to chronicle the adventures of our favourite Guy, who happens to be a bruising special forces bad ass (of course). |
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Last Alert review (TGCD)Reviewed on September 15, 2007>Last Alert places you in the boots of "one man army" Guy Kazama, as he embarks on the Turbo CD's equivalent of Schwarzenegger's entire action movie library smashed together into a single disc. Upon first glance, this appears to be a bloodier, fancier version of Ikari Warriors — replete with sweet CD soundtrack. |
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Might and Magic review (TGCD)Reviewed on September 08, 2007Might and Magic is an easy game to recommend, but not in this particular format. NEC clearly wanted to expand on the game's main storyline, they clearly wanted to infuse the epic gameplay with a presentation to match, but — either through lack of time or lack of competence — the cinematics come across as laughable bookends rather than meaningful additions. |
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Dragon Knight III review (TGCD)Reviewed on August 02, 2007As a professional video game expert, it’s my job – no, my duty – to tell you all about the awesome obscure imports that you’ll never get to play because you suck. But I’m also a lazy bastard, so I decided to pull this disc out of the mighty Turbo collection instead. |
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Seirei Senshi Spriggan review (TGCD)Reviewed on July 25, 2007To truly succeed, to inspire awe and admiration, a shooter needs more than lots of things to shoot at. It needs depth, and it needs heart — fortunately, Spriggan delivers both. |
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