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Review Archives (All Reviews)

You are currently looking through all reviews for PlayStation 2 games. Below, you will find reviews written by all eligible authors and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.

Available Reviews
World Heroes Anthology (PlayStation 2)

World Heroes Anthology review (PS2)

Reviewed on October 20, 2008

World Heroes Anthology makes no excuses for itself: its a simple, brutal fighting game optimised for the multiplayer experience. Comparisons between it and the Street Fighter series are inevitable, especially since the latter has released compilation packs of its past titles before. World Heroes Anthology follows the same schema of thinking, featuring all four World Heroes games bundled together onto the same disc for the PS2. Its really good value if you and your friends have gotten bored of button-mashing in other games of the genre, but don't expect WHA to come equipped with the same flair that's found in more polished games.
Melaisis's avatar
Final Fantasy XII (PlayStation 2)

Final Fantasy XII review (PS2)

Reviewed on October 15, 2008

After beating the game's final boss, I remembered a fight with one of those trophy enemies — a zombie mage named Disma. That dude was rough, able to take off obscene amounts of hit points with both his physical and magic attacks while getting far tougher as you close in on killing him. It was a fight only a masochist could love and winning it gave me more of a sense of accomplishment than I received from the final boss or any other storyline encounter. And that's considering my "Disma-killing" tactics would likely be looked at as cowardly and cheap even by the hardcore fans who've dedicated an ungodly amount of time to figuring out the most efficient tactics for virtually every battle in the game.
overdrive's avatar
Kingdom Hearts (PlayStation 2)

Kingdom Hearts review (PS2)

Reviewed on October 11, 2008

If you’re willing to bypass the game’s numerous flaws and instead look at its marvelous accomplishments, you’ll enjoy your time immensely. It’s plot really is touching, and sometimes even shocking, amidst the predictability; the realms of Disney are so well thought and acted out that they feel almost real; and combat is refreshing, if clumsy at times.
wolfqueen001's avatar
Resident Evil: Outbreak File #2 (PlayStation 2)

Resident Evil: Outbreak File #2 review (PS2)

Reviewed on October 08, 2008

The Resident Evil series' supposedly exclusive move from the Playstation to the GameCube kicked off in 2002 with the arrival of the cripplingly good Resident Evil Remake and Resident Evil Zero. Resident Evil 4 was still three years away, but in a 'so much for that Nintendo exclusivity clause' series of events, the gap was filled by the appearance of the two Resident Evil Outbreak games back on the PS2. By way of explanation, Capcom muttered something about the Outbreaks not ...
bloomer's avatar
Zone of the Enders: The 2nd Runner (PlayStation 2)

Zone of the Enders: The 2nd Runner review (PS2)

Reviewed on October 04, 2008

Giant robot games bore me. While a handful are good, especially the tough-as-nails sidescroller Assault Suit Leynos 2 and the well streamlined MechAssault, the vast majority of them bog themselves down in too many mechanics to be of any amusement. The Armored Core series, for instance, allows you to customize everything from your mech's engine style to the color of its vomit, but the feature goes to waste in light of the titles' lumbering, prosaic combat. Most of these...
Cornwell's avatar
Shin Megami Tensei: Persona 3 FES (PlayStation 2)

Shin Megami Tensei: Persona 3 FES review (PS2)

Reviewed on September 16, 2008

Like the average fan of RPGs, I typically do not look back on my years in high school with fondness. So when Atlus began showing trailers of Persona 3, the most recent spin-off in the ever edgy Shin Megami Tensei series, I was obviously skeptical of the unusual format in which the player equally divides his or her time between school work and dungeon-crawling. I mean, this is the same series that had tried to revive Hitler; how did we go from that to sleeping through Engli...
dagoss's avatar
Monster Hunter (PlayStation 2)

Monster Hunter review (PS2)

Reviewed on September 14, 2008

Monster Hunter, for me, used to be an obsession. Though that obsession raised me to the upper echelons in the Monster Hunter society. Yes, I was a big shot on a video game, lol@me. I mostly add this to give my credibility some water. This is not some half-baked review you might find at other sites that consist of less than a full day's worth of play and a very ignorant view of what the game is, what it accomplishes, and how the developers designed it for those goals.
BLAH_Or_blah's avatar
Silent Hill 3 (PlayStation 2)

Silent Hill 3 review (PS2)

Reviewed on September 02, 2008

The astonishing quality of the original Silent Hill was of a nature so weird that it seemed unlikely to be replicable in sequel form. Silent Hill's logic was that of an abstract nightmare, its methods of sensory, emotional and intellectual disorientation most damaging when you had no clue that they were coming. This kind of lightning tends not to strike twice in the same place, but Konami have resolutely continued to fling bolts towards the same patch of ground – with surprising results. It's a ...
bloomer's avatar
Okami (PlayStation 2)

Okami review (PS2)

Reviewed on August 14, 2008

Some dungeons also do memorable jobs of balancing on the line between epic and comedic, with the vast cavernous fortress Orochi calls home being perhaps the best example. The battle with the great serpent is an awesome clash that's topped off with cowardly warrior Susano finally accepting his heritage as the descendant of Nagi and realizing his heroic potential. Leading into this.....you're running around with a mask covering your head and fetching ingredients for an imp chef so it can concoct the perfect side course to Orochi's virtuous maiden supper.
overdrive's avatar
Contra: Shattered Soldier (PlayStation 2)

Contra: Shattered Soldier review (PS2)

Reviewed on August 06, 2008

After the disaster that was C: The Contra Adventure (fun fact: it was my first PlayStation game), the Contra series was pretty much dead at that point in time. I didn't believe that, if a new game did come out after, it would be like the originals. But, four years after C: The Contra Adventure came out, Contra: Shattered Soldier was released for the PS2, and, well... I didn't get a chance to play it.
dementedhut's avatar
Women’s Volleyball Championship (PlayStation 2)

Women’s Volleyball Championship review (PS2)

Reviewed on August 04, 2008

It's so frustratingly unpredictable that you begin to feel like you're not even playing. Why do the players respond so poorly to your commands? Why do you have so little control over where the ball goes? How is it that your teammates are more likely to excel if you just press the button once or twice per round and then leave them to their own devices the rest of the time? I just don't know, and nothing in the tutorials answered such queries.
honestgamer's avatar
Fatal Frame (PlayStation 2)

Fatal Frame review (PS2)

Reviewed on July 30, 2008

The Project Zero series (Fatal Frame to Americans) takes survival horror into Ju-on / Ringu territory, pitting the player against vengeful Japanese ghosts and dark familial curses from the past. The films which inspired the series depict a world in which ghosts are all around us, if only we'd make the effort to look for them. To attempt to help a ghost find peace involves engagement with it, but this is also the way of greatest danger. The scene in which a character finally locks e...
bloomer's avatar
Metal Gear Solid 2: Sons of Liberty (PlayStation 2)

Metal Gear Solid 2: Sons of Liberty review (PS2)

Reviewed on July 27, 2008

The agonizing ride on the blue-ball express known as Metal Gear Solid is but a mere leg of the epic, despair-inducing journey of Metal Gear Solid 2. To be fair, MGS at least had an intelligible storyline and characters who did not randomly disappear and reappear under idiotic assumed names. Its sequel abandons any pretense of predictability once the prologue is over and then consumes itself whole Ouroboros-style. What we have left is an interactive artistic meltdown that is ...
johnny_cairo's avatar
.hack//G.U. Vol. 1: Rebirth (PlayStation 2)

.hack//G.U. Vol. 1: Rebirth review (PS2)

Reviewed on July 24, 2008

Combat has been streamlined. You no longer have to wade through menus just to implement a single skill. Skill triggers enable you to simply press a few buttons in order to perform an ability. While it’s not perfect – you can’t utilize them to cast spells or use items – it’s definitely a lot more convenient. And it should silence anyone who knocked the first series for its unwieldy battle system.
wolfqueen001's avatar
Namco X Capcom (PlayStation 2)

Namco X Capcom review (PS2)

Reviewed on July 23, 2008

The majority of strategy RPGs have one major factor in common: they all tell touching stories of war-torn lands. Be it the powerful, albeit poorly-translated tale of Final Fantasy Tactics; the personable adventures in the Fire Emblem series that allow you to fall in love with each and every character; or even the hallowed Shining Force games, fallen from grace as they are today like all of SEGA's once-greats, the stories keep you motivated, and keep you playing.
espiga's avatar
The Getaway (PlayStation 2)

The Getaway review (PS2)

Reviewed on July 14, 2008

Multiple accidents and numerous carjackings later, you’ll find the gang’s hideaway. There you have to kill everybody while seeking the child’s location. Accomplish this and you’ll be rewarded with another lengthy cut scene where you learn that Mark is in way over his head. Blackmailed by Bethnal Green boss, Charlie Jolson, and his henchmen, Hammond is forced to obey the man’s every whim or else lose his boy forever.
wolfqueen001's avatar
XIII (PlayStation 2)

XIII review (PS2)

Reviewed on July 09, 2008

XIII is a game based off the famous Belgian comic book of the same name. It is an adaptation of the first five volumes of the comic series (a series with 18 volumes and a lot of plot). In line with this, the game combines cell shaded graphics and comic style effects in order to make the player feel that they are inside a comic book. While this isn't the first time such a media cross has been attempted, XIII is notable for being one of the few to attempt it in a first person shooter genre. Unfort...
zippdementia's avatar
Dirge of Cerberus: Final Fantasy VII (PlayStation 2)

Dirge of Cerberus: Final Fantasy VII review (PS2)

Reviewed on July 08, 2008

Square Enix had this long standing policy about sequels and remakes... they didn't make them. This has obviously become more of a guideline these days, with several remakes having come out, and some sequels, one of which is Dirge of Cerberus.
zippdementia's avatar
Kingdom Hearts II (PlayStation 2)

Kingdom Hearts II review (PS2)

Reviewed on July 08, 2008

Kingdom Hearts 2 is the third game in what is currently a trilogy (the second game being Chain of Memories for the GBA). It is perhaps one of the most bizarre concepts to hit the RPG market: Disney characters mixed with Final Fantasy characters in an action RPG. Back in 2002 the first Kingdom Hearts was released with an air of trepidation. Donald Duck mixed with Cloud Strife? Such a mix had not been attempted since the creation of brunch. It proved to be a success (the game, not brunch). Now Kin...
zippdementia's avatar
Metal Gear Solid: The Essential Collection (PlayStation 2)

Metal Gear Solid: The Essential Collection review (PS2)

Reviewed on July 04, 2008

Three games in one box for a mere $29.99 (plus tax) would seem like a situation that is full of win, likely epic win, especially when those games belong to such an auspicious series as Metal Gear Solid. Having only experienced the series enough to know that there is some guy named Snake and that everyone he meets is excessively chatty, part of me has always wanted to understand why so many fans are so loyal to this one-man army. I initially thought that the spastic amounts of plot devel...
dagoss's avatar

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