Review Archives (All Reviews)
You are currently looking through all reviews for PlayStation 2 games. Below, you will find reviews written by all eligible authors and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.
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Activision Anthology review (PS2)Reviewed on January 31, 2004Activision was kind enough to include scans of original instruction manuals, and it's fun to see the lame covers that decorated these early classics, if you're not lucky enough to own them yourself. Not only that, but I guess back in the day there were patches you could earn for good gameplay. Those are included here, too, and you can unlock them the same as always: by kicking butt and taking names. |
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Zone of the Enders review (PS2)Reviewed on January 26, 2004To begin this review, I'll indulge you in an anecdote, as I like subjecting my readers to them. I originally purchased this game entirely for the demo of Metal Gear Solid 2 that was bundled with it. I couldn't have cared less about the Zone of the Enders, I was more concerned with the sequel to which was arguably the best PlayStation game of all time (and as far as gameplay is concerned, MGS 2 will probably end up being arguably one of the best PS2 games of all time). Fortun... |
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Hot Shots Golf 3 review (PS2)Reviewed on January 17, 2004There's little to dislike about Hot Shots Golf 3, a simulation if not a bit too cartoony, a childlike representation of the sport if not a bit too realistic and unforgiving in the early going. It will likely find appeal with all audiences, even those not really jumping at the opportunity to play a golf game. Unlocking new items, equipment, features, golfers of varying abilities and diverse courses, plus entering tournaments to fill your trophy room, will guarantee some longevity for the t... |
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Final Fantasy X-2 review (PS2)Reviewed on January 13, 2004What? Square made a sequel to one of its Final Fantasy games? |
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Bombastic review (PS2)Reviewed on January 10, 2004If you manage to line up three connecting dice with that number facing up, those dice will then ignite and, after a short time, explode. This is where Bombastic gets its title. Once a set of such dice explodes, a blast extends a number of panels equivalent to the number on the dice's face. |
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Spawn: Armageddon review (PS2)Reviewed on December 27, 2003On the one hand, it's good that Spawn can mostly focus on shooting when the situation calls for it. There's hardly a pause as he empties one weapon's chamber and switches to the next, which is good if you've got a giant crab or whatever bearing down on you. However, some of the weapons understandably affect Spawn's agility. |
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Madden NFL 2003 review (PS2)Reviewed on December 21, 2003Tougher than tough actin’ Tinactin! Tastier than Outback Steakhouse! Better to watch than Little Giants! A better deal than Greyhound buses! |
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Crazy Taxi review (PS2)Reviewed on December 21, 2003Ever Wonder Why 'Taxi' Has An I But 'Candy' Has A Y, Unless It's An Exotic Dancer? Me neither, so luckily I'm reviewing Crazy Taxi and not our country's exotic dancing scene! |
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Final Fantasy X review (PS2)Reviewed on December 21, 2003Final Fantasy X is the exact product of what everyone said it would be. The visual entourage that dazzles and delights rarely lets up. The game upon full completion reaches far into triple digits according to the game's hourglass. Furthermore, this installment of Square's all but worshipped franchise really does throw caution to the winds in more ways than one. To be brief, Final Fantasy X is almost everything Square said it would be. Sadly, this doesn't mean that it is jus... |
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Midway Arcade Treasures review (PS2)Reviewed on December 20, 2003Some of my all-time favorite arcade games are here. While a few of Midway's more popular titles are missing, most of those are too new to fit nicely on what is essentially a compilation of retro titles. The newest of the lot, I believe, is Smash TV. For some reason, though, one of my very favorite games ever made, Moon Patrol, got the boot and does not appear here. |
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Klonoa 2: Lunatea's Veil review (PS2)Reviewed on December 18, 2003Klonoa 2: Lunatea's Veil is one of those priceless gems that exercises that well-known saying ''Don't judge a product by its cover.'' K2 was a breath of fresh air for me. I hadn't been indulged in such 2D platforming bliss since the old SNES days, where classics such as Donkey Kong Country and Super Metroid reigned supreme. And since then, I've had the misfortune of playing a lot of sour games that, quite frankly, tested the loyalty that I have devoted to my beloved gaming hobby. Thank God the l... |
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The Sims review (PS2)Reviewed on December 09, 2003When I reviewed Animal Crossing some eight months ago (that long?), I gave it a 10 based on how well it did what it set out to do - that is, simulate life - and on first impressions, and the game succeeded spectacularly in that regard. However, I failed to take into account the fact that if social lives could be tangibly measured, you would need one as a grain of sand to truly derive any redeemable value from it, and in essence I made myself look like a total fool. However, I am now older and wi... |
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Monster Rancher 3 review (PS2)Reviewed on December 09, 2003When your parents stuff you and your siblings into your clown car of a family sedan and drive you hundreds, thousands of miles even, to a colony where Amish people still churn butter, take the reins of horse-drawn buggies and have barn raisings on at least a weekly basis, they're trying to prove something to you. And that something is that life wasn't always so easy. The Internet hasn't been around forever, cell phones weren't so prevalent even a decade ago, and you had to put your waffles in th... |
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Bombastic review (PS2)Reviewed on December 09, 2003Rarely is the justice bestowed upon sleeper hits that they truly deserve. Month in and month out, unsung hits fly under the radar of the gaming public at large. Whose fault this is, it's difficult to say. Are magazines covering the wrong games, or are players not looking hard enough for the silver linings? Five years ago, an obscure puzzler named Devil Dice came to the PlayStation and starred a diminutive imp, more cutesy than malevolent, who rotated dice with a nifty shuffle of his feet and cou... |
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Dynasty Warriors 2 review (PS2)Reviewed on November 28, 2003Yes it’s flawed, but there’s something satisfying about this chaotic 3-D beat ‘em up all the same. |
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Jak II review (PS2)Reviewed on November 05, 2003You remember Jak & Daxter, don't you? Of course you do. In case you don't, let's recap. |
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Castlevania: Lament of Innocence review (PS2)Reviewed on October 25, 2003Try not to stare as you walk through a chapel and see some benches upright, some tossed to their sides, and still others draped by cobwebs. Everything looks so tremendously organic. There's also a lot of color variation. Even though textures are reused throughout, they're all so good that it doesn't really impact anything in a negative way. Even better, there's good variety from one locale to the next. |
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Shadow of Destiny review (PS2)Reviewed on October 21, 2003Dying is never fun. Knowing you're about to die is even less of a joyful prospect. But worst of all perhaps, is knowing you're going to die again and again and again. Such is the fate of Eike Kusch. That's you, in case you were wondering. |
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Disgaea: Hour of Darkness review (PS2)Reviewed on October 18, 2003In short, Disgaea: Hour of Darkness is the sequel that might have happened if Square weren't developing for the Game Boy Advance at the time. Then again, it may not have. You see, the game has all kinds of personality that we haven't seen from Square in, well... forever. |
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SoulCalibur II review (PS2)Reviewed on October 05, 2003When playing in Extra Arcade, you can change what weapons your characters use in battle, provided you have obtained new ones. This can greatly affect how balanced a fighter your character is. Tamil can find a weapon, for example, that lets her take out anyone almost without effort, or she can pick a different weapon that has some attributes that are great and some that are a disaster. It's amazing how many ways Namco found to keep gamers playing. |
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