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Review Archives (All Reviews)

You are currently looking through all reviews for PlayStation 2 games. Below, you will find reviews written by all eligible authors and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.

Available Reviews
Final Fantasy X-2 (PlayStation 2)

Final Fantasy X-2 review (PS2)

Reviewed on March 18, 2005

Do you remember the music of the early nineties? It featured a wave of experimental genres and new hybrids, at least compared to the music of the eighties. From Seattle, the raw sound of Nirvana refined the rougher edges of punk, paving the way for later acts such as Green Day, which itself was a hybrid of British punk and “new” alternative. The Black Crowes tried a new fusion of Southern blues with rock and roll. Rage Against the Machine combined political protest lyrics with an aggressive ...
sgreenwell's avatar
Final Fantasy X (PlayStation 2)

Final Fantasy X review (PS2)

Reviewed on March 18, 2005

Entries of the Final Fantasy series have always been memorable classics of one sort or another. Since the beginning, each of the Final Fantasy games were designed to be nothing less than epic quests for a group of heroes to defeat evil and save the world. (I suppose that’s the appeal of the whole series, really, as anyone can share in the fantasy of being a hero.) Lately, for better or worse, the games have placed a greater emphasis on telling a complex and engaging story. Final Fantasy X is...
disco1960's avatar
Sega Ages: Golden Axe (PlayStation 2)

Sega Ages: Golden Axe review (PS2)

Reviewed on March 15, 2005

Although this new 3D Tyris isn't drawn quite as sexily as she used to be, the characters all looked attractive... until I saw them up close during their really lame magic spell sequences. As the camera zoomed in, I could see how few polygons were actually used to create the Amazon's pointy face. From then on, the illusion was shattered; even when the camera pulled back out, it was easy to spot the rough edges and graphical flaws because I knew they were there.
zigfried's avatar
Devil May Cry 3: Dante's Awakening (PlayStation 2)

Devil May Cry 3: Dante's Awakening review (PS2)

Reviewed on March 14, 2005

The question is however, how hard do you like your action? Do you enjoy a game steeped in technique and loaded with style? And if so, do you want it to kick your arse seven different ways to sunset, only to come back for more once the lights have gone out? If your reply was a confident sounding affirmative then hold on, I'm about to make your day.
midwinter's avatar
Sega Ages: Space Harrier (PlayStation 2)

Sega Ages: Space Harrier review (PS2)

Reviewed on March 14, 2005

The thing Harrier's got going for it (that even some newer titles lack) is an incredible sense of speed, which picks up even more by the 21st level. The completely redesigned scenery — trees, stone columns, icebergs, and sun-bleached bones — scrolls by at dangerous speeds, and enemies scream by so quickly that you only have a second or two to shoot before they're gone.
zigfried's avatar
Dark Cloud 2 (PlayStation 2)

Dark Cloud 2 review (PS2)

Reviewed on March 13, 2005

Near the beginning of the PS2's release a little-known game by the name of Dark Cloud was released. It was fun, but nothing special made it stand out other than its innovative, yet slightly restricted Georama system. It fell into a pit of mediocrity, and before the American release even hit, there was talk of a sequel.
espiga's avatar
Manhunt (PlayStation 2)

Manhunt review (PS2)

Reviewed on March 12, 2005

Death would have been a luxury for James Earl Cash, considering the hellish situation he was soon plunged into following his execution. He was a convict on Death Row, but that was so long ago, it hardly seemed necessary going into his past. Currently, he was cowering in the shadows like a cockroach while a band of street scum scoured the area, hurling threats and obscenities his way. Their baseball bats were strong enough to demolish concrete structures, and Cash was badly aching from one lucky ...
johnny_cairo's avatar
Alien Hominid (PlayStation 2)

Alien Hominid review (PS2)

Reviewed on March 11, 2005

Yes, this little terror can decapitate America's finest intelligence officers and then pick his teeth. If he's feeling kinder, he can toss a mounted agent instead of getting brains on his wrinkly lips, but then, what's the fun in that?
Masters's avatar
The Incredibles (PlayStation 2)

The Incredibles review (PS2)

Reviewed on March 11, 2005

The story of Bob Parr and his gifted family of superheroes (wife Mrs. Incredible, children Violet and Dash) is told inexcusably poorly. When you finish the adventure, you still won’t know what the movie is about.
Masters's avatar
Maximo: Ghosts to Glory (PlayStation 2)

Maximo: Ghosts to Glory review (PS2)

Reviewed on March 08, 2005

I’ve played a handful of good 3D updates lately—Castlevania’s Lament of Innocence was one such solid title—but Maximo outdoes that game and just about any I can think of, at least on one crucial level. Other good 3D follow ups do justice to their predecessors, but Maximo is arguably better than the two 16-bitters to come before it. That’s right, better.
Masters's avatar
Wild Arms 3 (PlayStation 2)

Wild Arms 3 review (PS2)

Reviewed on March 07, 2005

The Wild Arms series has traditionally been an overrated series in my eyes. No offense to the fans, but the 1st game was above-average, but nothing special. It was your typical jaunt through a RPG with a few interesting elements, but there was nothing terribly memorable about it that would make it one of the better RPGs of all time. Wild Arms 2 was a complete failure, as the developers tried to use a worse version of the battle system, along with a terrible storyline. Therefore, I didn't hold mu...
psychopenguin's avatar
Sonic Mega Collection Plus (PlayStation 2)

Sonic Mega Collection Plus review (PS2)

Reviewed on March 07, 2005

Sega is the anti-Nintendo. Always have been and always will be. Back in the early 90's, Sega presented itself as the hip and cool console maker, while Nintendo was still aimed at little kiddies and "tradition". Now that Sega doesn't even have a console, they have an excuse to release older titles (unlike Nintendo, which just does it to make money). Of course, they are smart and decided to put a bunch of titles on one disc, unlike Nintendo which puts one game on one portable cartridge. If this wa...
psychopenguin's avatar
NCAA Football 2004 (PlayStation 2)

NCAA Football 2004 review (PS2)

Reviewed on March 07, 2005

I am a huge college football fan. It is one of my main passions, and when the season is around, I am into the sport big time. The most surprising part about this is, I never played a NCAA Football game until last year. Well, I did play NCAA 2K3 by Sega Sports, and while I loved it, it did have some basic flaws. I saw NCAA Football 2004 in a store one day, and saw that it had online play. Online play?!? You mean I can go online and play against other people from around the country? What an awesom...
psychopenguin's avatar
NCAA College Football 2K3 (PlayStation 2)

NCAA College Football 2K3 review (PS2)

Reviewed on March 07, 2005

Sega Sports officially become a dynasty in 2003. Let's take a look back as to one of the main reasons why, the incredible NCAA College Football 2K3.
psychopenguin's avatar
Devil May Cry 3: Dante's Awakening (PlayStation 2)

Devil May Cry 3: Dante's Awakening review (PS2)

Reviewed on March 04, 2005

Devil May Cry 3 has a scope that the original in all of its awesomeness couldn't have possibly matched. It actually goes back in time and chronicles the most important moment of Dante's life — the night during which he learned the truth about his birth and fought his twin brother Vergil, his only remaining kin, in an epic battle to the death.
zigfried's avatar
Prince of Persia: The Sands of Time (PlayStation 2)

Prince of Persia: The Sands of Time review (PS2)

Reviewed on March 02, 2005

At this point, you have two options. Either you can mash buttons like crazy and hope for the best, or you can press the 'L1' button. Go with the second choice and the game will stutter. You'll relive the last few seconds you played... backwards. In this manner, fatal dives into a sea of spikes and even poorly-timed jumps that would otherwise lead to frustrating backtracking can be avoided.
honestgamer's avatar
Breath of Fire: Dragon Quarter (PlayStation 2)

Breath of Fire: Dragon Quarter review (PS2)

Reviewed on February 27, 2005

In the days of old, nearly every game I played seemed to have a sort of magic to it. Developers poured their hearts and souls into their highly pixelated works with bad graphics in an attempt to bring greatness to a "nerdy" pastime.
espiga's avatar
Nanobreaker (PlayStation 2)

Nanobreaker review (PS2)

Reviewed on February 27, 2005

Whereas manly brawlers like Chaos Legion or Dynasty Warriors throw everything at you simultaneously, Nanobreaker doles its orgamechs out in small, easily-sliced clusters as if this were a really boring version of Streets of Rage or Final Fight.
zigfried's avatar
Guilty Gear X2 (PlayStation 2)

Guilty Gear X2 review (PS2)

Reviewed on February 21, 2005

Heaven or Hell?
darketernal's avatar
Metal Gear Solid 3: Snake Eater (PlayStation 2)

Metal Gear Solid 3: Snake Eater review (PS2)

Reviewed on February 20, 2005

No massive conspiracies revolving around a staged oil spill and its subsequent cleanup structure, no horribly wrong talk of genetics and cloning, just a cool backstory that gives you a reason for being there and a reason for kicking ass.
bluberry's avatar

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