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Review Archives (All Reviews)

You are currently looking through all reviews for PlayStation 2 games. Below, you will find reviews written by all eligible authors and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.

Available Reviews
DDR Extreme 2 (PlayStation 2)

DDR Extreme 2 review (PS2)

Reviewed on January 13, 2006

I used to walk by those kids playing Dance Dance Revolution and I just could never figure out how those kids could go so fast and move their feet quicker than anyone in that game. I would never play it for I was to embarrassed, but then I saw the version for my house and I just had to have it. I used this game for a workout and for fun so lets talk about it.
mslpanthers's avatar
Castlevania: Curse of Darkness (PlayStation 2)

Castlevania: Curse of Darkness review (PS2)

Reviewed on January 12, 2006

Poor Konami. When they designed the PlayStation game, Castlevania: Symphony of the Night, did they have any idea that all of their future vampire slaying epics would have trouble living up to it? Hey, it is possible. SOTN is gold; a masterpiece, a testament to the gods of creativity and platforming goodness.
atra_vortex's avatar
Indigo Prophecy (PlayStation 2)

Indigo Prophecy review (PS2)

Reviewed on January 12, 2006

Indigo Prophecy is a game that I have had a good feeling about for a long time. A similiar anticipation would have been Killer 7, in that both games promised to be highly original and new play experiences. Another thing that Killer 7 and Indigo Prophecy have in common is that both titles were given less than spectacular reviews from the popular gaming press. Most reviews didn't tear the games apart, but neither of them were received as warmly as anticipated. In the case of Killer 7, I ignored so...
atra_vortex's avatar
Pump It Up: Exceed (PlayStation 2)

Pump It Up: Exceed review (PS2)

Reviewed on January 11, 2006

The center button is your start point. During gameplay, you can stand on it with no effect, or bunny hop to press it in time with the music and score a point. What’s important to note is that you never have to press “left” or “right” on the pad. Instead, you are going for diagonal directions. This leads to a different style of play, if you ever get any good. It seems to require a lot more movement, too.
honestgamer's avatar
Guitar Hero (PlayStation 2)

Guitar Hero review (PS2)

Reviewed on January 10, 2006

Simulations - even Guitar Hero - are seen as fake. While most genres are judged on creativity as works of "fiction", most sport and rhythm-based games are "non-fiction" and are judged on how close they come to the real thing. Dance Dance Revolution and DrumMania use interactive peripherals - a dancing platform and a drum set. But watch people play DDR by stomping their feet on directional arrows and it looks like they're doing step aerobics; or, watch DrumMania experts fever...
draqq_zyxx's avatar
Suikoden Tactics (PlayStation 2)

Suikoden Tactics review (PS2)

Reviewed on January 04, 2006

But don’t start thinking that this is just your standard war game, because that’s the kind of thinking that gets your ass kicked. Suikoden Tactics has some surprises.
lasthero's avatar
Tony Hawk's American Wasteland (PlayStation 2)

Tony Hawk's American Wasteland review (PS2)

Reviewed on January 02, 2006

There’s a saying about rockstars that I think applies to everyone in a creative field; it’s better to burnout than fade away. Perhaps it’s time for Neversoft to step aside and let someone else carry the torch. Preceded by Tony Hawk’s Pro Skater 1-4, Tony Hawk’s Underground (THUG), and THUG2, American Wasteland is the seventh in this renowned skateboarding franchise, discounting cross-console remakes. After the outcries against the lunacy of THUG2, American Wasteland promised a return to the root...
pup's avatar
WWE SmackDown vs. RAW 2006 (PlayStation 2)

WWE SmackDown vs. RAW 2006 review (PS2)

Reviewed on January 02, 2006

Smackdown, first released on the Playstation console almost six years ago, has become THQ's flagship wrestling franchise. Since then, the game has been released annually, like traditional sports games. Last year's game, the original Smackdown vs RAW brought many new aspects to the table that shattered all predecessors,. Smackdown vs RAW 2006 promised to do the same. However, as great as the game is, it takes as many steps backwards as it does forwards.
sayainprince's avatar
Soulcalibur III (PlayStation 2)

Soulcalibur III review (PS2)

Reviewed on December 30, 2005

“NAAAAAAAAAAAAAMMMMMMMUUUUUUU!!”
lasthero's avatar
L.A. Rush (PlayStation 2)

L.A. Rush review (PS2)

Reviewed on December 30, 2005

When I’m speeding through Los Angeles and I look behind to see twenty cops cars in hot pursuit, I half-expect a jazz band to start playing.
lasthero's avatar
Sniper Elite (PlayStation 2)

Sniper Elite review (PS2)

Reviewed on December 30, 2005

It may not be your cup of tea if you're a fan of manic action games like Devil May Cry, but if you don't mind the idea of leisurely capping people from afar then it's definitely worth a shot.
bluberry's avatar
Raiden III (PlayStation 2)

Raiden III review (PS2)

Reviewed on December 28, 2005

There's a noticeable absence of firepower on the screen at any given time, particularly when compared to the latest generation of shooters. As such, players new to the genre might find Raiden III the perfect stepping stone into a few of the more, hell-ish encounters. And so long as they're not expecting too much, they might even have a good time.
midwinter's avatar
Wild Arms - Alter Code: F (PlayStation 2)

Wild Arms - Alter Code: F review (PS2)

Reviewed on December 24, 2005

Wild Arms Alter Code: F combines the smooth play mechanics of Wild Arms 3 with the original's promising storyline... but it's not a re-hash. From reinvented dungeons to exponentially superior character development, Alter Code F distinguishes itself from the original and deserves its own praise.
zigfried's avatar
Fighter Maker 2 (PlayStation 2)

Fighter Maker 2 review (PS2)

Reviewed on December 24, 2005

If you put enough time and effort into it, you have a chance of enjoying RPG Maker 2 and making something decent with it. But no matter what you do, Fighter Maker 2 is always going to be a piece of crap.
lasthero's avatar
Evil Dead: Regeneration (PlayStation 2)

Evil Dead: Regeneration review (PS2)

Reviewed on December 23, 2005

The Evil Dead series is one of those things you either get or you don’t. You either love it or you hate it. I, personally, love it. I even sat through “Bubba Hotep” because I’m a huge fan of Bruce Cambell. Sorry if I’m talking about things you’ve never heard of, but I just assume that a majority of people who would want to buy this game already know what Evil Dead is. Sadly, even the most loyal of fan boys are going to be disappointed with Evil Dead: Regeneration. I’m afraid to even imagine the ...
True's avatar
Predator: Concrete Jungle (PlayStation 2)

Predator: Concrete Jungle review (PS2)

Reviewed on December 23, 2005

That’s not to say you can’t have fun. Killing people is a time-honored tradition among the average gamer, and nobody kills people better than a Predator.
lasthero's avatar
Guitar Hero (PlayStation 2)

Guitar Hero review (PS2)

Reviewed on December 19, 2005

pup's avatar
Ghost in the Shell: Stand Alone Complex (PlayStation 2)

Ghost in the Shell: Stand Alone Complex review (PS2)

Reviewed on December 18, 2005

Ghost in the Shell: Stand Alone Complex keeps within the pre-existing universe already set up by the anime. The distinctly futuristic Japan is your playground, and the hi-tech gadgetry contained inside your toys. In keeping this universe intact, it presents the player with a unique and fresh game that always manages to impress.
EmP's avatar
Dragon Quest VIII: Journey of the Cursed King (PlayStation 2)

Dragon Quest VIII: Journey of the Cursed King review (PS2)

Reviewed on December 17, 2005

Since this is a Dragon Quest game, though, simply venturing to the cave would have been folly. My hero and his burly sidekick, Yangus, likely would have been dispatched by monsters before even making it halfway down the road to that tourist-unfriendly location. No, as in this game’s predecessors, the wise choice of action was to hang out around town, kill monsters, gain a couple of levels and buy some better equipment.
overdrive's avatar
The Matrix: Path of Neo (PlayStation 2)

The Matrix: Path of Neo review (PS2)

Reviewed on December 15, 2005

Granted, I’m not saying it’s the greatest game of the year, or the month, or even the week. It’s got problems…but it’s got strengths, too, and some damn good ones. You’ve got to look at it from a Blue Pill/Red Pill perspective.
lasthero's avatar

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