Review Archives (All Reviews)
You are currently looking through all reviews for Game Boy Advance games. Below, you will find reviews written by all eligible authors and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.
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Lady Sia review (GBA)Reviewed on January 12, 2006Even being a girl, I tend to avoid "girls-oriented" games, but when you see something like Lady Sia, it's hard to resist. A fantasy world, a blond chick with a ponytail, a sword, magical powers -- and that's all it takes to catch my attention. The plot is essentially on the standard side, Sia being the princess of a mythical continent invaded by the T'soas, a race of big humanoid rats. Her so-called allies of the neighbouring kingdoms betray her, so she ends up having to save the land on her own... |
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Doom review (GBA)Reviewed on November 06, 2005More secret doors have slide upon, but this time they have done so on floor levels. From one of these doors comes a swarm of Lost Souls, pesky flying skulls that swoop towards you with unpure intentions. From the other comes a stampede of Bull Demons, physically dominating beasts that see you as nothing more than snack sized. These new threats surge towards you with impossible speed, biting and tearing chunks out of your life. It's then you start to realise that you probably won't make it out alive. |
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Gradius Galaxies review (GBA)Reviewed on November 04, 2005So, what did Konami do to ramp up the difficulty? If you answered, “Throw in a few obstacle course sections WHILE botching up your ship’s hit detection ever-so-slightly!” you get full credit. I, on the other hand, received nothing but frustration from the mass number of cheap deaths inflicted on me. |
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Fire Emblem review (GBA)Reviewed on October 27, 2005Fire Emblem, the first Fire Emblem to arrive to the U.S. What I bet most of you don't know is that Fire Emblem is actually a long series of RPG Strategy, this is the seventh Fire Emblem. The game is similar to Advance Wars, except that you don't have a million soldiers. Let's start from the very beginning. |
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Atari Anniversary Advance review (GBA)Reviewed on October 25, 2005But before that, know that Atari Advanced contains some awesome examples of retro gaming (as well as some stinkers). Inside you'll find nostalgic renditions of Asteroids, Super Breakout and, best of all, Missile Command. |
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WarioWare, Inc: Mega Microgame$! review (GBA)Reviewed on October 11, 2005WarioWare Inc. is a drug. Don't mess with it, kids, or it'll mess with you. It might seem 'cool' or 'hip,' but you'll enjoy the pretty pictures and catchy sounds at the expense of your sanity, dignity, and smug sense of moral superiority. It's like a white-frocked mind doctor, dangling rudimentary aptitude tests in front of your gaping eyes and rewarding you with funny pictures whenever you respond as hypothesised. And you'll obey, giggling and drooling like the witless goonchild that you... |
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Jurassic Park III: Park Builder review (GBA)Reviewed on October 07, 2005Have you ever had the notion to create Jurassic Park? A place where there's adventure, excitement, and the chance for innocent civilians to be gobbled up by ancient reptiles. Surely, the anticipation of seeing extinct, rarely viewed prehistoric monstrosities coming back to life is of some interest. I'd be willing to pay to watch a Tyrannosaurus stalk its prey and maliciously feast upon their guts like they were Kibbles 'n' Bits. Well with the help of Konami, there's a park management sim for all... |
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Yu-Gi-Oh! World Championship Tournament 2004 review (GBA)Reviewed on October 07, 2005Kids today are playing Yu-Gi-Oh!, the hot new collectible card game which simulates battles of dark magic between pagan sorcerers. Or to be more precise, the card game simulates a card game that simulates magical battles. (That probably got unnecessarily confusing, but there’s a Japanese cartoon involved.) Typically, to obtain these cards one would have to go out to the store and purchase numerous and costly booster packs, but Yu-Gi-Oh! World Championship Tournament 2004 offers the card game ... |
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Mario vs. Donkey Kong review (GBA)Reviewed on September 27, 2005Mario vs. Donkey Kong is an attempt to recreate the traditional part platform, part puzzle classic, but fails doing just that. Adding too many new elements that have appeared in each icon’s own titles leave it a bit more unbalanced than it probably had originally planned. I guess you can have too much of a good thing. |
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Mario Pinball Land review (GBA)Reviewed on September 22, 2005Nintendo's Mario, first appearing in the early eighties, has seen nearly every genre in his lifespan of over twenty years. His latest adventure has him once again, trying to rescue Princess Toadstool. There's a catch this time though: Mario and his pals have been put through a machine where they have been squeezed into pinballs! This isn't going to be like many of the pinball games you've played in the past however, this is not pinball with a Mario theme; This is Mario with a pinball theme. |
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Yu-Gi-Oh!: The Eternal Duelist Soul review (GBA)Reviewed on September 22, 2005My name is LastHero. I am a Yu-Gi-Oh fan. |
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Shining Soul review (GBA)Reviewed on September 17, 2005I won't even try and hide the fact that I have a soft-spot for the Shining franchise; it would be pointless and if day-time chat shows have taught me anything, it is to be proud of who I am - and I am a Shining fan. So when I spied a Shining game for my pristine and newly-purchased GBA, I didn't even pause to lay down the cash. I knew nothing of the game pre-release, I admit, so when I managed to steal myself away somewhere quiet and slid the cart anxiously into the game slot, what followed the ... |
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Fire Emblem: The Sacred Stones review (GBA)Reviewed on September 12, 2005Fire Emblem: The Sacred Stones is about a princess named Eirika who must save her continent from the Grado Empire, which has recently started up an odd policy of kicking all their neighboring countries’ asses for no good reason. Through her quest, she must reunite with her missing twin brother, unravel the Grado Empire’s darker plot, and stop an age-old evil from resurfacing and covering the world in eternal darkness. Starting with only her rapier, her wits, her trusted companion, Seth, and her ... |
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Riviera: The Promised Land review (GBA)Reviewed on August 28, 2005Riviera: The Promised Land was one of the most kick-ass games ever released on the underachieving WonderSwan Crystal. Its GBA incarnation features loads of new voices (that's good) and majorly cutified character designs (that's bad), but otherwise it's a byte-by-byte port of the original. In other words, Riviera's still (almost) as awesome as it ever was. |
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Sigma Star Saga review (GBA)Reviewed on August 22, 2005As you wander about, beams of light sometimes begin to rise around your body and you won’t be able to move. In terms of plot, this means one of the ships is asking the armor you wear for assistance. In terms of gameplay, it means you’ve just been invited to a mandatory random battle. Before you can resume whatever you were doing, you must pilot your craft through a side-scrolling shooter stage. |
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Castlevania: Aria of Sorrow review (GBA)Reviewed on August 06, 2005I can't copy-paste on Dreamcast so no excerpt for you. Just click the review out of pity spawned by the fact that I am, in fact, typing this review on a Dreamcast. |
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Riviera: The Promised Land review (GBA)Reviewed on August 02, 2005My first hours with Riviera were not indicative of what my next few weeks with it would be like. I popped it in and was displeased by the entire set up and not surprised that I could guess the whole story within the first 5 minutes. The jaded RPG fan inside of me totally flared up. I almost sold it right back to someone who would appreciate it, but gave it a second chance. What I almost missed out on was one of the more refreshing RPG experiences this gen. Through the distillation of typical, wo... |
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Dragon Ball Z: The Legacy of Goku review (GBA)Reviewed on July 29, 2005When I think of Dragonball Z many things come to mind. The dozens of filler episodes. The lame dialogue, and not to mention a pretty uninteresting story compared to most anime. DBZ’s saving grace is its insane fights, and long, epic confrontations. Now, take out these great fights, and make them suck. Then, take everything that plagues the DBZ TV show. Put all of this into a game. You’ll end up with crap. You’ll end up with… |
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Baldur's Gate: Dark Alliance review (GBA)Reviewed on July 18, 2005Robots, thousands of them were gathering in the middle of a secluded bit of desert out in Arizona. I was hiding behind a cactus, watching them. The Robots were gathering and rallying for the soon to be invasion of Phoenix, several thousand humans, aware of the Robots assemblage, began to march towards them screaming curses and battle cries. The Robots became aware of their presence and began to assemble for combat. I braced myself for the worst. The humans were outnumbered 50-1. It would be a... |
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Yu Yu Hakusho: Ghost Files - Tournament Tactics review (GBA)Reviewed on July 16, 2005Yu Yu Hakusho is an anime about action. Knock-down, drag-out, ball-punching, head-crunching, back-breaking action. So how is that raw fighting spirit translated into this video game? Why, by molding it into a tactical RPG lite of course. What results from these mismatched styles is a game that is too sedate for the show, exacerbated by a skimpy narrative that cannot sustain the redundant fray. |
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