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Review Archives (All Reviews)

You are currently looking through all reviews for Game Boy Advance games. Below, you will find reviews written by all eligible authors and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.

Available Reviews
Mother 3 (Game Boy Advance)

Mother 3 review (GBA)

Reviewed on June 30, 2018

A good game, although it's not EarthBound no matter how many trips down memory lane it provides.
overdrive's avatar
Disney's Kim Possible 2: Drakken's Demise (Game Boy Advance)

Disney's Kim Possible 2: Drakken's Demise review (GBA)

Reviewed on April 17, 2018

There's no way you won't enjoy this little old school cartoon platformer. It's Kim Possible.
Masters's avatar
Darius R (Game Boy Advance)

Darius R review (GBA)

Reviewed on April 17, 2018

Captain Neo's Sorrow
pickhut's avatar
Castlevania: Aria of Sorrow (Game Boy Advance)

Castlevania: Aria of Sorrow review (GBA)

Reviewed on October 30, 2017

Castlevania picks up steam again after a few years
zork86's avatar
Metroid: Zero Mission (Game Boy Advance)

Metroid: Zero Mission review (GBA)

Reviewed on April 18, 2017

How not to get lost – follow the grabby statues.
hastypixels's avatar
Gradius Galaxies (Game Boy Advance)

Gradius Galaxies review (GBA)

Reviewed on July 06, 2014

Well, I've made a horrible decision: Galaxies encapsulates nearly everything that makes it tough for me to scribble down a coherent Gradius review nowadays.
pickhut's avatar
Final Fantasy I & II: Dawn of Souls (Game Boy Advance)

Final Fantasy I & II: Dawn of Souls review (GBA)

Reviewed on December 30, 2013

Rob closes out his 2013 in Reviews with a look at a thoroughly average compilation!
overdrive's avatar
Tales of Phantasia (Game Boy Advance)

Tales of Phantasia review (GBA)

Reviewed on February 10, 2012

While the 'Kangaroo' incident is insulting to fans who craved a legit localization, it's not nearly as infuriating as wading through 20+ hours worth of dull, clunky battles with annoying voice acting. Namco should know better than to flip off their fans with weak ports and lousy translations.
JoeTheDestroyer's avatar
Final Fantasy V Advance (Game Boy Advance)

Final Fantasy V Advance review (GBA)

Reviewed on September 13, 2009

You might say it's the black-sheep of the SNES Final Fantasy games; sandwiched between two notably story-driven entries, Final Fantasy V doesn't have a memorable lead akin to Cecil of IV or Terra of VI. Furthermore, you'll accumulate only four constant party members, a paltry figure compared to the twelve and fourteen of the aforementioned games. Modest in comparison, but it doesn't stifle this whimsical tale of world-saving adventuring.
PAJ89's avatar
Castlevania: Circle of the Moon (Game Boy Advance)

Castlevania: Circle of the Moon review (GBA)

Reviewed on September 10, 2009

You’re walking through a dark hallway. The antiquated stones look grim, its damp, and you’ve only got a whip at hand. The only form of light is from the small candles and the large moon gleaming outside, and there’s bats everywhere. Take a few steps and the pillars begin to animate. A few more and a mummy or skeleton will as well, and at the end of the corridor it turns out you can only go up. The castle master Count Dracula, has been unsealed by Camilla, and yourself, Morris (a veteran Vampire ...
bigcj34's avatar
Mazes of Fate (Game Boy Advance)

Mazes of Fate review (GBA)

Reviewed on August 20, 2009

Despite not being overly enthralled with this place, it was paradise compared to the Underground Temple, which started with a lengthy fetch quest. In this sort of game, I might be told to obtain one item or another, but I won't feel like I'm doing some sort of mundane busywork in the process. If some guy says,
overdrive's avatar
Castlevania: Circle of the Moon (Game Boy Advance)

Castlevania: Circle of the Moon review (GBA)

Reviewed on August 20, 2009

It's no secret that Castlevania: Symphony of the Night was absurdly easy, but I've always found a certain beauty in that. While I wouldn't want every game to be like it, there's something satisfying about seeing enormous boss monsters strut their stuff and then slaughtering them before they have the chance to pull off a single attack. Turning Alucard into an unstoppable machine was half the fun, and it was no accident; in the final battle, Dracula summoned earlier bosses and crushed them in the ...
mardraum's avatar
It's Mr Pants (Game Boy Advance)

It's Mr Pants review (GBA)

Reviewed on July 29, 2009

It's Mr. Pants, a garish cacophony of destructive glee, trashed my lingering Tetris habit with love, weirdness and dented trophies. Imperfection, too, from the scribbled backgrounds to the game strategies. The Cockney kibitzing of Mr. Pants, an egg-chested fellow with stick limbs and red underpants bigger than his head, combines with several trombone-folly tunes for an upbeat yet relaxed experience.
aschultz's avatar
One Piece: Going Baseball - Kaizoku Yakyuu (Game Boy Advance)

One Piece: Going Baseball - Kaizoku Yakyuu review (GBA)

Reviewed on July 18, 2009

“This is a simple game. You throw the ball. You hit the ball. You catch the ball.” Those lines were spoken by the manager of the Durham Bulls in the movie Bull Durham. Although baseball isn't the most cerebrally taxing sport, modern baseball games make America’s pastime seem like a complicated affair for the uninitiated – You have to decide who to start, batting order, when to get the bullpen going, what deodorant the players use, and which back alley dealers they will buy steroids f...
randxian's avatar
Gauntlet: Dark Legacy (Game Boy Advance)

Gauntlet: Dark Legacy review (GBA)

Reviewed on July 15, 2009

In fact, nothing moves quickly. It's hard to be intimidated by enemy generals — gigantic warriors capable of unleashing powerful close-range attacks — when they're plodding towards you with the speed (sans menace) of a George Romero zombie. And the thought of Death draining my life or experience wasn't that terrifying after I realized he was less the grim reaper than a cranky old man with a cane.
overdrive's avatar
Metroid Fusion (Game Boy Advance)

Metroid Fusion review (GBA)

Reviewed on July 01, 2009

Ambivalent as I am about Metroid Fusion, Nintendo deserves credit for putting in something fresh. Designing the same old confusing labyrinths filled with hostile wildlife without changing a thing would have been a mistake, and even as the first new entry in the series for almost a decade, the game would have been an enjoyable letdown if it was just a retread. If all you want to do is emulate the Super Nintendo game, there are programs for that.
mardraum's avatar
Sheep (Game Boy Advance)

Sheep review (GBA)

Reviewed on June 13, 2009

You're a sheepdog! Har!
turducken's avatar
Spyro: Season of Ice (Game Boy Advance)

Spyro: Season of Ice review (GBA)

Reviewed on May 18, 2009

After Insomniac stepped down from the Spyro series after an epic trilogy on PSone, this was the first of the series not developed by them, beginning the fall from grace from a signature franchise. Season of Ice picks up from Spyro’s last PlayStation outing, Year of the Dragon, where one of the Sorceress’s troops got a trifle bored after being one of the few Rhynoc’s that didn’t fall victim to a toast by Spyro. Failing to endure his forced discharge from service, he thus pinches her spell book to...
bigcj34's avatar
Teenage Mutant Ninja Turtles (Game Boy Advance)

Teenage Mutant Ninja Turtles review (GBA)

Reviewed on April 25, 2009

If you grew up during the 1990's then chances are you were exposed to the Ninja Turtle phenomenon in one form or another. Originally debuting in 1984 as a series of black & white comics by indie creators Kevin Eastman and Peter Laird, the Teenage Mutant Ninja Turtles quickly grew in popularity culminating with the 1990 release of their first, self-titled theatrical movie. At about the same time Konami of Japan were working on an arcade based, 4 player Ninja Turtle inspired brawler that was ultim...
midwinter's avatar
Castlevania: Harmony of Dissonance (Game Boy Advance)

Castlevania: Harmony of Dissonance review (GBA)

Reviewed on December 04, 2008

Adding to the intrigue, a couple of meetings with Dracula's top subordinate, Death, seem to show that the grim reaper seems more than a bit confused as to what's going on and why his master's castle even returned. Fortunately for Juste, the instant Death figures everything out, he tells the Belmont everything in a fit of excessive gloating, which eventually leads to the endgame and (if you meet certain stipulations) happy ending. And Dracula keeps this guy on staff for what reason?
overdrive's avatar

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