Review Archives (All Reviews)
You are currently looking through all reviews for TurboGrafx-16 games. Below, you will find reviews written by all eligible authors and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.
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Deep Blue review (TG16)Reviewed on October 27, 2003This game has gotten a lot of bad press. Surprisingly though, that bad press is rarely quite as bad as it should be. I enjoy a good 2-D shooter, probably even more than the next guy. But there is almost nothing good about Deep Blue. I will start by telling you what is good about the game, which won’t take long. The game's bosses are quite large, it’s a shooter about fish other than Darius, and occasionally the colours in the background are eye-catching—sometimes even pretty. Done. |
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Cyber-Core review (TG16)Reviewed on October 27, 2003An opening ‘cinema’ educates us on the state of the world. Hyper-insects (where is your Ritalin cannon when called upon?) have taken over the Earth, and it is your responsibility to repel them. And what better way than to merge your repulsive character Rad Ralph with the equally repulsive Chimera super life form? |
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China Warrior review (TG16)Reviewed on October 27, 2003Remember Kung Fu for your old NES? Think hard and it will all come rushing back to you. It was a punch, kick and jump side-scroller, and it featured amateur martial artists who would rush at you so they could hug you to death. Occasionally, one of them had the wherewithal to wield a stick, or toss a knife at you. Well! With the advent of 16-bit power back in 1989, things only got worse. Witness China Warrior. |
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Bloody Wolf review (TG16)Reviewed on October 27, 2003When I was younger, I loved war games. You name it, and it was sure to have a special place in my cold, iron, war-lovin’ heart. From the classic Contra, to the underrated Cabal, to the mostly silly Guerilla War, to the two-faced Bloody Wolf… what was so irresistible about waging a one man campaign against armies of gun and grenade toting insurgents? Reflecting, I have come to realize that the shoot-em-up fan in me was gradually making the transition from platformer cuteness to cosmic dogfights. War games, what with their platformer-esque heroes, and their shooter themes of inexorable projectile slipping, provided a seamless segue. |
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R-Type review (TG16)Reviewed on September 10, 2003Love it or hate it...the Bydo alien armada is threatening to misbehave, and ‘time out’ has failed to make the intended impression. So the fate of the free world rests on the shoulders of an untested contingency plan. Yes, the R9 spaceship in your control represents our lone retort against waves of alien menaces (no pressure). |
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Fantasy Zone review (TG16)Reviewed on September 10, 2003She's been around, but you’ll want to plug it in anyway... |
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Psychosis review (TG16)Reviewed on September 10, 2003Absolute beauty that lies just past your unconscious, right under the skin... |
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