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Review Archives (All Reviews)

You are currently looking through all reviews for TurboGrafx-16 games. Below, you will find reviews written by all eligible authors and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.

Available Reviews
R-Type (TurboGrafx-16)

R-Type review (TG16)

Reviewed on April 13, 2016

Still insane after all these years!
overdrive's avatar
Blazing Lazers (TurboGrafx-16)

Blazing Lazers review (TG16)

Reviewed on December 22, 2015

After a slow start, much adrenaline was manufactured.
overdrive's avatar
TV Sports Football (TurboGrafx-16)

TV Sports Football review (TG16)

Reviewed on December 21, 2015

Well, it's football on the TG-16... and that's about it.
Brockleigh's avatar
F-1 Dream (TurboGrafx-16)

F-1 Dream review (TG16)

Reviewed on October 11, 2014

If you like racing games on retro consoles, this one's worth your money.
Brockleigh's avatar
Hana Taaka Daka!? (TurboGrafx-16)

Hana Taaka Daka!? review (TG16)

Reviewed on September 28, 2014

Submitted on a Sunday because this is the sort of game that's best on a dull weekend day when you just can't think of anything to do.
overdrive's avatar
Psychosis (TurboGrafx-16)

Psychosis review (TG16)

Reviewed on January 11, 2014

I opened up my head and took a look within to open 2014.
overdrive's avatar
Override (TurboGrafx-16)

Override review (TG16)

Reviewed on November 02, 2013

Instead, we have six levels that are just there. A couple have you flying over Earth-like surfaces, while others position you above bland mechanical structures that could be a Death Star-like tunnel, a futuristic military base, a satellite up there in space or whatever.
overdrive's avatar
Ghost Manor (TurboGrafx-16)

Ghost Manor review (TG16)

Reviewed on October 13, 2013

Paranormal craptivity
JoeTheDestroyer's avatar
Dead Moon (TurboGrafx-16)

Dead Moon review (TG16)

Reviewed on April 13, 2013

In Dead Moon, only during boss fights, your ship turns around and faces left once you reach the screen’s right edge. You’ll feel like you're in an actual arena, struggling to survive a battle with a true rival. The game makes full use of this mechanic, too; bosses will fly all over the screen, forcing you to constantly remain on the move in order to stay alive.
overdrive's avatar
Salamander (TurboGrafx-16)

Salamander review (TG16)

Reviewed on February 02, 2013

Sadly, Salamander is a rarity — a Gradius-style game that doesn't operate by these rules. Instead, you get the simple-n-generic sort of system where enemies drop power-ups represented by various icons and, by collecting them, you automatically get whatever goodie they represent. This takes some of the fun out of this title, as the ability to customize the way you power up your ship was quite a nice touch.
overdrive's avatar
Final Soldier (TurboGrafx-16)

Final Soldier review (TG16)

Reviewed on January 22, 2013

Middlin' Soldier
JoeTheDestroyer's avatar
Alien Crush (TurboGrafx-16)

Alien Crush review (TG16)

Reviewed on May 27, 2012

It's also interesting to note that a lot of the sound in this game isn't violent or hyper like you would expect a pinball game to sound like.
JujuZombie's avatar
Tricky Kick (TurboGrafx-16)

Tricky Kick review (TG16)

Reviewed on October 25, 2011

Attention puzzle game gurus! Tired of taking apart videogame conundrums like so much Lego? IGS has your game. You won’t beat it any time soon. In fact, Tricky Kick’s box should wear a disclaimer: If you think you’re at all good at games, don’t play this. Your ego and sense of self worth may be smashed irreparably.
Masters's avatar
Bloody Wolf (TurboGrafx-16)

Bloody Wolf review (TG16)

Reviewed on June 27, 2011

Enemies don't hit the ground and flash when they die. They grasp the gory open wound, take a moment to examine the blood on their hand, then thrust the hand toward the sky as if cursing their creator for fating them to cross paths with you. It's one of the many ways Bloody Wolf strokes your ego. Playing as a muscle-bound commando badass on a motorcycle apparently isn't enough of an ego boost.
JoeTheDestroyer's avatar
Jackie Chan's Action Kung-Fu (TurboGrafx-16)

Jackie Chan's Action Kung-Fu review (TG16)

Reviewed on April 25, 2011

Big-headedness ruled the roost on the Turbografx-16, and we had developers Hudson Soft to thank. From Bonk’s Adventure to JJ & Jeff, Hudson had a stranglehold on the burgeoning cutesy 2D platformer featuring characters with massive noggins genre.
Masters's avatar
Deep Blue (TurboGrafx-16)

Deep Blue review (TG16)

Reviewed on December 02, 2010

Deep Blue? How about DEEP SHIT!
Sucrose_Sally's avatar
Dragon's Curse (TurboGrafx-16)

Dragon's Curse review (TG16)

Reviewed on November 08, 2010

A super deformed knight runs across the screen, his sword held high in a completely impractical position. His eyes are larger than his fists, and it gives him a less than dignified look. The man looks like a Weeble. Let's hope he wobbles and doesn't fall down. Super deformed beasties come at him. Even though they smile like characters in a children's cartoon, you know what they want is him laying in a pool of Weeble blood. Maybe he can fall down. The knight hacks and slashes and enemies fall wit...
JoeTheDestroyer's avatar
Neutopia (TurboGrafx-16)

Neutopia review (TG16)

Reviewed on October 29, 2010

It's not that Neutopia is a complete drag. It just doesn't capitalize enough on being a Zelda clone. With a company like Hudson, you would have expected them to expand on what Nintendo started. Instead, the only real differences are cosmetic or paltry. They don't add up to something new and exciting, or even reused and exciting.
JoeTheDestroyer's avatar
Dungeons & Dragons: Order of the Griffon (TurboGrafx-16)

Dungeons & Dragons: Order of the Griffon review (TG16)

Reviewed on July 23, 2009

Advanced Dungeons and Dragons (AD&D) provided a formula for RPG's, but unfortunately the licensed computer games focused on the formulas without trying for anything approaching creativity. Order of the Griffon (OotG,) a Turbografx-16 only entry, is fun without being especially good, largely helped by ignoring the more arcane AD&D features nobody cares about. With nothing resembling original plot (hunt down a vampire) or items, and a relatively small world, it sputters along with li...
aschultz's avatar
Image Fight (TurboGrafx-16)

Image Fight review (TG16)

Reviewed on February 09, 2009

More than two years after its initial release, Image Fight stood defiant on the PC Engine as one of the finest shooters the system had to offer. It had graced the arcades, sold its soul to the devil to appear on the NES, and even graced the likes of a couple of obscure Japanese computers. But now it was on the PC Engine where it deserved to be. A hardcore shooter on a system known for its hardcore shooters. This is how things should have been from the start.
Felix_Arabia's avatar

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