Review Archives (All Reviews)
You are currently looking through all reviews for Xbox games. Below, you will find reviews written by all eligible authors and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.
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Brothers in Arms: Road to Hill 30 review (XBX)Reviewed on March 22, 2005Even though most of the game amounts to repeating the same "suppress then flank" tactic over and over, the elaborate environments make each situation feel unique. It really feels like you're being sneaky when you traipse through a creek or dart past the underbrush for a clean shot... and running through an enemy-occupied town while planes crash and explode in the background is spectacular and INTENSE. |
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Star Wars: Knights of the Old Republic review (XBX)Reviewed on March 18, 2005As you walk down the sand-swept streets of Tatooine, you and your party come across a widow desperately trying to sell the only possession she has left. She needs the money to get herself and her kids off the planet to somewhere nicer. Tatooine isn’t a nice place. As you talk with her, you can decide what you want to do. Touched by her story, you might want to buy the item from her, and if you’re feeling exceptionally generous, you can give her more. It’s only 500 credits, and in your journey, y... |
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Project: Snowblind review (XBX)Reviewed on March 17, 2005Project: Snowblind |
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Oddworld: Munch's Oddysee review (XBX)Reviewed on February 28, 2005Munch’s Oddysee was one of the launch titles for the Xbox and was the third game in the Oddworld Quintology. Unlike the previous Oddworld antics, it was in a fully 3D environment and also allowed a tag feature between two characters. Although these features were added the qualities that made Abe’s Oddysee and Exoddus great were ground down to their basics. The stealth puzzles were rare and the Gamespeak was minimized from six characters to two. In their place were more action, explosions and ... |
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OutRun2 review (XBX)Reviewed on February 19, 2005Though your car flips end-over-end after a collision and lands on the roadway pointed exactly where you need to drive, such diversions cost you precious seconds you can’t possibly afford to lose. While your female passenger looks at you and asks you what you’re doing, or if you’re going to give up, you’ll find yourself mashing the accelerator in frustration, to no effect. But this isn’t a flaw in the game’s design. It simply means you need to drive better. |
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SoulCalibur II review (XBX)Reviewed on February 18, 2005Soul Calibur 2 has been Namco’s recent big hits, aside from the earlier Tekken games, which rocked, the company hadn’t brought out anything that was regarded as a classic, from a general gamers point of view. However, with Soul Calibur 2, Namco recreated the weapon-based 3-D fighting experience that thousands have now enjoyed. The game follows the legacy of the demonic Soul-Edge, a sword of apparent unfathomable evil and it covers the quests of various warriors on their quest to destroy the b... |
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NFL Street review (XBX)Reviewed on February 17, 2005Once upon a time, EA Sports released a little gem called NBA Street. Inspired by the likes of NBA Jam, it stole the show with its ability to combine the NBA game and the style and flare of street basketball. The game's ambition quickly turned into a hit and, as any successful company would do, EA Sports quickly found a way to cash in on its flourishing product. Thus we have the creation of NFL Street - a brand of football that attempts to be as hip as its NBA brethren. Being the student of Blitz... |
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Metal Wolf Chaos review (XBX)Reviewed on February 15, 2005Thankfully though the action is a standard mix of slam, bam, thank you ma'am with just the right blend of high yield ka-pow. Viewed from a suitably panoramic third person perspective, players are taken on a veritable cross country tour of the United States, hitting all the major landmarks with an impressive amount of gusto and force. |
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RalliSport Challenge 2 review (XBX)Reviewed on February 14, 2005After being disappointed by how much the bad controls killed any sense of fun from the original, I’m amazed that Rallisport Challenge 2 turns out as good as it does. I came into it very hesitant, thinking that poor controls would once again kill the game. Well, luckily, that didn’t happen, as work was done on them, leaving a game that not only looks and sounds great (the high points of the original), but one that also controls smoothly. |
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Marvel vs. Capcom 2 review (XBX)Reviewed on February 10, 2005Marvel vs. Capcom 2 may be the most addictive 2-D fighting game of them all. Unlike Capcom vs. SNK 2, it didn’t rely on complicated fighting “grooves” or a fussy scoring system but on pure mayhem and oversized hyper combos! Luckily, those who never visit arcades or who are unfortunate not to have one in their area got an almost perfect port on their favourite home consoles. Capcom delved into many of their older titles, digging up a bunch of familiar faces as well as some obscure ones. Marve... |
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Prince of Persia: Warrior Within review (XBX)Reviewed on February 08, 2005It's this apparently apathetic lack of true care that Prince of Persia: Warrior Within will be remembered for the most. Whereby the original stood out from the crowd with its polished gameplay and abundant good charm, its sequel comes off as a mere rehash, made to order in a paint by numbers fashion for the early Christmas rush. |
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OutRun2 review (XBX)Reviewed on January 25, 2005Hey, remember OutRun Europa, Battle OutRun, and *gulps* OutRun 2019?......... Well, AM2 seems to have forgotten them. Or at least they want to forget, which is made more obvious with the latest sequel's title, OutRun2. And who would blame them? I mean, the quality of those previous games ranged from mediocre to just plain sucking balls. So, of course, it's no surprise they want the game to be the followup to the original classic, OutRun. And trust me, af... |
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Jurassic Park: Operation Genesis review (XBX)Reviewed on January 06, 2005Thankfully, forgotten are the earlier attempts which have Jurassic Park as a shoot-the-nasty-dinosaurs snorefest. Instead you're presented with a simulation which gives you the chance to build and run your own park full of dinosaurs. While the game lasts, it's an intriguing and worthwhile task. |
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James Bond 007: Everything or Nothing review (XBX)Reviewed on December 21, 2004Picture this scene, if you will: Bond is heroically fending off hordes of nameless henchmen as gunfire chatters noisily and bullets whiz through the air, pinging off of body-armour or plunging into flesh. Bond's auto-target seeks out a fresh target to gun down, but sadly, it fixes on the enemy in the far distance rather than the sod standing two feet away who's unleashing a torrent of bullets into you. |
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Spider-Man 2 review (XBX)Reviewed on December 21, 2004Spider-Man 2 is a real piece of work, and I like it. It offers you complete control of Spidey, with all the freedom of movement that comes with it. And this time, it’s the real deal. |
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GunValkyrie review (XBX)Reviewed on December 16, 2004You're more than given the ability to emerge victorious, though, thanks to the totally badass jetpack, and once you're coerced into acknowledging its existence, it becomes an essential part of your balanced GunValkyrie breakfast. Your days of picking enemy critters off from long distance will soon be replaced by abundant chances to fly around at a whim and rain missiles (amongst other forms of death) down from above. |
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Star Wars: Knights of the Old Republic II - The Sith Lords review (XBX)Reviewed on December 13, 2004[Note: Grab a sandwich.] |
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Dead or Alive Ultimate review (XBX)Reviewed on December 08, 2004Perhaps Dead or Alive Ultimate's biggest surprise lays in the fact that both games are just as enjoyable today as they were all those years ago. It's a glorious, double fisted collection made all the more memorable by the love and care Team Ninja have shown in designing its exquisite outer shell. A point that's been further demonstrated by the presentation of DOA2's freshly rendered opening few minutes. |
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Halo 2 review (XBX)Reviewed on December 03, 2004Reality appears as something of an enigma when you are torn through two phases of attention. While the first phase describes our monotonous daily life, the second is the imaginative and absorbing realm of gaming. One can say that I was a little too distracted by the arrival of Halo 1. The title took everyone completely by surprise when it arrived with the black box we have all come to adore. Those quick to judge easily walked on by and took it for a common mediocre shooter. However, peopl... |
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Psyvariar 2: Extend Edition review (XBX)Reviewed on November 28, 2004To be sure, watching an experienced Psyvarian in action is like knowing someone that's always trying to kill himself without ever actually finishing the job. Disturbing yet utterly fascinating in a bleak, life is black kind of way, it becomes almost impossible to take your eyes off the action for fear of missing their next maddening step into Brownshortsville USA. Soon to be population: you. |
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