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Review Archives (All Reviews)

You are currently looking through all reviews for Xbox games. Below, you will find reviews written by all eligible authors and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.

Available Reviews
JSRF: Jet Set Radio Future (Xbox)

JSRF: Jet Set Radio Future review (XBX)

Reviewed on August 27, 2004

Originally debuting on Sega's now defunct Dreamcast platform, Smilebit's Jet Set Radio brought urban street culture into the home for those of us too lazy to get off of our sofas and find it ourselves. It's controversial anti-establishment message worked so perfectly with the graffiti-spraying-grind-fest style gameplay that Jet Set Radio quickly became the talk of the town. Gamers applauded JSR's original approach to roller blading action, while politicians lamented it for it's morally lax value...
midwinter's avatar
Judge Dredd: Dredd vs Death (Xbox)

Judge Dredd: Dredd vs Death review (XBX)

Reviewed on August 27, 2004

Of all the great comic book characters created during the 1970's, perhaps 2000ad's Judge Dredd is the least recognizable to mainstream America. The comic's hard edged sci-fi setting mixed with liberal doses of black comedy and social commentary make it more than suitable for American tastes. But still for reasons unknown it has continued to languish in relative obscurity. So why has this erroneous situation occurred? Some may choose to blame the woeful 1995 Sylvester Stallone movie for driving (...
midwinter's avatar
Breakdown (Xbox)

Breakdown review (XBX)

Reviewed on August 25, 2004

The problem with modern gaming is that for most of the time, developers aren't given the opportunity to innovate. Once the life blood of the industry, innovation has since gone the way of dodo with many new releases now consisting of sequels, remakes, licenses or remade licensed sequels. The risks are always great, but when something new comes along that breaks from the mold and dares to be different, the rewards can be immense. Of course, the exact opposite can be said to be true as was evidenc...
midwinter's avatar
Tom Clancy's Splinter Cell: Pandora Tomorrow (Xbox)

Tom Clancy's Splinter Cell: Pandora Tomorrow review (XBX)

Reviewed on August 25, 2004

Tom Clancy certainly had his numbers right when he penned the original novel, Rainbow Six, back in 1998. Though the concept may have seemed far fetched at the time, the book accurately predicted a rise in global terrorism sometime during the first few years of the new millennium. Well what do you know? He was bang on the money... quite literally in fact! Sadly enough as recent history has taught us, if you're going to fight terrorism then you're also going to need to rewrite the old rules of eng...
midwinter's avatar
Prince of Persia: The Sands of Time (Xbox)

Prince of Persia: The Sands of Time review (XBX)

Reviewed on August 25, 2004

Over the past few years, UBI Soft Montreal have been cultivating themselves something of a reputation. With award winning franchises such as Splinter Cell and Rainbow Six already behind them, their resume has slowly started to read more like a greatest hits of 3d action gaming than a brief summery of previous job qualifications. As such, it was in their careful and trustworthy hands that Prince of Persia creator Jordan Mechner, sought to secure the future of one of gaming's most beloved heroes. ...
midwinter's avatar
Grabbed by the Ghoulies (Xbox)

Grabbed by the Ghoulies review (XBX)

Reviewed on August 22, 2004

Over the past 20 years, few developers have been as consistent or as critically acclaimed as Rare. Starting life as a small bedroom based code shop in the late 1970's, they soon rose to the forefront of a fledgling game industry with a string of classic titles for the now defunct, though still much loved, Sinclair Spectrum. In the years since, their keen eye for quality has become something of a calling card as time and time again, Rare developed games have gone on to assume near legendary statu...
midwinter's avatar
Ninja Gaiden (Xbox)

Ninja Gaiden review (XBX)

Reviewed on August 22, 2004

The problem with hype and anticipation is that it's pretty much a vicious circle. One creates the other, while the other feeds the one. Round and round this madness goes, building momentum and whipping fan boys up into near fanatical states of delirium. With the street date drawing closer the excitement level inevitably comes to a head as bladders quiver at the merest mention of the object in question. It's unfortunate then that for much of the time, the actual finished product is totally incapa...
midwinter's avatar
Teenage Mutant Ninja Turtles (Xbox)

Teenage Mutant Ninja Turtles review (XBX)

Reviewed on July 29, 2004

In early stages, the game likes to present you with common ‘purple dragon’ street thugs. They’re every bit as foolish as their name implies. Many times, they’ll dawdle at the entrance to alleys, lined up like bowling pins and waiting for you to roll in for the strike. If they counter at all (and they do as you ratchet up the game’s selectable difficulty levels), you can usually just zip out of the way with a dash, or be sure that your sword is sticking out when they charge with pieces of pipe brandished like clubs.
honestgamer's avatar
Ninja Gaiden (Xbox)

Ninja Gaiden review (XBX)

Reviewed on June 17, 2004

Introduction:
ender's avatar
Metal Slug 3 (Xbox)

Metal Slug 3 review (XBX)

Reviewed on June 13, 2004

Before I begin this review, you should know that I have never played a Metal Slug game in my life. Ever. Metal Slug evaded me on the Saturn since I only recently modded mine, and both Metal Slugs for the PlayStation were said to be abysmal ports. Then Metal Slug 3, considered by fans to be the apex of the series, was announced for the X-Box. This piqued my interest, as the Metal Slug games have always been compared to Konami's Contra series. And god damn...
bluberry's avatar
Metal Arms: Glitch in the System (Xbox)

Metal Arms: Glitch in the System review (XBX)

Reviewed on April 24, 2004

Metal Arms: Glitch in the System is one of the few games that received very little hype, ever since its release. I am not exactly sure why this was the case, since Metal Arms IS a rather underrated and overall pretty nice game. It doesn't have much publicity, because basically you can only see ads for it on Gamespot, GameFAQs, and IGN, and there are a lot of stores where it can't be found. The game itself is a third-person shooter, involving a small robot named Glitch, which will explain the gam...
gbness's avatar
Gladius (Xbox)

Gladius review (XBX)

Reviewed on April 16, 2004

The moves characters can learn are determined by class. Even within that limiting structure, though, the player is forced to make decisions. Each character will have an assortment of moves available, but you must choose the ones you feel best suit your fighting style. The game cautions you that a lack of foresight will cause things to grow more difficult for you, and it isn't joking.
honestgamer's avatar
Tom Clancy's Rainbow Six 3 (Xbox)

Tom Clancy's Rainbow Six 3 review (XBX)

Reviewed on April 06, 2004

In one area, for example, the game warned me as I snuck through an alley that I should be careful not to be caught in a crossfire. Good advice, I figured, so I took things slowly and carefully. I made it through the alley just fine, so I signaled for my men to follow. And so they did, but they apparently galloped through and suddenly I lost one of my team as terrorist guns blazed. I dashed back and took out one of the terrorists myself, or losses may have been even more significant.
honestgamer's avatar
The Suffering (Xbox)

The Suffering review (XBX)

Reviewed on March 22, 2004

Midway has recently taken a new direct route towards gamers: their objective is to create new, exciting games that actually play decently. With a bright 2004 line-up in check, including Mortal Kombat: Deception in the fall, Midway has delivered a striking blow with the release of The Suffering, which has been in the making so long that dinosaurs were planned as the original development team. When the meteor hit, Surreal took the project away, and ran with it. After so much time in tweaking and a...
zoop's avatar
Halo: Combat Evolved (Xbox)

Halo: Combat Evolved review (XBX)

Reviewed on March 15, 2004

Two dropships swoop in from the sky. Eight soldiers are going to land on a beach, to take it from some aliens. They know they are outnumbered. Yet they look somewhat eager for battle. Are they suicidal? Do they lust for battle so much that they don't care if they die? It's not just that though. A bit of confidence tingles in their eyes. A giant of a man stands up. He is over 7 feet tall, and clad in green armor. Perhaps this man's badassness is the source of their confidence. How could this be t...
icehawk's avatar
Legacy of Kain: Defiance (Xbox)

Legacy of Kain: Defiance review (XBX)

Reviewed on March 06, 2004

The Blood Omen/Legacy of Kain series of games is, at best, a mixed bag of tricks. Everything started off well with the first Blood Omen game. A rescently bitten Kain is striken with vampirism, and goes on a merry quest to lovingly impale those that cursed him. It played out like an adult version of Zelda. The adventure carried action, fair graphics (for it's time) and an intriguing storyline. Afterwards we're introduced to Raziel. Raziel was one of Kain's vampire lieutenants whom served under hi...
kramerica's avatar
Top Spin (Xbox)

Top Spin review (XBX)

Reviewed on February 06, 2004

''Tennis? Boring.'' That is the response one might get when talking about Tennis. It's really not the most popular sport out there to watch, or play. If you give it a chance though, it is a lot of fun to play, like a really advanced version of Pong. Game developers have seen this, and many tennis games have been released over the years trying to reach the untapped power a tennis game could have. There have been a few successes over the years (Virtua Tennis, both Mario Tennis games). These three ...
icehawk's avatar
Shenmue II (Xbox)

Shenmue II review (XBX)

Reviewed on February 06, 2004

The original Shenmue was a pretty big hit for a Dreamcast game, considering the lack of owners, so naturally a sequel was highly anticipated. American gamers got a nasty shock though, when they found out Shenmue 2 would be coming out only in Europe, and Japan for the Dreamcast, instead they had to wait until the Xbox. Unfortunately, in all the time it took to get here, it's still basically a Dreamcast port, and Dreamcast graphics really don't measure up to the Xbox(seriously). While the bad gr...
icehawk's avatar
Grabbed by the Ghoulies (Xbox)

Grabbed by the Ghoulies review (XBX)

Reviewed on February 05, 2004

Since Rare moved over to the Microsoft ship, the team has been hard at work on numerous titles for the Xbox, while putting out a small title in the midst of the process. Grabbed By The Ghoulies was not received well by critics, as well as by fans of the development team. Most are certain that Rare has fallen from grace, while many agree that the company is brewing up something special, and wanted to have something released for the system by the end of the fiscal year. Regardless of the constant ...
zoop's avatar
Halo: Combat Evolved (Xbox)

Halo: Combat Evolved review (XBX)

Reviewed on February 03, 2004

Launch. Game. Roll those words about in your head for just a moment. What springs to mind? Recent history dictates that it will probably be thoughts of lacklustre efforts like Ridge Racer V and it's ilk - games that certainly looked very pretty, but lacked any gameplay flair that set them apart from any previous system. Well hold on to your dungarees, boys and girls, because if that's what you were thinking, then Halo is going to leave you ecstatically surprised. Sorry to ruin any suspense that ...
tomclark's avatar

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