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Review Archives (All Reviews)

You are currently looking through all reviews for PC games. Below, you will find reviews written by all eligible authors and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.

Available Reviews
Rayman (PC)

Rayman review (PC)

Reviewed on January 14, 2005

I used to think side scrolling platformers were a surefire key to success. Y’know, the Mario clones - where jumping is key and an emphasis on avoiding enemies or engaging in close range combat. Heck, when all you ever played was Mario and Sonic, you’d probably think the same thing. And yes, there are others that do it well too. But somehow, Rayman does not manage to catch the same instant success feel that Mario and Sonic did. It isn’t even a problem with shoddy programming or anything like that...
mariner's avatar
World of Warcraft (PC)

World of Warcraft review (PC)

Reviewed on January 08, 2005

It is an MMORPG at its finest and the first of such to intrigue me in such a fashion since Asheron's Call. As previously mentioned, it is the obsession you have while playing the hero or villain you have created in these games, that overshadows the pre-defined protagonists of its single player predecessors.
destinati0n's avatar
Deus Ex (PC)

Deus Ex review (PC)

Reviewed on January 08, 2005

Is Deus Ex set in the real world, or a fictional one?
autorock's avatar
Unreal Tournament: Game of the Year Edition (PC)

Unreal Tournament: Game of the Year Edition review (PC)

Reviewed on December 16, 2004

I could laboriously detail its six available gameplay modes, I could mention the staggering number of eight difficulty levels, and I could highlight its lasting appeal by mentioning the countless number of user-made modifications available for download – but no such exclamations can truly convey Unreal Tournament’s powerful essence. It’s the essence that can be vaguely understood only by recognizing the masterful design Unreal Tournament effortlessly exudes and the constant effort it demands fro...
radicaldreamer's avatar
Out of this World (PC)

Out of this World review (PC)

Reviewed on December 16, 2004

Arbitrary catch-all labels they may be, but style and substance are useful terms. I'd like to submit a theory regarding these famously independent elements of game design: style and substance are not only separate, but opposing. I submit that slavish devotion to sumptuous visuals and high atmosphere can result in a game with a sensory bite that sullies your experience while it enriches it.
autorock's avatar
Barbie Horse Adventures: Mystery Ride (PC)

Barbie Horse Adventures: Mystery Ride review (PC)

Reviewed on December 12, 2004

The title Barbie’s Horse Adventures could fit way more than a video game. They could turn it into the title for a movie, or perhaps a series of books. Maybe Mattel could make it into a set of dolls for all the little kids. Alternately, a guy named Steve could use the name for a pay-for-porn site and charge people to watch hot blondes get it on with our equestrian friends. Oh the possibilities. However, a Google search only shows Barbie’s Horse Adventures as a game, so as of press t...
asherdeus's avatar
Jewel Knights: Crusaders (PC)

Jewel Knights: Crusaders review (PC)

Reviewed on November 28, 2004

If Jewel Knights - Crusaders serves as any indication, the Japanese company responsible for its creation utilizes what one would believe to be a common marketing strategy, making their products synonymous with their name. This particular title is advertised as pure farce; a parody that pokes fun at sentai-battle shows like Sailor Moon or the infamous Power Rangers. Certainly, it succeeds in pointing out the most ridiculous aspects of the genre. However, these forced moments of levity...
woodhouse's avatar
The Curse of Monkey Island (PC)

The Curse of Monkey Island review (PC)

Reviewed on November 24, 2004

Ah, the point-and-click adventure! As primitive as they may seem in the days of analogue control and full-3D environments, there’s no denying the enjoyment of a nice, slow-paced, puzzle-driven adventure. The Monkey Island series has to be my favourite point-and-click adventure series. Despite the taxing puzzles, you’ll rarely not be smiling as the games pour on their razor-sharp wit and humour at almost every possible interval. Fans of the series will be happy to know that, despite the huge grap...
ceredig's avatar
3D Pinball: Space Cadet (PC)

3D Pinball: Space Cadet review (PC)

Reviewed on November 15, 2004

3D Pinball: Space Cadet is really just your typical pinball game. The main difference with this game is that it comes free with any Windows 98 or higher operating system. But with that fact, it also means that there are a few flaws with the game. Things that are free are rarely any good. Rarely.
cdbavg400's avatar
MDK (PC)

MDK review (PC)

Reviewed on October 24, 2004

Innovation is the name of the game. Actually the name of the game is M(urder)D(eath)K(ill), but don’t be mislead by this macabre repetition – there’s plenty of death here, but probably not in the sense you’d expect. Surely, games such as Blood and Doom weren’t as lightheartedly silly as this, but unfortunately, MDK largely relies on its goofy exterior and a single innovative mechanic to set itself apart when it otherwise doesn’t deserve to be set apart. The entire experience – term used l...
radicaldreamer's avatar
Half-Life: Counter-Strike (PC)

Half-Life: Counter-Strike review (PC)

Reviewed on October 23, 2004

What happens when game modification tools are landed in the hands of a few amateurs, whose game design plan borders on sadistic and deplorable? A nearly unprecedented, sweeping proliferation of lamentably poor ideas within an entire game genre. Call me an iconoclast, but there are a number of mainstream games that don’t deserve the frothing praise they get, and Half-Life: Counter-Strike is the most egregious offender of the pack. It’s not so much its failure to be an enjoyable game that entitles...
radicaldreamer's avatar
Command and Conquer: Tiberian Sun (PC)

Command and Conquer: Tiberian Sun review (PC)

Reviewed on October 22, 2004

When the very first Command & Conquer game was released by developer Westwood, there was a sneak peek on the CD which showed gamers a hint of Tiberian Sun. We were drooling from there. The superb 1996 smash Command & Conuqer: Red Alert, universally considered to be among perhaps the best PC games ever made at the time, only increased the hype for this 1999 release. Famous Hollywood actors signed up to the project, early screenshots showed a lovely visual improvement and prev...
eddy555's avatar
Cubes Invasion (PC)

Cubes Invasion review (PC)

Reviewed on October 06, 2004

Besides the regular mode of play, there is also a treasure hunt version included in the Cubes Invasion package, which asks that you abandon normal square-clearing mentality in favour of 'freeing' only the pieces with a bag of treasure on them. When you're just starting out, you'll only need to connect one or two bags to proceed to the next stage. But by the time you reach say, stage 20, tons of bags will be crying out to be released from their coloured jails and the stage will likely start you out with the blocks already encroaching dangerously near the top of the well. The evil!
Masters's avatar
Grand Theft Auto III (PC)

Grand Theft Auto III review (PC)

Reviewed on October 05, 2004

As controversial a reputation the original Grand Theft Auto had on its release, I can’t confess to ever enjoying it. The only way to realistically collect enough money to advance to the next stage was by doing jobs for bosses, and these jobs were often far too frustrating and tedious to hold my attention for long. The sequel, Grand Theft Auto 2, heralded a colourful graphical improvement and the missions were generally more amusing, although it was far from a classic.
eddy555's avatar
Asheron's Call: Dark Majesty (PC)

Asheron's Call: Dark Majesty review (PC)

Reviewed on October 05, 2004

The sun fades beyond the Mountain of Lethe, as the darkness of night sweeps over the land. The ethereal wisps can be seen fluttering throughout the night sky and the twin moons gleam a powerful glow on the cities around the world. A group of travelers leave the pub and grab their swords, shields, wands, and bows, and prepare to venture into the wilderness. As the fellowship continues on, their power can be sensed by nearly every being in the area, and enemies fall before them. As the regions get...
destinati0n's avatar
Come See Me Tonight (PC)

Come See Me Tonight review (PC)

Reviewed on September 24, 2004

Parents are supposed to be around to support their children. Not so for Ryoichi Sakaki. He returns home one day to find an empty house that’s just been put on the real estate market. Left with only a little cash and a farewell note, the high school senior faces the prospect of being hopeless and alone. However, this recipe for angst is quickly sweetened into a light romantic comedy. Though Come See Me Tonight provides solid characterization and plot, it hurts itself by withdrawing ...
woodhouse's avatar
Command and Conquer: Renegade (PC)

Command and Conquer: Renegade review (PC)

Reviewed on September 08, 2004

Set in the game world of the original Command & Conquer RTS, Renegade is a first person shooter centering around a commando named Havoc and a simple plot unfolding over 12 missions. It is no way a ground breaking RTS, and in fact has a couple of flaws that leave it clearly a step behind the best in the genre. Renegade is mostly of an interest to fans of Command & Conquer due to the many similarities and tributes to the original game, but will likely only be of remote interest to those who have n...
sashanan's avatar
Age of Mythology (PC)

Age of Mythology review (PC)

Reviewed on September 06, 2004

An angry army of Cylclops and Medusas has infested your town and is destroying all of your houses and civilians. Now... considering this isn't your normal everyday problem, you have several choices: A) Run around screaming and wetting your pants. B) Call your local exterminator. C) Attack the annoyances with your awesome army of Hersirs, after of course, freezing them solid with your Frost god-power.
lukifer's avatar
The Elder Scrolls III: Morrowind (PC)

The Elder Scrolls III: Morrowind review (PC)

Reviewed on August 27, 2004

Not often does a game come along that simply knocks you off your feet. A game so massive and involved that it hooks you from the word go. A game that you can't get enough of, one that makes you sit back and just go 'whoa'.
karpah's avatar
Transfer Student (PC)

Transfer Student review (PC)

Reviewed on August 21, 2004

Initially set for release in 1999, Transfer Student was a highly anticipated title in the English bishoujo game market. Advance word indicated the game would feature many desirable elements: multiple endings, multiple girls, and of course multiple sexual encounters. Add to that the fact the game was coming from JastUSA, a company whose triumvirate of Seasons of the Sakura, Three Sisters' Story, and Runaway City had made an important impression on North Ameri...
woodhouse's avatar

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