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Review Archives (All Reviews)

You are currently looking through all reviews for PC & Miscellaneous games. Below, you will find reviews written by all eligible authors and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.

Available Reviews
Quasar (Commodore 64)

Quasar review (C64)

Reviewed on December 09, 2004

The only thing that made Quasar noteworthy on my collection of C64 floppies was that it was the only game I had that started with a Q. When you are six years old, that fascinates you. Q is a mysterious letter. You have no clue how to pronounce the name. It logically follows that it's got to be a cool game. Perhaps the designers of Quasar used the same reasoning. Slap on a nice sounding name, rip off a Commodore game that *did* work out - in this case, Buck Rogers - and success is assured, no? No...
sashanan's avatar
Moon Patrol (Commodore 64)

Moon Patrol review (C64)

Reviewed on December 09, 2004

In an age where the appeal of a game is largely determined by how long it takes to play it through, going back to a title where you're happy to live through the first five minutes can be very refreshing. Arcade classic Moon Patrol spawned a Commodore 64 port in 1983, and it's one of those deliciously simple and yet brutally difficult games that the Commodore saw a lot of that year. As the name implies, you are patrolling the moon in a weird blue vehicle with square wheels. As the screen relentle...
sashanan's avatar
Jewel Knights: Crusaders (PC)

Jewel Knights: Crusaders review (PC)

Reviewed on November 28, 2004

If Jewel Knights - Crusaders serves as any indication, the Japanese company responsible for its creation utilizes what one would believe to be a common marketing strategy, making their products synonymous with their name. This particular title is advertised as pure farce; a parody that pokes fun at sentai-battle shows like Sailor Moon or the infamous Power Rangers. Certainly, it succeeds in pointing out the most ridiculous aspects of the genre. However, these forced moments of levity...
woodhouse's avatar
Final Fight (X68000)

Final Fight review (X68K)

Reviewed on November 25, 2004

From the wrong side of the tracks to mob boss Belger's luxurious penthouse, you'll bust punk heads with your fists and slice baddie bodies with powerful katanas. There's always a reason, and your reason is simple: the evil Mad Gear gang has kidnapped lovely Jessica! It's an overused plot device, but that's okay because cracking skulls would be fun even if there weren't any reason at all.
zigfried's avatar
The Punisher (Arcade)

The Punisher review (ARC)

Reviewed on November 24, 2004

Don't talk to Frank Castle about anger issues. He's a walking one. But then, you would be too if you and your family witnessed a botched mob hit and the hitmen killed your entire family to prevent being ratted out.
snowdragon's avatar
Ninja Baseball Bat Man (Arcade)

Ninja Baseball Bat Man review (ARC)

Reviewed on November 24, 2004

You know you’re playing a beat-‘em-up if your brutish, hulking warrior, hellbent on vengeance, finds his only respite from his henchmen-bloodying efforts in the form of consuming a hamburger he found in a dumpster.
dogma's avatar
The Curse of Monkey Island (PC)

The Curse of Monkey Island review (PC)

Reviewed on November 24, 2004

Ah, the point-and-click adventure! As primitive as they may seem in the days of analogue control and full-3D environments, there’s no denying the enjoyment of a nice, slow-paced, puzzle-driven adventure. The Monkey Island series has to be my favourite point-and-click adventure series. Despite the taxing puzzles, you’ll rarely not be smiling as the games pour on their razor-sharp wit and humour at almost every possible interval. Fans of the series will be happy to know that, despite the huge grap...
ceredig's avatar
Super Street Fighter II Turbo (Arcade)

Super Street Fighter II Turbo review (ARC)

Reviewed on November 16, 2004

Super Street Fighter 2 Turbo was the finale in the SF2 series. It took all eight world warriors from the original yet now decrepit classic, and added in the four playable boss characters in the upgraded to perfection Championship edition. With a turbo feature added on they created Street Fighter 2 turbo, a slicker and speedier version of Championship edition that also allowed all characters to be played. They kept squeezing the orange until they created enough juice that produced the ultimate S...
goldenvortex's avatar
3D Pinball: Space Cadet (PC)

3D Pinball: Space Cadet review (PC)

Reviewed on November 15, 2004

3D Pinball: Space Cadet is really just your typical pinball game. The main difference with this game is that it comes free with any Windows 98 or higher operating system. But with that fact, it also means that there are a few flaws with the game. Things that are free are rarely any good. Rarely.
cdbavg400's avatar
The Amazing Maze Game (Arcade)

The Amazing Maze Game review (ARC)

Reviewed on November 08, 2004

Connoisseurs of minimalism, rejoice - your idol rests here. It is a 24x26 square with openings at each end, and two nameless, faceless, worthless icons squaring off (no pun intended) against each other in a race to the finish. The box is filled with lines representing walls which are spaced just so, allowing your geometric figure to wend its way through corridors as black as the infinite vacuum of space. What reward lies at the end of these bleak hallways? None. Does hope spring eternal for our ...
snowdragon's avatar
Metal Slug 2 (Arcade)

Metal Slug 2 review (ARC)

Reviewed on October 25, 2004

For a lesson in genuine gaming rapture, see Metal Slug 2 -- the follow-up to the phenomenal Metal Slug, a marriage of gruesome warfare and peculiar, cartoon-like attitude and atmosphere. It was an ideal example of competent, silly animation -- a veritable caricature of the classic 2D shooter Contra, including the reflexive bullet dodging and mass-slaughtering with the added bonus of a true sense of tender charisma. Your heart would warm as the golden boy of an infantry -- bl...
dogma's avatar
Fatal Fury 2 (X68000)

Fatal Fury 2 review (X68K)

Reviewed on October 24, 2004

Who wouldn't want to control lone wolf Terry Bogard on a quest to topple a ruthless opponent? Believe it or not, some people didn't. This time, those people had seven other options. They could play as ninja girl Mai Shiranui, spinning across the screen with her Deadly Ninja Bees attack or hurling butterfly fans.
zigfried's avatar
MDK (PC)

MDK review (PC)

Reviewed on October 24, 2004

Innovation is the name of the game. Actually the name of the game is M(urder)D(eath)K(ill), but don’t be mislead by this macabre repetition – there’s plenty of death here, but probably not in the sense you’d expect. Surely, games such as Blood and Doom weren’t as lightheartedly silly as this, but unfortunately, MDK largely relies on its goofy exterior and a single innovative mechanic to set itself apart when it otherwise doesn’t deserve to be set apart. The entire experience – term used l...
radicaldreamer's avatar
Half-Life: Counter-Strike (PC)

Half-Life: Counter-Strike review (PC)

Reviewed on October 23, 2004

What happens when game modification tools are landed in the hands of a few amateurs, whose game design plan borders on sadistic and deplorable? A nearly unprecedented, sweeping proliferation of lamentably poor ideas within an entire game genre. Call me an iconoclast, but there are a number of mainstream games that don’t deserve the frothing praise they get, and Half-Life: Counter-Strike is the most egregious offender of the pack. It’s not so much its failure to be an enjoyable game that entitles...
radicaldreamer's avatar
Command and Conquer: Tiberian Sun (PC)

Command and Conquer: Tiberian Sun review (PC)

Reviewed on October 22, 2004

When the very first Command & Conquer game was released by developer Westwood, there was a sneak peek on the CD which showed gamers a hint of Tiberian Sun. We were drooling from there. The superb 1996 smash Command & Conuqer: Red Alert, universally considered to be among perhaps the best PC games ever made at the time, only increased the hype for this 1999 release. Famous Hollywood actors signed up to the project, early screenshots showed a lovely visual improvement and prev...
eddy555's avatar
Metal Slug 3 (Arcade)

Metal Slug 3 review (ARC)

Reviewed on October 21, 2004

Metal Slug 3 marks the series' evolutionary peak in a number of areas. In terms of raw game quality, it is unmatched; not only in the series, but in the genre at large. The addictive, pulse-pounding action the series is renowned for is injected with gallons of pure ludicrous variety, resulting in a mind-blowingly unpredictable adventure. MS3 is pretty much the best side-scrolling shooter there is.
autorock's avatar
Punchmania: Fist of the North Star (Arcade)

Punchmania: Fist of the North Star review (ARC)

Reviewed on October 21, 2004

Stand aside, pig! Hokuto Shinken has no equal!
goldenvortex's avatar
Teenage Mutant Ninja Turtles  (Arcade)

Teenage Mutant Ninja Turtles  review (ARC)

Reviewed on October 07, 2004

Four player beat-em-ups are almost a thing of the past nowadays. Aside from Gauntlet Legends< there aren’t any of them left in my local arcade. The cabinet spaces are filled with games like Battle Gear 3 and Warzard, games that remain untouched by most players. When I walk into the arcade now I usually get filled with a feeling of nostalgia as I remember some of the four-player classics that have been unfairly snatched from us because of their age. Teenage Mutant Hero Turtles was one of these ...
goldenvortex's avatar
Cubes Invasion (PC)

Cubes Invasion review (PC)

Reviewed on October 06, 2004

Besides the regular mode of play, there is also a treasure hunt version included in the Cubes Invasion package, which asks that you abandon normal square-clearing mentality in favour of 'freeing' only the pieces with a bag of treasure on them. When you're just starting out, you'll only need to connect one or two bags to proceed to the next stage. But by the time you reach say, stage 20, tons of bags will be crying out to be released from their coloured jails and the stage will likely start you out with the blocks already encroaching dangerously near the top of the well. The evil!
Masters's avatar
Grand Theft Auto III (PC)

Grand Theft Auto III review (PC)

Reviewed on October 05, 2004

As controversial a reputation the original Grand Theft Auto had on its release, I can’t confess to ever enjoying it. The only way to realistically collect enough money to advance to the next stage was by doing jobs for bosses, and these jobs were often far too frustrating and tedious to hold my attention for long. The sequel, Grand Theft Auto 2, heralded a colourful graphical improvement and the missions were generally more amusing, although it was far from a classic.
eddy555's avatar

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